Claire Redfield

Last updated

Claire Redfield
Resident Evil character
Claire Redfield.png
Claire Redfield in Resident Evil 2 (2019)
First appearance Resident Evil 2 (1998)
Created by
Designed by
  • Isao Ohishi
  • Ryoji Shimogama
Voiced by
  • Alyson Court (Resident Evil 2, Code: Veronica, Degeneration, Operation Raccoon City) [1] [2] [3] [4]
    James Baker (Revelations 2) [5]
    Stephanie Panisello (Resident Evil 2 remake, Infinite Darkness, Death Island) [6]
Motion capture
Various
  • Ananda Jacobs (Revelations 2) [7]
    Stephanie Panisello (Resident Evil 2 remake, Infinite Darkness, Death Island) [6] [8] [9]
Portrayed by
Various
In-universe information
Family Chris Redfield (brother)
NationalityAmerican [1]

Claire Redfield [a] is a character in Resident Evil (Biohazard in Japan), a survival horror video game series created by the Japanese company Capcom. She was first introduced as one of two player characters in Resident Evil 2 (1998) alongside Leon S. Kennedy. The character was initially conceived as a blonde motorcyclist named "Elza Walker" for the prototype of the game, but her name and role were changed for the final build to connect its story to that of the original. During the events of Resident Evil 2, Claire arrives in the Midwestern United States town of Raccoon City, which has been overrun by zombies, to find her missing brother Chris.

Contents

Claire is the protagonist of several Resident Evil games, novels, and films, and has also appeared in other franchises, including Monster Hunter and Teppen . Several actresses have portrayed Claire. In her initial video game appearance, she is voiced by Canadian actress Alyson Court, whose features were also later used for the character. In the 2019 remake of Resident Evil 2, she is voiced by Stephanie Panisello and modeled after Canadian model Jordan McEwen. In the live-action Resident Evil films, Claire has been portrayed by Ali Larter and Kaya Scodelario.

Critics have positively responded to Claire's personality and her role as a strong female lead character. Several journalists also considered Claire significantly less sexualized than other female game characters. She was also cited as an example of a female character who was as competent and skilled as her male counterparts, though she was criticized for being a "sexless object", as well as her alternate costume in Resident Evil: Revelations 2 (2015).

Concept and design

Claire was introduced as one of two playable protagonists, alongside police officer Leon S. Kennedy, in Capcom's 1998 survival horror video game Resident Evil 2 . [14] [15] She was developed out of an earlier character named Elza Walker, the original female lead during its first prototype, [14] [16] who was supposed to be a blonde motorcyclist that arrived at the Raccoon Police Station after crashing her bike into its front entrance. [16] Creative director Hideki Kamiya created unique and expanded circumstances for characters such as Leon and Elza, similar to those that distinguished protagonists Jill Valentine and Chris Redfield in the original Resident Evil (1996). [14] However, following the game's development, storywriter Noboru Sugimura, felt the story lacked conceptual coherence and depth; he also took issue with Kamiya crafting a narrative that had no connection to the original game. Producer Shinji Mikami and Kamiya agreed with Sugimura's criticism, [14] and as a result the development was scrapped and recreated by Sugimura, who replaced Elza with Chris's sister, Claire. [14] She was designed by artists Isao Ohishi and Ryoji Shimogama. [1] To avoid the sexual objectification of women in video games, Mikami refused to eroticize or portray women as submissive in Resident Evil; instead, Claire was characterized as independent. [17] Mikami explained, "I don't know if I've put more emphasis on women characters, but when I do introduce them, it is never as objects[.] In [other] games, they will be peripheral characters with ridiculous breast physics. I avoid that sort of obvious eroticism." [17] Despite this, later games in the series not produced by Mikami depicted her wearing revealing costumes. [18] [19]

Claire continued to be redesigned over the course of the series. [20] In Resident Evil: Revelations 2 (2015), Claire was written as hardened and aggressive to contrast with her partner: the young, immature, and easily scared Moira Burton. Producer Michiteru Okabe reflected that they had not reduced the two characters to their gender and had instead given them unique personalities, which he felt reflected positively on the direction of the video game industry at the time. [21] [22] According to Okabe, director Morimasa Sato is a big fan of Claire, which was why he felt obligated to bring her back into the game. [23]

In the 2019 remake of Resident Evil 2, Claire was redesigned and modeled after Canadian model Jordan McEwen. [24] Her hairstyle and hair color were changed. She was also given a new wardrobe, with her original hotpants and bike shorts replaced by jeans and her jacket now long-sleeved. [25]

Voice-over and live-action actresses

Alyson Court voiced Claire Redfield in her initial appearance in Resident Evil 2 [1] and reprised the role in Resident Evil – Code: Veronica, Resident Evil: Degeneration , and Resident Evil: Operation Raccoon City . [2] [3] [4] In Resident Evil: Revelations 2, the character was voiced by an actress using the pseudonym James Baker, [5] while Ananda Jacobs performed her motion capture. [7] Stephanie Panisello performed motion capture and voiced her in the remake of Resident Evil 2, Resident Evil: Infinite Darkness , and Resident Evil: Death Island . [6] [8] [9]

In the original Resident Evil film series, which was live action, Claire is played by Adrienne Frantz. [10] Ali Larter played Claire in Resident Evil: Extinction , Resident Evil: Afterlife , and Resident Evil: The Final Chapter . [11] [12] Kaya Scodelario portrayed her in Resident Evil: Welcome to Raccoon City . [13]

Appearances

In the Resident Evil series

Resident Evil games featuring Claire Redfield
1998 Resident Evil 2
1999
2000 Resident Evil – Code: Veronica
2001Resident Evil: Zombie Busters
Resident Evil Survivor 2 – Code: Veronica
2002
2003
2004
2005
2006
2007
2008
2009Resident Evil Uprising
2010
2011 Resident Evil: The Mercenaries 3D
2012 Resident Evil: Operation Raccoon City
2013
2014
2015 Resident Evil: Revelations 2
2016
2017
2018
2019 Resident Evil 2 (remake)
2020
2021
2022 Resident Evil Re:Verse

Resident Evil 2 takes place in 1998 in the fictional American metropolitan area of Raccoon City. [26] [27] Claire searches for her missing brother Chris, a member of the Special Tactics And Rescue Service (S.T.A.R.S.) team. She is a college student who arrives in the town of Raccoon City to find it overrun by zombies, for which the Umbrella Corporation, a pharmaceutical company, is responsible. [26] [28] She meets up with police officer Leon S. Kennedy, but is later separated from him. [26] In the Raccoon Police Department building, she also encounters a young girl named Sherry Birkin, who is being pursued by her father, the mutated scientist William Birkin. [26] [28] [29] After defeating William Birkin, Claire later arrives at the Umbrella underground facility called NEST and finds a vaccine to cure Sherry, who has become infected by the G-virus. Claire gives Sherry's scientist mother Annette Birkin the cure so she can cure Sherry, but Annette dies from her injuries that were inflicted by William. [26] [29] Claire escapes on a train out of the facility along with Leon and Sherry before Raccoon City is destroyed by a nuclear strike as part of a U.S. government cover-up. [26] [27]

Mikami – the lead producer of both Resident Evil 3: Nemesis (1999) and the concurrently-produced Resident Evil – Code: Veronica (2000) – wanted each game to highlight a female character who had previously appeared in the series; Jill is the protagonist in Nemesis, while Claire is the lead character in Code: Veronica. [30] Commentators suggested these decisions were made as a result of the success of the Tomb Raider series, which featured Lara Croft as the protagonist. [31] Code: Veronica is set three months after Claire escaped Raccoon City. She attempts to raid a European Umbrella facility in pursuit of her brother Chris, only to be apprehended. [26] She is sent to an island prison under the command of Alfred Ashford, a descendant of one of the Umbrella Corporation's founders. There is an outbreak, and Claire sets out to find Chris and leave the island as soon as she is set free; she also meets Steve Burnside. [26] [32] After discovering Chris is nowhere to be found, Claire escapes on a plane. Ashford takes remote control of the aircraft and crashes it into another Umbrella facility in Antarctica. [26] Later, Chris defeats Alexia Ashford and escapes with Claire before the Antarctic facility self-destructs. [26] After that, they vow to put an end to the Umbrella Corporation. [26] In the PlayStation 2 and GameCube version, Veronica X, Claire also has a brief encounter with the series' main villain, Albert Wesker. [32]

In Resident Evil: Revelations 2 (2015), Claire is a member of TerraSave, a group entrusted with clearing up after bioterrorism incidents. [33] The game follows her and Barry Burton's daughter Moira as they get kidnapped and infected with the T-Phobos virus before they are trapped on a mysterious abandoned prison island. [34] [5] They defeat Alex Wesker and the monsters. [33] [5] In the end, both of them survive, along with Barry, who arrived to look for them, and a little girl named Natalia Korda. [33] [5]

Other appearances

Claire features in several of director Paul W. S. Anderson Resident Evil films. [12] In Resident Evil: Extinction, Claire is the leader of a convoy of zombie apocalypse survivors who, at the end of the film, go to Alaska in search of a safe haven. [28] She reprises her role in the fourth film Resident Evil: Afterlife (2010). [11] She does not appear in the fifth film, Resident Evil: Retribution (2012), in which she is presumed dead, [35] but she returns in the sixth and final film of the original film series, Resident Evil: The Final Chapter (2016). Claire teams up with Alice and the Red Queen to save the remnants of humanity. [36] [37] She also appears in the reboot film Resident Evil: Welcome to Raccoon City (2021). [13]

Claire also appears in the animated Resident Evil films. She plays a major role in Resident Evil: Degeneration (2008), where she is reunited with Leon. The film is set seven years after the events of the game Resident Evil 2, and Claire has become a prominent TerraSave member. [38] Claire has also appeared alongside Leon in the Netflix series Resident Evil: Infinite Darkness (2021). [39] She returns in the sequel, Resident Evil: Death Island. [40] Claire's youthful appearance in the film was said to be a result of the T-Phobos virus slowing her aging. [41]

Claire is a playable character in several non-canonical Resident Evil games. [42] She features in numerous Resident Evil mobile games, and is the protagonist of Resident Evil: Zombie Busters (2001) and Resident Evil Uprising (2009). [43] She is a playable character in action role-playing game Monster Hunter: World (2018), [44] the digital collectible card game Teppen (2019), [45] and in a mobile game Puzzle & Survival (2023). [46] She has a cameo appearance in the sports game Trick'N Snowboarder (1999), [47] the browser-based hack and slash game Onimusha Soul (2013), [48] asymmetric online multiplayer game Dead by Daylight (2016) as an alternate skin, [49] battle royale game Fortnite Battle Royale (2017) as an alternate skin, [50] and a robot dressed as Claire in the Astro Bot (2024). [51]

Claire features in novelizations of the films and games, [52] [53] [54] and plays a main role in the third novel in a series by S. D. Perry, Resident Evil: City of the Dead (1999). [53] Several comic books based on the games were released. [55] She is one of the main characters in Naoki Serizawa's manga Biohazard: heavenly island, serialized in Weekly Shōnen Champion magazine in 2015, in which she is a TerraSave investigator on an isolated South American island. [56] In printed trading card media, she appears as a card in Bandai's Resident Evil Deck Building Card Game (2011). [57] The character was featured in a Resident Evil-themed attraction at Universal Studios Japan's Halloween Horror Nights. [58] Merchandise featuring Claire includes figurines, plushies, keychains, vests, and standees. [59]

Reception

Claire has received positive reviews from critics for her personality and characteristics. She has been described by GamesRadar+ as one of the best Capcom characters. [60] IGN editors and Kimberly Wallace of Game Informer both praised Claire, with Wallace stating that she is her favorite Resident Evil character, "caring, strong-willed, and a total badass". [61] [62] Critic Scott Rogers, writing from Level Up!: The Guide to Great Video Game Design has cited Claire as a perfect example of the theme "opposites attract" in Resident Evil 2 as a companion character, as Claire is "capable" of anything, while Sherry is a "defenseless little girl". [63] Other critics also praised her role as a strong female lead character, [64] [65] [66] such as Syfy 's Brittany Vincent, who described her as a "strong-willed young woman who's tough as nails and ready to take on any challenge". [65] Michael McWhertor of Polygon commended her in the remake of Resident Evil 2 and felt that the character no longer moved like a "tank", but a "contemporary video game action hero" that feels like a human being. [67]

Critics have commented that Claire was not oversexualized in her initial appearances, [68] [69] and she has been used as an example of a female character from the series who is not evaluated exclusively on the basis of her gender. [68] Digital media scholar Esther MacCallum-Stewart said that Resident Evil's female characters possess unique qualities making them viable choices for players to select over their male counterparts, and that their combat attire helps avoid criticism of pandering to the male gaze. [70] Conversely, feminist media critic Anita Sarkeesian of Tropes vs. Women in Video Games criticized Claire's alternate costumes in Revelations 2  particularly her motorsport Umbrella costume  as too revealing, [71] while academic writer Jenny Platz opined that women in video games are generally not shown with any gender fluidity, including Claire who is reduced to a "sexless object" comparable to the "typical trope" of "a virgin or tomboy". [72]

Notes

  1. Known in Japan as クレア・レッドフィールド (Kurea Reddofīrudo)

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  43. Kurland, Daniel (April 14, 2016). "The Resident Evil Games You Might Not Know About". Bloody Disgusting . Archived from the original on August 8, 2024. Retrieved August 8, 2024.
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  52. Perry 2012a
  53. 1 2 Perry 2012b
  54. Perry 2012c
  55. Sources for Claire appearing in comic books:
    • 生化危機2[BIO HAZARD 2] (in Chinese), King's Fountain Ltd, February 1998 – April 1999
    • Ted Adams and Kris Oprisko  ( w ),Carlos D'Anda, Ryan Odagawa and Lee Bermejo  ( a ). Resident Evil: The Official Comic Book Magazine,no. 2 & 3(March 1998). WildStorm , ISBN   1887279954 .
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  62. Krupa, Daniel; Judge, Alysia (January 17, 2017). "Top 10 Playable Resident Evil Characters". IGN . Archived from the original on April 11, 2023. Retrieved April 6, 2018.
  63. Rogers 2010 , p. 113
  64. Elliott, Matthew (November 4, 2014). "Hands-on: Resident Evil Revelations 2 channels modern horror - and tones down the bangs". Computer and Video Games . Archived from the original on November 4, 2014. Retrieved June 18, 2024.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  65. 1 2 Vincent, Brittany (October 24, 2020). "Video Game Heroine of the Month: Claire Redfield, Resident Evil 2". SyFy . Archived from the original on October 24, 2020.
  66. Sources that praised Claire for being a strong female character:
  67. McWhertor, Michael (January 22, 2019). "Resident Evil 2 is everything a video game remake should be". Polygon . Archived from the original on January 23, 2019. Retrieved August 14, 2022.
  68. 1 2 Crigger, Lara (May 8, 2007). "Resident Evil's Second Sex". The Escapist . Archived from the original on July 28, 2012. Retrieved September 5, 2011.
  69. Holly Nielsen (April 14, 2015). "Video games need fewer 'sexy' women and more you can actually fancy | Technology". The Guardian . Archived from the original on December 15, 2016. Retrieved July 1, 2015.
  70. MacCallum-Stewart 2019 , p. 164
  71. Criticism of Claire's outfit from sources:
  72. Platz 2014 , p. 128

Bibliography