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Newsfield Publications Ltd (also known as Newsfield) was a British magazine publisher during the 1980s and early 1990s.
Newsfield Publications Ltd was founded by Roger Kean, Franco Frey and Oliver Frey in 1983. Based in Ludlow, Shropshire, Newsfield published a number of popular computer game magazines from the mid-1980s to early 1990s. This line-up was later supplemented by a number of less successful magazines covering role-playing games, film, horror and youth culture. Faced with financial difficulties, the company went bankrupt towards the end of 1991. This didn't spell the immediate end for some of their magazines though. Another magazine publisher, Europress, continued to publish Newsfield's flagship publications, Zzap!64 and Crash, for a further six months before the former was relaunched as Commodore Force and the latter sold to rival publisher EMAP and merged with Sinclair User.
Thalamus Ltd, Newsfield's sister company, was set up in 1985 to publish a number of computer games on various 8-bit and 16-bit platforms, with a slant towards the Commodore 64. Thalamus initially survived the demise of Newsfield before it too finally went bankrupt in 1993.
Roger Kean, Franco Frey and Oliver Frey operated Thalamus Publishing, an independent book publisher, until it closed in 2009.
With both Roger Kean and Oliver Frey working with Fusion Retro Books in the 2010s, the publisher negotiated with Future Publishing (who acquired the assets in the takeover of Imagine Publishing) to acquire all the trademarks and names of Newsfield. Since 2020, Fusion Retro Books has revived key titles including ZZAP!, Crash and Sega Mega Force.
Crash began life in 1983 as a software catalogue, offering reviews of games and a mail order service. The first issue of the dedicated monthly magazine was published in February 1984. Focusing exclusively on the ZX Spectrum, it was a lively, colourful magazine that soon attracted a considerable cult following. It remained in print, as a Newsfield publication, until October 1991. When Europress Impact took over publication of the magazine, it lasted for a further six months before finally being sold in 1992 to rival publisher EMAP and merged with Sinclair User. The May 1992 issue was the only merged issue published. Sinclair User ceased publication in 1993. In December 2020, Crash was relaunched as a bi-monthly publication by Fusion Retro Books. Consisting of reproductions of original covers from Oliver Frey, retrospective articles, new reviews and contributions from many of the original team.
Zzap!64 was launched in May, 1985 as the sister magazine to Crash. It focused on the C64, but later incorporated Amiga game news and reviews. Like Crash, it had a dedicated cult following amongst C64 owners, but extensive changes prompted a relaunch of the magazine, this time published by Europress Impact. Issue 91 of Zzap!64 would become issue 1 of Commodore Force, a magazine that itself lasted until March 1994.
Special issues in digital format were later made in March 2002 and July 2005, the latter celebrating the 20th anniversary of its creation and included with issue 18 of Retro Gamer. The title was revived for a series of annuals, and now continues in an A5 format, available bi-monthly via Patreon.
Amtix! was Newsfield's short-lived gaming magazine dedicated to the Amstrad CPC platform. Launched in November 1985 (although a special "issue zero" was given away with Crash and Zzap!64), it offered as much in-depth coverage of the Amstrad gaming scene as its sister magazines did for the Spectrum and C64. Amtix! was unable to compete with Amstrad Action, the leading publication for Amstrad CPC users; only 18 issues of Amtix! were published before Newsfield sold the magazine to Database Publications, [1] who merged Amtix! features into their own publication, Computing With The Amstrad. CWTA was a general Amstrad CPC/PCW/PC magazine, which used Amtix as the brand for its games review section. CWTA later split into three single-format magazines including Computing with the Amstrad CPC , and it was CWTACPC which continued using the Amtix name for its games section.
LM (variously said to be short for Leisure Magazine, Leisure Monthly, or Lloyd Mangram - a pseudonym used by editors in Newsfield's computer magazines) was launched in December 1986. It was a bold move for Newsfield, attempting to capture a youth market within the 18-30 demographic with a wide range of pop-culture coverage. The magazine failed to attract sufficient advertising revenue and was discontinued after four issues. [1]
The Games Machine launched in the autumn of 1987. It was Newsfield's first multi-format games magazine, intended to be a much more informative, serious rival to the popular Computer and Video Games publication. The first batch of issues attempted to broaden its appeal by featuring articles on non-gaming products, such as remote-controlled cars and high-tech gadgets, but it soon narrowed its focus to concentrate exclusively on games. The magazine continued for thirty-four issues before finally folding in 1990, having been consigned to the margins by Future Publishing's more robust ACE publication.
An Italian version of the magazine was launched around the same time, which initially translated much of the English version's content. It still continues to thrive today as one of Italy's best selling multi-format games magazines.
Fear ran between 1988 and 1991. [2] It began life as a full-colour newsstand magazine edited by former deputy editor of Sinclair User John Gilbert. Newsfield, keen to find publishing ventures outside the volatile computer game market, agreed to publish Fear with Gilbert as managing editor. The first issue of the magazine, which would be dedicated to horror book/film reviews and original horror, fantasy and science fiction, was published in June 1988. Despite relatively low sales it managed to survive for the duration of Newsfield's business operations, seeing off rivals such as Skeleton Crew and Phantasmagoria, which entered the market midway through its run. Mark Kermode wrote several film reviews for the magazine. Fear reviews have been quoted on the back cover of books by authors including Peter F. Hamilton.
Newsfield's next venture was Movie - The Video Magazine. The market for commercial/sell-through pre-recorded VHS tapes was beginning to bloom and Newsfield decided it would be wise to try to capture a slice of this market. Launched in October 1988, Movie managed to attract the interest of advertisers within the video industry, but circulation of the magazine remained low and it failed to make a profit. It lasted for seven issues [1] before Newsfield reluctantly discontinued publication.
Prepress with the Macintosh was launched in September 1989, a trade magazine aimed at the publishing industry. It was well regarded within the industry but struggled to find sufficient advertising revenue until it later expanded to cover non-Macintosh platforms [1] and was renamed simply Prepress. After Newsfield's closure it was sold to Hertford-based publisher Macro and survived until that firm in turn collapsed in 1993.
With their financial resources running low, Newsfield attempted to launch a new computer magazine that would be produced by staff working for their existing titles. Launched in November 1989, it was intended to be a quarterly production, but the second issue wasn't published until November 1990. [1] The magazine nevertheless continued to be published until Newsfield's demise in 1991.
In July 1990 Newsfield took over publication of Croftward Publishing's GM magazine. Aimed at fantasy role-playing gamers, GM had been a successful production with high circulation and strong advertising revenue. Unfortunately, as Newsfield relaunched it as Games Master International , the role-playing market was hit by a recession [1] strong enough to force even Games Workshop's White Dwarf magazine to dip in sales.
Editor | Richard Monteiro |
---|---|
Categories | Video game magazines |
Frequency | Monthly |
First issue | November 1990 [3] |
Final issue Number | October 1991 [4] 12 |
Language | English |
ISSN | 0960-7706 |
With Newsfield's multi-format games magazine The Games Machine floundering, the publisher decided to rebrand it as Raze in October 1990 and move the editorial within the direction of the new Japanese games consoles, the Master System and Nintendo Entertainment System, which were growing in popularity. Once again, poor advertising revenue and an expensive out-of-house editorial team meant that the magazine failed to reap the profits Newsfield were hoping to see.
The editorial work for Raze was contracted out to Words Works Limited, which was headed by Richard Monteiro. [1] The magazine itself was planned to be replaced after its initial 12-month run with two separate titles that would concentrate on the Sega and Nintendo consoles ( Sega Force and Nintendo Force), however, those plans were put on hold when Newsfield entered liquidation in 1991. Content of Raze covered the 16-bit computer and console machines, with news on US and Japanese videogaming.
Roger Kean, co-owner of Newsfield Publications, granted the magazine preservation project, Out-of-Print Archive, permission to scan, edit and release the back issues of Raze.
In an attempt to gain some much needed revenue, Newsfield decided to publish a spin-off of Fear magazine. Launched in June 1991, Frighteners was intended to be a monthly fiction magazine, showcasing up and coming new talent within the horror genre. The first issue had to be pulled from the shelves after receiving consumer complaints about the blood-dripping cover painted by Oliver Frey, which featured a story by novelist Graham Masterton. Only two more issues were printed. [5]
With their flagship titles, Crash and Zzap!64, no longer attracting sufficient advertising revenue or circulation, due to the fading 8-bit gaming market, Newsfield were in severe financial difficulty. As a last-ditch attempt to capitalise on the rising popularity of the new generation of video game consoles, Newsfield planned to split Raze into two separate publications, Sega Force and N-Force (the N standing for Nintendo). However, following an audit during the autumn of 1991, it became clear that Newsfield would no longer remain solvent beyond March 1992. The company's directors signed for voluntary liquidation in September 1991.
Rick Dangerous is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label in the UK, and on the MicroPlay label in America. It was also published in Spain by Erbe Software. Later, it was released with two other games, Stunt Car Racer and MicroProse Soccer, on the Commodore 64 Powerplay 64 cartridge. The game was followed by a sequel, Rick Dangerous 2, in 1990. Loosely based on the Indiana Jones film franchise, the game received mixed reviews from critics.
Crash, stylized as CRASH, is a magazine dedicated to the ZX Spectrum home computer, primarily focused on games. It was published from 1984 to 1991 by Newsfield Publications Ltd until their liquidation, and then until 1992 by Europress. It was relaunched as a quarterly A5 magazine in December 2020 with the backing of the original founders.
Thalamus Ltd was a British computer game developer that published titles for a number of 8-bit and 16-bit platforms during the late 1980s and early 1990s.
Zzap!64 is a computer games magazine covering games for computers manufactured by Commodore International, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact.
Nebulus is a platform game created by John M. Phillips and published by Hewson Consultants in the late 1980s for home computer systems. International releases and ports were known by various other names: Castelian, Kyorochan Land, Subline, and Tower Toppler.
Trailblazer is a racing video game developed by Mr. Chip Software and published by Gremlin Graphics for the ZX Spectrum, Commodore 64, Atari 8-bit computers, Amstrad CPC, Commodore 16 and Plus/4 in 1986. It was ported to the Amiga and Atari ST.
Amtix is a magazine that originally reviewed Amstrad CPC computer software in the mid-1980s, published monthly by Newsfield Publications Ltd.
Europress was a British magazine and software publisher based in Adlington, near Macclesfield, Cheshire. Their magazine publishing business was previously known as Database Publications. The software division was renamed in 1999 to Actualize.
Total Recall is a 1990 platform game developed and published by Ocean Software that was released for the Commodore 64, Amiga, Amstrad CPC, ZX Spectrum, Atari ST, and Nintendo Entertainment System. Total Recall is based on the 1990 film of the same name.
Sega Force was an early 1990s publication that covered the Sega console range.
Fun School is a series of educational packages developed and published in the United Kingdom by Europress Software, initially as Database Educational Software. The original Fun School titles were sold mostly by mail order via off-the-page adverts in the magazines owned by Database Publications. A decision was made to create a new set of programs, call the range Fun School 2, and package them more professionally so they could be sold in computer stores around the UK. Every game comes as a set of three versions, each version set to cater for a specific age range.
Zoids: The Battle Begins is a 1986 video game designed by Chris Fayers, developed by the Electric Pencil Company, and published by Martech. and released in Europe for the ZX Spectrum, Amstrad CPC, MSX and Commodore 64 computers. Based on the Zoids toy series, the player controls a human who was fused with one of the robots and has to reclaim parts of a larger mech.
LM was a short-lived publication from Newsfield, the publishers of computer gaming titles such as Crash! for the ZX Spectrum and Zzap!64 for the Commodore 64. Issue 1 was launched in February 1987 and ran for four editions, although a preview issue 0 was given away with the Christmas 1986 editions of Crash, Zzap! and Amtix.
The Real Ghostbusters is a 1987 shoot 'em up arcade game developed and published by Data East. It is loosely based on Ghostbusters. In Japan, Data East released it as a non-Ghostbusters arcade game under the title Meikyuu Hunter G. In 1989, Activision published The Real Ghostbusters for Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum.
Switchblade is a 1989 side-scrolling action-platform run and gun video game originally developed by Core Design and published by Gremlin Graphics in Europe for the Atari ST home computers. The first installment in the eponymous two-part series, the game is set in a dystopian future where players assume the role of Hiro from the Blade Knights as he embarks on a journey to defeat Havok, the main antagonist who broke free from his imprisonment after the sacred Fireblade was shattered into several pieces. Its gameplay consists of run and gun action mixed with platforming and exploration elements, with a main single-button configuration.
Ace is a combat flight simulator video game published for the Commodore 64, VIC-20, and Plus/4 in 1985 by Cascade Games. It was ported to the Amstrad CPC, Amstrad PCW, Amiga, and ZX Spectrum.
Friday the 13th: The Computer Game is the first game adaptation based on the films of the same name. It was released in 1986 by Domark for the Amstrad CPC, Commodore 64, and ZX Spectrum. The game was released on floppy diskette and cassette tape. The player's goal is to find and kill Jason, while making sure their friends or they themselves are not killed by Jason.
P-47: The Phantom Fighter is a 1988 horizontally scrolling shooter arcade video game originally developed by NMK and published by Jaleco. Set during World War II, players control a Republic P-47 Thunderbolt fighter aircraft to face against the Nazis, who are occupying multiple countries around the world. Its gameplay involves destroying waves of enemies, picking up power-ups and new weapons, and destroying bosses. It ran on the Mega System 1 hardware.
Mickey Mouse: The Computer Game, also known as just Mickey Mouse, is an action game developed and published by Gremlin Graphics in 1988 for the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum.
Strike Force Harrier is a 1986 combat flight simulation video game designed by Rod Hyde and published by Mirrorsoft for the 8-bit home computers. 16-bit ports were released later.