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Company type | Private |
---|---|
Industry | Video game publishing |
Genre | Action, sports, strategy |
Founded | 1986 |
Founder | Garry Kitchen |
Defunct | 1995 |
Fate | Bankruptcy |
Successor | Skyworks Technologies |
Headquarters | , |
Products | Video games |
Absolute Entertainment was an American video game publishing company. Through its development house, Imagineering, Absolute Entertainment produced titles for the Atari 2600, Atari 7800, Game Gear, Genesis/Mega Drive, Sega CD, Game Boy, Nintendo Entertainment System, and Super NES video game consoles, as well as for the Commodore 64, Apple II, and IBM PC compatibles.
After leaving his position as a video game developer and designer at Activision, Garry Kitchen founded the company in 1986 with his brother Dan Kitchen, along with Alex DeMeo and John Van Ryzin. [1] The company's headquarters was in Glen Rock, New Jersey, but later moved to another New Jersey borough, Upper Saddle River. In 1988, after his brief stint at Hasbro, David Crane had joined the company. [2] [3] While the company was based in New Jersey, David Crane worked out of his home on the West Coast. [4] The company's name was chosen because it was alphabetically above Activision, implying that Absolute Entertainment was superior to Activision. It was the same strategy that Activision chose when the programmers left Atari.
At Absolute Entertainment, Kitchen continued developing games for the Atari 2600 and Atari 7800, as he had done at Activision. However, the Nintendo Entertainment System (NES) had already displaced Atari's dominance of the video game console market. Kitchen swiftly shifted his focus to the NES, and produced several games for the platform, beginning with A Boy and His Blob: Trouble on Blobolonia in 1989, and Battle Tank in 1990.[ citation needed ]
Absolute Entertainment absorbed its studio Imagineering in 1992 to become itself a video game developer for the first time.
In the third quarter of 1995, Absolute Entertainment went bankrupt and suspended operations and laid off most of its staff. [5] Since Kitchen had already formed a new company with David Crane called Skyworks Technologies, some of the employees transitioned to the new company.
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge—initially Combat and later Pac-Man. Sears sold the system as the Tele-Games Video Arcade. Atari rebranded the VCS as the Atari 2600 in November 1982, alongside the release of the Atari 5200.
The Atari 7800 ProSystem, or simply the Atari 7800, is a home video game console officially released by Atari Corporation in 1986 as the successor to both the Atari 2600 and Atari 5200. It can run almost all Atari 2600 cartridges, making it one of the first consoles with backward compatibility. It shipped with a different model of joystick from the 2600-standard CX40 and included Pole Position II as the pack-in game. Most of the announced titles at launch were ports of 1981–1983 arcade video games.
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A Boy and His Blob: Trouble on Blobolonia is a puzzle-platform game developed by Imagineering and published by Absolute Entertainment for the Nintendo Entertainment System (NES). The video game was released in North America in 1989, in Europe by Nintendo in 1991 and in Japan by Jaleco in 1991. A Boy and His Blob follows an unnamed male protagonist and his shapeshifting blob friend on their adventure to save the planet of Blobolonia from the clutches of an evil emperor.
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David Crane is an American video game designer and programmer. Crane grew up fascinated by technology and went to DeVry Institute of Technology. Following college, he went to Silicon Valley and got his first job at National Semiconductor. Through his friend Alan Miller he learned about potential video game design work at Atari, Inc. and began work there in 1977.
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Pitfall II: Lost Caverns is a video game developed by David Crane for the Atari 2600. It was released in 1984 by Activision. The player controls Pitfall Harry, who must explore in wilds of Peru to find the Raj Diamond, and rescue his niece Rhonda and their animal friend Quickclaw. The game world is populated by enemies and hazards that variously cause the player to lose points and return to a checkpoint.
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Garry Kitchen is a video game designer, programmer, and executive best known for his work at Activision during the early years of the company's history. He has developed games for the Atari 2600, Commodore 64, Nintendo Entertainment System, and Super Nintendo Entertainment System, as well as co-founded Absolute Entertainment with ex-Activision developers. His port of Donkey Kong for the Atari 2600 was a major hit for Coleco, selling over 4 million copies. His other 2600 work includes Keystone Kapers and Pressure Cooker for Activision and Space Jockey for U.S. Games. He also wrote Garry Kitchen's GameMaker and The Designer's Pencil for the Commodore 64.
The Rescue of Princess Blobette is a video game for the Game Boy and the sequel to the Nintendo Entertainment System (NES) game A Boy and His Blob: Trouble on Blobolonia. It was published in North America by Imagineering's parent company Absolute Entertainment and in Japan by Jaleco. It was published by Nintendo in Europe.
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