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Nival Interactive developed a proprietary game engine for its turn-based tactics video game Silent Storm . [1] The engine was reused for Silent Storm: Sentinels , [2] Night Watch , [3] Hammer & Sickle [4] and Day Watch . [5] A modified version of this engine was used for Heroes of Might and Magic V . [6] Akella used the engine for Jagged Alliance 3 in 2007 before that version of the game was cancelled in 2010. [7] [8]
The engine features an advanced physics model [9] – nearly all structures are destructible, [9] [10] and ragdoll physics is employed for bodies [10] with variation according to the precise velocity and impact of projectiles. [9] [11] Three-dimensional mapping allows for obstruction calculations [12] and cover effects from any direction. Bullets ricochet, and their stopping power depends on the strength of the weapon. Also modeled are materials' effectiveness at stopping ordnance [12] and visibility based on lighting conditions. All these effects are, however, exaggerated for a more cinematic experience (e.g., a hail of non-fatal bullets only makes the target shake, but a single fatal bullet can send the target flying), which has been praised by some reviewers as a feature. [9] [10] Reviewer Greg Kasavin commented that "pray and spray" tactics are quite viable, as the game uses silhouettes to mark enemies' estimated positions when they happen to lie out of eyesight but within earshot. [11]
Mechanics common to role-playing video games are also featured, such as the ability for characters to be customized over time. [9] The player's units gain experience points over time for completing actions, which can later be spent on purchasing new skills and abilities. [9] The engine also uses an action point system, whereby players can select from various actions, such as firing modes, stances and forms of movement. [11] A sequel, Silent Storm: Sentinels, introduced weapon degradation to the series. [2]
The engine has been praised for its ability – commonly found in RTS – to allow users to select and issue orders to multiple units at once, [10] and for allowing players to select which items to pick up from a list. [10] Also praised were the quality of its graphics [13] [14] and weapon and environmental sounds, [11] though these sentiments were tempered as the engine began to age. [14] [15] Reviewers also appreciated the destructibility of the environment, [4] [16] [17] role-playing elements [4] and "squad-based tactical combat". [4] [9]
Criticisms include the engine not taking into account the relative position of objects in 3-dimensional space when making selections using the mouse. For instance, when selecting and issuing actions to a group of soldiers, the selection may include soldiers that occupy different elevations, making the orders nonsensical. [10] The engine has also been criticized for slow performance, even on top-end (at the time) computers. [10] [16] Finally, the engine has been criticized for the length of time required for the artificial intelligence to complete its turns, [11] [15] a lack of any multiplayer support [9] and the uncooperativeness of its camera controls. [17]
Deus Ex is a 2000 action role-playing game developed by Ion Storm and published by Eidos Interactive. Set in a cyberpunk-themed dystopian world in the year 2052, the game follows JC Denton, an agent of the fictional agency United Nations Anti-Terrorist Coalition (UNATCO), who is given superhuman abilities by nanotechnology, as he sets out to combat hostile forces in a world ravaged by inequality and a deadly plague. His missions entangle him in a conspiracy that brings him into conflict with the Triads, Majestic 12, and the Illuminati.
StarCraft is a real-time strategy video game developed and published by Blizzard Entertainment for Microsoft Windows. The first installment of the video game series of the same name, it was released in 1998. A Classic Mac OS version was released in 1999, and a Nintendo 64 port co-developed with Mass Media and published by Nintendo was released in 2000.
Doom 3 is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. Doom 3 was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and ported by Aspyr Media for Mac OS X in 2005. Developer Vicarious Visions ported the game to the Xbox, releasing it worldwide on April 4, 2005.
Descent: FreeSpace – The Great War, known as Conflict: FreeSpace – The Great War in Europe, is a 1998 space combat simulation IBM PC compatible computer game developed by Volition, when it was split off from Parallax Software, and published by Interplay Productions. In 2001, it was ported to the Amiga platform as FreeSpace: The Great War by Hyperion Entertainment. The game places players in the role of a human pilot, who operates in several classes of starfighter and combats against opposing forces, either human or alien, in various space-faring environments, such as in orbit above a planet or within an asteroid belt. The story of the game's single player campaign focuses on a war in the 24th century between two factions, one human and the other alien, that is interrupted in its fourteenth year by the arrival of an enigmatic and militant alien race, whose genocidal advance forces the two sides into a ceasefire in order to work together to halt the threat.
Deus Ex: Invisible War is a 2003 action role-playing video game developed by Ion Storm and published by Eidos Interactive for Microsoft Windows and Xbox. It is the second game in the Deus Ex series. The gameplay—combining first-person shooter, stealth, and role-playing elements—features exploration and combat in environments connected to multiple city-based hubs, in addition to quests that can be completed in a variety of ways and flexible character customization. Conversations between characters feature a variety of responses, with options in conversations at crucial story points affecting how some events play out.
Myst IV: Revelation is a 2004 adventure video game, the fourth installment in the Myst series, developed and published by Ubisoft. Like Myst III: Exile, Revelation combines pre-rendered graphics with digital video, but also features real-time 3D effects for added realism. The plot of Revelation follows up on plot details from the original Myst. The player is summoned by Atrus, a man who creates links to other worlds known as Ages by writing special linking books. Almost twenty years earlier, Atrus' two sons nearly destroyed all of his books and were imprisoned; Atrus now wishes to see if his sons' imprisonment has reformed them. The player travels to each brother's prison, in an attempt to recover Atrus' daughter Yeesha from the brothers' plot.
Warhammer 40,000: Dawn of War is a military science fiction real-time strategy video game developed by Relic Entertainment and based on Games Workshop's tabletop wargame Warhammer 40,000. It was released by THQ on September 20, 2004 in North America and on September 24 in Europe. Three expansion packs have been released: Winter Assault in 2005, Dark Crusade in 2006, and Soulstorm in 2008. Its first sequel, Dawn of War II was released in February 2009. Another sequel, Dawn of War III, was released in April 2017.
Tactical role-playing games, also known as strategy role-playing games and in Japan as simulation RPGs, are a video game genre that combines core elements of role-playing video games with those of tactical strategy video games. The formats of tactical RPGs are much like traditional tabletop role-playing games and strategy games in appearance, pacing, and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames such as Chainmail, which were primarily concerned with combat.
The Chronicles of Riddick: Escape from Butcher Bay is a first-person action and stealth video game developed by Starbreeze Studios and Tigon Studios, and was published by Vivendi Universal Games. Released for the Xbox and Microsoft Windows in 2004, the game's story is a prequel to the futuristic science fiction film Pitch Black. Actor Vin Diesel—who was involved in the game's development—reprises his role as that film's protagonist, Richard B. Riddick.
Neverwinter Nights 2 is a role-playing video game developed by Obsidian Entertainment and published by Atari Interactive. It is the second installment in the Neverwinter Nights series and is the sequel to BioWare's Neverwinter Nights, based on the Dungeons & Dragons fantasy tabletop role-playing game. Neverwinter Nights 2 utilizes an adaptation of the Dungeons & Dragons 3.5 edition rules. Players create player characters to represent themselves in the game, using the same character creation rules as found in the Dungeons & Dragons game. They may gain the assistance of additional party members, and they eventually acquire a keep that can be used as a base of operations. Neverwinter Nights 2 is set in the Forgotten Realms campaign setting—in and around the city of Neverwinter. The story is mostly unrelated to Neverwinter Nights and follows the journey of an orphaned adventurer investigating a group of mysterious artifacts known as "silver shards" and their connection to an ancient, evil spirit known as the King of Shadows.
Age of Mythology (AoM) is a real-time strategy video game developed by Ensemble Studios and published by Microsoft Game Studios. It was released on October 31, 2002 in North America and on November 14, 2002 in Europe.
Jagged Alliance 2 is a tactical role-playing game released in 1999 for Microsoft Windows and later ported to Linux by Tribsoft. It is the third entry in the Jagged Alliance series. The game was followed by the expansion Unfinished Business in 2000. Two commercial versions of the mod Wildfire were released in 2004 in the form of expansion packs. The core game and the Unfinished Business expansion were combined and released under the title Jagged Alliance 2 Gold Pack in 2002.
Silent Storm is a 2003 turn-based tactics video game developed by Nival Interactive and published by JoWood. The game is set in a fictionalized World War II Europe with science fiction elements.
Night Watch is a tactical role-playing game developed by Russian developer Nival Interactive, and based on the Russian novel and the film of the same name. It features a group of Light Others trying to combat the schemes of Day Watch.
Hammer & Sickle is a tactical role-playing game for the PC, co-developed by the Russia-based companies Novik&Co and Nival Interactive and published by CDV in 2005. The game is set in the same universe as Silent Storm, an earlier product by the same company.
Test Drive Off-Road is a racing video game developed by Elite Systems and published Accolade for Microsoft Windows and PlayStation.
Nival is a video game developer and publisher founded by Sergey Orlovskiy in 1996. It is headquartered in Limassol, Cyprus.
Sergey Orlovskiy is the founder and CEO of Nival, one of the oldest game development companies in Eastern Europe. In addition to heading Nival, Orlovskiy is a member of the board of directors of Alawar Entertainment.
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