SNK vs. Capcom | |
---|---|
Genre(s) | Collectible card game Fighting |
Developer(s) | Capcom Production Studio 1 Dimps SNK |
Publisher(s) | Capcom SNK SNK Playmore |
Platform(s) | Arcade, Dreamcast, Windows, Neo-Geo, Neo Geo Pocket Color, Nintendo DS, GameCube, Switch, PlayStation,PlayStation 2, PlayStation 3, PlayStation 4, Xbox |
First release | SNK vs. Capcom: Card Fighters Clash October 21, 1999 |
Latest release | SNK vs. Capcom: SVC Chaos (2024 re-release) July 20, 2024 |
SNK vs. Capcom, or alternately Capcom vs. SNK, is a series of crossover video games by either Capcom or SNK featuring characters that appear in games created by either company. Most of these are fighting games, and take on a similar format to Capcom's own Marvel vs. Capcom series, in which the players create teams of fighters and have them fight each other. Games in this series either contain SNK vs. Capcom or Capcom vs. SNK in their titles, with the first company named denoting the company behind the game's development.
Reception to the series has been varied; while the Capcom-developed titles were the most positively-received (and are still widely well regarded by critics), the SNK-developed installments received more mixed reviews by the time of its releases, although these have been the subject of reappraisal as time went on, now being considered cult classics by players and critics alike.
1999 | SNK vs. Capcom: Card Fighters Clash |
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SNK vs. Capcom: The Match of the Millennium | |
2000 | Capcom vs. SNK: Millennium Fight 2000 |
2001 | Capcom vs. SNK 2: Mark of the Millennium 2001 |
SVC: Card Fighters 2 Expand Edition | |
2002 | |
2003 | SNK vs. Capcom: SVC Chaos |
2004 | |
2005 | |
2006 | SVC: Card Fighters DS |
This section needs additional citations for verification .(September 2022) |
The supposed origin behind this series was an issue of Arcadia magazine in which there were articles covering both The King of Fighters '98 and Street Fighter Alpha 3 , both of which were released at around the same time. Readers had misread the cover, which said KOF vs. SF, to mean that there was a fighting game that would pit characters from Street Fighter and The King of Fighters . Because of this uproar, Capcom and SNK supposedly[ by whom? ] signed a deal that would allow them to produce only two fighting games concerning both franchises in 1999 (the Card Fighters series (see below) were not fighting games and therefore were exempt from the rule). It is highly suggested[ by whom? ] that SNK vs. Capcom: SVC Chaos was only made in order to fulfill the contract obligations that SNK made prior to the company filing bankruptcy and their eventual closing in 2000. Also, if one company was the main creator of one game, the distributing company would gain the profits and not the company that licensed the characters for use (although SNK gave the rights to use the SNK characters to Capcom for the first Capcom vs. SNK game, SNK did not profit from the game, which did not help their financial problems).
In a 2021 interview with Polygon , director Hideaki Itsuno confirmed that at one point, there had been plans for a new, 3D installment in the series, but that it had been cancelled due to SNK's bankruptcy. The 3D assets created for Capcom vs. SNK 3 were later repurposed for the cancelled Capcom Fighting All-Stars ; [1] said project was set to include The King of Fighters protagonist Kyo Kusanagi as a guest character during its planned release after a deal was struck with the then-reformed SNK Playmore. [2] There were interviews with SNK that it would be possible to renew their contract with Capcom to make new SNK vs. Capcom games, [3] but in another interview, both companies stated that they would not do any further collaboration with each other, claiming SNK vs. Capcom: Card Fighters DS would probably be the last crossover game between both companies. [4] However, in an interview from January 2009, Yoshinori Ono, the producer of Street Fighter IV , expressed interest in a possible third game if fans demanded it. [5]
While no new SNK vs. Capcom titles have been released since Card Fighters DS, characters from both companies have appeared together in a handful of titles by other developers, including Bandai Namco's Tekken 7 , Nintendo's Super Smash Bros. Ultimate , and Cygames' Granblue Fantasy .
SNK vs. Capcom: Match of the Millennium and SNK vs. Capcom: Card Fighters Clash were re-released for the first time in 2021 and 2022 respectively on Windows and Nintendo Switch. [6] In March 2022, Street Fighter characters were added to Netmarble and SNK's The King of Fighters All Star . In August 2022, SNK and Capcom artists Eisuke Ogura and Shinkiro – the latter of whom is currently at Capcom after famously working at SNK – created special promotional posters featuring both companies' characters to celebrate the 2022 Evolution Championship Series tournament, the first live EVO since the COVID-19 pandemic. In a subsequent interview, SNK producer Yasuyuki Oda stated that "both parties" were interested in a potential revival of the series. [7] Oda stated in a later interview that the EVO artwork opened the doors for further collaboration between the two companies. [8]
Multiple crossovers between SNK and Capcom were announced throughout 2024. At Summer Game Fest in June, both Terry Bogard and Mai Shiranui were revealed as part of Street Fighter 6 's second season of downloadable content, making them the first third-party guest characters in a mainline Street Fighter game. [9] The next month, during EVO 2024, a re-release of SNK vs. Capcom: SVC Chaos for Windows, Nintendo Switch and PlayStation 4 was announced and released that day. [10] The following August, it was announced that the Capcom-developed titles in the series would be included in Capcom Fighting Collection 2 , set for release in 2025. [11] In September, it was announced that Ken Masters and Chun-Li would be part of the first season of DLC for Fatal Fury: City of the Wolves , similarly making them the first third-party guest characters in a Fatal Fury game. [12] These announcements sparked speculation about a potential revival of the series, an interest acknowledged by Capcom producer Shuhei Matsumoto in an interview. [13] In another interview, Oda stated that while there were certain hurdles in the way, they were aware of the fan demand and the odds of a revival were not impossible. [14]
Character | Side | SNK-developed | Capcom-developed | ||
---|---|---|---|---|---|
MotM | Chaos | CvS | CvS2 | ||
Akari Ichijou | SNK | Yes | No | No | No |
Akuma | Capcom | Yes | Yes | Yes | Yes |
Athena | SNK | No | Yes | No | No |
Athena Asamiya | SNK | Yes | No | No | Yes |
Baby Bonnie Hood | Capcom | Yes | No | No | No |
Balrog | Capcom | No | Yes | Yes | Yes |
Benimaru Nikaido | SNK | No | No | Yes | Yes |
Blanka | Capcom | No | No | Yes | Yes |
Cammy | Capcom | No | No | Yes | Yes |
Chang Koehan | SNK | No | No | No | Yes |
Choi Bounge | SNK | No | Yes | No | Assist [lower-alpha 1] |
Chun-Li | Capcom | Yes | Yes | Yes | Yes |
Dan | Capcom | Yes | Yes | Pro | Yes |
Demitri Maximoff | Capcom | No | Yes | No | No |
Dhalsim | Capcom | No | Yes | Yes | Yes |
E. Honda | Capcom | No | No | Yes | Yes |
Eagle | Capcom | No | No | No | Yes |
Earthquake | SNK | No | Yes | No | No |
Evil Ryu | Capcom | Yes | No | Yes | Home |
Felicia | Capcom | Yes | No | No | No |
Geese Howard | SNK | Yes | Yes | Yes | Yes |
Genjuro Kibagami | SNK | No | Yes | No | No |
God Rugal | SNK | No | No | No | Yes |
Goenitz | SNK | No | Yes | No | No |
Guile | Capcom | Yes | Yes | Yes | Yes |
Haohmaru | SNK | Yes | No | No | Yes |
Hibiki Takane | SNK | No | No | No | Yes |
Honki ni Natta Mr. Karate | SNK | No | Yes | No | No |
Hugo | Capcom | No | Yes | No | No |
Iori Yagami | SNK | Yes | Yes | Yes | Yes |
Joe Higashi | SNK | No | No | Pro | Yes |
Kasumi Todoh | SNK | No | Yes | No | No |
Ken | Capcom | Yes | Yes | Yes | Yes |
Kim Kaphwan | SNK | No | Yes | Yes | Yes |
King | SNK | No | No | Yes | Yes |
Kyo Kusanagi | SNK | Yes | Yes | Yes | Yes |
Kyosuke Kagami | Capcom | No | No | No | Yes |
Leona Heidern | SNK | Yes | No | No | No |
M. Bison | Capcom | Yes | Yes | Yes | Yes |
Mai Shiranui | SNK | Yes | Yes | Yes | Yes |
Maki | Capcom | No | No | No | Yes |
Mars People | SNK | No | Yes | No | No |
Morrigan Aensland | Capcom | Yes | No | Yes | Yes |
Mr. Karate | SNK | No | Yes | No | No |
Nakoruru | SNK | Yes | No | Yes | Yes |
Raiden | SNK | No | No | Yes | Yes |
Red Arremer | Capcom | No | Yes | No | No |
Rock Howard | SNK | No | No | No | Yes |
Rolento | Capcom | No | No | No | Yes |
Rugal Bernstein | SNK | No | No | Yes | Yes |
Ryo Sakazaki | SNK | Yes | Yes | Yes | Yes |
Ryu | Capcom | Yes | Yes | Yes | Yes |
Ryuhaku Todoh | SNK | No | No | No | Yes |
Ryuji Yamazaki | SNK | No | No | Yes | Yes |
Sagat | Capcom | No | Yes | Yes | Yes |
Sakura | Capcom | Yes | No | Yes | Yes |
Shiki | SNK | No | Yes | No | No |
Shin Akuma | Capcom | No | Yes | No | Yes |
Terry Bogard | SNK | Yes | Yes | Yes | Yes |
Tessa | Capcom | No | Yes | No | No |
Vega | Capcom | No | Yes | Yes | Yes |
Vice | SNK | No | No | Yes | Yes |
Violent Ken | Capcom | No | Yes | No | No |
Wild Iori | SNK | Yes | Yes | Yes | Home |
Yun | Capcom | No | No | No | Yes |
Yuri Sakazaki | SNK | Yes | No | Yes | Yes |
Zangief | Capcom | Yes | No | Yes | Yes |
Zero | Capcom | No | Yes | No | No |
Total | 22 | 36 | 35 | 48 |
This section needs expansion. You can help by adding to it. (September 2012) |
Card Fighters DS and SVC Chaos had a polarized, mixed reception, with a Metacritic score of 48% [16] and 57% respectively; [17] although Chaos has been the subject of reappraisal as time went on, being often considered a cult classic by some outlets. [18] The two Capcom-developed games and Match of the Millennium have fared better, with Capcom vs. SNK 2 achieving a Metacritic score of 81%. [19]
In 2012, Complex ranked Capcom vs. SNK at number 38 on the list of the best video game franchises. [20]
The fighting game genre of video game involves combat between multiple characters. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into "combos". Characters generally engage hand-to-hand combat, often with martial arts. The fighting game genre is distinctly related to the beat 'em up genre, which pits many computer-controlled enemies against one or more player characters.
The King of Fighters (KOF) is a series of fighting games by SNK that began with the release of The King of Fighters '94 in 1994. The series was initially developed for SNK's Neo Geo MVS arcade hardware and received yearly installments up until its tenth entry, The King of Fighters 2003 — thereafter, SNK moved away from annual The King of Fighters releases and games adopted a Roman numbered format, while simultaneously retiring the use of Neo Geo. The first major installment after this change was The King of Fighters XI (2005) on the Atomiswave arcade board. The series' most recent arcade hardware is the Taito Type X2, first used with the release of The King of Fighters XII (2009) and continues with the latest entry in the series, The King of Fighters XV (2022). Ports of the arcade games have been released for several video game consoles.
The Neo Geo Pocket Color (NGPC) is a 16-bit handheld game console developed and manufactured by SNK, released on March 19, 1999 in Japan with international markets following in August that year. It is the successor to the Neo Geo Pocket, which was released in 1998 only in Japan; the Color features a color display instead of a monochrome one, and is fully backward compatible.
Akuma, known in Japan as Gouki, is a fictional character from the Street Fighter series of fighting games created by Capcom. Akuma made his debut in Super Street Fighter II Turbo as a secret character and an alternative boss to the villain M. Bison. In the storyline, he is the younger brother of Gouken, Ryu's and Ken's master. After defeating his brother, Akuma gains interest in several fighters, most notably Ryu as he senses that the protagonist has a similar power to him known as the Satsui no Hadou. In some games, he also has an alternate version named Shin Akuma or Shin Gouki in Japanese and Oni Akuma in Super Street Fighter IV: Arcade Edition.
Marvel vs. Capcom is a series of crossover fighting games developed and published by Capcom, featuring characters from their own video game franchises and comic book series published by Marvel Comics. The series originated as coin-operated arcade games, though later releases would be specifically developed for home consoles, handhelds, and personal computers.
Street Fighter Alpha 3, released as Street Fighter Zero 3 in Japan, Asia, South America, and Oceania, is a 2D fighting game originally released by Capcom for the arcade in 1998. It is the third and final installment in the Street Fighter Alpha sub-series, which serves as a sequel to Street Fighter Alpha 2, and ran on the same CP System II hardware as previous Alpha games. The game was produced after the Street Fighter III sub-series has started, being released after 2nd Impact, but before 3rd Strike. Alpha 3 further expanded the playable fighter roster from Street Fighter Alpha 2 and added new features such as selectable fighting styles called "isms".
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SNK vs. Capcom: The Match of the Millennium is a crossover fighting game developed and published by SNK for the Neo Geo Pocket Color in 1999.
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Tatsuhiko Kanaoka, better known by his pen name Falcoon is a Japanese artist. He works for SNK. He has been involved in several iterations of The King of Fighters franchise.
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