Family Feud | |
---|---|
First release | January 1, 1987 |
Latest release | Family Feud 2020 |
Family Feud is a video game series based on the Family Feud TV game show. It began with ShareData's 1987 release on the Apple II and Commodore 64 consoles. In 1990, GameTek released a version on the Nintendo Entertainment System. GameTek later released four more Feud games for the Super NES, Sega Genesis, 3DO, and MS-DOS between 1993 and 1995. Hasbro Interactive, Global Star and Ubisoft have also released versions starting in 2000.
Family Feud | |
---|---|
Publisher(s) | ShareData |
Platform(s) | Apple II, Commodore 64 |
Release | Apple II
|
ShareData released the first video game versions of the game show in 1987 on the Apple II and Commodore 64, [1] with two versions of the packaging: one shows a drawing of a just completed round (using the Milton Bradley home game art design) and another shows a full shot of the set from the first Richard Dawson era. The game plays like the Dawson era (with the look similar to the 1976 - 1985 era) with (2 Single rounds, 1 Double Round, and 1 Triple Round - with 300 point rules and Fast Money Win of $10,000).
Later in 1989, ShareData released "The All New Family Feud" on PC, Apple, C64 with rules, gameplay and look based on the Ray Combs era. [2]
Family Feud | |
---|---|
Developer(s) | NES Beam Software Genesis & 3DO Eurocom SNES Imagineering |
Publisher(s) | GameTek [3] |
Composer(s) | NES Tania Smith |
Platform(s) | Nintendo Entertainment System, Sega Genesis, SNES, 3DO |
Release | NES
|
In the NES version of Family Feud, the game tried to recreate the look and feel from the original Richard Dawson-hosted series, even going as far as to include a Dawson-like host who kissed the female characters in the game. (This differed from the game's packaging, which used the set from the Ray Combs era.) One or two players could play.
Just like the show, the object was to come up with answers to survey questions posed to 100 people. Correct answers were worth money, with $200 winning the game and the right to play Fast Money for $5,000, which was played exactly the same way as on the show (at least 200 points needed to win). $5 a point was awarded for unsuccessful playings of the round.
A player entered his answers by using the controller to scroll through the alphabet, contained in a string along the bottom of the screen, the answer had to be completed within a time limit. Reasonable similes to correct answers were accepted, and slight misspellings were also recognized.
Once a player won, they were given two options. The first was to stop playing, with the other being to continue on. A champion retired after winning over $20,000 automatically unless they were defeated.
If a computer-controlled family wins the game, no Fast Money is played with an excuse given to the form of "Due to (EXCUSE), the (NAMES) will not be playing Fast Money today". Excuses used include "tax considerations" and "a birth in the family". This is a carry-over from the ShareData versions of the game.
The versions that followed used the Combs set, with the SNES and Genesis version using a host resembling Combs and the 3DO and PC versions featuring a host resembling Dawson (as he had returned to the series by this point).
The later versions also added options to where a player could play a game without facing an opponent and whether or not they wanted to play the Bullseye Round, which had been added to the show in 1992 and was included in each of the later releases. The Bullseye Round was played as it was during the last two seasons of the Combs Feud, where a $5,000 starting bank was used and up to $15,000 could be added depending on how many questions a team answered correctly.
The later version games played for points instead of dollars, with 300 winning the game. After a win, a player received a code to use if they wanted to stop playing but pick up where they left off. Five wins meant automatic retirement regardless of how much money a player won.
Next Generation reviewed the 3DO version of the game, rating it three stars out of five, and stated that "It's a blast if you have a bunch of folks with whom to play, however, in the final analysis, whether or not you like it probably depends on whether or not you like the television show." [4]
SNES:
Genesis/SNES:
3DO:
Family Feud | |
---|---|
Developer(s) | Artech Studios |
Publisher(s) | Hasbro Interactive Infogrames (UK) |
Platform(s) | PC, PlayStation |
Release | PC PlayStation
|
In 2000, Family Feud was released for the PlayStation and PC by Hasbro Interactive. [16] Louie Anderson, who was the host at the time, is the host of the game, appearing as a Full-motion video character. The game focuses on reliving the same aspect of the game show, in order to provide a better experience. The IBM PC version also features the ability to upload portraits of one's face, and placed in a three-dimensional animated body. This brought the whole experience closer, and it is often considered to be a good feature of the game.
The PC version would later be released in the United Kingdom in 2001 under the show's UK name Family Fortunes. The only differences between both is that Family Feud host Louie Anderson is replaced with then-Family Fortunes host Les Dennis, and the graphics have been changed to resemble the Family Fortunes set used at the time of the game's release.
Family Feud | |
---|---|
Developer(s) | PlayStation 2 Ingram Game Boy Advance Atomic Planet |
Publisher(s) | Global Star Software |
Platform(s) | PlayStation 2, Game Boy Advance |
Release |
|
In 2006, Global Star versions for the PlayStation 2, PC and Game Boy Advance were made. [17] Although the box art uses the 2006–2007 season's logo (the first time it was publicly seen before John O'Hurley was announced as host), the first set design in the game is the one from the 2005–2006 season (Richard Karn's final year). Other sets that can be unlocked are the original 1976–85, 1988–94, 1994–95, and 1999–2002. Well-known game show host Todd Newton does the voiceover in addition to hosting the game.
Family Feud | |
---|---|
Developer(s) | Ludia |
Publisher(s) | Ubisoft |
Platform(s) | Wii, Nintendo DS, PC |
Release |
|
In 2009, Ubisoft released Family Feud 2010 Edition for the Wii, Nintendo DS and PC. [18] The game uses the 2009 set and features customizable family avatars plus a predictive text input tool for faster answers. In a unique twist, the Wii version requires players to swing the Wii Remote down to hit the buzzer during Face-Offs. The game uses four-member families (much like the 1994–1995 season) as opposed to the usual five; like Ubisoft's Price Is Right video game, there is no host featured – all voiceover work is done by Terence McGovern.
In 2010, Ubisoft released Family Feud Decades for the Wii. The game uses sets and survey questions from the past four decades, using the 1976, 1988, 1999, and 2009 sets. [19] Family Feud 2012 was released in 2011. [20] In 2020, Ubisoft published a game simply called Family Feud, made by independent game studio, Snap Finger Click, for PlayStation 4, Xbox One, Xbox Series X/S, Nintendo Switch, and Stadia. [21]
Hasbro:
Global Star:
Ubisoft:
During the 14th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Family Feud for "Social Networking Game of the Year". [32]
Family Feud | |
---|---|
Publisher(s) | Mobliss |
Platform(s) | Mobile phone |
Release |
|
Seattle-based Mobliss Inc. also released a mobile version of Family Feud that was available on Sprint, Verizon and Cingular. [33] [34] [35]
Family Feud 2012 Edition | |
---|---|
Developer(s) | Ubisoft |
Publisher(s) | Ubisoft |
Platform(s) | Wii, Xbox 360 |
Release |
|
In October 2008, Glu Mobile released a mobile video game version of Family Feud. [36] [37]
Family Feud | |
---|---|
Developer(s) | Snap Finger Click [38] |
Publisher(s) | Ubisoft |
Platform(s) | PlayStation 4, Xbox One, Nintendo Switch, Stadia |
Release |
|
Family Feud is an American television game show created by Mark Goodson. Two families compete on each episode to name the most popular answers to survey questions in order to win cash and prizes.
Wheel of Fortune is an American television game show created by Merv Griffin, premiering in 1975 with a syndicated version airing in 1983. Since 1986, the syndicated version has been adapted into various video games spanning numerous hardware generations. Most versions released in the 20th century were published by GameTek, which filed for Chapter 11 bankruptcy protection in 1998.
CSI: Dark Motives is a computer game based on the CSI: Crime Scene Investigation television series. The game was developed by Radical Entertainment, published by Ubisoft, and was released for the PC in 2004. In November 2007 it was remade by Powerhead Games, published by Ubisoft and released for Nintendo DS. The Microsoft Xbox version of CSI: Crime Scene Investigation also contains the cases featured in this game.
Rayman Raving Rabbids is a 2006 party video game developed by Ubisoft Montpellier and published by Ubisoft for the Wii. It was also released for the PlayStation 2 and Windows in 2006 as well as the Xbox 360 in 2007 and Mac OS X in 2008. It is a spin-off for the Rayman series and the debut title for the Rabbids franchise. The game received generally positive reviews from critics, with praise for its frantic gameplay, humor and implementation of the Wii's features, with the other versions being less well received.
Mad Dog McCree is the first live-action laserdisc video game released by American Laser Games. It originally appeared as an arcade game in 1990.
There have been numerous Monopoly video games based on the core game mechanics of Parker Brothers and Hasbro's board game Monopoly. They have been developed by numerous teams and released on multiple platforms over 35+ years.
TMNT is an action video game featuring the Teenage Mutant Ninja Turtles. It was developed by Ubisoft Montreal and published by Ubisoft for Xbox 360, Wii, PlayStation 2, GameCube, Nintendo DS, and PlayStation Portable, as well as for Microsoft Windows on March 20, 2007. It is based on the 2007 film of the same name.
Rayman Raving Rabbids 2 is a party video game developed and published by Ubisoft. The sequel to Rayman Raving Rabbids and the second installment of the Raving Rabbids spin-off franchise, it was released for the Wii and Nintendo DS platforms worldwide in 2007. It follows the Rabbids' attempt to invade Earth, with their headquarters set up near a local shopping mall. Players have the option to play as a Rabbid or as Rayman, who has disguised himself as a Rabbid to infiltrate their plans. This is the first Rayman game to have an E10+ rating by the ESRB, a greater emphasis on simultaneous multiplayer gameplay compared to the original game, and online leaderboards. It was followed by Rayman Raving Rabbids: TV Party in 2008.
Avatar: The Game is a 2009 third-person shooter action-adventure game based on the 2009 film Avatar. The game was developed by Ubisoft Montreal and published by Ubisoft. It was released on the PlayStation 3, Xbox 360, Microsoft Windows, Wii, and Nintendo DS on December 1, 2009, with a PlayStation Portable version later released on December 7. It uses the same technology as the film to be displayed in stereoscopic 3D. As of May 19, 2010, the game has sold nearly 2.7 million copies.
Protöthea is a shoot 'em up video game developed by Argentinian studio Digital Builders originally released for Windows PCs in 2005. A redesigned version for WiiWare was released in North America on June 2, 2008 and in Europe on October 23, 2009.
Hasbro Family Game Night is a series of video games that adapt board games manufactured by Hasbro.
Shaun White Snowboarding is a snowboarding video game developed by Ubisoft Montreal and published by Ubisoft for Nintendo DS, PlayStation Portable, Wii, PlayStation 3, Xbox 360, PlayStation 2, Microsoft Windows and Mac OS X.
Driver: San Francisco is a 2011 action-adventure driving video game developed by Ubisoft Reflections and published by Ubisoft. It is the fifth main installment in the Driver series, following Driver: Parallel Lines (2006), and its most recent main installment to date. Plotwise, it acts as a sequel to Driver 3 (2004) centering around protagonist John Tanner. The game was released for PlayStation 3, Xbox 360, Microsoft Windows, and Mac OS X; additionally a distinct version for the Wii features a separate storyline.
Tom Clancy's Ghost Recon Phantoms was a multiplayer third-person tactical shooter video game, released in 2014 as a free-to-play game for Microsoft Windows. The game is part of Tom Clancy's Ghost Recon series. Some of the game's characters are featured in XDefiant. On August 25, 2016, Ubisoft announced that it would shut down Phantoms' servers on December 1, 2016, due to "a slow but steady decline in users".
Rayman Legends is a local co-op, platform video game developed by Ubisoft Montpellier and published by Ubisoft. It is the fifth main title in the Rayman series and the direct sequel to the 2011 game Rayman Origins. The game was released for Microsoft Windows, PlayStation 3, Xbox 360, Wii U, and PlayStation Vita platforms in August and September 2013. PlayStation 4 and Xbox One versions were released in February 2014, with a Stadia version released in November 2021. A Nintendo Switch port, titled Rayman Legends Definitive Edition, was released in North America, Europe and Australia on September 12, 2017.
Jeopardy! is an American media franchise that began with a television quiz show created by Merv Griffin, in which contestants are presented with clues in the form of answers, and must phrase their responses in the form of a question. Over the years, the show has expanded its brand beyond television and been licensed into products of various formats.
Just Dance 2017 is a 2016 dance video game developed and published by Ubisoft. It was unveiled on June 13, 2016, during its E3 press conference as the eighth main installment of the series, and was released in October 2016 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii, Wii U, and Windows; and on March 3, 2017, for Nintendo Switch. The game was the only title of the series to be released on Windows, and was released as a launch title for Nintendo Switch.
Hell's Kitchen: The Game is a time management cooking video game based on the reality competition show of the same name. It was developed by Ludia and published by Ubisoft. It features the host of the show, Gordon Ramsay as the A.I. and places the player as a chef under his guidance, while serving customers at the restaurant. It was initially released in September 2008 on the Nintendo DS, the Nintendo Wii, Microsoft Windows, and Mac OS.