Fixeight Fixeight EXA Label | |
---|---|
Developer(s) | Toaplan exA-Arcadia (EXA Label) |
Publisher(s) | Toaplan exA-Arcadia (EXA Label) |
Designer(s) | Nanpei Kaneko |
Composer(s) | Toshiaki Tomizawa |
Platform(s) | Arcade, exA-Arcadia, Windows |
Release | |
Genre(s) | Run and gun |
Mode(s) | Single-player, co-op, multiplayer (up to three simultaneous players) |
FixEight [lower-alpha 1] is a run and gun arcade video game developed and published by Toaplan in July 1992. [1] The spiritual successor to 1990's Out Zone , it is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date. [2] [3] [4] [5] Set in a future where an alien race known as the Gozzu from the fictional planet Fortuna invaded the universe, players are tasked by the Galactic Federation government with an extermination mission against the invaders by assuming the role of one of the eight mercenaries.
As of 2019, the rights to FixEight is owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.
By 2024, FixEight became the 6th title in the EXA Label series from the publisher exA-Arcadia. [6]
FixEight is a science fiction-themed vertically scrolling run and gun game similar to Out Zone, where players assume the role of one of the eight playable mercenaries through seven increasingly difficult stages, each with a boss at the end that must be fought before progressing any further, in an effort to exterminate the invading Gozzu alien race on planet Fortuna as the main objective. [7] [8] [9] [10] [11] Players fight enemies on foot and move upward through the level. The players are also equipped with a number of "X" bombs capable of any enemy caught in its blast radius at the start, rendering players invincible for a brief period of time after using a bomb and the player's stock is refilled with "B" icons. [4] [12] [13] [14]
Returning from Out Zone is its weapon system, albeit modified. Players are equipped with two main weapons at the beginning that can be upgraded by picking up "P" icons and switch between them at will by standind below a change panel but unlike its predecessor, each character has their own weapon set, as well as their own special weapon that is acquired through a "?" icon. [4] [12] [14] Grabbing the "?" icon after obtaining the special weapon grants other attributes such as increasing the character's overall speed or shield. [14] Other items like gold bars and gold statues can also be picked up for points. [12] [14] Omitted from its predecessor is the energy bar system where player had to remain aware of their depleting energy level. [4]
If a single player is downed, their character is immediately respawned at the location they died at, unlike its predecessor's checkpoint system. [4] Getting hit by enemy fire, colliding against solid stage obstacles or falling off the stage will result in losing a life, as well as a penalty of decreasing the characters' firepower and speed to his original state and once all lives are lost, the game is over unless the players insert more credits into the arcade machine to continue playing. Although there is an ending, the game loops back to the first stage after completing the last stage as with previous titles from Toaplan, with the second loop increasing the difficulty and enemies fire denser bullet patterns, in addition to spawning extra bullets when destroyed (sometimes called 'suicide bullets' or 'ricochet effect'). Defeating the second loop results in being sent back to the first stage, starting the third loop.
FixEight takes place in a future where an alien race known as the Gozzu from the planet Fortuna have invaded the universe, prompting the Galactic Federation government with releasing a group of eight mercenaries from their imprisonment in an asteroid prison and sending them to Fortuna with the task of exterminating the invaders alongside their planet. [4] [12] [13] [14]
FixEight was released in arcades in July 1992. [1] Despite sharing the same gameplay mechanics, Out Zone composer Tatsuya Uemura revealed in a 2017 podcast that FixEight was not directly related to its predecessor, although he and members of the original team had no involvement during development. [16] [17] According to former Toaplan designer Junya Inoue, FixEight was designed by Nanpei Kaneko, a member who would later work on Knuckle Bash before quitting the company and work as illustrator for Japanese magazines. [18] [19] The soundtrack was composed by Toshiaki Tomizawa. [20] On October 21 of the same year, an album was co-published exclusively in Japan by Scitron and Pony Canyon, featuring an arranged song composed by Tomizawa. [20] A promotional recording sent by Toaplan to arcade operators also features an arranged song not present in the 1992 album. [21]
In Japan, Game Machine listed FixEight on their September 1, 1992 issue as being the ninth most-successful table arcade unit of the month, outperforming titles such as X-Men . [22] In the November 1992 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number six spot in popularity. [23] Nick Zverloff of Hardcore Gaming 101 gave positive remarks to FixEight related to several improvements made over its predecessor and regarded it as "one of the most improved sequels Toaplan ever made". [4] Den of Geek noted it to be one of the titles from Toaplan which intensively pushed the formula established by their previous endeavors. [24] In more recent years, the rights to the game, its predecessor and many other IPs from Toaplan are now owned by Tatsujin, a company named after Truxton 's Japanese title that was founded in 2017 by former Toaplan employee Masahiro Yuge, who are part of the Embracer Group. [25] [26] [27]
Zero Wing is a 1989 side-scrolling shooter arcade video game developed by Toaplan and originally published in Japan by Namco and in North America by Williams Electronics. Controlling the ZIG space fighter craft, players assume the role of protagonist Trent in a last-ditch effort to overthrow the alien cyborg CATS. It was the eighth shoot 'em up game from Toaplan, and their fourteenth video game overall.
Toaplan Co., Ltd. was a Japanese video game developer based in Tokyo responsible for the creation of a wide array of scrolling shooters and other arcade video games. The company was founded in 1979 but its gaming division was established in 1984 by former Orca and Crux employees, who wanted to make games, after both companies declared bankruptcy. Their first shoot 'em up game, Tiger-Heli (1985) on arcades, was a success and helped establish Toaplan as a leading producer of shooting games throughout the 1980s and 1990s that would continue to characterize their output.
Tiger-Heli is a vertically scrolling shooter game developed by Toaplan and released for arcades in 1985. It was published in Japan by Taito and in North America by Romstar. Controlling the titular attack helicopter, the player must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. The Tiger-Heli has a powerful bomb at its disposal that can clear the screen of enemies when fired. It was the first shoot 'em up game from Toaplan, and their third video game overall.
Twin Cobra, known as Kyukyoku Tiger in Japan, is a vertically scrolling shooter developed by Toaplan and released for arcades in 1987 by Taito in Japan and Europe, then in North America by Romstar. It is a sequel to the 1985 arcade game Tiger-Heli. Controlling the titular attack helicopter, the players must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. It was the fourth shoot 'em up game from Toaplan, and their tenth video game overall. It was ported to multiple platforms, with each done by different third-party developers that made several changes or additions.
Out Zone is a run and gun arcade video game developed by Toaplan and published in Japan by Tecmo, North America by Romstar and Europe in August 1990. Set in a future where an alien race from the fictional planet Owagira are threatening to wipe out humanity after multiple failed attempts to defend Earth against their attacks, players assume the role of cyborg mercenaries recruited by the United Nations in a last-ditch effort to overthrow the invaders.
Truxton is a 1988 vertically scrolling shooter arcade video game originally developed by Toaplan and published in Japan and Europe by Taito, as well as in North America by Midway. Set in a future where the Gidans alien race led by Dogurava invaded the fictional planet Borogo, players assume the role of fighter pilot Tatsuo taking control of the Super Fighter ship on a last-ditch effort to overthrow the alien invaders.
Batsugun is a 1993 vertically scrolling bullet hell arcade video game originally developed and published by Toaplan in Japan and Europe by Taito, as well as Korea by Unite Trading. The last shoot 'em up created by Toaplan, the title takes place on a distant Earth-like planet where a global takeover operative led by king Renoselva A. Gladebaran VII is set into motion, as players assume the role from one of the six fighter pilots conforming the Skull Hornets squadron taking control of submersible jets in a last-ditch effort to overthrow the invading military force from the planet. Its gameplay mainly consists of shooting mixed with role-playing game-esque elements using a main two-button configuration.
Hellfire is a 1989 horizontally scrolling shooter arcade video game originally developed by Toaplan and published in Japan by Taito and North America by U.S.A. Games. The first horizontal shoot 'em up title to be created by Toaplan, the game takes place in the year 2998 where a space matter known as Black Nebula created by robot dictator Super Mech spreads and threatens to engulf human-controlled galaxies, as players assume the role of Space Federation member Captain Lancer taking control of the CNCS1 space fighter craft in a surprise attack to overthrow the enemies with the fighter craft's titular weapon.
Slap Fight is a 1986 vertically scrolling shooter arcade video game developed by Toaplan and published by Taito. Set on the colonized fictional planet of Theron in the future, where an alien race led by Gaudy have invaded the human-controlled location, players assume the role of an Allied League of Cosmic Nations (ALCON) fighter pilot taking control of the SW475 space fighter craft in an effort to counterattack the invaders. Initially launched for the arcades, the game was later ported to other microcomputer and console platforms by various third-party developers, with each one featuring several changes or additions compared to the original release.
Fire Shark is a 1989 vertically scrolling shooter arcade video game developed and published by Toaplan in Japan and Europe, and by Romstar in North America. It is the sequel to Flying Shark, a game released in 1987 on multiple platforms. Set in the year 1991, the game focuses on a mysterious armada launching a worldwide attack from a small island in the Mediterranean Sea. Players take control of the titular biplane to counterattack the enemy forces.
Truxton II is a 1992 vertically scrolling shooter arcade video game originally developed and published by Toaplan in Japan and Europe. It is the sequel to Truxton, which was released earlier on arcades in 1988 and later ported to various platforms.
Vimana is a vertically scrolling shooter arcade video game developed by Toaplan and published in Japan by Tecmo and Europe in June 1991. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date and for its unique combination of science fiction with brief Hindu references. In the game, players assume the role of the titular warriors taking control of powerful ancient space fighter crafts in order to reclaim their home planet by fighting against military machines gone wild. The title received positive reception from critics and reviewers alike after release in regards to the gameplay, but was considered a flop in arcades. As of 2019, its rights are owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.
Knuckle Bash is a 1993 side-scrolling beat 'em up arcade video game developed and published by Toaplan in Japan, as well as North America and Europe by Atari Games. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date.
Dogyuun is a 1992 vertically scrolling shooter arcade video game developed and published by Toaplan. Set on the colonized fictional planet of Dino in the future, where an alien race of metallic robots have invaded a police communication center and held its inhabitants as hostages, players assume the role of two fighter pilots taking control of the Sylfers bomber space fighter crafts in an revenge attempt to overthrow the invaders and free the surviving colonists after one of their comrades is killed by one of them during a reconnaissance assignment.
Guardian is a 1986 side-scrolling beat 'em up arcade video game developed by Toaplan and published in Japan by Taito and North America by Kitkorp. In the game, players assume the role of a robot fighting against a multitude of enemies and bosses across six locations on a futuristic science fiction setting. It is notable for marking the debut of Twin Cobra and Hellfire artist Kōetsu Iwabuchi in the video game industry, serving as its graphic designer.
Ghox is an action arcade video game developed by Toaplan and published by Taito in Japan and Europe in November 1991. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date. Taking place in a fantasy world where the evil magician known as Jagula sealed the goddess Lucia in the netherworld, players assume the role of Axis and Bilious in an effort to defeat both Jagula and the unleashed evil spirits from the netherworld. As of 2019, the rights to the game are owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other IPs from the defunct studio.
Pipi & Bibi's is a 1991 eroge action-platform arcade video game developed and published by Toaplan in Japan and in Europe by Nova Apparate GMBH & Co. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date. In the game, players assume the role of Pipi and Bibi attempting to place time bombs in buildings filled with enemies who appear from behind closed doors and escape before the location collapses.
Snow Bros. 2: With New Elves is a 1994 platform arcade video game developed and published by Toaplan under their Hanafram label. One of the last games to be created by Toaplan, it is the sequel to Snow Bros., which was released earlier in 1990 on multiple platforms. In the game, players assume the role of one of the playable characters to rescue a kidnapped princess from captivity.
Enma Daiō is a 1993 hybrid quiz/lie detector arcade video game developed by Toaplan and published exclusively in Japan by Taito. In the game, players answer a number of question. As of 2019, the rights to the title is owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.
Mahjong Sisters is a 1986 eroge mahjong arcade video game developed and published exclusively in Japan by Toaplan. In the game, the players face off against a group of three sisters in a series of mahjong matches. As of 2019, the rights to the title is owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.
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