Might and Magic

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Might and Magic
Might and Magic Logo.PNG
The logo commonly used by New World Computing and The 3DO Company
Genre(s) Role-playing
Developer(s) New World Computing (1984-2003)
Arkane Studios (for Dark Messiah )
Limbic Entertainment (for Might & Magic X )
Publisher(s) New World Computing (1984-1996)
The 3DO Company (1996-2003)
Ubisoft (2003-)
Creator(s) Jon Van Caneghem
Platform(s) Amiga, Apple II, C64, Macintosh, MS-DOS, MSX, NEC PC-9801, NES, PlayStation 2, Sega Genesis, SNES, TurboGrafx-16, Windows
First release Might and Magic Book One: The Secret of the Inner Sanctum
1986
Latest release Might & Magic X: Legacy
23 January 2014
Spin-offs Heroes of Might and Magic
List of spinoffs
Release timeline
1986 1: The Secret of the Inner Sanctum
1987
1988 2: Gates to Another World
1989
1990
1991 3: Isles of Terra
1992 4: Clouds of Xeen
1993 5: Darkside of Xeen
1994 World of Xeen
1995
1996
1997
1998 6: The Mandate of Heaven
1999 7: For Blood and Honor
2000 8: Day of the Destroyer
2001
2002 9: Writ of Fate
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014 10: Legacy

Might and Magic is a series of role-playing video games from New World Computing, which in 1996 became a subsidiary of The 3DO Company. The original Might and Magic series ended with the closure of the 3DO Company. The rights to the Might and Magic name were purchased for US$1.3 million by Ubisoft, [1] who "rebooted" the franchise with a new series with no apparent connection to the previous continuity, starting with the games Heroes of Might and Magic V and Dark Messiah of Might and Magic .

Contents

History

Main series

Spin-offs

There have been several spin-offs from the main series, including the long-running Heroes of Might and Magic series, Crusaders of Might and Magic , Warriors of Might and Magic , Shifters of Might and Magic , Legends of Might and Magic , Might and Magic: Heroes Kingdoms , and the fan-made Swords of Xeen .

In August 2003, Ubisoft acquired the rights to the Might and Magic franchise for US$1.3 million after 3DO filed for Chapter 11 bankruptcy. [1] Ubisoft has since released multiple new projects using the Might and Magic brand, including a fifth installment of the Heroes series developed by Nival, an action-style game Dark Messiah of Might and Magic developed by Arkane Studios, a puzzle RPG Might & Magic: Clash of Heroes developed by Capybara Games , and the mobile strategy RPG titled Might & Magic: Elemental Guardians.

Gameplay

The majority of the gameplay takes place in a medieval fantasy setting, while later sections of the games are often based on science fiction tropes, the transition often serving as a plot twist. The player controls a party of player characters, which can consist of members of various character classes. The game world is presented to the player in first person perspective. In the earlier games the interface is very similar to that of Bard's Tale , but from Might and Magic VI: The Mandate of Heaven onward, the interface features a three-dimensional environment. Combat is turn-based, though the later games allowed the player to choose to conduct combat in real time.

The game worlds in all of the Might and Magic games are quite large, and a player can expect each game to provide several dozen hours of gameplay. It is usually quite combat-intensive and often involves large groups of enemy creatures. Monsters and situations encountered throughout the series tend to be well-known fantasy staples such as giant rats, werewolf curses, dragon flights and zombie hordes, rather than original creations. Isles of Terra and the Xeen games featured a more distinct environment, blending fantasy and science fiction elements in a unique way.

The Might and Magic games have some replay value as the player can choose their party composition, develop different skills, choose sides, do quests in a different order, hunt for hidden secrets and easter eggs, and/or change difficulty level.

Plot

Although most of the gameplay reflects a distinctly fantasy genre, the overarching plot of the first nine games has something of a science fiction background. The series is set in a fictional galaxy as part of an alternative universe, where planets are overseen by a powerful race of space travelers known as Ancients who seeded them with humans, elves, dwarves and others. In each of the games, a party of characters fights monsters and completes quests on one of these planets, until they eventually become involved in the affairs of the Ancients. Might and Magic could as such be considered an example of science fantasy.

The producer of the series was Jon Van Caneghem. [2] Van Caneghem has stated in interview [3] that the Might and Magic setting is inspired by his love for both science fiction and fantasy. He cites The Twilight Zone and the Star Trek episode For the World is Hollow and I Have Touched the Sky as having inspired Might and Magic lore.

The first five games in the series concern the renegade guardian of the planet Terra, named Sheltem, who becomes irrevocably corrupted, developing a penchant for throwing planets into their suns. Sheltem establishes himself on a series of flat worlds known as nacelles (which are implied to be giant spaceships) and Corak, a second guardian and creation of the Ancients, with the assistance of the player characters, pursues him across the Void. Eventually both Corak and Sheltem are destroyed in a climactic battle on the nacelle of Xeen.

The sixth, seventh and eighth games take place on Enroth, a single planet partially ruled by the Ironfist dynasty, and chronicle the events and aftermath of an invasion by the Kreegan (colloquially referred to as Devils), the demonlike arch-enemies of the Ancients. It is also revealed that the destruction wrought by the Ancients' wars with the Kreegan is the reason why the worlds of Might & Magic exist as medieval fantasy settings despite once being seeded with futuristic technology – the worlds have been 'cut off' from the Ancients and descended into barbarism. The first through third games in the Heroes of Might and Magic series traces the fortunes of the Ironfists in more detail. None of the science fiction elements appear in the Heroes series besides the appearance of Kreegan characters in Heroes of Might and Magic III and IV. Might & Magic IX and Heroes IV take place on Axeoth, another planet which the survivors of Enroth were brought to through portals after it was destroyed in an event called the Reckoning.

The Ubisoft release Might & Magic X: Legacy departs from this continuity and is set in the world of Ashan. [4] Ashan is a high fantasy setting with no science fiction elements in its lore. [5]

Reception

Might and Magic is considered one of the defining examples of early role-playing video games, along with The Bard's Tale , Ultima and Wizardry series. [6] By March 1994, combined sales of the Might and Magic series totaled 1 million units. [7] The number rose to 2.5 million sales by November 1996. [8] and 4 million by March 1999. [9]

Related Research Articles

Heroes of Might and Magic, known as Might & Magic Heroes since 2011, is a series of video games originally created and developed by Jon Van Caneghem through New World Computing.

<i>Might and Magic III: Isles of Terra</i> 1991 role-playing video game

Might and Magic III: Isles of Terra is the third game in the role-playing video game series Might and Magic. Released in 1991, it is the predecessor to Might and Magic IV: Clouds of Xeen and the sequel to Might and Magic II: Gates to Another World. A Sega Genesis version was developed, but never released.

<i>Heroes of Might and Magic III</i> 1999 video game

Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by The 3DO Company in 1999. Its ports to several computer and console systems followed in 1999–2000. It is the third installment of the Heroes of Might and Magic series.

<i>Might and Magic II: Gates to Another World</i> 1988 video game

Might and Magic II: Gates to Another World is a role-playing video game developed and published by New World Computing in 1988. It is the sequel to Might and Magic Book One: The Secret of the Inner Sanctum.

<i>Might and Magic V: Darkside of Xeen</i> 1993 video game

Might and Magic V: Darkside of Xeen is a science fantasy role-playing video game published and developed for multiple platforms by New World Computing in 1993. Based on the Might and Magic III: Isles of Terra game engine, it is the fifth game in the Might and Magic series, and is a direct sequel to Might and Magic IV: Clouds of Xeen, concluding the story arc started in the original Might and Magic Book One: The Secret of the Inner Sanctum.

<i>Might and Magic VI: The Mandate of Heaven</i> 1998 video game

Might and Magic VI: The Mandate of Heaven, commonly abbreviated to Might and Magic VI or simply MM6, is a role-playing video game developed by New World Computing and published by 3DO in 1998. It is the sixth installment in the Might and Magic series, the sequel to Might and Magic V: Darkside of Xeen and the first of the Might and Magic titles to take place on the same planet as Heroes of Might and Magic. It continues the storyline of Heroes of Might and Magic II, and takes place at the same time as Heroes of Might and Magic III in the series chronology. The game was compared favorably to its peers, role-playing video games such as The Elder Scrolls II: Daggerfall. Critics praised it for its non-linear, user-friendly premise, an interactive, detailed game world and a polished, bug-free initial release. A Limited Edition version of the game was also released, including a cloth map of Enroth, a strategy guide and the first five games of the series on CD-ROM. It was followed by three sequels, with Might and Magic VII: For Blood and Honor directly continuing the story arc.

<i>Heroes of Might and Magic IV</i> 2002 video game

Heroes of Might and Magic IV is a turn-based strategy game developed by Gus Smedstad through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequently developed by Contraband Entertainment and released by the 3DO Company. The fourth installment of the popular Heroes of Might and Magic franchise, it is the sequel to Heroes of Might and Magic III, and was the last to be developed by New World Computing.

<i>Heroes of Might and Magic III: Armageddons Blade</i> 1999 video game

Heroes of Might and Magic III: Armageddon's Blade is the first of two expansion packs for the turn-based strategy game Heroes of Might and Magic III. It was developed by New World Computing for Microsoft Windows and released by The 3DO Company in 1999.

<i>Heroes of Might and Magic II</i> 1996 video game

Heroes of Might and Magic II: The Succession Wars is a turn-based strategy video game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company. The game is the second installment of the Heroes of Might and Magic series and is typically credited as the breakout game for the series. Heroes II was voted the sixth-best PC game of all time by PC Gamer in May 1997.

<span class="mw-page-title-main">New World Computing</span> American development studio for computer games

New World Computing, Inc. was an American video game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic role-playing video game series and its spin-offs, especially Heroes of Might and Magic. The company was purchased by and became a division of The 3DO Company on July 10, 1996 from NTN Communications, after NTN purchased New World Computing for $10 million in stock.

<span class="mw-page-title-main">Jon Van Caneghem</span> American video game designer

Jon Van Caneghem is an American video game director, designer and producer. He is best known for launching development studio New World Computing in 1983, making his design debut in 1986 with Might and Magic Book One: The Secret of the Inner Sanctum. During the company's 20-year lifespan, Van Caneghem was involved in the creation and direction of several franchises, including the Might and Magic role-playing series and the spin-off Heroes of Might and Magic and King's Bounty strategy series.

<i>Heroes of Might and Magic V</i> 2006 video game

Heroes of Might and Magic V is the fifth installment of the Heroes of Might and Magic fantasy turn-based strategy video game series. The game was released by Ubisoft in Europe on May 16, and then in the United States and Canada on May 24, 2006, with the publisher guiding Russian studio Nival Interactive in its development. Following the closure of The 3DO Company, Ubisoft bought the rights to the Might and Magic franchise, and used Heroes V as a means to reboot the series with a brand-new setting, called Ashan, and no continuity to previous titles.

<i>Might and Magic VII: For Blood and Honor</i> 1999 video game

Might and Magic VII: For Blood and Honor is a role-playing game for Windows published in 1999 by 3DO and developed by New World Computing; it was re-released in 2011 on GOG.com. The game follows on from both the events of Heroes of Might and Magic III, and those of Might and Magic VI: The Mandate of Heaven. Players form a party of four characters who win a castle in a scavenger hunt and soon become embroiled in political events on the continent of Antagarich, on the world of Enroth, before eventually choosing one of two paths and working alongside a number of characters, whose storyline continues on from the events of Might and Magic III: Isles of Terra. The game, Might and Magic VIII: Day of the Destroyer is a sequel to Blood and Honor.

<i>Might and Magic VIII: Day of the Destroyer</i> 2000 video game

Might and Magic VIII: Day of the Destroyer is a role-playing video game developed for Microsoft Windows by New World Computing and released in 2000 by The 3DO Company. It is the eighth game in the Might and Magic series. The game received middling critical reviews, a first for the series, with several critics citing the game's length and its increasingly dated game engine, which had been left fundamentally unaltered since Might and Magic VI: The Mandate of Heaven in 1998. The game was later ported to PlayStation 2 in Japan and published by Imagineer on September 6, 2001.

<i>Heroes of Might and Magic: A Strategic Quest</i> 1995 video game

Heroes of Might and Magic: A Strategic Quest is a turn-based strategy game developed and published by New World Computing in 1995 for DOS. A spin-off of New World Computing's Might and Magic series of role-playing video games, the success of Heroes of Might and Magic led to a number of sequels.

<i>Might and Magic IX</i> 2002 video game

Might and Magic IX is a role-playing video game, the last developed by New World Computing for Microsoft Windows and released in 2002 by The 3DO Company. It is the sequel to Might and Magic VIII: Day of the Destroyer. It is the first to feature a significant game engine overhaul since 1998's Might and Magic VI: The Mandate of Heaven. Powered by the Lithtech 1.5 engine, it was also the first game in the series to feature fully three-dimensional graphics. During production, it was known by the working title of Might and Magic IX: Writ of Fate, and it is usually referred to by that title by fans of the series.

<i>Might & Magic: Clash of Heroes</i> 2009 video game

Might & Magic: Clash of Heroes is a puzzle role-playing adventure video game in the Might and Magic franchise, developed for the Nintendo DS by Capybara Games and published by Ubisoft. It was first announced in May 2009, and released on December 1, 2009. In 2011, a downloadable high definition version was developed for the PlayStation 3, Xbox 360 and Microsoft Windows. Android and iOS ports were developed in 2013.

<i>Might & Magic Heroes VI</i> 2011 video game

Might & Magic Heroes VI is a turn-based strategy video game for Microsoft Windows developed by Black Hole Entertainment and published by Ubisoft. Some patches and downloadable content were developed by Limbic Entertainment, while the standalone expansion Shades of Darkness was developed by Virtuos. It is the sixth installment in the Heroes of Might and Magic series, and was released on October 13, 2011, coinciding with the 25th anniversary of the Might and Magic franchise. Heroes VI acts as a prequel to Heroes of Might and Magic V, occurring almost five centuries earlier, and is set in the fictional world of Ashan. The story follows the five heirs to the Griffin dynasty in their quests to repel a demon invasion and assist or impede Michael, a legendary Archangel general plotting to revive an ancient war.

<i>Might & Magic X: Legacy</i> 2014 video game

Might & Magic X: Legacy is the tenth installment of the Might and Magic role-playing video game series, announced on March 21, 2013, developed by Limbic Entertainment and published by Ubisoft. Instead of being a sequel to Might and Magic IX the game follows the events of Might & Magic Heroes VI and is set in the world of Ashan. It was released on January 23, 2014 as a downloadable title for Microsoft Windows. An OS X version was released on April 16, 2014.

References

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  2. "CGW's Hall of Fame". Computer Gaming World. Archived from the original on 14 June 2016. Retrieved 12 April 2019.
  3. "RPG Codex Retrospective Interview: Jon Van Caneghem on Might and Magic". RPGCodex. 18 August 2012. Retrieved 12 April 2019.
  4. "RPG Codex Interview: Might and Magic X – Legacy". RPGCodex. 5 April 2013. Retrieved 12 April 2019.
  5. "Discover World of Ashan". Ubisoft. Retrieved 12 April 2019.
  6. Barton, Matt (23 February 2007). "The History of Computer Role-Playing Games Part 2: The Golden Age (1985-1993)". Gamasutra. Retrieved 12 April 2019.
  7. "READ.ME: NTN Networks With New World" (PDF). Computer Gaming World . No. 116. March 1994. p. 14. Retrieved 12 April 2019.
  8. "Power Play Magazine (November 1996)". Archive.org. 1 November 1996. Retrieved 18 April 2019.
  9. "3DO Ships Might and Magic VIII: Day of the Destroyer". Business Wire . Berkshire Hathaway. 2 March 1999. Archived from the original on 12 April 2000. Retrieved 17 June 2019 via Yahoo.com.