Round-Up (video game)

Last updated
Fitter / Round-Up
Round Up cover.jpg
Developer(s)
Publisher(s)
Platform(s) Arcade
Release
Genre(s) Maze, strategy
Mode(s)1-2 players alternating turns

Fitter, [4] known as Round-Up in the Americas, [1] is a maze-strategy arcade video game released by Taito in 1981. [2] The game was released as Fitter, in Japan in October 1981 [1] and in Europe the same year. [3] Another Japanese company, Hiraoka, licensed a version called Round-Up to Centuri for release in the Americas in December 1981. [2]

Contents

Gameplay

Roundup.png

The object of the game is for the player to maneuver a white robot within a maze, capture a red character robot as they move about the maze, and race to the center to change the 9 white balls located there to red. The player may only change one white ball to red at a time after capturing a red robot, and must evade 4 chaser monsters in the process. Bonus point may be earned when capturing the elusive 'red king' that appears on the screen. Capture him and you will momentarily immobilize the chasers. Play is over when the chasers have captured all of the player's robots.

If the player is successful in changing all of the balls in the center to red, the pattern clears and then a new challenge is presented: a 3×3 or 4×4 tri-colored pattern will appear at the bottom of the screen and a slightly different tri-colored cube of corresponding size will appear at the center of the screen. The player may earn bonus points by moving the directional arrow and rearranging the colors of the cube at the center of the screen to match the sample pattern presented at the bottom of the screen. The player is given 90 seconds to rearrange the cube as many times as possible. Action returns to the maze whether the player wins or loses the cube challenge.

Related Research Articles

<i>Breakout</i> (video game) 1976 video game

Breakout is an arcade video game developed and published by Atari, Inc. and released on May 13, 1976. It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow, who were influenced by the seminal 1972 Atari arcade game Pong. In Breakout, a layer of bricks lines the top third of the screen and the goal is to destroy them all by repeatedly bouncing a ball off a paddle into them. The arcade game was released in Japan by Namco. Breakout was a worldwide commercial success, among the top five highest-grossing arcade video games of 1976 in both the United States and Japan and then among the top three highest-grossing arcade video games of 1977 in the US and Japan. The 1978 Atari VCS port uses color graphics instead of a monochrome screen with colored overlay.

<i>Qix</i> 1981 arcade game

Qix is a 1981 puzzle video game developed by husband and wife team Randy and Sandy Pfeiffer and published in arcades by Taito America. Qix is one of a handful of games made by Taito's American division. At the start of each level, the playing field is a large, empty rectangle, containing the Qix, an abstract stick-like entity that performs graceful but unpredictable motions within the confines of the rectangle. The objective is to draw lines that close off parts of the rectangle to fill in a set amount of the playfield.

<i>Gyruss</i> 1983 video game

Gyruss is shoot 'em up arcade video game designed by Yoshiki Okamoto and released by Konami in 1983. Gyruss was initially licensed to Centuri in the United States for dedicated machines, before Konami released their own self-distributed conversion kits for the game. Parker Brothers released contemporary ports for home systems. An enhanced version for the Family Computer Disk System was released in 1988, which was released to the North American Nintendo Entertainment System in early 1989.

<i>Phoenix</i> (1980 video game) 1980 video game

Phoenix is a fixed shooter video game developed for arcades in Japan and released in 1980 by Taito. The player controls a space ship shooting at incoming enemies that fly from the top of the screen down towards the player's ship. There are five stages which repeat endlessly. The fifth is a fight against a large enemy spaceship, making Phoenix one of the first shooters with a boss battle, an element that would become common for the genre.

<span class="mw-page-title-main">Tomohiro Nishikado</span> Japanese video game developer

Tomohiro Nishikado is a Japanese video game developer and engineer. He is the creator of the arcade shoot 'em up game Space Invaders, released to the public in 1978 by the Taito of Japan, often credited as the first shoot 'em up and for beginning the golden age of arcade video games. Prior to Space Invaders, he also designed other earlier Taito arcade games, including the shooting electro-mechanical games Sky Fighter (1971) and Sky Fighter II, the sports video game TV Basketball in 1974, the vertical scrolling racing video game Speed Race in 1974, the multi-directional shooter Western Gun in 1975, and the first-person combat flight simulator Interceptor (1975).

<i>Rally-X</i> 1980 video game

Rally-X is a maze chase arcade video game developed in Japan and Germany by Namco and released in 1980. In North America, it was distributed by Midway Manufacturing and in Europe by Karateco. Players drive a blue Formula One race car through a multidirectional scrolling maze to collect yellow flags. Boulders block some paths and must be avoided. Red enemy cars pursue the player in an attempt to collide with them. Red cars can be temporarily stunned by laying down smoke screens at the cost of fuel. Rally-X is one of the first games with bonus stages and continuously-playing background music.

<i>Targ</i> (video game) 1980 video game

Targ is a maze shoot 'em up developed by Exidy and released as an arcade video game in 1980. It depicts vehicular combat in a future world. It was released in North America by Exidy in June 1980 and in Japan by Sega in July 1980.

<i>Namco Classic Collection Vol. 2</i> 1996 video game

Namco Classic Collection Vol. 2 is a 1996 compilation arcade game developed and published by Namco. It is a collection of four of Namco's popular games: Pac-Man (1980), Rally-X (1980), New Rally-X (1981) and Dig Dug (1982). Alongside the original games, three new "Arrangement" games based on each game are included.

Centuri, formerly known as Allied Leisure, was an American arcade game manufacturer. They were based in Hialeah, Florida, and were one of the top six suppliers of coin-operated arcade video game machinery in the United States during the early 1980s. Centuri in its modern inception was formed when former Taito America president Ed Miller and his partner Bill Olliges took over Allied Leisure, Inc. They renamed it "Centuri" in 1980.

<i>Superman</i> (1988 video game) 1989 video game

Superman is a 1989 arcade action game released by Taito and featuring the DC Comics character Superman. While not directly based on the original film series, throughout much of the game the "Superman Main Theme" and "Can You Read My Mind" from the Superman films are used as background music.

<i>Pac-Mania</i> 1987 video game

Pac-Mania is a cavalier perspective maze game that was developed and released by Namco for arcades in 1987. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Toru Iwatani. It was licensed to Atari Games for release in North America.

Pleiades (プレアデス) is a fixed shooter arcade game released in 1981 by Tehkan and licensed to Centuri. The name is shown on the title screen as Pleiads. The title comes from the mythical Greek Pleiades, the seven daughters of the titan Atlas.

<i>Route-16</i> (video game) 1981 video game

Route-16 is a driving maze video game released in arcades by Tehkan and Sun Electronics in 1981. The game was licensed to Centuri for distribution in the United States. It was ported to the Arcadia 2001 console. An enhanced version was released in Japan as Route-16 Turbo for the Famicom in 1985, and in 2001 as part of the PlayStation game Sunsoft Memorial Vol. 2.

The Pit is a 1982 arcade action game released by Zilec in the United Kingdom, and licensed to Centuri in North America and Taito in Japan. The game was designed by Andy Walker and Tony Gibson, and developed by AW Electronics. The objective of The Pit is to descend into an underground labyrinth, retrieve a gem, and escape.

<i>Circus</i> (video game) 1977 arcade game

Circus is a block breaker arcade game released by Exidy in 1977, and distributed by Taito in Japan. The game is a re-themed variant of Atari's Breakout, where the player controls a seesaw and clown in order to pop all the balloons in the level. The game has been copied and released under different names by numerous other companies in both the United States and Japan.

<i>Heiankyo Alien</i> 1979 computer puzzle game

Heiankyo Alien, known as Digger in North America, is a maze video game created by The University of Tokyo's Theoretical Science Group (TSG) in 1979. The game was originally developed and released as a personal computer game in 1979, and was then published by Denki Onkyō Corporation as an arcade game in November 1979. In 1980, the arcade game was released in North America as Digger by Sega-Gremlin, with minor changes in appearance.

Let's! TV Play Classic is a series of Japan-only plug & play devices developed and distributed by Bandai programmed on XaviX software created by SSD Company Limited in 2006 that contain arcade games from either Namco or Taito, with Namco's being called "Namco Nostalgia" while Taito's are called "Taito Nostalgia". Each device in the series contains 4 games, with 2 being classic arcade games while the other 2 are new games using the original game's sprites developed by Bandai.

<i>Speed Race</i> 1974 video game

Speed Race is a 1974 arcade racing video game developed and manufactured by Taito and released under the titles Racer and Wheels in North America by distributor Midway Manufacturing in 1975. Designed by Tomohiro Nishikado, the gameplay involves the player using the attached steering wheel to maneuver a car alongside a fast vertical scrolling road. The objective is to score points by driving past other cars without colliding with them; more points are awarded for driving faster. Players must do this under a 90-second time limit, which ends the game when it runs out. The gameplay concepts were adapted from two earlier driving electro-mechanical games: Kasco's Mini Drive (1958) and Taito's Super Road 7 (1970).

<i>Quester</i> 1987 video game

Quester is a 1987 block breaker arcade game developed and published in Japan by Namco. Controlling a paddle-like craft, the player is tasked with clearing each stage by deflecting a ball towards a formation of bricks towards the top of the screen. Power-up items are hidden in some blocks, which can increase the size of the player's paddle, a barrier that prevents the ball from moving off the screen, and a forcefield that will release eight other balls when touched.

References

  1. 1 2 3 4 Akagi, Masumi (13 October 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. pp. 41–46 (42). ISBN   978-4990251215.
  2. 1 2 3 4 5 "Centuri, Hiraoka Announce Licensing Agreement For 'Round-Up' Video Game". Cash Box. Cash Box Pub. Co. 5 December 1981. pp. 39–41.
  3. 1 2 "Video Game Flyers: Fitter, Taito (EU)". The Arcade Flyer Archive. Retrieved 7 April 2021.
  4. Japanese: フィッター, Hepburn: Fittā