Heroes of Might and Magic III: The Shadow of Death

Last updated
Heroes of Might and Magic III:
The Shadow of Death
HoMM3 Shadow of Death box art.jpg
Developer(s) New World Computing
Publisher(s)
Director(s) David Mullich
Producer(s) Jeff Blattner
Designer(s) Jennifer Bullard
Composer(s) Paul Romero
Rob King
Steve Baca
Series Heroes of Might and Magic
Platform(s) Microsoft Windows, Macintosh ("Heroes III Complete" only)
Release
Genre(s) Turn-based strategy
Mode(s) Single-player, single-system multiplayer, or network play

Heroes of Might and Magic III: The Shadow of Death is the second of two expansion packs for the turn-based strategy game Heroes of Might and Magic III . It was developed by New World Computing for Microsoft Windows and released by The 3DO Company in 2000. Shadow of Death is a standalone expansion pack that includes the original game.

Contents

Changes

The Shadow of Death includes seven new campaigns with adjustable difficulty settings. The expansion also includes twelve new artifacts, minor balance tweaks and eight new terrain types designed to enhance hero attributes such as morale, luck and magic expertise. Each faction remains fundamentally unaltered. Additionally, the expansion introduces a fifth artifact equipment slot for all heroes, and ten new types of teleporters for use on the Adventure Map. A major addition is the inclusion of "combination artifacts", that is, artifacts pieced together from sets of other related artifacts. The combination artifacts bestow extremely powerful abilities, and feature prominently in the campaigns. The expansion pack also significantly improves the map editor, including new portraits for four of the new campaign heroes - Sandro, Finneas Vilmar, Yog and Gem - and other customization options.

Content from Armageddon's Blade

The Shadow of Death can be installed alongside the first Heroes of Might and Magic III expansion pack, Armageddon's Blade . New features included in the Armageddon's Blade expansion (such as the Conflux town) are present in The Shadow of Death, but are designed to remain hidden and inaccessible unless certain files installed by Armageddon's Blade are detected in the game's directory. The game, however, checks only for the presence of these files: it does not verify the file contents. Because of this, several gamers discovered that it was possible to create empty files with the correct file names to unlock the Armageddon's Blade enhancements in The Shadow of Death without having to install the earlier expansion pack.

Story

The Shadow of Death campaigns serve as a prequel to both Might and Magic VI: The Mandate of Heaven and Heroes III: The Restoration of Erathia. The storyline revolves around Sandro the Necromancer, who has recently arrived on the continent of Antagarich following the events of Heroes of Might and Magic II . Sandro begins a ten-year plot to reassemble two ancient and powerful necromantic artifacts. He uses illusionary magic to take the form of a living human, which he uses to disguise himself.

Sandro first convinces the sorceress Gem and barbarian Crag Hack to find the pieces of the two artifacts for him, promising rewards in return. Unaware of Sandro's true nature, they agree to aid him in wresting the pieces away from other necromancers. However, once secured by the unwitting heroes, the pieces are spirited away by Sandro without fulfilling his end of the bargain. He reassembles the pieces into two whole artifacts, the Cloak of the Undead King and the Armor of the Damned.

Sandro battles a Dungeon army in the Rise of the Necromancer campaign. SandroBattle.jpg
Sandro battles a Dungeon army in the Rise of the Necromancer campaign.

With the Cloak and the Armor in his possession, Sandro battles the vengeful armies of his former warlock master, Ethric, and passes onward into the undead lands of Deyja. There, he vaults a puppet king, Finneas Vilmar, to the throne, attaining full political control of the undead lands. From there, he begins his plan to conquer the rest of the continent.

Some time later, amidst the war against the undead, the heroes Gem, Gelu, Yog and Crag Hack band together to combat the threat. They arrange to meet at the plains of Bragden, but are ambushed by Sandro himself and forced to flee. As they regroup, Yog recalls a task he performed earlier of dispensing the components of the Angelic Alliance, a mighty sword. The team of heroes decide to seek out the pieces of the sword and reassemble it. Succeeding, they push onward into Deyja, eventually cornering Sandro and defeating him. Afterwards, Gelu is chosen to become the Forest Guard's next captain, as referenced in Heroes of Might and Magic III: Armageddon's Blade . The heroes once again disperse the pieces of the necromantic artifacts as they part ways.

A final bonus campaign features Sandro after his defeat. The necromancer plots a second invasion, this time aimed squarely at Erathia. With the help of Lord Haart, he has King Nicolas Gryphonheart poisoned, and forms an alliance between Deyja, the Kreegans and Nighon against the human lands. However, he is tricked and imprisoned by his own puppet king, Finneas Vilmar, who then leads the invasion of Erathia which takes place during Heroes of Might and Magic III: The Restoration of Erathia .

Reception

The game received favorable reviews according to the review aggregation website GameRankings. [3] It was praised for its map editor improvements and the fact that it did not require the base game to be installed, but it was criticised for its lack of new content outside of the single-player game.[ citation needed ]

Related Research Articles

Heroes of Might and Magic, known as Might & Magic Heroes since 2011, is a series of video games originally created and developed by Jon Van Caneghem through New World Computing.

<span class="mw-page-title-main">Lich</span> Undead creature from fantasy literature

In fantasy fiction, a lich is a type of undead creature.

<i>Nox</i> (video game) 2000 video game

Nox is an action role-playing game developed and published by Westwood Studios and Electronic Arts in 2000 for Microsoft Windows. It details the story of Jack, a young man from Earth who is pulled into a high fantasy parallel universe and has to defeat the evil sorceress Hecubah and her army of necromancers to return home. Depending on the player's choice of character class at the beginning of the game, the game follows three largely different linear storylines, each leading to its unique ending. In the multiplayer, players can compete against each other in various game modes such as deathmatch and capture the flag, while the freely downloadable expansion pack NoxQuest added a cooperative multiplayer mode. The game was generally well received by critics and the media.

<i>Heroes of Might and Magic III</i> 1999 video game

Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by The 3DO Company in 1999. Its ports to several computer and console systems followed in 1999–2000. It is the third installment of the Heroes of Might and Magic series.

<i>Heroes of Might and Magic IV</i> 2002 video game

Heroes of Might and Magic IV is a turn-based strategy game developed by Gus Smedstad through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequently developed by Contraband Entertainment and released by the 3DO Company. The fourth installment of the popular Heroes of Might and Magic franchise, it is the sequel to Heroes of Might and Magic III, and was the last to be developed by New World Computing.

<i>Heroes of Might and Magic III: Armageddons Blade</i> 1999 video game

Heroes of Might and Magic III: Armageddon's Blade is the first of two expansion packs for the turn-based strategy game Heroes of Might and Magic III. It was developed by New World Computing for Microsoft Windows and released by The 3DO Company in 1999.

<i>Heroes of Might and Magic II</i> 1996 video game

Heroes of Might and Magic II: The Succession Wars is a turn-based strategy video game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company. The game is the second installment of the Heroes of Might and Magic series and is typically credited as the breakout game for the series. Heroes II was voted the sixth-best PC game of all time by PC Gamer in May 1997.

<span class="mw-page-title-main">New World Computing</span> American development studio for computer games

New World Computing, Inc. was an American video game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic role-playing video game series and its spin-offs, especially Heroes of Might and Magic. The company was purchased by and became a division of The 3DO Company on July 10, 1996 from NTN Communications, after NTN purchased New World Computing for $10 million in stock.

<i>Heroes of Might and Magic V</i> 2006 video game

Heroes of Might and Magic V is the fifth installment of the Heroes of Might and Magic fantasy turn-based strategy video game series. The game was released by Ubisoft in Europe on May 16, and then in the United States and Canada on May 24, 2006, with the publisher guiding Russian studio Nival Interactive in its development. Following the closure of The 3DO Company, Ubisoft bought the rights to the Might and Magic franchise, and used Heroes V as a means to reboot the series with a brand-new setting, called Ashan, and no continuity to previous titles.

<i>Might and Magic VII: For Blood and Honor</i> 1999 video game

Might and Magic VII: For Blood and Honor is a role-playing game for Windows published in 1999 by 3DO and developed by New World Computing; it was re-released in 2011 on GOG.com. The game follows on from both the events of Heroes of Might and Magic III, and those of Might and Magic VI: The Mandate of Heaven. Players form a party of four characters who win a castle in a scavenger hunt and soon become embroiled in political events on the continent of Antagarich, on the world of Enroth, before eventually choosing one of two paths and working alongside a number of characters, whose storyline continues on from the events of Might and Magic III: Isles of Terra. The game, Might and Magic VIII: Day of the Destroyer is a sequel to Blood and Honor.

<i>Might and Magic VIII: Day of the Destroyer</i> 2000 video game

Might and Magic VIII: Day of the Destroyer is a role-playing video game developed for Microsoft Windows by New World Computing and released in 2000 by The 3DO Company. It is the eighth game in the Might and Magic series. The game received middling critical reviews, a first for the series, with several critics citing the game's length and its increasingly dated game engine, which had been left fundamentally unaltered since Might and Magic VI: The Mandate of Heaven in 1998. The game was later ported to PlayStation 2 in Japan and published by Imagineer on September 6, 2001.

<i>Dark Messiah of Might and Magic</i> 2006 video game

Dark Messiah of Might and Magic is a first-person action role-playing game developed by Arkane Studios. The player controls Serath, the apprentice of the wizard Phenrig, after he is sent to the city of Stonehelm to accompany an expedition trying to retrieve a powerful artifact known as "The Skull of Shadows".

<span class="mw-page-title-main">David Mullich</span> American game producer and designer (born 1958)

David Mullich is an American game producer and designer best known for creating the cult classic 1980 adventure game The Prisoner, producing the 1995 adaptation I Have No Mouth, and I Must Scream, and developing many games in the Heroes of Might and Magic franchise. With a career spanning more than twenty-five years, Mullich worked not only for some of the first video game publishers, but went on to work for some of the biggest game companies of today.

<i>Heroes of Might and Magic V: Tribes of the East</i> 2007 video game

Heroes of Might and Magic V: Tribes of the East is the second expansion pack to the turn-based strategy game Heroes of Might and Magic V and the first stand-alone expansion pack released for the fifth series. It was developed by Nival Interactive and was released by Ubisoft in 2007.

<i>World of Warcraft: Wrath of the Lich King</i> 2008 expansion set for the massively multiplayer online role-playing game World of Warcraft

World of Warcraft: Wrath of the Lich King is the second expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following The Burning Crusade. It launched on November 13, 2008 and sold 2.8 million copies within the first day, making it the fastest selling computer game of all time released at that point. The game added a substantial amount of new content into the game world, including the new continent of Northrend, home of The Lich King Arthas and his undead minions. In order to advance through Northrend, players were required to reach at least level 68, with the level cap for the expansion being 80. The first hero class was introduced, the Death Knight, that starts at level 55.

<i>Diablo</i> (series) Video game series

Diablo is an action role-playing dungeon crawler video game series developed by Blizzard North and continued by Blizzard Entertainment after the North studio shutdown in 2005. The series is made up of three core games: Diablo, Diablo II, and Diablo III. Expansions include the third-party published Hellfire, which follows the first game, Lord of Destruction, published by Blizzard and released after the second game, and Reaper of Souls, which follows the third game. Additional content is provided through story elements explored in other media forms. Diablo IV was announced at BlizzCon 2019.

<i>Elven Legacy</i> 2007 video game

Elven Legacy is a turn-based strategy video game developed by 1C:Ino-Co and published by Paradox Interactive. Released in Russia in 2007 and elsewhere in 2009 for Microsoft Windows, the game is a sequel to Fantasy Wars. On October 11, 2011, Virtual Programming released Elven Legacy Collection, which includes the original game and its three expansion packs, for Mac OS X.

<i>Might & Magic Heroes VI</i> 2011 video game

Might & Magic Heroes VI is a turn-based strategy video game for Microsoft Windows developed by Black Hole Entertainment and published by Ubisoft. Some patches and downloadable content were developed by Limbic Entertainment, while the standalone expansion Shades of Darkness was developed by Virtuos. It is the sixth installment in the Heroes of Might and Magic series, and was released on October 13, 2011, coinciding with the 25th anniversary of the Might and Magic franchise. Heroes VI acts as a prequel to Heroes of Might and Magic V, occurring almost five centuries earlier, and is set in the fictional world of Ashan. The story follows the five heirs to the Griffin dynasty in their quests to repel a demon invasion and assist or impede Michael, a legendary Archangel general plotting to revive an ancient war.

<i>Diablo III: Rise of the Necromancer</i> Diablo III game downloadable content

Diablo III: Rise of the Necromancer is a downloadable content pack for the action role-playing video game Diablo III. It was announced at BlizzCon 2016. It was digitally released for the PC, Mac, and latest-generation console versions of Diablo III on June 27, 2017. It is included in the retail and digital release Diablo III: Eternal Collection for consoles. The pack adds the Necromancer class to Diablo III.

References

  1. "3DO Ships Heroes III: The Shadow of Death For PC[;] New Edition of Best-Selling Game Adds Hours of Game Play". The 3DO Company . March 21, 2000. Archived from the original on April 17, 2001. Retrieved July 8, 2022.
  2. "New UK releases". Eurogamer.net. 2000-06-30. Retrieved 2023-04-20.
  3. 1 2 "Heroes of Might and Magic III: The Shadow of Death for PC". GameRankings . CBS Interactive. Archived from the original on May 20, 2019. Retrieved July 8, 2022.
  4. Bauman, Steve (April 27, 2000). "Heroes of Might and Magic III: The Shadow of Death". Computer Games Strategy Plus . Strategy Plus, Inc. Archived from the original on February 28, 2003. Retrieved July 8, 2022.
  5. Bye, John "Gestalt" (August 23, 2000). "Heroes of Might & Magic III : The Shadow Of Death". Eurogamer . Gamer Network. Archived from the original on January 7, 2001. Retrieved July 8, 2022.
  6. Torres, Jasen (April 13, 2000). "REVIEW for Heroes of Might and Magic 3: Shadow of Death [sic]". GameFan . Shinno Media. Archived from the original on June 21, 2000. Retrieved July 8, 2022.
  7. Colin (April 2000). "Heroes of Might & Magic III: The Shadow of Death Review". GameRevolution . CraveOnline. Archived from the original on May 28, 2015. Retrieved July 8, 2022.
  8. Park, Andrew Seyoon (May 3, 2000). "Heroes of Might and Magic III: The Shadow of Death Review [date mislabeled as "May 8, 2000"]". GameSpot . Fandom. Archived from the original on March 26, 2005. Retrieved July 8, 2022.
  9. "Heroes of Might and Magic III: The Shadow of Death Reviews and Articles for PC". GameRankings. CBS Interactive. Archived from the original on December 6, 2019. Retrieved July 8, 2022.
  10. FD (September 2000). "[Heroes of Might and Magic III:] The Shadow of Death". Génération 4 (in French). No. 137. p. 157. Retrieved July 8, 2022.
  11. Peterson, Erik (April 20, 2000). "Heroes of Might and Magic III". IGN . Ziff Davis . Retrieved July 8, 2022.
  12. pilou (August 29, 2000). "Test: Heroes Of Might And Magic : The Shadow Of Death [sic]". Jeuxvideo.com (in French). Webedia. Archived from the original on January 21, 2020. Retrieved July 8, 2022.
  13. Emery, Dan (October 2000). "Heroes of Might and Magic III [The Shadow of Death]". PC Zone . No. 94. Dennis Publishing. p. 80. Retrieved July 8, 2022.