Block Block

Last updated

Block Block
Block Block Arcade Flyer.jpeg
Arcade flyer
Developer(s) Capcom
Publisher(s) Capcom
Designer(s) Futoshi Kuwahara
Toshihiko Uda
Composer(s) Yoko Shimomura
Masaki Izutani
Platform(s) Arcade
ReleaseOctober 1991
Genre(s) Breakout
Mode(s) Single-player, multiplayer

Block Block is a 1991 video game developed and published by Capcom for arcades. Its style of play is consistent with the traditional play of the brick buster type of games. It was included in Capcom Puzzle World , Capcom Classics Collection and Capcom Arcade 2nd Stadium . [1] [2]

Contents

Gameplay

Block Block has two modes. One mode which plays through all 50 levels, and a beginner mode which only carries a selection of levels suitable for the novice. In the normal mode, the player is allowed to choose their starting level. Unlike some brick busting clones, this one introduces a twist on gameplay. You must use your playing skills to keep the size of the paddle in a playable state. If the paddle counter reaches zero, the paddle shrinks.

Reception

Ryan Davis of GameSpot noted that the game is "playable if derivative", but the replacement of the paddle with conventional controls made the PlayStation Portable version a dismal experience. [3]

Related Research Articles

<i>Marvel vs. Capcom</i> Series of crossover fighting games

Marvel vs. Capcom is a series of crossover fighting games developed and published by Capcom, featuring characters from their video game franchises and comic book series published by Marvel Comics. The series originated as coin-operated arcade games; later releases were specifically developed for home consoles, handhelds, and personal computers.

<i>Pokémon Puzzle League</i> 2000 puzzle game for the Nintendo 64

Pokémon Puzzle League is a puzzle video game in the Puzzle League series developed by Nintendo Software Technology and published by Nintendo for the Nintendo 64. Released in North America on September 25, 2000, and in Europe on March 2, 2001, its Puzzle League-based gameplay has a focus on puzzle-based strategy in the game's grid-based format. To advance to new levels, players are required to combat the game's trainers and gym leaders, similar to the ones featured in Pokémon Red, Blue, and Yellow. One of several games based on the Pokémon anime, it features lead protagonist Ash Ketchum, his Pikachu, his companions Brock and Misty, the Kanto Gym Leaders, and other characters from the series.

<i>X-Men vs. Street Fighter</i> 1996 video game

X-Men vs. Street Fighter is a crossover fighting video game developed and published by Capcom. It is Capcom's third fighting game to feature Marvel Comics characters, following X-Men: Children of the Atom and Marvel Super Heroes, and is the first installment in the Marvel vs. Capcom series. As the title suggests, the game includes characters from Marvel's X-Men franchise and the cast from Capcom's Street Fighter series. Originally released as a coin-operated arcade game in 1996, it was ported to the Sega Saturn in 1997 and the PlayStation in 1998. The original arcade version is included in the game lineup for Marvel vs. Capcom Fighting Collection: Arcade Classics, released for the Nintendo Switch, PlayStation 4 and Windows in 2024.

<i>Marvel Super Heroes vs. Street Fighter</i> 1997 video game

Marvel Super Heroes vs. Street Fighter is a 1997 crossover fighting video game developed and published by Capcom. It is the sequel to X-Men vs. Street Fighter (1996) and the second installment in the Marvel vs. Capcom series. After its release on arcades, it received ports to the Sega Saturn in 1998 and the PlayStation in 1999.

<i>Street Fighter Alpha 3</i> 1998 arcade video game

Street Fighter Alpha 3, released as Street Fighter Zero 3 in Japan, Asia, South America, and Oceania, is a 2D fighting game originally released by Capcom for the arcade in 1998. It is the third and final installment in the Street Fighter Alpha sub-series, which serves as a sequel to Street Fighter Alpha 2, and ran on the same CP System II hardware as previous Alpha games. The game was produced after the Street Fighter III sub-series has started, being released after 2nd Impact, but before 3rd Strike. Alpha 3 further expanded the playable fighter roster from Street Fighter Alpha 2 and added new features such as selectable fighting styles called "isms".

<i>X-Men: Children of the Atom</i> (video game) 1994 video game

X-Men: Children of the Atom is a 1994 fighting game developed and published by Capcom and released on the CP System II arcade hardware. It was released in December 1994 in Japan and in January 1995 in North America and Europe.

<i>Super Puzzle Fighter II Turbo</i> 1996 video game

Super Puzzle Fighter II Turbo, released in Japan as Super Puzzle Fighter II X, is a tile-matching puzzle video game released in 1996 for the CP System II (CPS2) arcade board, by Capcom and its Capcom Coin-Op division. The game's title is a play on Super Street Fighter II Turbo, as there were no other Puzzle Fighter games at the time, and the game includes music and interface elements spoofing the Street Fighter Alpha and Darkstalkers games. It was a response to Sega's Puyo Puyo 2 that had been sweeping the Japanese arcade scene.

<i>Capcom Classics Collection</i> 2005 video game

Capcom Classics Collection is a video game compilation developed and published by Capcom for the PlayStation 2 and Xbox. It was developed by Backbone Entertainment, Sensory Sweep, and its Japanese developer Klein Computer Entertainment. A second volume, Capcom Classics Collection Vol. 2, was released on November 14, 2006 in North America, for PlayStation 2 and Xbox. The second volume as well as the Xbox version of the first volume were not released in Japan.

<i>Marvel vs. Capcom: Clash of Super Heroes</i> 1998 crossover fighting video game developed and published by Capcom

Marvel vs. Capcom: Clash of Super Heroes is a 1998 crossover fighting game produced by Capcom on the CP System II arcade system. It is the third installment in the Marvel vs. Capcom series, which features characters from Capcom's video game franchises and characters from Marvel Comics. Unlike the series' previous entry, Marvel Super Heroes vs. Street Fighter (1997), this sequel features characters from numerous Capcom video game franchises, rather than strictly Street Fighter characters. While the gameplay is largely identical to its predecessor, Clash of Super Heroes features two distinct changes: the removal of the traditional character assist system and the introduction of the "Variable Cross" attack.

<i>Rival Schools: United by Fate</i> 1997 fighting video game

Rival Schools: United by Fate, known in Japan as Private Justice Academy: Legion of Heroes, is a 1997 3D fighting game produced by Capcom originally released as an arcade game on Sony ZN-2 hardware. Rival Schools revolves around tag team battles between groups of students from various schools in a Japanese city, and uses a comical and humorous style. Sakura Kasugano from Capcom's Street Fighter series also appears as a character in the game.

<i>Magical Tetris Challenge</i> 1998 video game

Magical Tetris Challenge is a 1998 puzzle video game developed and published by Capcom for arcades. It was ported to the Nintendo 64, Game Boy Color and PlayStation. It is a version of Tetris featuring Disney characters. It is one of the few Nintendo 64 games to be entirely in 2D, in addition to being Capcom's first game for the console. The Japanese arcade cabinet and cover art was done by Kenichi Sudo, while the North American cover art was done by Robert Griggs.

<i>The King of Dragons</i> 1991 video game

The King of Dragons is a 1991 beat 'em up video game developed and published by Capcom for arcades. It follows players as they control characters through the kingdom of Malus to defeat monsters led by the dragon Gildiss. It features a level advancement system, allowing character attributes to be upgraded as players progress through the game. The game's music was composed by Yoko Shimomura.

<i>Street Fighter Collection</i> Fighting video game compilation by Capcom

Street Fighter Collection is a 1997 fighting game compilation developed and published by Capcom for the Sega Saturn and PlayStation. It contains the original Super Street Fighter II: The New Challengers (1993), its follow-up Super Street Fighter II Turbo (1994), and an enhanced version of Street Fighter Alpha 2 titled Street Fighter Alpha 2 Gold, which is exclusive to this compilation.

<i>Super Street Fighter II Turbo HD Remix</i> 2008 video game

Super Street Fighter II Turbo HD Remix is a 2008 2D fighting game initially released on the PlayStation Store and Xbox Live Arcade services. A physical copy of the game was later released as part of Capcom Digital Collection. It is a remake of 1994's Super Street Fighter II Turbo featuring the original game and a high definition version using graphics drawn by UDON Entertainment, and arranged music by OverClocked ReMix members. The game was designed by Backbone Entertainment's David Sirlin to be the sixth definitive version of Street Fighter II, although it is in fact the seventh, being released after 2003's Hyper Street Fighter II.

<i>Street Fighter</i> Japanese media franchise

Street Fighter is a Japanese media franchise centered on a series of fighting games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 release Street Fighter II established many of the conventions of the one-on-one fighting genre.

<i>Ghosts n Goblins</i> Video game series

Ghosts 'n Goblins, known in Japan as Makaimura, is a series of run-and-gun platform video games developed and owned by Capcom. The first entry in the series was Ghosts 'n Goblins, released in arcades on July 7, 1985. The series has subsequently been ported to and released on a variety of personal computers, game consoles and mobile platforms and spawned several sequels and spin-offs.

<i>Capcom Fighting Evolution</i> 2004 video game

Capcom Fighting Jam, released in the US as Capcom Fighting Evolution, is a 2004 head-to-head fighting game from Capcom. It was originally released as a coin-operated arcade game for the Namco System 246 hardware and ported to the PlayStation 2 and Xbox. The game features characters from three different incarnations of the Street Fighter series, as well as characters from the Darkstalkers series and the CPS III arcade game Red Earth, with each character employing the fighting system from the game which they represent.

<i>Capcom Arcade Stadium</i> 2021 video game

Capcom Arcade Stadium is a 2021 video game compilation developed and published by Capcom. It includes 32 arcade games originally published by Capcom between 1984 and 2001; the game itself is free to download with a single free game, while the others require individual purchases. The compilation was initially released on Nintendo Switch, then on PlayStation 4, Windows, and Xbox One, and later Amazon Luna. A second compilation, Capcom Arcade 2nd Stadium, was released in 2022.

<i>Capcom Fighting Collection</i> 2022 video game

Capcom Fighting Collection is a fighting game compilation by Capcom in celebration of the Street Fighter series' 35th anniversary. The collection includes arcade versions of ten fighting games originally released by Capcom between 1994 and 2003, including all five Darkstalkers games. It was released on June 24, 2022 on Nintendo Switch, PlayStation 4, Windows, and Xbox One. A follow-up focusing on the Marvel vs. Capcom series, Marvel vs. Capcom Fighting Collection: Arcade Classics, was released in 2024, while a direct sequel, Capcom Fighting Collection 2, is set for release in 2025.

References

  1. Dinsdale, Ryan (April 11, 2022). "Capcom Arcade 2nd Stadium Announced With 32 New Classics". IGN. Archived from the original on July 7, 2022. Retrieved June 11, 2022.
  2. Thorsen, Tor (February 17, 2006). "Capcom Puzzle World to leave PSPs in pieces". GameSpot. Retrieved January 19, 2025.
  3. Davis, Ryan (February 6, 2007). "Capcom Puzzle World Review". GameSpot. Retrieved January 19, 2025.