OGRE

Last updated
OGRE
Developer(s) The OGRE Team
Initial releaseFebruary 2005;20 years ago (2005-02)
Stable release
14.3.3 [1]   OOjs UI icon edit-ltr-progressive.svg / 23 January 2025;18 days ago (23 January 2025)
Repository
Written in C++
Operating system Cross-platform software
Platform Windows (all major versions), Linux, macOS, Android, iOS, JavaScript (via EMScripten), Windows Phone (Sponsored by Microsoft) and WinRT.
Type Graphics rendering engine
License MIT License
Website www.ogre3d.org OOjs UI icon edit-ltr-progressive.svg

Object-Oriented Graphics Rendering Engine (OGRE) is a scene-oriented, real-time, open-source, 3D rendering engine. [2] [3]

Contents

Ogre has been ported to Windows, macOS, Linux, PocketPC, Xbox, and PS3. [3] [4]

Since 2019, Ogre consists of two forks developed separately, namely Ogre (also called Ogre1), which is based on the original 1.x codebase and Ogre Next (also called Ogre2), which is based on the 2.x development efforts. [5]

Games and applications

References

  1. "Release 14.3.3". 23 January 2025. Retrieved 26 January 2025.
  2. 12 graphics and rendering tools to make your game shine, MCV
  3. 1 2 Q&A: Steve Streeting On Open Source 3D Engine OGRE 3D, Gamasutra
  4. 1 2 'Torchlight' interview off-cuts, Digital Spy
  5. "Ogre Ecosystem Roundup #3". www.ogre3d.org. Retrieved 2022-02-05.
  6. "Gazebo". www.gazebosim.org. Retrieved 2022-04-04.
  7. "Features - Ignition". ignitionrobotics.org. Retrieved 2022-04-05.
  8. "Scrap Mechanic: Devblog 8". Scrap Mechanic. 2016-07-01. Retrieved 2021-02-02.
  9. Developer comment on the Steam forums Steam
  10. Zombie Driver: Exor's undead-squasher available through Steam now for £6.99, Games Industry