Merchant (Resident Evil)

Last updated

Merchant
Resident Evil character
Merchant Resident Evil 4 remake.png
The Merchant from Resident Evil 4's remake
First game Resident Evil 4 (2005)
Created byMasaki Yamanaka [1]
Voiced byOriginal
Paul Mercier
Remake

The Merchant is a character in the 2005 survival horror video game Resident Evil 4 and its 2023 remake. Acting as an NPC who sells weapons and other items, he assists Leon S. Kennedy in his mission to rescue Ashley Graham from the evil cult Los Illuminados. A mysterious man with glowing eyes wearing a hooded black trench coat lined with weapons and a purple bandanna that hides most of his face, he is seemingly allowed to pass unhindered by the game's enemies, the Ganados.

Contents

Critics have called the Merchant an iconic character in the series, as well as one of the most recognizable video game NPCs ever, due to his unique appearance and often-repeated lines, including "Whaddya buyin'?" Reception to the character has been positive, citing his good-naturedness in the face of adversity. In the original game, he is played by voice actor Paul Mercier, who also voiced Leon, while in the remake, he was voiced by Shigeru Chiba in Japanese and Michael Adamthwaite in English.

Concept and design

Neptuneman's cloak from Kinnikuman influenced his design Neptuneman-cloak.png
Neptuneman's cloak from Kinnikuman influenced his design

The Merchant was one of several characters created by artist Masaki Yamanaka for the game Resident Evil 4, in a design process he called "unique" due to the lack of restrictions on scenario or setting, and only basic guidelines to follow. [1] [4] The Merchant, who goes nameless besides his title, was created late in Resident Evil 4 's development, and is meant to be the living embodiment of his shop. By doing this they were able to place a shop anywhere in the game's world. [5]

His hooded black trench coat, which holds a majority of his items in its interior, was inspired by the cloak worn by Kinnikuman series character Neptuneman. Neptuneman was a villain who adorned his cloak with masks stolen from defeated fighters, [6] something that shocked Yamanaka as a child. [7] [5] The Merchant covers half of his face with a purple bandana, and carries a large tan rucksack. [8] His eyes glow similarly to antagonists infected by the mind-controlling Las Plagas parasites (the Ganados); however, he is completely non-hostile, and, according to Resident Evil 4 Digital Archives will "do business with anyone as long as the price is right". [9] [10] When the character was brought back in Resident Evil 4 remake, he received minimal changes to his design. [5]

Several unused concepts related or similar to the character also exist, such as another Merchant in Resident Evil 5 that would have run a stationary shop through a barred door. [11] In the artbook for Resident Evil 6 , the Merchant was considered as part of an unused alternate costume for series character Leon Kennedy, with him in a sitting position and strapped to his back. This version of the character was shown to be notably shorter, wearing yellow gloves and boots with his coat held open, while Leon's outfit resembled his default Resident Evil 4 attire. The design was ultimately cut due to how many technical issues arose from trying to implement it. [12]

Appearances

The Merchant was first introduced in the 2005 video game, Resident Evil 4 as one of the few non-hostile characters protagonist Leon encounters. First appearing at a window, the Merchant speaks in a pseudo-Australian accent and encourages Leon to follow him behind the building where Leon will find him standing near a flaming sconce. [13] [14] Once approached, the Merchant opens one side of his coat to reveal a vast assortment of ammunition and firearms, encouraging Leon to purchase from him with phrases such as "Whaddya buyin'?" Afterwards the Merchant will re-appear at various points throughout the game, the locations marked by similar sconces. He sells weapons and items and purchases valuable antiques and gems that Leon discovers for pesetas. He also rewards Leon prizes for good marksmanship using his shooting range as well as shooting blue medallions scattered throughout the game's levels. [15] The Merchant instantly dies if harmed in any way, but will still appear at any of his other locations in the game. [16]

When Resident Evil 4 was remade in 2023 the character returned, but with some changes. He now cannot be harmed or killed, and any attempts by the player to aim at him will cause Leon to lower his gun. [17] The Merchant now also provides quests for Leon to do. Additional characterization was provided, with the medallions now described as religious charms hung up by game's villains that the Merchant wishes to destroy, and he has an array of new dialogue. However, some instances, such as the Merchant becoming impatient if his shop is browsed for too long proved divisive to fans, and resulted in a mod called "Patient Merchant" to remove the extra lines. [18]

Outside of Resident Evil 4, the Merchant also appears in GungHo Online Entertainment's mobile game TEPPEN , a card-based battling game featuring various Capcom franchise characters. In this title he acts as an in-game vendor, the weapons and ammo in his coat replaced with compact discs. [19] In printed trading card media, he appears in the Bandai produced game Resident Evil: The Deck Building Game. [20] The 2020 video game Resident Evil: Resistance includes a "spray" cosmetic item players can apply walls featuring the game's raccoon mascot cosplaying as the Merchant. [21] In Resident Evil Village , the Duke, a character that serves a similar function as the Merchant within the game, will sometimes say one of the character's introduction lines complete with a faux accent, and then laughingly mention it was something "an old friend of mine used to say". [22]

Promotion and reception

In 2006, Augusta Entertainment released a series of figures for Resident Evil 4, which included a figure for the Merchant. [23] The stationary figure was packaged with chewing gum, and was based on his concept art appearance. [24] The company Numskull later released a rubber duck toy cosplaying as the character as part of their "TUBBZ" line of toys for the Resident Evil series. [25]

Critical reception of the Merchant has been positive, calling him both memorable and helpful despite his menacing appearance. In 2006, Nintendo Power described the Merchant's quote as "permanently ingrained in the gaming lexicon" despite not placing on the Best New Characters list. [26] Zack Zwiezen of Kotaku referred to him as "the real star" of the original 2005 game, calling him "chill and focused on business" despite possibly being infected with the Plaga parasite. Describing the Merchant as a "man of no allegiance" who may also be selling the villagers their weapons, he lamented the fact that the Merchant had not yet appeared in other Resident Evil titles, citing the Merchant character in Resident Evil: Degeneration as a "copy" and not the "real deal". [5] Comparing the Merchant to the Duke, he called the Merchant slightly more mysterious, but said that the Duke provided better services, such as cooking. He cited the Merchant returning after the player killed him as evidence he had "multiple clones". [27] Alan Wheeler of IGN called Merchant as the most iconic NPC ever. [28] After the release of the remake of Resident Evil 4, fans wanted a Merchant type character in the possible Resident Evil 5 remake. [29] Wireframe described him as "genuinely bizarre" due to how out of place he felt in the world, but praised that aspect at the same time, calling him "utterly fantastic, and a constant reminder that the game he's in isn't entirely serious and should be played with a big old smile on your face." [30]

Max Scoville of IGN called the Merchant absurd, but also stated that the character exemplified the game's great aspects. Saying that he has "all the subtle salesmanship of a crack dealer in a 1980s anti-drug PSA", he characterized the Merchant as both menacing and goofy. Scoville described the Merchant's design as combining "fantasy RPG" aesthetics with "slick futuristic stuff", the player's view of the character changing when he opens his coat to reveal the weapons he has for sale. Commenting on the Merchant's unusual penchant for buying antiques in exchange for weapons, Scoville states that the game "flaunts" its ludonarrative dissonance rather than trying to hide it. Mentioning a fan theory that the Merchant might be multiple individuals who dress and speak the same way, Scoville said that it only made the Merchant more ridiculous if true, like a "scary mall Santa". [13] Nick Bunce of Eurogamer stated that the Merchant's signature "Whaddya buyin'?" line was "eternally etched into [his] psyche", calling the character a "walking enigma". Saying that despite the Merchant's glowing eyes, he was seemingly unaffected by the mind-controlling Plaga parasite, Bunce described him as a "well-stocked ally" who "brought a unique warmth" to the hostile environment around him, claiming that his voice created "a neural connection" that meant both safety and a material advantage. Bunce said he was "bitterly disappointed" that the Merchant's original voice actor did not reprise his role in the remake. [9]

The Merchant appeared in a skit by parody group Mega64, who acted as him towards unassuming passerby while wearing a cosplay of the character. [22] Another parody featuring the Merchant allows players to take the role of Ashley and date him alongside other characters in the format of an otome game. [31] In 2023, indie game developer Fractal Projects announced Save Room – The Merchant, a sequel to their Save Room item management video game that adds a female character inspired by the Merchant. [32]

Related Research Articles

Resident Evil, or Biohazard in Japan and parts of Southeast Asia, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments inhabited by zombies and other frightening creatures. The franchise has expanded into other media, including a live-action film series, animated films, television series, comic books, novels, audio dramas and merchandise. Resident Evil is the highest-grossing horror franchise.

<i>Resident Evil 2</i> 1998 video game

Resident Evil 2 is a 1998 survival horror video game developed and published by Capcom for the PlayStation. The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original Resident Evil. The gameplay focuses on exploration, puzzles, and combat; the main difference from its predecessor are the branching paths, with each player character having unique storylines, partners and obstacles.

Jill Valentine is a character in Resident Evil, a survival horror video game series created by the Japanese company Capcom. She was introduced as one of the two player characters in the original Resident Evil (1996), alongside her partner Chris Redfield, as a member of the Raccoon City Police Department's Special Tactics And Rescue Service (S.T.A.R.S.) unit. Jill and Chris fight against the Umbrella Corporation, a pharmaceutical company whose bioterrorism creates zombies and other bio-organic weapons, and later become founding members of the United Nations' Bioterrorism Security Assessment Alliance (BSAA).

<span class="mw-page-title-main">Albert Wesker</span> Resident Evil character

Albert Wesker is a character in Resident Evil, a survival horror video game series created by the Japanese company Capcom. He was first introduced in the original Resident Evil (1996) as the captain of the Raccoon Police Department's Special Tactics And Rescue Service (S.T.A.R.S.) unit. Wesker has been one of the series' main antagonists as a member of the Umbrella Corporation, manipulating story events behind-the-scenes. To further his own plans, Wesker betrays his allies, fakes his death, gains superhuman abilities, and works with both Umbrella's mysterious rival company and their successors in the field of biological weapons development until his ultimate defeat by Chris Redfield in Resident Evil 5 (2009).

<i>Resident Evil 4</i> 2005 video game

Resident Evil 4 is a survival horror game by Capcom, originally released for the GameCube in 2005. Players control the special agent Leon S. Kennedy on a mission to rescue the US president's daughter, Ashley Graham, who has been kidnapped by a religious cult in rural Spain. Leon fights hordes of enemies infected by a mind-controlling parasite and reunites with the spy Ada Wong. In a departure from the fixed camera angles and slower gameplay of previous Resident Evil games, Resident Evil 4 features a dynamic camera system and action-oriented gameplay.

Leon Scott Kennedy is a character in Resident Evil, a survival horror video game series created by the Japanese company Capcom. He was introduced as one of the two player characters in the video game Resident Evil 2 (1998), alongside Claire Redfield. During the events of Resident Evil 2, Leon is a rookie police officer who arrives in the doomed Raccoon City late for his first day on the job and is confronted by a zombie outbreak.

Chris Redfield is a character in Resident Evil, a survival horror video game series created by the Japanese company Capcom. He was introduced as one of the two playable characters of the original Resident Evil (1996), alongside his partner Jill Valentine, as a member of the Raccoon Police Department's Special Tactics and Rescue Service (STARS) unit. Vowing to never let any tragedies like Raccoon City happen again, Chris becomes a founding member of the United Nations' Bioterrorism Security Assessment Alliance (BSAA).

<i>Resident Evil 3</i> (2020 video game) Video game remake

Resident Evil 3 is a 2020 survival horror game developed and published by Capcom. It is a remake of the 1999 game Resident Evil 3: Nemesis. Players control former elite agent Jill Valentine and mercenary Carlos Oliveira as they attempt to find a vaccine and escape from a city during a zombie outbreak. The game is played from a third-person perspective and requires the player to solve puzzles and defeat monsters while being pursued by a creature called Nemesis. It was released for PlayStation 4, Windows, and Xbox One in April 2020 and for Amazon Luna, PlayStation 5, and Xbox Series X/S in June 2022, with a Nintendo Switch cloud version released in November 2022.

Ada Wong is a character in Resident Evil, a survival horror video game series created by the Japanese company Capcom. Ada was introduced as a supporting character in Resident Evil 2 (1998) and became a playable character in Resident Evil 4 (2005). She is a mysterious, ambiguous spy who works for villains but frequently rescues the series' protagonist Leon S. Kennedy from dire situations.

Nemesis (<i>Resident Evil</i>) Fictional character in Resident Evil franchise

The Nemesis, also called the Nemesis-T Type, or the Pursuer, is a character in Resident Evil, a survival horror video game series created by the Japanese company Capcom. Although smaller than other Tyrant models, the creature dwarfs a typical human, and possesses vastly superior intelligence and physical dexterity to its undead peers. It is featured in Resident Evil 3: Nemesis (1999) as a titular main villain before later emerging in other titles and cameo roles. It is also featured on various merchandise and was portrayed by Matthew G. Taylor in the 2004 film Resident Evil: Apocalypse. The character is voiced by Tony Rosato in the original game and Gregg Berger in Operation Raccoon City (2012). In the 2020 remake of Resident Evil 3, the character is voiced by David Cockman, with Neil Newbon providing the motion capture performance. Nemesis has also been featured in several other game franchises, including as a playable character in Marvel vs. Capcom and Dead by Daylight.

<i>Resident Evil: Degeneration</i> 2008 Japanese film

Resident Evil: Degeneration, known as Biohazard: Degeneration in Japan, is a 2008 Japanese adult animated biopunk action horror film directed by Makoto Kamiya. It is the first full-length motion capture animation feature in Capcom's Resident Evil franchise. The film was made by Capcom in cooperation with Sony Pictures Entertainment Japan. Degeneration made its premiere at the 2008 Tokyo Game Show and was released theatrically on October 17, 2008.

Ashley Graham is a character in Resident Evil, a survival horror video game series created by the Japanese company Capcom. She was introduced in the 2005 video game Resident Evil 4, in which she is presented as the daughter of the sitting President of the United States. She is briefly held captive by the Spanish cult Los Iluminados as a means of gaining influence over the United States President before being rescued by the game's protagonist, Leon S. Kennedy.

Claire Redfield is a character in Resident Evil, a survival horror video game series created by the Japanese company Capcom. She was first introduced as one of two player characters in Resident Evil 2 (1998), alongside Leon S. Kennedy.

<i>Resident Evil: Damnation</i> 2012 Japanese film

Resident Evil: Damnation, known as Biohazard: Damnation in Japan, is a 2012 Japanese adult animated biopunk action film by Capcom and Sony Pictures Entertainment Japan, and is directed by Makoto Kamiya and produced by Hiroyuki Kobayashi. It features the voices of Matthew Mercer, Dave Wittenberg, Wendee Lee, and Courtenay Taylor.

<i>Resident Evil: The Mercenaries 3D</i> 2011 video game

Resident Evil: The Mercenaries 3D is a third-person shooter video game developed by TOSE and published by Capcom for the Nintendo 3DS. It was released on June 2, 2011 in Japan, June 28, 2011 in North America, June 30, 2011 in Australia, and July 1, 2011 in Europe. The game was announced at the 2010 Nintendo conference in Japan. A combination of the "Mercenaries" minigames featured in Resident Evil 4 and 5, players must defeat as many enemies as possible within a set time limit.

<i>Resident Evil</i> (2002 video game) Survival horror game

Resident Evil is a survival horror video game developed and published by Capcom. Released for the GameCube video game console in 2002, it is a remake of the 1996 PlayStation game Resident Evil, the first installment in the Resident Evil video game series. The story takes place in 1998 near the fictional Midwestern town of Raccoon City where a series of bizarre murders have taken place. The player takes on the role of either Chris Redfield or Jill Valentine, S.T.A.R.S. officers sent in by the city and the R.P.D. to investigate the murders.

<i>Resident Evil: Vendetta</i> 2017 Japanese film

Resident Evil: Vendetta, known as Biohazard: Vendetta in Japan, is a 2017 English-language Japanese computer-animated adult animated biopunk action horror film set in the same universe as the Resident Evil video games. Produced by Marza Animation Planet and Capcom producer Hiroyuki Kobayashi, the film features the characters Leon S. Kennedy, Chris Redfield, and Rebecca Chambers. Takashi Shimizu also served as executive producer, and Capcom producer Hiroyuki Kobayashi supervised the film. It is the third CG film, preceded by Resident Evil: Degeneration (2008) and Resident Evil: Damnation (2012), and also the third film installment with Leon Kennedy as a main character. It was released in Japan on May 27, 2017. A sequel, Resident Evil: Death Island, was released in 2023.

<i>Resident Evil 2</i> (2019 video game) Video game remake

Resident Evil 2 is a 2019 survival horror game developed and published by Capcom. A remake of the 1998 game Resident Evil 2, it was released for PlayStation 4, Windows, and Xbox One in January 2019 and for Amazon Luna, PlayStation 5 and Xbox Series X/S in June 2022, and a Nintendo Switch cloud version released in November 2022. Players control the rookie police officer Leon S. Kennedy and the college student Claire Redfield as they attempt to escape Raccoon City during a zombie outbreak.

<i>Resident Evil 4</i> (2023 video game) Video game remake

Resident Evil 4 is a 2023 survival horror game developed and published by Capcom. A remake of the 2005 game Resident Evil 4, it was released for PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S on March 24, 2023. Versions for iOS, and macOS were released on December 20, 2023.

References

  1. 1 2 Yamanaka, Masaki [@PG_yamanaka] (February 17, 2023). RE4を心待ちにしてるんだけど、もうどこかで話すこともないだろうから、ちょっと思い出しながら旧バイオ4のことを書いてみる。自分は主にキャラ担当だったので、そこら辺で覚えていることを。ただし記憶はかなり曖昧なんで間違ってるところもあるかも。なんせもう20年ぐらい前の話なので... (Tweet) (in Japanese). Archived from the original on 2023-07-05 via Twitter.
  2. "Merchant Voice (Resident Evil) - Behind The Voice Actors". Behind The Voice Actors. Archived from the original on 22 April 2023. Retrieved 22 April 2023.
  3. Green, Jack (March 24, 2023). "Resident Evil 4 remake voice actors list, cast and who voices each character". Eurogamer . Archived from the original on May 9, 2023. Retrieved May 2, 2023.
  4. Yamanaka, Masaki [@PG_yamanaka] (February 17, 2023). 旧バイオ4のデザイン工程は特殊で、シナリオや設定などの縛りは無く「NO.1~5ぐらいで人間型ボスを考えて~」みたいなオーダーだった気がする...すごい自由過ぎるスタートだ。 (Tweet) (in Japanese). Archived from the original on 2023-07-05 via Twitter.
  5. 1 2 3 4 Zwiezen, Zack (2023-03-15). "The Merchant From Resident Evil 4 Is Great". Kotaku . Archived from the original on 2023-04-22. Retrieved 2023-04-22.
  6. Kinnikuman ,no. 224(April 1985). Weekly Shōnen Jump .
  7. Yamanaka, Masaki [@PG_yamanaka] (February 17, 2023). 武器商人:SHOPを作らなくても、MAPのどこにでも置くだけで成立する全身SHOP人間みたいなのを考えた。もっとリュックがバカデカいほうが良かったなぁ...と発売後に思った。子供のころに衝撃を受けたネプチューンマンのマントに発想を得たのは言うまでもない。 (Tweet) (in Japanese). Archived from the original on 2023-07-05 via Twitter.
  8. Denick, Thom (December 2011). Resident Evil Archives II. BradyGames. p. 125. ISBN   978-0744013214.
  9. 1 2 Bunce, Nick (2023-03-06). "Whaddya buyin'? They've changed the voice of the merchant in Resident Evil 4 and I'm heartbroken". Eurogamer . Archived from the original on 2023-04-22. Retrieved 2023-04-22.
  10. "The Merchant". Resident Evil 4 Digital Archives. Capcom. February 2014. p. 38.
  11. Byrd, Matthew (January 22, 2021). "Resident Evil Village Merchant: Is it the Same Character From Resident Evil 4?". Den of Geek . Archived from the original on May 12, 2023. Retrieved May 12, 2023.
  12. Resident Evil 6 Artworks. Capcom. September 2014. pp. 28–29. ISBN   9784862333858.
  13. 1 2 Scoville, Max (2023-04-12). "The RE4 Merchant Exemplifies Everything Great About the Game". IGN . Archived from the original on 2023-04-22. Retrieved 2023-04-22.
  14. Aniel, Alex (2021). Itchy, Tasty: An Unofficial History of Resident Evil. Unbound. ISBN   9781783529490.
  15. Stratton, Stephen (2007). "Weapons and Items". Resident Evil 4 (Wii version): Prima Official Game Guide. Prima Games. ISBN   978-0-7615-5701-2.
  16. Zwiezen, Zack (2023-03-23). "Sorry Sickos, Resident Evil 4 Remake Won't Let You Kill The Merchant". Kotaku . Archived from the original on 2023-05-13. Retrieved 2023-05-13.
  17. Kennedy, Victoria (2023-03-24). "Resident Evil 4 Remake's merchant is hardier than he used to be". Eurogamer . Archived from the original on 2023-04-22. Retrieved 2023-04-22.
  18. Heaton, Andrew (2023-04-13). "Resident Evil 4's Merchant Maybe Talks a Little Too Much". Game Rant . Archived from the original on 2023-04-22. Retrieved 2023-04-22.
  19. GungHo Online Entertainment, Capcom (2019-04-07). TEPPEN (Android). GungHo Online Entertainment. Scene: Store.
  20. "Resident Evil [Deck Building Game]". Bandai Card Games. Archived from the original on 2011-09-16. Retrieved 2023-05-14.
  21. Capcom (2020-04-03). Resident Evil: Resistance (Xbox One). Scene: Sprays - Stickers Category.
  22. 1 2 Zwiezen, Zack (2021-04-25). "Resident Evil Village's Demo Contains A Small Nod To The Merchant From Resident Evil 4". Kotaku. Archived from the original on 2023-04-22. Retrieved 2023-04-22.
  23. バイオハザード4 コレクションフィギュア2 (in Japanese). agatsuma-toys.com. Archived from the original on 2007-06-07. Retrieved 2023-05-14.
  24. 「バイオハザード4」キャラクターフィギュア同梱の食玩第2弾が登場 (in Japanese). IT Media. 2006-04-07. Archived from the original on 2023-05-14. Retrieved 2023-05-13.
  25. "Resident Evil Merchant TUBBZ Cosplaying Duck Collectible". Numskull. Archived from the original on 2023-05-14. Retrieved 2023-05-14.
  26. "Best New Character". Nintendo Power . No. 201. March 2006 via Internet Archive.
  27. Zwiezen, Zack (2021-06-03). "Resident Evil Village Vs. Resident Evil 4: The Best Merchant". Kotaku . Archived from the original on 2023-04-22. Retrieved 2023-04-22.
  28. Altano, Brian (2017-04-08). "Is Resident Evil 4's Weapons Merchant the Most Iconic NPC Ever? - Never Played Ep. 2". IGN . Archived from the original on 2023-05-02. Retrieved May 2, 2023.
  29. Troughton, James (April 27, 2023). "Resident Evil Fans Want A Merchant Type Character In 5 Remake". TheGamer. Archived from the original on May 12, 2023. Retrieved May 12, 2023.
  30. "20 Memorable NPC Performances". Wireframe. No. 59. February 4, 2022. p. 40. Retrieved May 15, 2023.
  31. Wong, Alistair (2017-04-08). "Date The Merchant From Resident Evil 4 In This Otome Visual Novel". Siliconera. Archived from the original on 2023-04-22. Retrieved 2023-04-22.
  32. Smith, Ed (June 28, 2023). "New Resident Evil save room game sees the return of RE4's Merchant". PCGamesN. Archived from the original on June 28, 2023. Retrieved June 28, 2023.