Jill Valentine | |
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First appearance | Resident Evil (1996) |
Created by |
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Designed by |
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Voiced by |
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Motion capture | |
Portrayed by | Various
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In-universe information | |
Nationality | American [17] |
Jill Valentine [a] is a character in Resident Evil (Biohazard in Japan), a survival horror series created by the Japanese company Capcom. She was introduced as one of two player characters in the original Resident Evil (1996) with her partner, Chris Redfield, as a member of the Raccoon City Police Department's Special Tactics And Rescue Service (STARS) unit. Jill and Chris fight the Umbrella Corporation, a pharmaceutical company whose bioterrorism creates zombies and other bio-organic weapons, and later become founding members of the United Nations' Bioterrorism Security Assessment Alliance (BSAA).
Jill is the protagonist of several Resident Evil games, novelizations and films and has appeared in other game franchises, including Marvel vs. Capcom , Project X Zone , Teppen , and Dead by Daylight . In later games, such as the 2002 Resident Evil remake, The Umbrella Chronicles (2007), Resident Evil 5 (2009), and The Mercenaries 3D (2011), her features were based on Canadian model and actress Julia Voth. Several actresses have portrayed Jill, including Sienna Guillory and Hannah John-Kamen in the live-action Resident Evil films.
Video game publications described Jill as among the most popular and iconic video game characters, and praised her as the most likable and consistent Resident Evil character. She has received acclaim and criticism with regard to gender representation in video games. Several publications praised the series for its portrayal of women, and considered Jill significantly less sexualized than other female game characters; she was also cited as an example of a female character who was as competent as her male counterparts. Others said that she was weakened as a protagonist by attributes which undermined her role as a heroine –specifically, an unrealistic body shape which did not reflect her military background. Some of Jill's overtly-sexualized costumes have also been criticized.
Jill was introduced as one of two playable protagonists with her partner, Chris Redfield, in Capcom's 1996 survival horror video game Resident Evil. [19] She was created by director Shinji Mikami and designer Isao Ohishi. [17] To avoid the sexual objectification of women in video games, Mikami refused to eroticize or depict women as submissive in Resident Evil; Jill was characterized as independent. [20]
Of Japanese and French descent, [21] she excelled at bomb disposal during her training with Delta Force [22] and later joined the Special Tactics and Rescue Service (STARS) special operations unit. [23] Experienced with weapons, explosives and lock picking, [24] she was intelligent, brave, and loyal. [25] Although their storylines progress in "the same general direction", [26] the gameplay differs for Jill and Chris; [19] [27] her inventory is larger and she has a lock-pick, giving her early access to more health and ammunition. Based on these differences, Jill was recommended for first-time players of Resident Evil. [26] Game designer Jun Takeuchi gave each character a unique clothing style to make them instantly recognisable, with Jill's character wearing a distinctive blue beret. [28]
According to digital media scholar Esther MacCallum-Stewart, Mikami's female characters possess unique qualities (making them viable choices for players, instead of their male counterparts and their combat attire helped them avoid criticism for catering to the male gaze. [29] Mikami said, "I don't know if I've put more emphasis on women characters, but when I do introduce them, it is never as objects. In [other] games, they will be peripheral characters with ridiculous breast physics. I avoid that sort of obvious eroticism." [20] Despite this, subsequent games in the series not directed by Mikami depicted Jill in revealing costumes. [30] [31] [32] Media scholars said that players have been encouraged to objectify and identify with the character, [33] [34] [35] and several suggested that Mikami's initial portrayal of Jill as a military professional tempered the ability of subsequent game directors to overtly sexualize the character. [20] [36] [37]
Jill was redesigned over the course of the series; [38] in the 2002 remake of the original game, her appearance was based on Canadian model and actress Julia Voth. [39] Capcom producer Hiroyuki Kobayashi said that they made her more kawaii in the remake, but kept her tough and muscular. [b] Voth was reused for Resident Evil: The Umbrella Chronicles (2007) and Resident Evil 5 (2009). [41] [42] Resident Evil 5 has Chris as a protagonist, and its designers opted to focus on how both characters had aged since the original game. [43] Jill underwent another redesign for Resident Evil 5 to reflect her status as a test subject in biological research experiments. [44] Depicted with blonde hair, pale skin, and a tight-fitting outfit –described as a battle suit [45] –her changes represent the effects of the experiments. [46] Fans criticized the new appearance as an example of whitewashing. [45] MacCallum-Stewart suggested that the series' popularity was damaged by the unexplained reappearance of Jill as a "mind-controlled BDSM assassin". [29] In the 2020 remake of Resident Evil 3, the character is based on Russian model Sasha Zotova. [47] Jill's redesign reflects the developers' vision behind her reimagination as an action hero; because the art direction for the remake is based on photorealism, Capcom wanted to ensure that Jill fit into the game-world environment. [48]
Alternate costumes as rewards for players have been a staple of the Resident Evil series. [49] Completing the 2002 remake unlocked the ability to dress Jill in her Resident Evil 3: Nemesis miniskirt costume and as Sarah Connor in the 1991 film Terminator 2: Judgment Day . [50] The miniskirt was added during development at the staff's request; developers changed camera angles to reduce upskirting, matching the colors of the skirt and underwear to make any upskirting less obvious. [51] The outfit reappeared in Resident Evil: The Mercenaries 3D (2011). [49] A prequel to the events of Resident Evil 5, the downloadable content (DLC) episode Lost in Nightmares includes an alternative outfit for Jill [52] which was based on military clothing and sportswear. [53] Since Resident Evil: Revelations (2012) was set at sea, her costume resembled a wetsuit. [54] The initial design featured more tactical gear attached to her buoyancy control device, but it was removed to highlight her physical contours. [c] Her alternate outfit in the game, a revealing pirate costume, was colorful to contrast with the storyline's dark themes. [31] [32]
The actresses who appeared in the original game's live-action cutscenes and recorded the voice work were credited only by their first names; Jill was played by "Inezh", a high-school student. [17] [d] Voice actresses who played Jill included Catherine Disher in Resident Evil 3, [1] Heidi Anderson in the 2002 remake, [57] Kathleen Barr in Capcom's 2004 action-adventure game Under the Skin , [8] and Tara Platt in Pachislot Biohazard [2] (an arcade game released in Japan). [58] Patricia Ja Lee provided the voice and motion capture for The Umbrella Chronicles and Resident Evil 5. [59] [60] Kari Wahlgren voiced the character in the 2011 game Marvel vs. Capcom 3: Fate of Two Worlds and Ultimate Marvel vs. Capcom 3 . [61] Jill was voiced in Revelations by Michelle Ruff, [62] who returned for the non-canon game Resident Evil: Operation Raccoon City . [63] Nicole Tompkins voiced and provided motion capture for Jill in the 2020 Resident Evil 3 remake, and reprised her role in the CG animated film Resident Evil: Death Island . [6] [64] Atsuko Yuya voiced Jill in the Japanese versions of the games. [65]
The character appeared in three entries of the original Resident Evil film series, where she was played by English actress Sienna Guillory. [15] [66] Hannah John-Kamen played the role in the 2021 film, Resident Evil: Welcome to Raccoon City . [16]
1996 | Resident Evil |
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1997 | Resident Evil: Director's Cut |
1998 | |
1999 | Resident Evil 3: Nemesis |
2000 | |
2001 | |
2002 | Resident Evil (remake) |
2003 | Resident Evil: The Missions |
2004 | |
2005 | |
2006 | |
2007 | Resident Evil: The Umbrella Chronicles |
2008 | Resident Evil: Genesis |
2009 | Resident Evil 5 |
2010 | |
2011 | Resident Evil: Mercenaries Vs. |
Resident Evil: The Mercenaries 3D | |
Resident Evil Outbreak Survive | |
2012 | Resident Evil: Revelations |
Resident Evil: Operation Raccoon City | |
2013 | |
2014 | |
2015 | |
2016 | |
2017 | |
2018 | |
2019 | |
2020 | Resident Evil 3 (remake) |
Resident Evil: Resistance | |
2021 | |
2022 | Resident Evil Re:Verse |
Each game in the series is set in the fictional American metropolis of Raccoon City until its destruction at the end of Resident Evil 3: Nemesis. [67] Subsequent games with Jill are set in Russia [67] Africa, [68] and on the Mediterranean Sea. [62] The original game is set in July 1998 in a mansion on the outskirts of Raccoon City, [69] which Jill and her team enter while searching for their colleagues. [23] [70] Working with partner Barry Burton, she discovers that the mansion is a façade for a biological warfare laboratory operated by the Umbrella Corporation; its undead occupants are scientists who developed the T-virus mutagen. Her commander, Albert Wesker, is a double agent for Umbrella. [67] Jill and Chris are among five survivors of the incident, [67] who form a strong friendship and become passionate opponents of bioterrorism. [71]
Jill did not appear in Resident Evil 2 (1998), as the production team used new protagonists (Leon S. Kennedy and Claire Redfield) to preserve the original game's horror elements; Mikami thought that Jill and Chris would be too experienced to be frightened by the sequel's events. [72] [73] She returned as the sole protagonist in Resident Evil 3 (1999). [73] Mikami – the lead producer of Nemesis and the concurrently-produced Resident Evil – Code: Veronica (2000) – wanted each game to highlight a female character who had previously appeared in the series; Jill is the protagonist in Nemesis, and Claire is the lead character in Code: Veronica. [73] Observers suggested that these decisions were made as a result of the success of the Tomb Raider series, with Lara Croft as the protagonist. [74]
Nemesis is set two months after the first game, [22] when Jill joins the Raccoon City Police Department (RCPD) to protect as many civilians as possible from the T-virus. The reason given by Capcom for her informal clothing in this entry was her resignation from the police immediately before the city was infected with the virus. [30] Jill quit in protest over the failure of law enforcement to take action against Umbrella, but remained in the city to investigate the corporation. [e] The police uniform she wore in the original game was replaced with a less-formal blue tube top, black miniskirt, and knee-high boots. [30] [78]
In Nemesis, Jill escapes Raccoon City before its destruction by a nuclear strike as part of a U.S. government cover-up. [67] She is pursued by Nemesis, a supersoldier [79] tasked with killing the remaining STARS team members. [80] Instead of killing Jill, Nemesis infects her with the T-virus; her new partner, Carlos Oliveira [81] – a former Umbrella mercenary [75] – cures her of the infection with an Umbrella-produced vaccine. [1] [67] The Umbrella Chronicles is set in 2003, when Jill and Chris join a private organization to expose Umbrella's biological-warfare activities [82] (leading a group to destroy their only remaining research facility). [f] After the fall of the corporation, Jill and Carlos become founding members of the United Nations' Bioterrorism Security Assessment Alliance (BSAA). [67] In Revelations – set two years later – Jill and new partner Parker Luciani are sent to rescue Chris, who is allegedly being held hostage on a ghost ship in the Mediterranean. Once aboard, she discovers that the ship is infested with a new type of mutagen capable of infecting the aquatic ecosystem. Jill and Chris unravel a political conspiracy involving an earlier mutagenic outbreak and a botched investigation by a rival agency. [62]
Resident Evil 5 takes place in 2009 in the fictional African town of Kijuju, [84] where terrorists are turning local residents into zombies. One of these terrorists is Jill, [85] who was missing in action for the previous two-and-a-half years. [22] Set in 2006, the Lost in Nightmares DLC has Jill and Chris searching a mansion for Umbrella's founder; to save Chris from Wesker, Jill tackles Wesker through a window. [86] Neither body is recovered, and Jill is declared dead. [68] She was actually injured by the fall and taken hostage by Wesker, who then uses her as a test subject in his biological experiments. The antibodies produced by Jill's system as a result of her Nemesis-era T-virus infection are the basis for the Uroboros Virus, [85] the catalyst for the events of Resident Evil 5. [22]
During Resident Evil 5, Chris discovers that Jill is alive; Wesker attached a mind-control device to her which forces her to commit terrorist acts and fight Chris and his new partner, local BSAA agent Sheva Alomar. [68] [87] Jill has enough self-control to open her outfit so the device can be seen and removed. After its removal, she explains that she knew what she was doing but was unable to control her actions [44] and urges Chris and Sheva to continue their mission. [68] Another DLC episode, Desperate Escape, describes how Jill escaped safely with the help of local BSAA agent Josh Stone before they help Chris and Sheva kill Wesker. [88]
The character appears in several Resident Evil films. She was scheduled to be the protagonist of the first Resident Evil movie (2002), under the direction of George A. Romero. When Paul W. S. Anderson took over from Romero, he created a new character for the film series: Alice, played by Milla Jovovich. [91] Jill appears in the 2004 sequel, Resident Evil: Apocalypse , as a disgraced police officer who escapes the ruins of Raccoon City with the help of Alice and other survivors. [92] [93] Her outfit in the film is based on her clothing from Resident Evil 3. [89] [94] Anderson considered describing the costume as an undercover outfit, [95] and Jovovich suggested a heat wave as the explanation. [94] Anderson eventually decided to ignore the issue altogether, saying that people who criticized her attire "probably shouldn't be watching a Resident Evil movie [at all]." [95]
Jill appears in a post-credits scene in Resident Evil: Afterlife (2010), wearing the mind-controlling device from Resident Evil 5 and leading an attack against Alice, Chris, Claire, and the survivors they rescued after a viral outbreak in Los Angeles. [96] In Resident Evil: Retribution (2012), she is an antagonist programmed to capture Alice who regains control of herself after Alice removes Wesker's mind-control device. [97] The film includes a fight between Jill and Alice with about 200 moves. [g] She did not appear in the final film, Resident Evil: The Final Chapter (2016), apparently dying offscreen. [99] According to Jovovich, Jill was excluded because there were too many other Resident Evil characters. [100] The Resident Evil film series received consistently-negative reviews; [101] Cinefantastique praised Guillory's performance in Apocalypse as the film's only highlight. [102] In the reboot film Resident Evil: Welcome to Raccoon City (2021), Jill is played by Hannah John-Kamen. [16] She has also appeared in the 2023 animated film, Resident Evil: Death Island. [103] Jill's youthful appearance in the film, despite being 40 years old, was said to be a result of the T-virus slowing her aging. [104]
She is a playable character in several non-canonical Resident Evil games. [49] [105] [106] The character appears in a number of Resident Evil mobile games and is the protagonist of Resident Evil: Genesis (2008), an alternative-story version of the original game. [107] Jill is a playable character in Marvel vs. Capcom 2 (2000), Marvel vs. Capcom 3 (2011), [108] Project X Zone (2012), Project X Zone 2 (2015), [109] Dead by Daylight (2016), [110] Puzzle Fighter (2017), [111] and the digital collectible card game Teppen (2019). [112] She is an alternate skin for Chun-Li in Super Gem Fighter Mini Mix (1998), [113] Cammy in Street Fighter V (2016), [114] and Zofia in Tom Clancy's The Division 2 (2019), [115] and can be selected as a playable skin in We Love Golf! (2007), [116] Tom Clancy's Rainbow Six Siege (2015), [117] and Fortnite Battle Royale (2017). [118] Jill has a non-playable cameo in 2004's Under the Skin, [119] is one of the 'Spirit' power-ups in Super Smash Bros. Ultimate (2018), [120] and a robot dressed as Jill makes a brief reference in Astro's Playroom (2020) and Astro Bot (2024). [121] [122]
Jill appears in novelizations of the films and games [123] and plays a supporting role in the first novel, Resident Evil: Caliban Cove (1998), of a series by S. D. Perry. [124] In Resident Evil: The Umbrella Conspiracy (1998, Perry's novelization of the original game), Jill's Delta Force background is not mentioned; before her career in law enforcement, she is said to have been an accomplice of her professional-thief father Dick Valentine. [125] Several comic books based on the games were released, [126] and she is a character in Bandai's Resident Evil Deck Building Card Game (2011). [127] Merchandise featuring Jill includes action figures, figurines and a replica gun. [128] The character was featured in Resident Evil-themed attractions at Universal Studios Japan and Universal Orlando's Halloween Horror Nights. [129] Capcom's theme restaurant, Biohazard Cafe & Grill S.T.A.R.S., which opened in Tokyo's Shibuya in 2012, served a noodle dish named for her. [h]
Game publications, including the 2011 version of the Guinness World Records Gamer's Edition , [131] described Jill Valentine as among the most popular and iconic video-game characters. [132] [133] [134] At the 2013 Penny Arcade Expo, journalists and game developers named her one of the top three lead characters in Western and Japanese role-playing video games. [135] Magazines praised her as the most likable Resident Evil character, [136] [137] [138] with the series' most believable and consistent story arc. [139] The character was cited as one of the video game industry's greatest mascots, [i] a tough, strong, attractive female character who could appeal to a broad demographic. [133]
Critics noted that Jill was not oversexualized in her early appearances. [140] [141] [142] [143] She was highlighted as an example of the series' female characters who were not judged solely on gender, [140] and for having "the most sensible design" for a female character of the mid-to-late 1990s. [142] Her professional relationship with Chris was praised for its basis in loyalty rather than romance [144] and its balance of personalities: Jill's intellect and Chris's brawn. [145] Female digital critics felt that several of Jill's features undermine her role as a heroine and weaken her as a protagonist; her body shape is unrealistic and not reflective of her military background or physical training, and she was the only member of her team in the original game to not wear a bulletproof vest. [146] [147] The extent to which her appearance changed over the course of the game series has been criticized as excessive, [38] with the Resident Evil 3 outfit derided for deviating too much from Mikami's initial militaristic depiction of the character. [90] In Tropes vs. Women in Video Games , feminist media critic Anita Sarkeesian criticized Jill's alternate costumes as too revealing (particularly the pirate costume in Resident Evil: Revelations). [148] Sarkeesian cited Jill's movement in Revelations as an example of female characters who walk in an overtly-sexualized manner. [149]
MacCallum-Stewart said that the first Resident Evil game became famous for its "extremely clunky dialogue and voice acting, an element which lent the otherwise suspenseful game an element of charm that endeared it to players". [45] Although weak dialogue might be attributed to poor translation of the original Japanese text, she said that this inadvertently helped to differentiate the series from its rivals. [45] Several lines from the game achieved enduring popularity; "You were almost a Jill sandwich", [150] a quip delivered in awkward voiceover by Barry Burton after a falling ceiling trap almost crushes Jill, was revived as an Internet meme a decade after the game's release and became the subject of fan art depicting Jill in (or as) a sandwich. [151] Capcom used the line in several of their later games, including Dead Rising (2006), [152] [153] Resident Evil: Uprising (2009), [151] Resident Evil: Revelations 2 (2015), [154] and Resident Evil: Resistance (2020). [155] [156] Another piece of dialogue by Burton – "And, Jill, here's a lock pick. It might be handy if you, the master of unlocking, take it with you" – also became popular. [157] [158] The quote, parodied for its excessive silence between words, [159] was removed from later editions. [160]
Resident Evil, known as Biohazard in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments inhabited by zombies and other mutated creatures. The franchise has expanded into other media, including a live-action film series, animated films, television series, comic books, novels, audiobooks, and merchandise. Resident Evil is the highest-grossing horror franchise.
Resident Evil 2 is a 1998 survival horror video game developed and published by Capcom for the PlayStation. The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original Resident Evil. The gameplay focuses on exploration, puzzles, and combat; the main difference from its predecessor are the branching paths, with each player character having unique storylines, partners and obstacles.
Albert Wesker is a character in the Resident Evil survival horror video game series created by the Japanese company Capcom. He was first introduced in the original Resident Evil (1996) as the captain of the Special Tactics and Rescue Service (S.T.A.R.S.) unit of the Raccoon Police Department. Wesker has been one of the series' main antagonists as a member of the pharmaceutical conglomerate Umbrella Corporation, the primary antagonistic faction, manipulating story events behind the scenes. To further his own plans, Wesker betrays his allies, fakes his death, gains superhuman abilities, and works with both Umbrella's mysterious rival company and their successors in the field of biological weapons development until his ultimate defeat by Chris Redfield and Sheva Alomar in Resident Evil 5 (2009).
Leon Scott Kennedy is a character in the Resident Evil survival horror video game series created by the Japanese company Capcom. He was introduced as one of the two player characters in the video game Resident Evil 2 (1998), alongside Claire Redfield. During the events of Resident Evil 2, Leon is a rookie police officer who arrives in the doomed Raccoon City late for his first day on the job and is confronted by a zombie outbreak.
Chris Redfield is a fictional character in the Resident Evil survival horror video game series created by the Japanese company Capcom. He was introduced as one of the two playable characters of the original Resident Evil (1996), alongside his partner Jill Valentine, as a member of the Raccoon Police Department's Special Tactics and Rescue Service (S.T.A.R.S.) unit. Chris and Jill fight against the Umbrella Corporation, a pharmaceutical company whose bioterrorism creates zombies and other bio-organic weapons, and later become founding members of the United Nations' Bioterrorism Security Assessment Alliance (BSAA).
Barry Burton is a character in the Resident Evil survival horror video game series created by the Japanese company Capcom. He was first introduced as a supporting character in the original Resident Evil (1996) and became a player character in Resident Evil: Revelations 2 (2015).
Resident Evil 3: Nemesis is a 1999 survival horror video game developed and published by Capcom originally for the PlayStation. It is the third game in the Resident Evil series and takes place almost concurrently with the events of Resident Evil 2. The player must control former elite agent Jill Valentine as she escapes from Raccoon City, which has been overrun by zombies. The game uses the same engine as its predecessors and features 3D models over pre-rendered backgrounds with fixed camera angles. Choices through the game affect how the story unfolds and which ending is achieved.
Resident Evil 3 is a 2020 survival horror game developed and published by Capcom. It is a remake of the 1999 game Resident Evil 3: Nemesis. Players control former elite agent Jill Valentine and mercenary Carlos Oliveira as they attempt to find a vaccine and escape from a city during a zombie outbreak. The game is played from a third-person perspective and requires the player to solve puzzles and defeat monsters while being pursued by a creature called Nemesis. It was released for PlayStation 4, Windows, and Xbox One in April 2020 and for Amazon Luna, PlayStation 5, and Xbox Series X/S in June 2022, with a Nintendo Switch cloud version released in November 2022.
Resident Evil is a 1996 survival horror game developed and published by Capcom for the PlayStation. It is the first game in Capcom's Resident Evil franchise. Set in the fictional Arklay mountain region in the Midwest, players control Chris Redfield and Jill Valentine, members of the elite task force S.T.A.R.S., who must escape a mansion infested with zombies and other monsters.
Resident Evil – Code: Veronica is a survival horror video game developed and published by Capcom and originally released for the Dreamcast in 2000. It is the fourth main installment in the Resident Evil series and the first to debut on a separate platform from the PlayStation. The story takes place three months after the events of Resident Evil 2 (1998) and the concurrent destruction of Raccoon City as seen in Resident Evil 3: Nemesis (1999). It follows Claire Redfield and her brother Chris Redfield in their efforts to survive a viral outbreak at a remote prison island in the Southern Ocean and a research facility in Antarctica. The game retains the traditional survival horror controls and gameplay of previous installments; however, unlike the pre-rendered backgrounds of previous games, Code: Veronica uses real-time 3D environments and dynamic camera movement.
The Nemesis, also called the Nemesis-T Type, or the Pursuer in Japan, is a character in the Resident Evil survival horror video game series created by Capcom. Although smaller than other Tyrant models, the creature dwarfs a typical human, and possesses vastly superior intelligence and physical dexterity to its undead peers. It is featured in Resident Evil 3: Nemesis (1999) as a titular main villain before later emerging in other titles and cameo roles. It is also featured on various merchandise and was portrayed by Matthew G. Taylor in the 2004 film Resident Evil: Apocalypse. The character is voiced by Tony Rosato in the original game and Gregg Berger in Operation Raccoon City (2012). In the 2020 remake of Resident Evil 3, the character is voiced by David Cockman, with Neil Newbon providing the motion capture performance. Nemesis has also been featured in several other game franchises, including as a playable character in Marvel vs. Capcom and Dead by Daylight.
Resident Evil: The Umbrella Chronicles is an on-rails light gun shooter video game developed by Capcom and Cavia as part of the Resident Evil series. The game was released for the Wii on November 13, 2007, in North America; November 15, 2007, in Japan; and on November 30, 2007, in Europe, excluding Germany, where the game is not available due to the refusal of a USK rating and its subsequent inclusion in the index. It was followed by Resident Evil: The Darkside Chronicles. Both Chronicles games are included on the Resident Evil Chronicles HD Collection for the PlayStation 3.
Claire Redfield is a character in Resident Evil, a survival horror video game series created by the Japanese company Capcom. She was first introduced as one of two player characters in Resident Evil 2 (1998) alongside Leon S. Kennedy. The character was initially conceived as a blonde motorcyclist named "Elza Walker" for the prototype of the game, but her name and role were changed for the final build to connect its story to that of the original. During the events of Resident Evil 2, Claire arrives in the Midwestern United States town of Raccoon City, which has been overrun by zombies, to find her missing brother Chris.
Rebecca Chambers is a character in the Resident Evil survival horror video game series created by the Japanese company Capcom. She was first introduced as a supporting character in the original Resident Evil (1996) and became a player character of the prequel game Resident Evil Zero (2002). In the first Resident Evil, Rebecca is a young officer with the Raccoon Police Department's Special Tactics And Rescue Service (S.T.A.R.S.) unit and is trapped in a zombie-infested mansion.
Resident Evil is a biopunk action horror film series based on the Japanese video game franchise by Capcom.
Resident Evil: Operation Raccoon City is a squad-based third-person shooter video game for Microsoft Windows, PlayStation 3 and Xbox 360, co-developed by Slant Six Games and Capcom. It was released on March 20, 2012 in North America, March 22, 2012 in Australia, March 23, 2012 in Europe and April 26, 2012 in Japan.
Resident Evil is a 2002 survival horror game developed and published by Capcom for the GameCube. It is a remake of the 1996 PlayStation game Resident Evil, the first installment in the Resident Evil video game series. The story takes place in 1998 near the fictional Midwestern town of Raccoon City where a series of bizarre murders have taken place. The player takes on the role of either Chris Redfield or Jill Valentine, S.T.A.R.S. officers sent in by the city and the R.P.D. to investigate the murders.
Resident Evil 2 is a 2019 survival horror game developed and published by Capcom. A remake of the 1998 game Resident Evil 2, it was released for PlayStation 4, Windows, and Xbox One in January 2019 and for Amazon Luna, PlayStation 5, Xbox Series X/S and Nintendo Switch in 2022. Versions for iOS, iPadOS, and macOS are scheduled to be released in December 2024. Players control the rookie police officer Leon S. Kennedy and the college student Claire Redfield as they attempt to escape Raccoon City during a zombie outbreak.
Resident Evil: Resistance is a 2020 survival horror game developed by NeoBards Entertainment and published by Capcom as the online component for Resident Evil 3. Released for PlayStation 4, Windows, and Xbox One, it involves four survivor players competing against a mastermind player who can create traps, enemies and other hazards. Resistance is set during the Raccoon City outbreak, featuring some of the characters from Resident Evil 2 and 3. Resident Evil 3 producer Peter Fabiano confirmed that Resistance is non-canon as it is "impossible to fit in the actual timeline". The game received mixed reviews from critics, who criticized the game for being unbalanced, having technical issues and for lacking dedicated servers.
She is just on her way out of town (hence the casual attire) when the new nightmare begins
Jill in Resident Evil and Zoe in LBA2 are positive females who don't parade around in their underwear.
For example, the mall shop 'Jill's Sandwiches' in Dead Rising might be considered a reference to the line, 'you were almost a Jill sandwich' in Resident Evil.