Chrome Engine

Last updated
Chrome Engine
Developer(s) Techland
Initial release2003, with Chrome Engine I
Stable release
6.x
Written in C++
Platform Microsoft Windows, Linux, PlayStation 3, Xbox 360, PlayStation 4, Xbox One, OS X, Nintendo Switch
License Proprietary
Website http://technology.techland.pl/

Chrome Engine is a proprietary 3D game engine developed by Techland. The current version, Chrome Engine 6, supports Mac OS X, Linux, Xbox One, PlayStation 4, Xbox 360, PlayStation 3 and Microsoft Windows.

Contents

Chrome Engine evolved through over nine years of development. According to its creators the engine allows substantial control over the process of creating game levels.

Versions

Chrome Engine 1

First release of the engine used in Chrome .

Chrome Engine 2

Improved version of engine enhanced with support for DirectX 9.0.

Chrome Engine 3

This version of the engine underwent significant modifications. DirectX 9.0c and DirectX 10 support, HDR, shaders and bump mapping were implemented.

Chrome Engine 4

The fourth iteration of the Chrome Engine that was introduced with Call of Juarez: Bound in Blood . Supports DirectX 9 only.

Chrome Engine 5

This version debuted with Call of Juarez: The Cartel , Call of Juarez: Gunslinger and Dead Island . This version was primarily used between 2011-2013.

Chrome Engine 6

Version used since 2013 to develop Dying Light and DLC for Dying Light Hellraid .

Games using Chrome Engine

Chrome Engine 1

Chrome Engine 2

Chrome Engine 3

Chrome Engine 4

Chrome Engine 5

Chrome Engine 6

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References

  1. "Techland has suspended production of Chrome 2 and Warhound". April 22, 2010. Archived from the original on April 25, 2010. Retrieved February 14, 2011.
  2. gram.pl. "Call Of Juarez: The Cartel". Archived from the original on 2011-09-28. Retrieved 2011-02-19.
  3. "Dead Island is coming, with more information released". February 17, 2011. Archived from the original on February 26, 2011. Retrieved February 18, 2011.