Wardner | |
---|---|
Developer(s) | Toaplan |
Publisher(s) | Taito |
Designer(s) | Etsuhiro Wada |
Composer(s) | Osamu Ōta |
Platform(s) | Arcade, Famicom Disk System, Sega Genesis |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Wardner [lower-alpha 1] is a side-scrolling platform game developed by Toaplan and published in arcades worldwide by Taito in 1987. [2]
In Wardner, players assume the role of a child named Dover on a journey to rescue his kidnapped girlfriend Mia from the titular warlock. Initially released for the arcades, the title was later ported to other platforms by different third-party developers including the Famicom Disk System and Sega Genesis, with each one featuring several changes and additions compared to the original version. Conversions for both the Nintendo Entertainment System and PC Engine were also in development but never released.
Wardner was met with positive reception from video game magazines since its release in arcades, though reviewers drew comparison with Capcom's Ghosts 'n Goblins due to its gameplay style, while the Genesis version was met with mixed reviews after launch. As of 2019, the rights to the title are owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.
Wardner is a side-scrolling action-platform game similar to Ghosts 'n Goblins and Rastan where the players takes control of Dover, the main protagonist through five stages (six in the Genesis version) of varying themes set in a fantasy land, with the main objective being rescuing his girlfriend Mia from the titular antagonist by defeating his servants, some of which that act as a boss at the end of the stage in order to progress further on the journey. [3] [4]
Some of the levels featured are linear in nature, populated with obstacles and enemies, requiring the player to traverse the stage by running, jumping, climbing, shooting or dodging enemies, while other levels that are featured later in the game become more maze-like and exploratory, making the player take different routes to reach the end. Along the way, gold orbs can be picked up by defeating enemies to increase the player character's firepower, as well as money that is used in shops at the end of each stage to acquire protective items and new attacks, though some of them can also be obtained during the level.
The game hosts a number of hidden bonus secrets to be found on certain setpieces within the scenery, which is also crucial for reaching high-scores to obtain extra lives. The title uses a checkpoint system in which a downed single player will respawn at the beginning of the checkpoint they managed to reach before dying. Getting hit by enemy fire, colliding against solid stage obstacles, falling off the stage or running out of time will result in losing a live and once all lives are lost, the game is over unless the players insert more credits into the arcade machine to continue playing.
Wardner was released on arcades worldwide by Taito in 1987, while the North American version was distributed under the name Pyros. [1] Osamu Ōta served as composer for the title's soundtrack under the alias "Ree" in one of his first roles on the video game industry prior to Twin Hawk and Snow Bros. . [5] [6] [7] [8] Former Toaplan composer Masahiro Yuge stated in a 2012 interview with Japanese publications Shooting Gameside that Ōta joined the company when their staff was small, while Tatsuya Uemura stated in a 2009 interview that the project was created by Etsuhiro Wada and was also influenced by Wizardry . [6] [9] In June 1989, an album containing music from the title and other Toaplan games was published exclusively in Japan by Datam Polystar. [7] [8]
On 25 March 1988, a port of Wardner developed by Daiei Seisakusho was released exclusively in Japan for the Famicom Disk System by Taito. [10] [11] A version for the Nintendo Entertainment System was developed and planned to be published by Sammy in North America under the name Pyross. [12] [13] Despite being showcased to the public during the Summer Consumer Electronics Show 1990, this version of the game was never officially released for unknown reasons. [12]
On 26 April 1991, a reworked port of the game was developed for the Sega Genesis by Dragnet and first released in Japan by Visco Corporation under the name Wardner no Mori Special, while a North American release by Mentrix Software occurred later on May of the same year. [14] [15] [16] [17] In 1988, a version for the PC Engine was announced to be in development by NEC Avenue under the helm of Prototype founder Toshio Tabeta and despite being previewed, the project was then moved on to the PC Engine CD-ROM² and ultimately to the PC Engine Super CD-ROM² before being cancelled after multiple delays, despite work on the port being completed. [18] [19] [20] [21]
Japanese company M2 published every game by Toaplan (excluding Mahjong Sisters and Enma Daiō ) for consoles in Japan including Wardner. [22] [23] [24] In 2022, both the arcade and the Famicom Disk System versions were included in the Hishou Same! Same! Same! compilation for Nintendo Switch and PlayStation 4 as part of M2's Toaplan Arcade Garage label as downloadable content. [25]
Aggregator | Score |
---|---|
GameRankings | (Genesis) 60% [26] |
Publication | Score |
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ACE | (Genesis) 710 / 1000 [27] |
Aktueller Software Markt | (Genesis) 6 / 12 [28] |
Beep! MegaDrive | (Genesis) 27 / 40 [29] |
Famitsu | (FDS) 24 / 40 [30] (Genesis) 21 / 40 [31] |
Games-X | (Genesis) 80% [32] |
Joystick | (Genesis) 83% [33] (Genesis) 84% [34] |
Tilt | (Genesis) 17 / 20 [35] |
Ação Games | (Genesis) 6 / 12 [36] |
Commodore User | (Arcade) 7 / 10 [37] |
Famimaga | (FDS) 14.80 / 25 [38] |
Génération 4 | (Genesis) 71% [39] |
Mean Machines | (Genesis) 84% [40] |
Mega Drive Advanced Gaming | (Genesis) 43% [41] (Genesis) 48% [42] (Genesis) 53% [42] |
Mega Drive Fan | (Genesis) 13.06 / 30 [43] |
MegaTech | (Genesis) 75% [44] |
Power Play | (Genesis) 72% [45] |
Sega Power | (Genesis) [46] (Genesis) 43% [47] |
Sega Pro | (Genesis) 54 / 100 [48] (Genesis) 25 / 100 [49] (Genesis) 48 / 100 [49] |
In Japan, Game Machine listed Wardner on their November 1, 1987 issue as being the ninth most-successful table arcade unit of the month, outperforming titles such as Arkanoid: Revenge of Doh and Black Tiger . [50] Wardner was met with positive reception from critics since its release in the arcades and compared the game with Ghosts 'n Goblins by Capcom. Mike Pattenden of Commodore User praised the presentation, visuals and challenge. [37] Clare Edgeley of Computer and Video Games gave positive remarks to the gameplay and level design. [51] Likewise, both Robin Hogg and Cameron Pound from The Games Machine commended the visuals, action and gameplay. [52] Although Crash 's Steve Jarratt and Julian Rignall noted its lack of originality, they praised the gameplay. [53] Den of Geek , however, regarded it to be a solid but forgettable title from Toaplan. [54]
Wardner was received with a more mixed reception on Sega Genesis from reviewers. [55]
In more recent years, the rights to the game and many other IPs from Toaplan are now owned by Tatsujin, a company named after Truxton 's Japanese title that was founded in 2017 by Yuge, who are now affiliated with arcade manufacturer exA-Arcadia. [56] [57] [58] [59] [60]
Zero Wing is a 1989 side-scrolling shooter arcade video game developed by Toaplan and originally published in Japan by Namco and in North America by Williams Electronics. Controlling the ZIG space fighter craft, players assume the role of protagonist Trent in a last-ditch effort to overthrow the alien cyborg CATS. It was the eighth shoot 'em up game from Toaplan, and their fourteenth video game overall.
Toaplan Co., Ltd. was a Japanese video game developer based in Tokyo responsible for the creation of a wide array of scrolling shooters and other arcade video games. The company was founded in 1979 but its gaming division was established in 1984 by former Orca and Crux employees, who wanted to make games, after both companies declared bankruptcy. Their first shoot 'em up game, Tiger-Heli (1985) on arcades, was a success and helped establish Toaplan as a leading producer of shooting games throughout the 1980s and 1990s that would continue to characterize their output.
Tiger-Heli is a vertically scrolling shooter game developed by Toaplan and released for arcades in 1985. It was published in Japan by Taito and in North America by Romstar. Controlling the titular attack helicopter, the player must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. The Tiger-Heli has a powerful bomb at its disposal that can clear the screen of enemies when fired. It was the first shoot 'em up game from Toaplan, and their third video game overall.
Twin Cobra, known as Kyukyoku Tiger in Japan, is a vertically scrolling shooter developed by Toaplan and released for arcades in 1987 by Taito in Japan and Europe, then in North America by Romstar. It is a sequel to the 1985 arcade game Tiger-Heli. Controlling the titular attack helicopter, the players must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. It was the fourth shoot 'em up game from Toaplan, and their tenth video game overall. It was ported to multiple platforms, with each done by different third-party developers that made several changes or additions.
Out Zone is a run and gun arcade video game developed by Toaplan and published in Japan by Tecmo, North America by Romstar and Europe in August 1990. Set in a future where an alien race from the fictional planet Owagira are threatening to wipe out humanity after multiple failed attempts to defend Earth against their attacks, players assume the role of cyborg mercenaries recruited by the United Nations in a last-ditch effort to overthrow the invaders.
Flying Shark, known as Sky Shark in North America, is a vertically scrolling shooter arcade video game originally developed by Toaplan and published in 1987 by Taito in Japan, Romstar in North America and Electrocoin in Europe. Controlling the titular biplane, the players must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. The plane has a powerful bomb at its disposal that can clear a portion of the screen of bullets and damage enemies when fired. It was the third shoot 'em up game from Toaplan, and their eighth video game overall.
Truxton is a 1988 vertically scrolling shooter arcade video game originally developed by Toaplan and published in Japan and Europe by Taito, as well as in North America by Midway. Set in a future where the Gidans alien race led by Dogurava invaded the fictional planet Borogo, players assume the role of fighter pilot Tatsuo taking control of the Super Fighter ship on a last-ditch effort to overthrow the alien invaders.
Snow Bros. is a 1990 platform arcade video game originally developed by Toaplan first published in Japan, then in North America by Romstar and later in Europe. Starring the eponymous snowmen twins Nick and Tom, players are tasked with travelling through 50 stages, throwing and building snowballs, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to rescue the princesses Puripuri and Puchipuchi from captivity. Although first launched in arcades, the game was later ported across multiple platforms, each one being created by different third-party developers and featuring several changes or additions compared with the original version. Conversions for various microcomputers were in development but none were officially released to the public.
Demon's World is a 1989 run and gun arcade video game originally developed by Toaplan and published in Japan by Taito and in North America by Catalina Games. In the game, players assume the role of two ghost hunters to fight against several ghosts and monsters that were unleashed upon Earth by the titular demon king. Initially launched for the arcades, the title was then ported to the PC Engine Super CD-ROM² by NEC Avenue and published exclusively in Japan on 26 February 1993, featuring various additions and changes compared with the original release.
Teki Paki is a 1991 puzzle arcade video game developed by Toaplan and published in Japan by Tecmo, Hong Kong by Honest Trading Co. and Taiwan by Spacy Co. Ltd.
Rally Bike is a racing arcade video game originally developed by Toaplan and published by Taito in May 1988. In Rally Bike, players compete against computer-controlled opponents in races across locations in the United States. Initially released in arcades, the game was ported to the Nintendo Entertainment System and X68000 by different developers.
Hellfire is a 1989 horizontally scrolling shooter arcade video game originally developed by Toaplan and published in Japan by Taito and North America by U.S.A. Games. The first horizontal shoot 'em up title to be created by Toaplan, the game takes place in the year 2998 where a space matter known as Black Nebula created by robot dictator Super Mech spreads and threatens to engulf human-controlled galaxies, as players assume the role of Space Federation member Captain Lancer taking control of the CNCS1 space fighter craft in a surprise attack to overthrow the enemies with the fighter craft's titular weapon.
Slap Fight is a 1986 vertically scrolling shooter arcade video game developed by Toaplan and published by Taito. Set on the colonized fictional planet of Theron in the future, where an alien race led by Gaudy have invaded the human-controlled location, players assume the role of an Allied League of Cosmic Nations (ALCON) fighter pilot taking control of the SW475 space fighter craft in an effort to counterattack the invaders. Initially launched for the arcades, the game was later ported to other microcomputer and console platforms by various third-party developers, with each one featuring several changes or additions compared to the original release.
Fire Shark is a 1989 vertically scrolling shooter arcade video game developed and published by Toaplan in Japan and Europe, and by Romstar in North America. It is the sequel to Flying Shark, a game released in 1987 on multiple platforms. Set in the year 1991, the game focuses on a mysterious armada launching a worldwide attack from a small island in the Mediterranean Sea. Players take control of the titular biplane to counterattack the enemy forces.
Twin Hawk is a 1989 vertically scrolling shooter arcade video game originally developed by Toaplan and published by Taito. Taking place at the end of an alternative World War II setting, where general Giovanni and his army plots to take over the fictional country Gorongo, players assume the role of a wing commander from the Daisenpū squadron taking control of a Flying Fortress fighter aircraft in an effort to overthrow the enemy.
Grind Stormer is a 1993 vertically scrolling shooter arcade video game originally developed and published by Toaplan in Japan and North America. It is considered to be the spiritual successor to Slap Fight. Based around a video game within a video game concept, players assume the role of a young secret agent assigned by the government taking control of the NA-00 space fighter craft in an attempt to defeat the titular virtual reality simulator, rescue the abducted players who lost against it and unveil its true purpose.
Truxton II is a 1992 vertically scrolling shooter arcade video game originally developed and published by Toaplan in Japan and Europe. It is the sequel to Truxton, which was released earlier on arcades in 1988 and later ported to various platforms.
Knuckle Bash is a 1993 side-scrolling beat 'em up arcade video game developed and published by Toaplan in Japan, as well as North America and Europe by Atari Games. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date.
Guardian is a 1986 side-scrolling beat 'em up arcade video game developed by Toaplan and published in Japan by Taito and North America by Kitkorp. In the game, players assume the role of a robot fighting against a multitude of enemies and bosses across six locations on a futuristic science fiction setting. It is notable for marking the debut of Twin Cobra and Hellfire artist Kōetsu Iwabuchi in the video game industry, serving as its graphic designer.
Enma Daiō is a 1993 hybrid quiz/lie detector arcade video game developed by Toaplan and published exclusively in Japan by Taito. In the game, players answer a number of question. As of 2019, the rights to the title is owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.
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