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Heroes of Might and Magic V | |
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Developer(s) | Nival Interactive [lower-alpha 1] |
Publisher(s) | Ubisoft |
Designer(s) | Alexander Mishulin |
Programmer(s) | Oleg Ovechkin |
Artist(s) |
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Writer(s) | Jeff Spock |
Composer(s) | |
Series | Heroes of Might and Magic |
Engine | Silent Storm Engine |
Platform(s) | Microsoft Windows, Mac OS X |
Release | Windows OS X February 28, 2007 [3] |
Genre(s) | Turn-based strategy, role-playing |
Mode(s) | Single-player, multiplayer |
Heroes of Might and Magic V is the fifth installment of the Heroes of Might and Magic fantasy turn-based strategy video game series. The game was released by Ubisoft in Europe on May 19, and then in the United States and Canada on May 23, 2006, with the publisher guiding Russian studio Nival Interactive in its development. Following the closure of The 3DO Company, Ubisoft bought the rights to the Might and Magic franchise, and used Heroes V as a means to reboot the series with a brand-new setting, called Ashan, and no continuity to previous titles.
Like the other games in the series, players take control of "heroes" (leaders with magical abilities) who provide their services for a faction, recruiting an army from settlement strongholds, such as castles, out of various forces (humanoid, undead, monsters, and so forth) and then doing battle against roaming armies, enemy heroes and rival factions. The game features a campaign series that covers six factions from Ashan, along with stand-alone and multiplayer scenarios. Unlike the preceding games in the series, which used 2D computer graphics but with some isometric touches, Heroes V was the first to be completely 3D.
A hero can learn a new skill, upgrade an existing one, gain a new ability or create combos of multiple abilities upon gaining a new level or visiting special buildings on the adventure map. There are two sets of skills available to heroes: racial skills and regular skills. A hero can have up to five regular skills and always has the proper racial skill.
Skills are divided into four levels: Basic, Advanced, Expert, and Ultimate. Each skill is associated with three to five abilities, depending on the race of the hero. Each level of skill gives the hero a chance to learn one ability under the skill. That is, a hero with Basic level of a skill can learn one ability, Advanced level two, and Expert level three. An ability is not immediately learned when the hero increases the corresponding skill level.
The racial skill that a hero learns is dependent on their native faction. All heroes from a faction learn the same racial skill and racial abilities. Each racial skill culminates in an 'ultimate ability' that can only be gained by learning a very specific set of regular skills and abilities. In addition to the three levels of skills that apply to regular skills, the racial skill can reach an ultimate level when a certain artifact is worn by the hero.
There are six factions in the game: Haven, Inferno, Necropolis, Dungeon, Sylvan and Academy. Additionally, the game's expansion packs added the Fortress and Stronghold alignments.
In August 2003, Ubisoft acquired the rights to the Might and Magic franchise for USD$1.3 million [4] after 3DO filed for Chapter 11 bankruptcy. Ubisoft announced their plan to develop the fifth game in the series under the direction of producer Fabrice Cambounet. This news caused controversy as New World Computing under 3DO had already started making the fifth Heroes game. Although Ubisoft gained access to NWC's progress on Heroes V (which envisioned it as an isometric 2D game in the Heroes IV engine), it was decided to start over and create a completely new 3D game.
Aggregator | Score |
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Metacritic | 77/100 [5] |
Publication | Score |
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Computer Games Magazine | 3/5 [6] |
Computer Gaming World | (average) [7] |
Eurogamer | 8/10 [8] |
Game Informer | 8.25/10 [9] |
GamePro | 4.25/5 [10] |
GameRevolution | B− [11] |
GameSpot | 8.2/10 [12] |
GameSpy | 3.5/5 [13] |
GameTrailers | 7.7/10 [14] |
GameZone | 8/10 [15] |
IGN | 7.8/10 [16] |
Macworld | (1.5) 3.5/5 [17] |
PC Gamer (US) | 74% [18] |
The New York Times | (favorable) [19] |
The Sydney Morning Herald | 4/5 [20] |
The game received "generally favorable reviews" according to the review aggregation website Metacritic. [5]
It was a commercial success. Its sales surpassed 350,000 units by the end of June 2006, and it reached #1 on sales charts in Germany, France and the UK. [21]
The first Heroes V expansion pack, called Hammers of Fate, was released on November 17, 2006 in Europe and November 24, 2006 in North America. It includes a new race, the Dwarves, who have exclusive access to a new kind of magic, known as Rune Magic. Other features include the much-awaited random map generator and the return of the Heroes IV caravans. This expansion pack requires the full version of Heroes of Might and Magic V to play.
The stand-alone second expansion pack is called HOMMV: The Tribes of the East and was released on October 12, 2007 in Europe and on October 19, 2007 in North America. Tribes of the East includes the new Stronghold faction, alternate upgrades for all units currently in the game (bringing the total number of creatures to 177), as well as new artifacts and spells.
On August 17, 2010, a trailer for Might & Magic Heroes VI was shown on Gamescom.[ citation needed ] The release date was announced as September 8, 2011, but was changed to October 13, 2011. [22]
Heroes of Might and Magic, known as Might & Magic Heroes since 2011, is a series of video games created and developed by Jon Van Caneghem through New World Computing.
Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by The 3DO Company in 1999. Its ports to several computer and console systems followed in 1999–2000. It is the third installment of the Heroes of Might and Magic series.
Heroes of Might and Magic IV is a turn-based strategy game developed by Gus Smedstad through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequently developed by Contraband Entertainment and released by the 3DO Company. The fourth installment of the popular Heroes of Might and Magic franchise, it is the sequel to Heroes of Might and Magic III, and was the last to be developed by New World Computing.
Heroes of Might and Magic III: Armageddon's Blade is the first of two expansion packs for the turn-based strategy game Heroes of Might and Magic III. It was developed by New World Computing for Microsoft Windows and released by The 3DO Company in 1999.
Heroes of Might and Magic II: The Succession Wars is a turn-based strategy video game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company. The game is the second installment of the Heroes of Might and Magic series and is typically credited as the breakout game for the series. Heroes II was voted the sixth-best PC game of all time by PC Gamer in May 1997.
Heroes of Might and Magic: Quest for the Dragon Bone Staff is a 2001 video game released on the PlayStation 2. Though 3DO did not advertise it as such, the game is an enhanced remake of King's Bounty. It is primarily a graphics enhancement and it appears that little of the text has changed. Because of its dated gameplay, the game bears little relation to the rest of the Heroes of Might and Magic series.
Might and Magic VIII: Day of the Destroyer is a role-playing video game developed for Microsoft Windows by New World Computing and released in 2000 by The 3DO Company. It is the eighth game in the Might and Magic series. The game received middling critical reviews, a first for the series, with several critics citing the game's length and its increasingly dated game engine, which had been left fundamentally unaltered since Might and Magic VI: The Mandate of Heaven in 1998. The game was later ported to PlayStation 2 in Japan and published by Imagineer on September 6, 2001.
Dark Messiah of Might and Magic is a first-person action role-playing game developed by Arkane Studios. The player controls Sareth, the apprentice of the wizard Phenrig, after he is sent to the city of Stonehelm to accompany an expedition trying to retrieve a powerful artifact known as "The Skull of Shadows".
Might and Magic IX is a role-playing video game, the last developed by New World Computing for Microsoft Windows and released in 2002 by The 3DO Company. It is the sequel to Might and Magic VIII: Day of the Destroyer. It is the first to feature a significant game engine overhaul since 1998's Might and Magic VI: The Mandate of Heaven. Powered by the Lithtech engine, it was also the first game in the series to feature fully three-dimensional graphics. During production, it was known by the working title of Might and Magic IX: Writ of Fate, and it is usually referred to by that title by fans of the series.
Legends of Might and Magic is a first-person shooter video game developed by Jon Van Caneghem through New World Computing and published by The 3DO Company in 2001. As a spin-off of the Might and Magic franchise, Legends has a fantasy theme. Reviews likened the game to a medieval Counter-Strike, but criticized it for being a mediocre clone.
Heroes Chronicles is a series of turn-based strategy video games developed by Jon Van Caneghem through New World Computing and published by the 3DO Company. The series was intended to introduce a new audience, such as casual gamers, to the Heroes of Might and Magic series. As part of that strategy, each installment of Chronicles was released as a low-cost episode containing a relatively short single-player campaign, and the difficulty level of each game was kept low. All Chronicles games are based on a limited version of the Heroes of Might and Magic III game engine, although the ability to play scenario maps and multiplayer games is not included in any Chronicles title.
Heroes of Might and Magic V: Tribes of the East is the second expansion pack to the turn-based strategy game Heroes of Might and Magic V and the first stand-alone expansion pack released for the fifth series. It was developed by Nival Interactive and was released by Ubisoft in 2007.
Heroes of Might and Magic is a series of games that were remade for the Game Boy Color. They are based on early games in the original Heroes of Might and Magic series. The remakes were developed by KnowWonder and published by The 3DO Company.
Player's Option: Skills & Powers is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons & Dragons fantasy role-playing game.
Might & Magic: Clash of Heroes is a puzzle role-playing video game developed by Capybara Games and published by Ubisoft for the Nintendo DS. Part of the Might and Magic series, it was first released on December 2009 in North America and February 2010 in Europe. In 2011, a downloadable high definition version was developed for the PlayStation 3, Xbox 360 and Microsoft Windows. Android and iOS ports developed by Tag Games were developed in 2013. A remake, titled Might & Magic: Clash of Heroes - Definitive Edition, developed and published by Dotemu, was released for the Nintendo Switch, PlayStation 4 and Windows in July 2023.
Heroes of Might and Magic Online was a 2.5D MMORPG for the Chinese market and developed by Netdragon. It was part of the Heroes of Might and Magic franchise.
Might & Magic Heroes VI is a turn-based strategy video game for Microsoft Windows developed by Black Hole Entertainment and published by Ubisoft. Some patches and downloadable content were developed by Limbic Entertainment, while the standalone expansion Shades of Darkness was developed by Virtuos. It is the sixth installment in the Heroes of Might and Magic series, and was released on October 13, 2011, coinciding with the 25th anniversary of the Might and Magic franchise. Heroes VI acts as a prequel to Heroes of Might and Magic V, occurring almost five centuries earlier, and is set in the fictional world of Ashan. The story follows the five heirs to the Griffin dynasty in their quests to repel a demon invasion and assist or impede Michael, a legendary Archangel general plotting to revive an ancient war.
Heroes of Might and Magic III: The Shadow of Death is the second of two expansion packs for the turn-based strategy game Heroes of Might and Magic III. It was developed by New World Computing for Microsoft Windows and released by The 3DO Company in 2000. Shadow of Death is a standalone expansion pack that includes the original game.
Might & Magic Heroes VII is a turn-based strategy game in the Heroes of Might and Magic series. Like the other games in the series, players control leaders with magical abilities termed as "heroes", who recruit a variety of forces from strongholds. The heroes and their armies battle the opponents, who also use heroes to lead their forces. It features a campaign series of levels, standalone and multiplayer scenarios.