List of Might and Magic media

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This is a list of media related to the Might and Magic series of role-playing video games. Might and Magic was originally created by New World Computing, and was later produced by The 3DO Company and Ubisoft. This list contains all officially released, scheduled, and canceled Might and Magic media, as well as some released fan made add ons.

Contents

Video games

Might and Magic

Anthologies

  • Might and Magic Trilogy (1993), includes Might and Magic games III, IV, V, and the fanmade Swords of Xeen.
  • Might and Magic I, II, III, IV, V: Collection Classique (1998), contains the games I-V.
  • Ultimate Might and Magic Archives (1998), includes the first five Might and Magic games, World of Xeen and the fanmade Swords of Xeen.
  • Might and Magic VI: The Mandate of Heaven – Limited Edition (1998), a collector's edition of Might and Magic VI that included the first five games on CD-ROM as well.
  • Might and Magic VI: The Mandate of Heaven – Special Edition (1998), included Might and Magic games I, II, III, IV, V and the fanmade Swords of Xeen as well.
  • Might and Magic Sixpack (1998), includes the first six Might and Magic games.
  • Might and Magic Millennium Edition (1999), includes the Might and Magic games IV, V, VI and VII.
  • Might and Magic (Platinum Edition) (2002), includes the Might and Magic games VI, VII, VIII and IX.

Heroes of Might and Magic

  • The Price of Loyalty (1997)
  • Warlords of the Wasteland (2000)
  • Conquest of the Underworld (2000)
  • Clash of the Dragons (2000)
  • Masters of the Elements (2000)
  • The World Tree (2000)
  • The Fiery Moon (2000)
  • Revolt of the Beastmasters [Note 2] (2001)
  • The Sword of Frost [Note 2] (2001)
  • The Gathering Storm (2002)
  • Winds of War (2003)

Spin-offs

Duel of Champions promotion at Gamescom 2013 Might and Magic girls at Gamescom 2013 (9588354861).jpg
Duel of Champions promotion at Gamescom 2013

Tabletop games

  • Storm Winds (2006)

Novels

See also

Notes

  1. 1 2 Might and Magic IV and V can be combined to produce a single game called World of Xeen. This combination unlocks additional content not available in any of the games alone. World of Xeen has also been released as a bundle in 1994.
  2. 1 2 The Sword of Frost and Revolt of the Beastmasters have been released as a bundle named The Final Chapters.

Related Research Articles

<i>Might and Magic</i> Video game series

Might and Magic is a series of role-playing video games from New World Computing, which in 1996 became a subsidiary of The 3DO Company. The original Might and Magic series ended with the closure of the 3DO Company. The rights to the Might and Magic name were purchased for US$1.3 million by Ubisoft, which "rebooted" the franchise with a new series with no apparent connection to the previous continuity, starting with the games Heroes of Might and Magic V and Dark Messiah of Might and Magic.

Heroes of Might and Magic, known as Might & Magic Heroes since 2011, is a series of video games originally created and developed by Jon Van Caneghem through New World Computing.

<i>Might and Magic III: Isles of Terra</i> 1991 role-playing video game

Might and Magic III: Isles of Terra is the third game in the role-playing video game series Might and Magic. Released in 1991, it is the predecessor to Might and Magic IV: Clouds of Xeen and the sequel to Might and Magic II: Gates to Another World. A Sega Genesis version was developed, but never released.

<i>Heroes of Might and Magic III</i> 1999 video game

Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by The 3DO Company in 1999. Its ports to several computer and console systems followed in 1999–2000. It is the third installment of the Heroes of Might and Magic series.

<i>Might and Magic V: Darkside of Xeen</i> 1993 video game

Might and Magic V: Darkside of Xeen is a science fantasy role-playing video game published and developed for multiple platforms by New World Computing in 1993. Based on the Might and Magic III: Isles of Terra game engine, it is the fifth game in the Might and Magic series, and is a direct sequel to Might and Magic IV: Clouds of Xeen, concluding the story arc started in the original Might and Magic Book One: The Secret of the Inner Sanctum.

<i>Might and Magic VI: The Mandate of Heaven</i> 1998 video game

Might and Magic VI: The Mandate of Heaven, commonly abbreviated to Might and Magic VI or simply MM6, is a role-playing video game developed by New World Computing and published by 3DO in 1998. It is the sixth installment in the Might and Magic series, the sequel to Might and Magic V: Darkside of Xeen and the first of the Might and Magic titles to take place on the same planet as Heroes of Might and Magic. It continues the storyline of Heroes of Might and Magic II, and takes place at the same time as Heroes of Might and Magic III in the series chronology. The game was compared favorably to its peers, role-playing video games such as The Elder Scrolls II: Daggerfall. Critics praised it for its non-linear, user-friendly premise, an interactive, detailed game world and a polished, bug-free initial release. A Limited Edition version of the game was also released, including a cloth map of Enroth, a strategy guide and the first five games of the series on CD-ROM. It was followed by three sequels, with Might and Magic VII: For Blood and Honor directly continuing the story arc.

<i>Heroes of Might and Magic IV</i> 2002 video game

Heroes of Might and Magic IV is a turn-based strategy game developed by Gus Smedstad through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequently developed by Contraband Entertainment and released by the 3DO Company. The fourth installment of the popular Heroes of Might and Magic franchise, it is the sequel to Heroes of Might and Magic III, and was the last to be developed by New World Computing.

<i>Heroes of Might and Magic III: Armageddons Blade</i> 1999 video game

Heroes of Might and Magic III: Armageddon's Blade is the first of two expansion packs for the turn-based strategy game Heroes of Might and Magic III. It was developed by New World Computing for Microsoft Windows and released by The 3DO Company in 1999.

<i>Heroes of Might and Magic II</i> 1996 video game

Heroes of Might and Magic II: The Succession Wars is a turn-based strategy video game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company. The game is the second instalment of the Heroes of Might and Magic series and is typically credited as the breakout game for the series. Heroes II was voted the sixth-best PC game of all time by PC Gamer in May 1997.

<span class="mw-page-title-main">New World Computing</span> American development studio for computer games

New World Computing, Inc. was an American video game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic role-playing video game series and its spin-offs, especially Heroes of Might and Magic. The company was purchased by and became a division of The 3DO Company on July 10, 1996 from NTN Communications, after NTN purchased New World Computing for $10 million in stock.

<span class="mw-page-title-main">Jon Van Caneghem</span> American video game designer

Jon Van Caneghem is an American video game director, designer and producer. He is best known for launching development studio New World Computing in 1983, making his design debut in 1986 with Might and Magic Book One: The Secret of the Inner Sanctum. During the company's 20-year lifespan, Van Caneghem was involved in the creation and direction of several franchises, including the Might and Magic role-playing series and the spin-off Heroes of Might and Magic and King's Bounty strategy series.

<i>Heroes of Might and Magic V</i> 2006 video game

Heroes of Might and Magic V is the fifth installment of the Heroes of Might and Magic fantasy turn-based strategy video game series. The game was released by Ubisoft in Europe on May 19, and then in the United States and Canada on May 23, 2006, with the publisher guiding Russian studio Nival Interactive in its development. Following the closure of The 3DO Company, Ubisoft bought the rights to the Might and Magic franchise, and used Heroes V as a means to reboot the series with a brand-new setting, called Ashan, and no continuity to previous titles.

<i>Might and Magic VII: For Blood and Honor</i> 1999 video game

Might and Magic VII: For Blood and Honor is a role-playing game for Windows published in 1999 by 3DO and developed by New World Computing; it was re-released in 2011 on GOG.com. The game follows on from both the events of Heroes of Might and Magic III, and those of Might and Magic VI: The Mandate of Heaven. Players form a party of four characters who win a castle in a scavenger hunt and soon become embroiled in political events on the continent of Antagarich, on the world of Enroth, before eventually choosing one of two paths and working alongside a number of characters, whose storyline continues on from the events of Might and Magic III: Isles of Terra. The game, Might and Magic VIII: Day of the Destroyer is a sequel to Blood and Honor.

<i>Might and Magic VIII: Day of the Destroyer</i> 2000 video game

Might and Magic VIII: Day of the Destroyer is a role-playing video game developed for Microsoft Windows by New World Computing and released in 2000 by The 3DO Company. It is the eighth game in the Might and Magic series. The game received middling critical reviews, a first for the series, with several critics citing the game's length and its increasingly dated game engine, which had been left fundamentally unaltered since Might and Magic VI: The Mandate of Heaven in 1998. The game was later ported to PlayStation 2 in Japan and published by Imagineer on September 6, 2001.

<span class="mw-page-title-main">David Mullich</span> American game producer and designer (born 1958)

David Mullich is an American game producer and designer. He created the 1980 adventure game The Prisoner, produced the 1995 adaptation I Have No Mouth, and I Must Scream, and developed Heroes of Might and Magic III and Heroes of Might and Magic IV.

<i>Heroes Chronicles</i> 2000 video game

Heroes Chronicles is a series of turn-based strategy video games developed by Jon Van Caneghem through New World Computing and published by the 3DO Company. The series was intended to introduce a new audience, such as casual gamers, to the Heroes of Might and Magic series. As part of that strategy, each installment of Chronicles was released as a low-cost episode containing a relatively short single-player campaign, and the difficulty level of each game was kept low. All Chronicles games are based on a limited version of the Heroes of Might and Magic III game engine, although the ability to play scenario maps and multiplayer games is not included in any Chronicles title.

<i>Heroes of Might and Magic</i> (Game Boy Color video game) Video game series

Heroes of Might and Magic is a series of games that were remade for the Game Boy Color. They are based on early games in the original Heroes of Might and Magic series. The remakes were developed by KnowWonder and published by The 3DO Company.

Heroes of Might and Magic Online was a 2.5D MMORPG for the Chinese market and developed by Netdragon. It was part of the Heroes of Might and Magic franchise.

<i>Might & Magic Heroes VI</i> 2011 video game

Might & Magic Heroes VI is a turn-based strategy video game for Microsoft Windows developed by Black Hole Entertainment and published by Ubisoft. Some patches and downloadable content were developed by Limbic Entertainment, while the standalone expansion Shades of Darkness was developed by Virtuos. It is the sixth installment in the Heroes of Might and Magic series, and was released on October 13, 2011, coinciding with the 25th anniversary of the Might and Magic franchise. Heroes VI acts as a prequel to Heroes of Might and Magic V, occurring almost five centuries earlier, and is set in the fictional world of Ashan. The story follows the five heirs to the Griffin dynasty in their quests to repel a demon invasion and assist or impede Michael, a legendary Archangel general plotting to revive an ancient war.

<i>Heroes of Might and Magic III: The Shadow of Death</i> 2000 video game

Heroes of Might and Magic III: The Shadow of Death is the second of two expansion packs for the turn-based strategy game Heroes of Might and Magic III. It was developed by New World Computing for Microsoft Windows and released by The 3DO Company in 2000. Shadow of Death is a standalone expansion pack that includes the original game.

References

  1. Jeff Green (April 2004). "Jon Van Caneghem Speaks". Computer Gaming World. Archived from the original on 2005-04-05. Second, one of the main reasons I was excited to go with 3DO was the ability to create Might and Magic Online. 3DO had the entire infrastructure from their game Meridian 59. With all the ideas I had (most of which have still not appeared in current games), we could have created something really awesome. The future for me in 1996 was definitely online games. Alas, the decision was that for the same budget as MMO, 3DO could make three PS2 games.
  2. "Profile of Rob Ellis II". linkedIn . Archived from the original on 2010-09-19. Retrieved 2010-09-19. Game Designer on Might & Magic Online which was canceled after I left 3DO. Left in November 1997
  3. Ubisoft. "Might&Magic Raiders - Gamescom Teaser". YouTube. Archived from the original on 2021-12-13.
  4. Ubisoft. "Might&Magic Heroes Online - Gamescom Teaser". YouTube. Archived from the original on 2021-12-13.