Claire Redfield

Last updated

Claire Redfield
Resident Evil character
Claire Redfield.png
Claire Redfield in Resident Evil 2 (2019)
First appearance Resident Evil 2 (1998)
Created by
Designed by
  • Isao Ohishi
  • Ryoji Shimogama
Voiced by
  • Alyson Court (Resident Evil 2, Code: Veronica, Degeneration, Operation Raccoon City) [1] [2] [3] [4]
    James Baker (Revelations 2) [5]
    Stephanie Panisello (Resident Evil 2 remake, Infinite Darkness, Death Island) [6]
    Danielle Evans (Dead by Daylight) [7]
Motion capture
Various
Portrayed by
Various
In-universe information
Family Chris Redfield (brother) [15]
NationalityAmerican [1]

Claire Redfield [lower-alpha 1] is a fictional character in Resident Evil (Biohazard in Japan), a survival horror video game series created by the Japanese company Capcom. She was first introduced as one of the two player characters in Resident Evil 2 (1998), alongside Leon S. Kennedy. During the events of Resident Evil 2, Claire arrives in the Midwestern United States town of Raccoon City to find her missing brother, Chris Redfield, but has been overrun by zombies.

Contents

Claire is the protagonist of several Resident Evil games, novelizations, and films, and has also appeared in other franchises, including Monster Hunter and Teppen . Several actresses have portrayed Claire. In her initial video game appearance, she is voiced by Canadian actress Alyson Court, whose features were also later used for the character. In the 2019 remake of Resident Evil 2, she is voiced by Stephanie Panisello and modeled after Canadian model Jordan McEwen. In the live-action Resident Evil films, Claire has been portrayed by Ali Larter and Kaya Scodelario.

Critics have positively responded to Claire's personality and as a strong female lead character. Several journalists also considered Claire significantly less sexualized than other female game characters; she was also cited as an example of a female character who was as competent and skilled as her male counterparts. However, her costume and her design in the 2019 remake of Resident Evil 2 was criticized.

Concept and design

Claire Redfield was introduced as one of a playable character in Capcom's 1998 survival horror video game Resident Evil 2 . [16] She was developed out of an earlier character named "Elza Walker" as the original female lead during its first prototype development. [16] [17] A blonde motorcyclist who simply arrived at the Raccoon Police Station after crashing her bike into its front entrance. [17] Director Hideki Kamiya created unique and expanded circumstances for characters such as police officer Leon S. Kennedy and Elza, similar to those that distinguished protagonists Jill Valentine and Chris Redfield in the original Resident Evil (1996). [16] However, following the game's development. The story's lack of conceptual coherence and depth, according to story writer Noboru Sugimura, who also took issue with director Shinji Mikami for crafting a narrative that had no connection to the original game. Mikami and Kamiya concur that Sugimura's criticism were appropriate. [16] As a result, the development was scrapped and recreated by Sugimura, which he then replaced Elza as a younger sister of Chris, named Claire. [16] She was designed by artists Isao Ohishi and Ryoji Shimogama. [1] To avoid the sexual objectification of women in video games, Mikami refused to eroticize or portray women as submissive in Resident Evil; instead, Claire was characterized as independent. [18] Mikami explained: "I don't know if I've put more emphasis on women characters, but when I do introduce them, it is never as objects[.] In [other] games, they will be peripheral characters with ridiculous breast physics. I avoid that sort of obvious eroticism." [18] Despite this, subsequent games in the series not directed by Mikami depicted her wearing revealing costumes. [19] [20]

Claire was given a tougher appearance in Resident Evil – Code: Veronica (2000), the reason being her experiences in Resident Evil 2 built her toughness and confidence to handle any situation. [21] For Resident Evil: Revelations 2 (2015), Claire was written as hardened and aggressive in order to contrast with her partner, the young, immature, and easily scared Moira Burton. Michiteru Okabe, the game's producer, realized and believes that this is a good thing since it shows that they are considering them as entire personalities rather than simply their gender. They landed on the idea that the players can play multiple roles and stated that "it isn't two against the world, it's one against the world with a helper". [22] In addition, Okabe hinted that Claire's experience would be a little more traumatizing than that of other protagonists in earlier games, who frequently seemed to ignore the fact that they were frequently attacked by unusual monsters. Even though Claire has been through a lot, Okabe continued, "She's not really prepared for it. I think you'll see a little more vulnerability, you'll see less of a kind of indifferent attitude. She really is going to have to struggle through this situation, because it's new and uncharted territory." [23] According to Okabe, director Morimasa Sato is a big fan of Claire, which is why he felt obligated to bring her back into the game. They were excited to do so because they really prefer Claire, and stated that she is the favorite character among the audiences. [24]

For the 2019 remake of Resident Evil 2, Claire was redesigned and modeled after Canadian model Jordan McEwen. [25] Her hair style is different, and her hair is no longer brownish red; instead, she is a brunette. Her wardrobe was also changed, with her original hotpants and bike shorts replaced by jeans and her jacket now long-sleeved. [26]

Voice-over and live-action actresses

Alyson Court voiced Claire Redfield in her initial appearance in Resident Evil 2 [1] and reprised the role in Resident Evil – Code: Veronica, Resident Evil: Degeneration , and Resident Evil: Operation Raccoon City . [2] [3] [4] The character was voiced by James Baker in Resident Evil: Revelations 2, [5] and Stephanie Panisello in the remake of Resident Evil 2, Resident Evil: Infinite Darkness , and Resident Evil: Death Island . [6]

Ananda Jacobs performed Claire's motion capture in Resident Evil: Revelations 2, [8] while Stephanie Panisello has also performed motion capture and voiced her in the remake of Resident Evil 2, Resident Evil: Infinite Darkness, and Resident Evil: Death Island. [6] [9] [10]

In the original Resident Evil, which uses live-action cinematics, Claire is played by Adrienne Frantz. [11] Ali Larter played Claire in Resident Evil: Extinction , Resident Evil: Afterlife , and Resident Evil: The Final Chapter in the live-action Resident Evil films, [12] [13] while Kaya Scodelario portrayed her in Resident Evil: Welcome to Raccoon City . [14]

Appearances

In Resident Evil series

Resident Evil games featuring Claire Redfield
1998 Resident Evil 2
1999
2000 Resident Evil – Code: Veronica
2001Resident Evil: Zombie Busters
Resident Evil Survivor 2 – Code: Veronica
2002
2003
2004
2005
2006
2007
2008
2009 Resident Evil: The Darkside Chronicles
Resident Evil Uprising
2010
2011 Resident Evil: The Mercenaries 3D
2012 Resident Evil: Operation Raccoon City
2013
2014
2015 Resident Evil: Revelations 2
2016
2017
2018
2019 Resident Evil 2 (remake)
2020
2021
2022Resident Evil Re:Verse

Resident Evil 2 takes place in 1998 in the fictional American metropolitan area of Raccoon City. [15] [27] Claire revolves around her search for her missing brother Chris, a member of the Special Tactics And Rescue Service (S.T.A.R.S.) team. Claire is a college student who arrives in the town of Raccoon City to find it overrun by zombies. [28] She soon meets up with police officer Leon S. Kennedy, but along the way she is separated from him and agreed to meet each other at the Raccoon Police Station. [15] She runs into a young girl named Sherry Birkin while being overrun against various undead creatures infesting the Raccoon Police Department building, including the mutated scientist William Birkin. [15] [28] After defeating William, she later arrives at the Umbrella underground facility called NEST and found the vaccine to let Sherry's scientist mother Annette Birkin cure her daughter before dying from its injuries. [15] [29] Claire eventually escapes from the city on a train out of the facility, along with Leon and Sherry before Raccoon City is destroyed by a nuclear strike as part of a U.S. government cover-up. [15] [27]

Mikami – the lead producer of both Resident Evil 3: Nemesis (1999) and the concurrently-produced Code: Veronica – wanted each game to highlight a female character who had previously appeared in the series; Jill is the protagonist in Nemesis, while Claire is the lead character in Code: Veronica. [30] Commentators suggested these decisions were made as a result of the success of the Tomb Raider series, which featured Lara Croft as the protagonist. [31] Three months after escaping Raccoon City, Claire attempts to raid a European Umbrella facility in pursuit of her brother Chris, only to be apprehended. [15] Claire is sent to an island prison under the command of Alfred Ashford, a descendant of one of the Umbrella's founders. Naturally, there is an outbreak, and Claire sets out to find Chris and leave the island as soon as she is set free and met Steve Burnside. [15] [32] Claire, however, escapes on a plane after discovering Chris is nowhere to be found. Ashford takes remote control of the aircraft and crashes it into another Umbrella facility from Antarctica. [15] Later, Chris was shown up looking for Claire and reunites with her and defeats Alexia Ashford before the Antarctic facility self-destructs. [15] After that, they vow to put an end to a pharmaceutical company, Umbrella Corporation. [15] In the PlayStation 2 and GameCube version, Veronica X, Claire also has a brief encounter with the series' main villain, Albert Wesker. [32]

In Resident Evil: Revelations 2 (2015), Claire is now a member of TerraSave, a group entrusted with clearing up after bioterrorism incidents. [33] The game follows her and Barry Burton's daughter Moira as they get kidnapped and infected with T-Phobos virus before finding themselves trapped on a mysterious abandoned prison island. [34] [35] There they defeated villain Alex Wesker and the monsters. [33] [35] In the end, both of them survive the events, along with Barry, who arrived to look for them, and a little girl named Natalia Korda. [33] [35]

Other appearances

Claire features in several of the Resident Evil films. In the director Paul W. S. Anderson's live-action film, Anderson did not include Claire in the early drafts of the third film, Resident Evil: Extinction (2007), as the character of Jill Valentine was supposed to reappear from her debut in the second film, Resident Evil: Apocalypse (2004). Later, Anderson and producer Jeremy Bolt decided to have a different game character. Claire appear alongside series lead protagonist Alice and said "We thought, rather than bring Jill back, put her with another game heroine." [13] In Resident Evil: Extinction (2007), Claire is the leader of a convoy of zombie apocalypse survivors who, at the end of the film, go to Alaska in search of a safe haven. [28] She reprised her role in the fourth film Resident Evil: Afterlife (2010). [12] She did not appear in the fifth film, Resident Evil: Retribution (2012), where she is presumed dead, [36] but she returned in the sixth and final film of the original film series, Resident Evil: The Final Chapter (2016). Claire teams up with Alice and the Red Queen to save the remnants of humanity. [37] [38] She also appears in the reboot film Resident Evil: Welcome to Raccoon City (2021). [14]

Claire also appears in the adult animated Resident Evil films. She plays a major role in Resident Evil: Degeneration (2008), reuniting her with Leon. The film is set seven years after the events of the game Resident Evil 2, and Claire has become a prominent TerraSave member. [39] Claire has also appeared in the Netflix series Resident Evil: Infinite Darkness (2021), alongside Leon. [40] She returned in the sequel, Resident Evil: Death Island. [41] Claire's youthful appearance in the film was said to be a result of the T-Phobos virus slowing her aging. [42]

Claire is a playable character in several non-canonical Resident Evil games. [43] She features in numerous Resident Evil mobile games, and is the protagonist of Resident Evil Uprising (2009), an alternative-story version of the original Resident Evil 2. [44] She is a playable character in action role-playing game Monster Hunter: World (2018), [45] the digital collectible card game Teppen (2019), [46] and in a mobile game Puzzle & Survival (2023). [47] She appears as a cameo appearance in the sports game Trick'N Snowboarder (1999), [48] the browser-based hack and slash game Onimusha Soul (2013), [49] asymmetric online multiplayer game Dead by Daylight (2016), [50] battle royale game Fortnite Battle Royale (2017) as an alternate skin, [51] and a robot dressed as Claire makes a cameo reference in the Astro Bot (2024). [52]

Claire features in novelizations of the films and games, [53] [54] [55] and plays a main role in the third novel, Resident Evil: Caliban Cove (1999), in a series by S. D. Perry. [54] Several comic books based on the games were released, [56] and she is one of the main characters in Naoki Serizawa's manga Biohazard: heavenly island, serialized in Weekly Shōnen Champion magazine in 2015, in which she is a TerraSave investigator on an isolated South American island. [57] In printed trading card media, she appears as a card in Bandai's Resident Evil Deck Building Card Game (2011). [58] The character was featured in a Resident Evil-themed attraction at Universal Studios Japan's Halloween Horror Nights. [59] [60] Merchandise featuring Claire includes figurines, plushies, keychains, vests, and standees. [61]

Reception

Claire has been described by GamesRadar+ as one of the best Capcom characters and was ranked as the fifth most popular Resident Evil character in a Famitsu reader survey. [62] [63] IGN editors and Kimberly Wallace of Game Informer both praised with Wallace stating that Claire is her favorite Resident Evil character, who is "caring, strong-willed, and a total badass". [64] [65] Other critics also praised her personality and for being a strong female lead character. [66] [67] [68] Michael McWhertor of Polygon commend her in the remake of Resident Evil 2 and felt that the character feels like a human being and moves like a contemporary video game action hero, [69] though Ravi Sinha of GamingBolt considered the character's design to be among the worst in video games, noting that the developers should have kept her original design. [70] Critic Scott Rogers, writing from Level Up!: The Guide to Great Video Game Design has cited Claire as a perfect example of the theme "opposites attracts", as Claire is "capable" of anything, while Sherry is a "defenseless little girl". [71]

Critics commented that Claire was not oversexualized in her initial appearances. [72] [73] She was used as an illustration of a female character from the series who was not evaluated exclusively on the basis of her gender. [72] Digital media scholar Esther MacCallum-Stewart said that Mikami's female characters possess unique qualities making them viable choices for players to select over their male counterparts, and that their combat attire helped avoid criticism of pandering to the male gaze. [74] Her wardrobe in Revelations 2 was also noted, and that Claire demonstrated that being an emotional woman and practical aren't exclusive and was mentioned that when motivation comes before emotion, it doesn't make the character inadequate but feels more human. [75] Conversely, feminist media critic Anita Sarkeesian of Tropes vs. Women in Video Games criticized Claire's alternate costumes as too revealing, particularly the motorsport umbrella costume. [76] One of the essays in Nadine Farghaly's Unraveling Resident Evil also criticized and compared Claire to the "typical trope" of "a virgin or tomboy". [77]

Notes

  1. Known in Japan as クレア・レッドフィールド (Kurea Reddofīrudo)

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Resident Evil, known as Biohazard in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments inhabited by zombies and other mutated creatures. The franchise has expanded into other media, including a live-action film series, animated films, television series, comic books, novels, audiobooks, and merchandise. Resident Evil is the highest-grossing horror franchise.

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<span class="mw-page-title-main">Barry Burton</span> Fictional character

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  76. Criticism of Claire's outfit from sources:
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Bibliography