Truxton II | |
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Developer(s) | Toaplan |
Publisher(s) | Toaplan |
Artist(s) | Naoki Ogiwara Tomonobu Kagawa |
Composer(s) | Masahiro Yuge |
Series | Truxton |
Platform(s) | Arcade, FM Towns |
Release |
|
Genre(s) | Vertically scrolling shooter |
Mode(s) | Single-player, co-op |
Truxton II [lower-alpha 1] is a 1992 vertically scrolling shooter arcade video game originally developed and published by Toaplan in Japan and Europe. [2] It is the sequel to Truxton , which was released earlier on arcades in 1988 and later ported to various platforms.
Taking place after the events of the original game, players assume the role of two fighter pilots taking control of the HyperFighter space fighter crafts in an effort to overthrow the returning Gidans alien race led by Dogurava and free the galaxy from enslavement. Initially launched for the arcades, Truxton II later received a conversion to the FM Towns by Ving and published exclusively in Japan in April 1993, featuring various changes compared with the original version.
Truxton II received positive reception from critics since its initial arcade launch and later on the FM Towns, garnering praise for the detailed presentation, graphics and sound design, though some criticized the length and noted it to be a standard shoot 'em up title. Nevertheless, it has since gained a cult following and as of 2019, the rights to the title are owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge alongside many other Toaplan IPs.
Truxton II is a science fiction-themed vertically scrolling shoot 'em up game that plays similarly like its predecessor, Truxton, where players assume the role of two pilots taking control of the HyperFighter space fighter crafts through six stages, each with a boss at the end, in a last-ditch effort to overthrow the returning Dogurava and his Gidan army as the main objective. [3] [4] [5] [6] Several changes were implemented in the sequel compared to its predecessor such as an autofire mechanism. [5]
There are three types of weapons in the game that can be acquired by destroying incoming carriers, ranging from red napalm bombs that act in a similar way to the red Bakuryu-housen-ka (Exploding Flower) shot from Robo Aleste , the blue homing laser from Truxton, and the wide-reaching salvos of green shots, which replace the red weapon from the original game and each weapon can be powered-up several times by collecting the respective color of each one. [3] [4] [5] [6] In addition, a set of two satellite "options" are activated after collecting any weapon type. There are only two types of collectible items; speed increasers for the ship and bombs capable of obliterating any enemy caught within their blast radius. [3] [4] [5] [6]
In some occasions, players can pick up a 1UP icon to increase their lives reserve. [4] [6] Similar to Dogyuun and Gun Frontier , the game hosts a number of hidden bonus secrets to be found, which is also crucial for reaching high scores to obtain extra lives. [5] The title uses a checkpoint system in which a downed single player will start off at the beginning of the checkpoint they managed to reach before dying. Getting hit by enemy fire or colliding against solid stage obstacles will result in losing a life, as well as a penalty of decreasing the ship's firepower and speed to its original state and once all lives are lost, the game is over unless the players insert more credits into the arcade machine to continue playing. As with previous shoot 'em ups from Toaplan, the game loops back to the first stage after completing the last stage and each loop increases in difficulty. [5]
Truxton II takes place after the defeat of Dogurava and his Gidan army in the original game, where volcanic eruptions have been occurring on a planet for some time, which ultimately culminated in an explosion that revealed the returning Dogurava from his previous defeat and the resurrection of the Gidan army as a result. Under a short time period, the Gidans quickly dominated the galaxy, while few surviving refugees were able to escape from their grasp to deliver news about the current situation to the astroport. Two fighter pilots taking control of the HyperFighter space fighter crafts are dispatched to counterattack the invaders and overthrow their dominance in the galaxy. [6]
Truxton II marked the first time Toaplan made use of PCM for sound, although the company still made use of FM as well for the project. [7] [8] [9] [10] The soundtrack was composed by Masahiro Yuge and the team wanted to preserve Toaplan's musical style while challenging themselves with new ideas. [9] Due to memory constrains, Yuge only used PCM for drums, prompting him to focus on FM sound instead. [9] In 2020, former Taito designer Tomonobu Kagawa revealed on Twitter that he was involved during the game's development at Toaplan as graphic designer, as well as creating the HyperFighter ship. [11] Kagawa stated that he was one of the three graphic designers responsible for the pixel art, among them being Naoki Ogiwara as lead artist, who later worked on DoDonPachi at Cave. [12] [13]
Truxton II was released on arcades in 1992. [14] Prior to release, it was showcased to the public at events such as the 1992 AOU Show. [15] On September 18, an album was co-published exclusively in Japan by Scitron and Pony Canyon, featuring an arranged song composed by Yuge. [7] The title later received a faithful conversion to the FM Towns by Ving and was published exclusively in Japan in April 1993, but it features a cropped resolution and the parallax scrolling was removed. [5] [16] M2 included a new version of Truxton II as part of their M2 ShotTriggers publishing label. [17] [18] [19] [20] The game was announced for release on the Nintendo Switch. [21] In 2022, the original arcade version was included as part of the Sega Astro City Mini V, a vertically oriented variant of the Sega Astro City mini console. [22]
Publication | Score |
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Edge | (FM Towns) 8 / 10 [23] |
GameFan | (FM Towns) 306 / 400 [24] |
In Japan, Game Machine listed Truxton II on their August 1, 1992 issue as being the sixth most-popular arcade game at the time. [25] In the September 1992 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number five spot in popularity. [26]
Truxton II has been met with positive critical reception from reviewers since its initial release in arcades and later on the FM Towns. [27] Andreas Knauf of German magazine Video Games praised the elaborated and detailed presentation, regarding it to be better than Vimana , although Knauf criticized its length. [14] The four reviewers of GameFan praised the FM Towns port for the presentation, graphics and sound, regarding it to be better than the Sega Genesis version of Truxton but some ultimately noted it to be a standard shoot 'em up title. [24] Edge magazine gave the FM Towns port high praise as well but also slight criticism for the use of infinite continues. [23] [28] Damien McFerran of Retro Gamer regarded the FM Towns port as one of the system's "perfect three" games. [29] Kurt Kalata of Hardcore Gaming 101 gave a positive outlook to the game in a retrospective review, praising the detailed presentation and graphics. [5]
Truxton II has since gained a cult following, [5] being cited as an inspiration for Cho Ren Sha 68K , [30] while the rights to the game and many other IPs from Toaplan are now owned by Tatsujin, a company named after its predecessor's Japanese title that was founded in 2017 by Yuge, and is part of Embracer Group since 2022. [31] [32] [33]
A sequel to Truxton II, named Truxton Extreme, was announced by Tatsujin in 2023, as a PlayStation 5-exclusive title. [34]
Zero Wing is a 1989 side-scrolling shooter arcade video game developed by Toaplan and originally published in Japan by Namco and in North America by Williams Electronics. Controlling the ZIG space fighter craft, players assume the role of protagonist Trent in a last-ditch effort to overthrow the alien cyborg CATS. It was the eighth shoot 'em up game from Toaplan, and their fourteenth video game overall.
Toaplan Co., Ltd. was a Japanese video game developer based in Tokyo responsible for the creation of a wide array of scrolling shooters and other arcade video games. The company was founded in 1979 but its gaming division was established in 1984 by former Orca and Crux employees, who wanted to make games, after both companies declared bankruptcy. Their first shoot 'em up game, Tiger-Heli (1985) on arcades, was a success and helped establish Toaplan as a leading producer of shooting games throughout the 1980s and 1990s that would continue to characterize their output.
Tiger-Heli is a vertically scrolling shooter game developed by Toaplan and released for arcades in 1985. It was published in Japan by Taito and in North America by Romstar. Controlling the titular attack helicopter, the player must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. The Tiger-Heli has a powerful bomb at its disposal that can clear the screen of enemies when fired. It was the first shoot 'em up game from Toaplan, and their third video game overall.
Twin Cobra, known as Kyukyoku Tiger in Japan, is a vertically scrolling shooter developed by Toaplan and released for arcades in 1987 by Taito in Japan and Europe, then in North America by Romstar. It is a sequel to the 1985 arcade game Tiger-Heli. Controlling the titular attack helicopter, the players must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. It was the fourth shoot 'em up game from Toaplan, and their tenth video game overall. It was ported to multiple platforms, with each done by different third-party developers that made several changes or additions.
Out Zone is a run and gun arcade video game developed by Toaplan and published in Japan by Tecmo, North America by Romstar and Europe in August 1990. Set in a future where an alien race from the fictional planet Owagira are threatening to wipe out humanity after multiple failed attempts to defend Earth against their attacks, players assume the role of cyborg mercenaries recruited by the United Nations in a last-ditch effort to overthrow the invaders.
Flying Shark, known as Sky Shark in North America, is a vertically scrolling shooter arcade video game originally developed by Toaplan and published in 1987 by Taito in Japan, Romstar in North America and Electrocoin in Europe. Controlling the titular biplane, the players must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. The plane has a powerful bomb at its disposal that can clear a portion of the screen of bullets and damage enemies when fired. It was the third shoot 'em up game from Toaplan, and their eighth video game overall.
Truxton is a 1988 vertically scrolling shooter arcade video game originally developed by Toaplan and published in Japan and Europe by Taito, as well as in North America by Midway. Set in a future where the Gidans alien race led by Dogurava invaded the fictional planet Borogo, players assume the role of fighter pilot Tatsuo taking control of the Super Fighter ship on a last-ditch effort to overthrow the alien invaders.
Demon's World is a 1989 run and gun arcade video game originally developed by Toaplan and published in Japan by Taito and in North America by Catalina Games. In the game, players assume the role of two ghost hunters to fight against several ghosts and monsters that were unleashed upon Earth by the titular demon king. Initially launched for the arcades, the title was then ported to the PC Engine Super CD-ROM² by NEC Avenue and published exclusively in Japan on 26 February 1993, featuring various additions and changes compared with the original release.
Teki Paki is a 1991 puzzle arcade video game developed by Toaplan and published in Japan by Tecmo, Hong Kong by Honest Trading Co. and Taiwan by Spacy Co. Ltd.
Hellfire is a 1989 horizontally scrolling shooter arcade video game originally developed by Toaplan and published in Japan by Taito and North America by U.S.A. Games. The first horizontal shoot 'em up title to be created by Toaplan, the game takes place in the year 2998 where a space matter known as Black Nebula created by robot dictator Super Mech spreads and threatens to engulf human-controlled galaxies, as players assume the role of Space Federation member Captain Lancer taking control of the CNCS1 space fighter craft in a surprise attack to overthrow the enemies with the fighter craft's titular weapon.
Slap Fight is a 1986 vertically scrolling shooter arcade video game developed by Toaplan and published by Taito. Set on the colonized fictional planet of Theron in the future, where an alien race led by Gaudy have invaded the human-controlled location, players assume the role of an Allied League of Cosmic Nations (ALCON) fighter pilot taking control of the SW475 space fighter craft in an effort to counterattack the invaders. Initially launched for the arcades, the game was later ported to other microcomputer and console platforms by various third-party developers, with each one featuring several changes or additions compared to the original release.
Fire Shark is a 1989 vertically scrolling shooter arcade video game developed and published by Toaplan in Japan and Europe, and by Romstar in North America. It is the sequel to Flying Shark, a game released in 1987 on multiple platforms. Set in the year 1991, the game focuses on a mysterious armada launching a worldwide attack from a small island in the Mediterranean Sea. Players take control of the titular biplane to counterattack the enemy forces.
Grind Stormer is a 1993 vertically scrolling shooter arcade video game originally developed and published by Toaplan in Japan and North America. It is considered to be the spiritual successor to Slap Fight. Based around a video game within a video game concept, players assume the role of a young secret agent assigned by the government taking control of the NA-00 space fighter craft in an attempt to defeat the titular virtual reality simulator, rescue the abducted players who lost against it and unveil its true purpose.
Vimana is a vertically scrolling shooter arcade video game developed by Toaplan and published in Japan by Tecmo and Europe in June 1991. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date and for its unique combination of science fiction with brief Hindu references. In the game, players assume the role of the titular warriors taking control of powerful ancient space fighter crafts in order to reclaim their home planet by fighting against military machines gone wild. The title received positive reception from critics and reviewers alike after release in regards to the gameplay, but was considered a flop in arcades. As of 2019, its rights are owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.
Knuckle Bash is a 1993 side-scrolling beat 'em up arcade video game developed and published by Toaplan in Japan, as well as North America and Europe by Atari Games. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date.
Dogyuun is a 1992 vertically scrolling shooter arcade video game developed and published by Toaplan. Set on the colonized fictional planet of Dino in the future, where an alien race of metallic robots have invaded a police communication center and held its inhabitants as hostages, players assume the role of two fighter pilots taking control of the Sylfers bomber space fighter crafts in an revenge attempt to overthrow the invaders and free the surviving colonists after one of their comrades is killed by one of them during a reconnaissance assignment.
Guardian is a 1986 side-scrolling beat 'em up arcade video game developed by Toaplan and published in Japan by Taito and North America by Kitkorp. In the game, players assume the role of a robot fighting against a multitude of enemies and bosses across six locations on a futuristic science fiction setting. It is notable for marking the debut of Twin Cobra and Hellfire artist Kōetsu Iwabuchi in the video game industry, serving as its graphic designer.
Snow Bros. 2: With New Elves is a 1994 platform arcade video game developed and published by Toaplan under their Hanafram label. One of the last games to be created by Toaplan, it is the sequel to Snow Bros., which was released earlier in 1990 on multiple platforms. In the game, players assume the role of one of the playable characters to rescue a kidnapped princess from captivity.
Enma Daiō is a 1993 hybrid quiz/lie detector arcade video game developed by Toaplan and published exclusively in Japan by Taito. In the game, players answer a number of question. As of 2019, the rights to the title is owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.
Mahjong Sisters is a 1986 eroge mahjong arcade video game developed and published exclusively in Japan by Toaplan. In the game, the players face off against a group of three sisters in a series of mahjong matches. As of 2019, the rights to the title is owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.
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