Snow Bros. 2: With New Elves

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Snow Bros. 2: With New Elves
Snow Bros. 2 - With New Elves arcade flyer.jpg
Developer(s) Toaplan
Publisher(s) Hanafram
Composer(s) Osamu Ōta (uncredited)
Ryūichi Yabuki (uncredited)
Series Snow Bros.
Platform(s) Arcade
Release
  • WW: April 1994 [1]
Genre(s) Platform
Mode(s) Single-player, multiplayer

Snow Bros. 2: With New Elves [lower-alpha 1] is a 1994 platform arcade video game developed and published by Toaplan under their Hanafram label. [2] [3] [4] One of the last games to be created by Toaplan, it is the sequel to Snow Bros. , which was released earlier in 1990 on multiple platforms. In the game, players assume the role of one of the playable characters to rescue a kidnapped princess from captivity.

Contents

As of 2019, the rights to the title is owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.

Gameplay

Gameplay screenshot ARC Snow Bros. 2 - With New Elves (Otenki Paradise - Snow Bros. 2).png
Gameplay screenshot

Like its predecessor, Snow Bros. 2: With New Elves is a platform game similar to Bubble Bobble where players must traverse through six increasingly difficult worlds composed of multiple stages, each with a boss at the end that must be fought before progressing any further to ultimately rescue the kidnapped princess as the main objective. [5] Players fight enemies by throwing snow at them enemies until it is completely covered and turns into a snowball, while partially covered enemies in snow cannot move until it shakes it off. Once an enemy has been turned into a snowball, the player can roll it and rebound off of walls until eventually shattering against a wall, trapping any enemies on its way.

A new addition are three new playable characters, each with their own method of dispatching enemies from the playfield, however the snowman Nick was omitted in the sequel. [5] Another gameplay objective is to complete the words "EXTRA" at the bottom center by grabbing orbs left by defeated enemies that changes between letters and completing "EXTRA" gives the player an extra life, in addition of immediately advancing to the next stage. As with the first entry, the game hosts a number of hidden bonus secrets to be found, which are crucial for reaching high-scores to obtain extra lives. If a single player is downed, their character is immediately respawned. Getting hit by enemy fire or colliding against solid stage obstacles will result in losing a life, as well as a penalty of decreasing the characters' firepower and speed to his original state and once all lives are lost, the game is over unless the players insert more credits into the arcade machine to continue playing.

Development and release

Snow Bros. 2: With New Elves served as one of the final projects to be developed by Toaplan, as the company ceased development of shoot 'em up games prior to their closure. [6] [7] The soundtrack was co-composed by Osamu Ōta and Ryūichi Yabuki, although neither are credited as such in the game. [8] According to Junya Inoue, the project was developed by then-freshman members at Toaplan. [9]

Snow Bros. 2: With New Elves was released in arcades in April 1994 under Toaplan's then-newly formed Hanafram label, becoming one of their last games to be released before ceasing operations and declaring bankruptcy on March of the same year. [2] [10] [11] According to Japanese website Institute of Game Culture Conservation, the game was distributed in low numbers. [12] Prior to launch, the title was first showcased to the public in a playable state at the 1994 AOU Show. [13] [14] [15] [16] [17] On 25 April 2018, an album containing music from the title, as well as its predecessor's soundtrack was published exclusively in Japan by City Connection under their Clarice Disk label. [8]

Legacy

In more recent years, the rights to Snow Bros. 2: With New Elves, its predecessor and many other IPs from Toaplan are now owned by Tatsujin, a company named after Truxton 's Japanese title that was founded in 2017 by former Toaplan employee Masahiro Yuge, who are now affiliated with arcade manufacturer exA-Arcadia. [18] [19] [20] [21] [22]

A remake of the game titled Snow Bros. 2 Special is currently being developed by CRT Games and is scheduled to be released on both the PC and Nintendo Switch in late 2024. [23] [24]

Notes

  1. Also known as Otenki Paradise: Snow Bros. 2 (Japanese: おてんきパラダイス・スノーブラザーズ2, Hepburn: Otenki Paradaisu - Sunō Burazāzu 2) in Japan.

Related Research Articles

<span class="mw-page-title-main">Toaplan</span> Japanese video game developer 1979-1994

Toaplan Co., Ltd. was a Japanese video game developer based in Tokyo responsible for the creation of a wide array of scrolling shooters and other arcade video games. The company was founded in 1979 but its gaming division was established in 1984 by former Orca and Crux employees, who wanted to make games, after both companies declared bankruptcy. Their first shoot 'em up game, Tiger-Heli (1985) on arcades, was a success and helped establish Toaplan as a leading producer of shooting games throughout the 1980s and 1990s that would continue to characterize their output.

<i>Tiger-Heli</i> 1985 video game

Tiger-Heli is a vertically scrolling shooter game developed by Toaplan and released for arcades in 1985. It was published in Japan by Taito and in North America by Romstar. Controlling the titular attack helicopter, the player must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. The Tiger-Heli has a powerful bomb at its disposal that can clear the screen of enemies when fired. It was the first shoot 'em up game from Toaplan, and their third video game overall.

<i>Twin Cobra</i> 1987 video game

Twin Cobra, known as Kyukyoku Tiger in Japan, is a vertically scrolling shooter developed by Toaplan and released for arcades in 1987 by Taito in Japan and Europe, then in North America by Romstar. It is a sequel to the 1985 arcade game Tiger-Heli. Controlling the titular attack helicopter, the players must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. It was the fourth shoot 'em up game from Toaplan, and their tenth video game overall. It was ported to multiple platforms, with each done by different third-party developers that made several changes or additions.

<i>Batsugun</i> 1993 video game

Batsugun is a 1993 vertically scrolling bullet hell arcade video game originally developed and published by Toaplan in Japan and Europe by Taito, as well as Korea by Unite Trading. The last shoot 'em up created by Toaplan, the title takes place on a distant Earth-like planet where a global takeover operative led by king Renoselva A. Gladebaran VII is set into motion, as players assume the role from one of the six fighter pilots conforming the Skull Hornets squadron taking control of submersible jets in a last-ditch effort to overthrow the invading military force from the planet. Its gameplay mainly consists of shooting mixed with role-playing game-esque elements using a main two-button configuration.

<i>Snow Bros.</i> 1990 video game

Snow Bros. is a 1990 platform arcade video game originally developed by Toaplan first published in Japan, then in North America by Romstar and later in Europe. Starring the eponymous snowmen twins Nick and Tom, players are tasked with travelling through 50 stages, throwing and building snowballs, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to rescue the princesses Puripuri and Puchipuchi from captivity. Although first launched in arcades, the game was later ported across multiple platforms, each one being created by different third-party developers and featuring several changes or additions compared with the original version. Conversions for various microcomputers were in development but none were officially released to the public.

<i>Demons World</i> 1989 Video game

Demon's World is a 1989 run and gun arcade video game originally developed by Toaplan and published in Japan by Taito and in North America by Catalina Games. In the game, players assume the role of two ghost hunters to fight against several ghosts and monsters that were unleashed upon Earth by the titular demon king. Initially launched for the arcades, the title was then ported to the PC Engine Super CD-ROM² by NEC Avenue and published exclusively in Japan on 26 February 1993, featuring various additions and changes compared with the original release.

<i>Rally Bike</i> 1988 video game

Rally Bike is a racing arcade video game originally developed by Toaplan and published by Taito in May 1988. In Rally Bike, players compete against computer-controlled opponents in races across locations in the United States. Initially released in arcades, the game was ported to the Nintendo Entertainment System and X68000 by different developers.

<i>Hellfire</i> (video game) 1989 video game

Hellfire is a 1989 horizontally scrolling shooter arcade video game originally developed by Toaplan and published in Japan by Taito and North America by U.S.A. Games. The first horizontal shoot 'em up title to be created by Toaplan, the game takes place in the year 2998 where a space matter known as Black Nebula created by robot dictator Super Mech spreads and threatens to engulf human-controlled galaxies, as players assume the role of Space Federation member Captain Lancer taking control of the CNCS1 space fighter craft in a surprise attack to overthrow the enemies with the fighter craft's titular weapon.

<i>Wardner</i> (video game) 1987 video game

Wardner is a side-scrolling platform game developed by Toaplan and published in arcades worldwide by Taito in 1987.

<i>Fire Shark</i> 1989 video game

Fire Shark is a 1989 vertically scrolling shooter arcade video game developed and published by Toaplan in Japan and Europe, and by Romstar in North America. It is the sequel to Flying Shark, a game released in 1987 on multiple platforms. Set in the year 1991, the game focuses on a mysterious armada launching a worldwide attack from a small island in the Mediterranean Sea. Players take control of the titular biplane to counterattack the enemy forces.

<i>Grind Stormer</i> 1993 video game

Grind Stormer is a 1993 vertically scrolling shooter arcade video game originally developed and published by Toaplan in Japan and North America. It is considered to be the spiritual successor to Slap Fight. Based around a video game within a video game concept, players assume the role of a young secret agent assigned by the government taking control of the NA-00 space fighter craft in an attempt to defeat the titular virtual reality simulator, rescue the abducted players who lost against it and unveil its true purpose.

<i>Vimana</i> (video game) 1991 video game

Vimana is a vertically scrolling shooter arcade video game developed by Toaplan and published in Japan by Tecmo and Europe in June 1991. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date and for its unique combination of science fiction with brief Hindu references. In the game, players assume the role of the titular warriors taking control of powerful ancient space fighter crafts in order to reclaim their home planet by fighting against military machines gone wild. The title received positive reception from critics and reviewers alike after release in regards to the gameplay, but was considered a flop in arcades. As of 2019, its rights are owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.

<i>Knuckle Bash</i> 1993 video game

Knuckle Bash is a 1993 side-scrolling beat 'em up arcade video game developed and published by Toaplan in Japan, as well as North America and Europe by Atari Games. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date.

<i>Dogyuun</i> 1992 video game

Dogyuun is a 1992 vertically scrolling shooter arcade video game developed and published by Toaplan. Set on the colonized fictional planet of Dino in the future, where an alien race of metallic robots have invaded a police communication center and held its inhabitants as hostages, players assume the role of two fighter pilots taking control of the Sylfers bomber space fighter crafts in an revenge attempt to overthrow the invaders and free the surviving colonists after one of their comrades is killed by one of them during a reconnaissance assignment.

<i>Guardian</i> (1986 video game) 1986 video game

Guardian is a 1986 side-scrolling beat 'em up arcade video game developed by Toaplan and published in Japan by Taito and North America by Kitkorp. In the game, players assume the role of a robot fighting against a multitude of enemies and bosses across six locations on a futuristic science fiction setting. It is notable for marking the debut of Twin Cobra and Hellfire artist Kōetsu Iwabuchi in the video game industry, serving as its graphic designer.

<i>Ghox</i> 1991 video game

Ghox is an action arcade video game developed by Toaplan and published by Taito in Japan and Europe in November 1991. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date. Taking place in a fantasy world where the evil magician known as Jagula sealed the goddess Lucia in the netherworld, players assume the role of Axis and Bilious in an effort to defeat both Jagula and the unleashed evil spirits from the netherworld. As of 2019, the rights to the game are owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other IPs from the defunct studio.

<i>Pipi & Bibis</i> 1991 eroge arcade game by Toaplan

Pipi & Bibi's is a 1991 eroge action-platform arcade video game developed and published by Toaplan in Japan and in Europe by Nova Apparate GMBH & Co. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date. In the game, players assume the role of Pipi and Bibi attempting to place time bombs in buildings filled with enemies who appear from behind closed doors and escape before the location collapses.

<i>FixEight</i> 1992 arcade video game

FixEight is a run and gun arcade video game developed and published by Toaplan in July 1992. The spiritual successor to 1990's Out Zone, it is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date. Set in a future where an alien race known as the Gozzu from the fictional planet Fortuna invaded the universe, players are tasked by the Galactic Federation government with an extermination mission against the invaders by assuming the role of one of the eight mercenaries.

<i>Enma Daiō</i> 1993 video game

Enma Daiō is a 1993 hybrid quiz/lie detector arcade video game developed by Toaplan and published exclusively in Japan by Taito. In the game, players answer a number of question. As of 2019, the rights to the title is owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.

<i>Mahjong Sisters</i> 1986 video game

Mahjong Sisters is a 1986 eroge mahjong arcade video game developed and published exclusively in Japan by Toaplan. In the game, the players face off against a group of three sisters in a series of mahjong matches. As of 2019, the rights to the title is owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.

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