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Arthur to Astaroth no Nazomakaimura: Incredible Toons | |
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Developer(s) | Magical Formation [1] |
Publisher(s) | Capcom |
Designer(s) | Hideki Kamiya |
Series | The Incredible Machine Ghosts 'n Goblins |
Platform(s) | PlayStation, Sega Saturn |
Release |
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Genre(s) | Puzzle |
Mode(s) | Single-player |
Arthur to Astaroth no Nazomakaimura: Incredible Toons [a] is a 1996 puzzle video game for the Sega Saturn and PlayStation which was only released in Japan. Capcom licensed Dynamix's Sid & Al's Incredible Toons engine with a Ghosts 'n Goblins motif. [2]
The game plays the same as the game The Incredible Machine . [2] The player must solve puzzles in the form of constructing a Rube Goldberg-like machine to accomplish a given task. [2]
The game was initially completed without the Ghosts 'n Goblins characters, which Capcom decided to add in at the last minute. [3]
Kurt Kalata of Hardcore Gaming 101 was critical of the game, referring to some of the puzzles as "a bit odd" or "cruel", conluding that "as a game, its pretty difficult and really only for the most diehard puzzle fanatics, but its an interesting curiosity for a Ghouls 'n Ghosts fan". [2]
Ghouls 'n Ghosts, known as Dai Makaimura in Japan, is a side-scrolling platform game developed by Capcom, released as an arcade video game in 1988 and ported to home platforms. It is the sequel to Ghosts 'n Goblins and the second game in the Ghosts 'n Goblins series.
The Incredible Machine (TIM) is a series of video games in which players create a series of Rube Goldberg devices. They were originally designed and coded by Kevin Ryan and produced by Jeff Tunnell, the now-defunct Jeff Tunnell Productions, and published by Dynamix; the 1993 through 1995 versions had the same development team, but the later 2000–2001 games have different designers. All versions were published by Sierra Entertainment. The entire series and intellectual property were acquired by Jeff Tunnell-founded PushButton Labs in October 2009. PushButton Labs was later acquired by Playdom, itself a division of Disney Interactive, so as of now the rights are held by The Walt Disney Company.
Ghosts 'n Goblins, known as Makaimura in Japan, is a platform video game developed by Capcom and released for arcades in 1985. It is the first game in the Ghosts 'n Goblins franchise, and it has been ported to numerous home platforms.
Trojan is a side-scrolling action game developed by Capcom, originally released as a coin-operated arcade video game in 1986, and published in North America by Romstar and Capcom. Directed by Takashi Nishiyama, the game includes beat 'em up and hack-and-slash elements. It is a spiritual successor to the beat 'em up Kung-Fu Master (1984), which was designed by Nishiyama at Irem before he left for Capcom, where he evolved its gameplay concepts with Trojan.
Capcom Classics Collection is a compilation of arcade games released by Capcom for the PlayStation 2 and Xbox on September 27, 2005 in North America and in 2006 in Japan. It was developed by Digital Eclipse Software, Sensory Sweep, and its Japanese developer Klein Computer Entertainment. A second volume, Capcom Classics Collection Vol. 2, was released on November 14, 2006 in North America, for PlayStation 2 and Xbox. The second volume as well as the Xbox version of the first volume were not released in Japan.
Super Ghouls 'n Ghosts, known as Chou Makaimura in Japan, is a platform video game developed and published by Capcom for the Super Nintendo Entertainment System in 1991. As the third game in the Ghosts 'n Goblins series and the first not to be released for the arcade, it again depicts knight Arthur saving Princess Guinevere and the kingdom from Emperor Sardius, who has cast a spell that has revived the Ghoul Realm.
Ultimate Ghosts 'n Goblins is a video game in Capcom's Ghosts 'n Goblins series, developed by Tose and published by Capcom. It was released for the PlayStation Portable on August 13, 2006, in Japan and August 29, 2006, in North America. Ultimate Ghosts 'n Goblins is the first game in the main series to employ 3D graphics, while maintaining much of the 2D gameplay mechanics of the earlier games. It also marks the return of the series' project head, Tokuro Fujiwara.
Burning Force is a 1989 third-person shooter arcade game developed and published by Namco in Japan. A home conversion for the Sega Genesis was released worldwide a year later. The player assumes control of the woman space cadet Hiromi Tengenji, a pilot training to become a member of the Space Force, who must complete each level by shooting down enemies with her airbike and avoiding projectiles. Gameplay is similar to Space Harrier, featuring a fixed camera position behind the player and having similar mechanics. It runs on the Namco System 2 arcade hardware.
Arabian Fight is a scrolling beat 'em up video game released in arcades by Sega in 1992. Running on the Sega System 32 arcade system, the game displays pseudo-3D sprite-scaling graphics and supports cooperative multiplayer for up to four players.
Puyo Puyo! 15th Anniversary is a puzzle video game of the Puyo Puyo series, developed by Sonic Team and published by Sega for the Nintendo DS in 2006, as well as PlayStation 2, PlayStation Portable, and Wii in 2007. It has not been released outside of Japan for any consoles. This is the first Puyo Puyo game to be released on the Wii console.
Dragon Slayer is an action role-playing game, developed by Nihon Falcom and designed by Yoshio Kiya. It was originally released in 1984 for the PC-8801, PC-9801, X1 and FM-7, and became a major success in Japan. It was followed by an MSX port published by Square in 1985, a Super Cassette Vision by Epoch in 1986 and a Game Boy port by the same company in 1990 under the name Dragon Slayer I. A version for PC-6001mkII was in development but was never released. A remake of Dragon Slayer is included in the Falcom Classics collection for the Sega Saturn.
Makaimura for WonderSwan is a game for the WonderSwan developed by Capcom, published by Bandai in 1999 and is the fourth game in the mainline series of the Ghosts 'n Goblins franchise.
Tokuro Fujiwara, sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He directed early Capcom titles such as the run-and-gun shooter Commando (1985), the platformers Ghosts 'n Goblins (1985) and Bionic Commando (1987), and the survival horror game Sweet Home (1989). He was also a main producer for the Mega Man series and worked on the CP System arcade game Strider (1989). He also conceived of Resident Evil as a remake of his earlier game Sweet Home and worked on the game as general producer. He worked as the general manager of the Capcom Console Games Division from 1988 to 1996.
Bionic Commando, released in Japan as Top Secret is a run and gun platform game released by Capcom in arcades in 1987. It was designed by Tokuro Fujiwara as a successor to his earlier "wire action" platformer Roc'n Rope (1983), building on its grappling hook mechanic; he was also the designer of Commando (1985). The music was composed by Harumi Fujita for the Yamaha YM2151 sound chip.
Ghosts 'n Goblins, known in Japan as Makaimura, is a run-and-gun platform video game series created by Tokuro Fujiwara and developed by Capcom. The first entry in the series was Ghosts 'n Goblins, released in arcades on July 7, 1985. The series has subsequently been ported to and released on a variety of personal computers, game consoles and mobile platforms and spawned several sequels and spin-offs.
Ghosts 'n Goblins: Gold Knights and Ghosts 'n Goblins: Gold Knights II, released in Japan as Makaimura Kishi Retsuden and Makaimura Kishi Retsuden II respectively, are a pair of run and gun platform games developed and published by Capcom for iOS. Both titles were removed from the Apple App Store on May 10, 2016.
Ghosts 'n Goblins Resurrection is a platform game developed and published by Capcom for the Nintendo Switch. It is the 8th game in the Ghosts 'n Goblins series and was released on February 25, 2021 to celebrate the series' 35th anniversary. Ports for PlayStation 4, Windows, and Xbox One were released on June 1, 2021. The game received mixed reviews upon release.