Reader Rabbit 2

Last updated
Reader Rabbit 2
Reader Rabbit 2 Cover art.jpg
Cover art for Reader Rabbit 2 Deluxe!
Developer(s) The Learning Company
Publisher(s) The Learning Company
Platform(s) Original:
DOS

Deluxe:
Windows 3.x, Macintosh

Reading 2:
Windows, Macintosh
ReleaseAugust 1991 (Original) [1]
1994 (Deluxe)
1997 (Reading 2)
Genre(s) Educational
Mode(s) Single-player

Reader Rabbit 2 is a 1991 educational video game, the sequel to Reader Rabbit and the fourth game in the Reader Rabbit franchise. A facelift was given to the game's predecessor to match the graphical fidelity of Reader Rabbit 2. [2]

Contents

Gameplay

The game can be played with the keyboard or a mouse. Set in a location called Wordsville, the game contained four word-based minigames. [3] Players are taught about vowel sounds and how to construct sentences. [4]

Reception

Heidi E.H. Aycock of Compute! praised the game for demonstrating how educational games could be as visually and aurally stunning as other genres of video gaming. [7] Game Players PC Entertainment reviewed the game as a solid choice for young players at school and home. [8]

Related Research Articles

<i>Twisted Metal 2</i> 1996 vehicular combat video game

Twisted Metal 2 is a vehicular combat video game developed by SingleTrac and published by Sony Computer Entertainment. The second game in the Twisted Metal series, it was originally released in 1996 for PlayStation and Windows.

<i>Bandit Kings of Ancient China</i> 1989 video game

Bandit Kings of Ancient China, also known as Suikoden: Tenmei no Chikai in Japan, is a turn-based strategy video game developed and published by Koei, and released in 1989 for MSX, MS-DOS, Amiga, and Macintosh and in 1990 for the Nintendo Entertainment System. In 1996, Koei issued a remake for the Japanese Sega Saturn and PlayStation featuring vastly improved graphics and new arrangements of the original songs.

<i>The Playroom</i> (1989 video game) 1989 video game

The Playroom is a video game first created in 1989 for DOS, Apple II and Macintosh computers. The game was compatible with the TouchWindow utility. It was ported to the Amiga and FM Towns computers in 1992 and 1994 respectively and then remade for Microsoft Windows and Macintosh in 1995. It was designed for ages 3 to 6 manufactured by Broderbund. A follow-up game titled The Treehouse came in 1991 as well as a sequel to this game, called The Backyard in 1993.

<i>Reader Rabbit</i> Video game series

Reader Rabbit is an educational game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

<i>Ishido: The Way of Stones</i> 1990 video game

Ishido: The Way of Stones is a puzzle video game released in 1990 by Accolade and developed by Publishing International. It was designed by Michael Feinberg and programmed by Ian Gilman and Michael Sandige. The game's producer was Brad Fregger, and Brodie Lockard contributed with graphics.

<i>Reader Rabbit 3</i> 1993 video game

Reader Rabbit 3 is a 1993 educational video game, part of the Reader Rabbit franchise. It was released for DOS that year, but was released for Windows and Macintosh in 1994 under the title "Reader Rabbit 3 Deluxe!".

<span class="mw-page-title-main">PC Globe</span>

PC Globe is an atlas for MS-DOS, Microsoft Windows, Apple Macintosh and Atari ST, first released in 1987 by Comwell Systems Inc. It offered information on 177 countries and dependencies.

<i>Where in Time Is Carmen Sandiego?</i> (video game) 1989 computer and video game

Where in Time Is Carmen Sandiego? is a multiplatform video game where players have to travel through time to collect clues and the warrants necessary to capture Carmen Sandiego or her henchmen. The goal of this game is to track Carmen's villains through history and arrest them and ultimately arrest Carmen herself.

<i>Time Riders in American History</i> 1992 video game

Time Riders in American History is a history-themed, educational video game for DOS released by The Learning Company in 1992.

<i>Snooper Troops</i> 1982 video games

Snooper Troops is a series of two 1982 adventure/educational video games developed by Spinnaker Software and published by Computer Learning Connection. They were released for the Apple II, Atari 8-bit, Commodore 64 and DOS. The first case was entitled Snooper Troops: Case #1: The Granite Point Ghost and the second case entitled Snooper Troops: Case #2 - The Case of the Disappearing Dolphin was released later that year.

<i>Reader Rabbit Toddler</i> 1997 education video game

Reader Rabbit Toddler is a 1997 educational video game developed by KnowWare and published by The Learning Company. It is part of the Reader Rabbit series.

<i>Math Rabbit</i> 1986 educational video game

Math Rabbit is a 1986 video game spin-off from the Reader Rabbit edutainment series. It was made by The Learning Company for MS-DOS and Apple II series. A Deluxe version was released in 1993 for MS-DOS, Macintosh, and Windows 3.x. In 1997, the game was remade for Windows and Macintosh as Reader Rabbit's Math 1. The final remake for Windows and Macintosh in 1998 is Reader Rabbit's Math Ages 4-6, with a personalized version released in 1999.

<i>Math Blaster Jr.</i> 1996 video game

Math Blaster Jr. is a 1996 educational video game, aimed at ages 4–8. The game was re-released as Math Blaster: Ages 4 - 6 in 1997.

<i>Writer Rabbit</i> 1986 educational video game

Writer Rabbit is a 1986 video game in the educational video game, part of the Reader Rabbit franchise. It was remade as Reader Rabbit 3 for DOS in 1993, which was then re-released for Windows and Macintosh in 1994 under the title "Reader Rabbit 3 Deluxe!".

<i>Reader Rabbit</i> (video game) 1984 video game

Reader Rabbit is a 1984 video game and the first of the long-running Reader Rabbit edutainment series. It was made by The Learning Company for Apple II and later for other computers. It also made use of the KoalaPad graphics tablet. The Connelley Group helped with the Atari 8-Bit conversion in 1984. A Talking version was developed for the Apple IIGS in 1989. An enhanced version was released for DOS on 1991. A Deluxe version was released in 1994 for Macintosh and Windows 3.x. In 1997, the game was remade for Windows and Macintosh under the title "Reader Rabbit's Reading 1".

<i>Reader Rabbits Interactive Reading Journey</i> 1994 educational video game

Reader Rabbit's Interactive Reading Journey is a 1994 video game released on the Windows and Macintosh systems. It is the sixth game in the Reader Rabbit franchise. Designed for ages 4 till 7, the game introduces the new main characters Mat the Mouse and Sam the Lion who accompany Reader. It was then re-released in 1997 under the title "Reader Rabbit's Interactive Reading Journey For Grades K-1", followed by another in 1998 titled "Reader Rabbit's Reading Ages 4–6" and a personalized version in 1999.

<i>RC de Go!</i> 1999 video game

RC de Go! is a racing video game developed by Taito, first released to Japanese arcades in 1999 for Taito's G-NET system. It was later released for the PlayStation, with publishing in North America and PAL territories handled by Acclaim Entertainment.

<i>Reader Rabbits Ready for Letters</i> 1992 educational video game

Reader Rabbit's Ready for Letters is a 1992 video game and the fifth game of the Reader Rabbit franchise. Although a spin-off title, it is designed for ages 3 to 6 to teach prereaders about becoming literate and phonics.

<i>Where in the World is Carmen Sandiego?</i> (Prodigy video game) Video game

Where in the World is Carmen Sandiego? is a game within the Carmen Sandiego franchise made for the Prodigy Interactive online service, a "special edition" and Prodigy service adaptation of the 1985 Broderbund educational game of the same name.

<i>The Adventures of Peter Rabbit & Benjamin Bunny</i> 1996 video game

The Adventures of Peter Rabbit & Benjamin Bunny is a 1996 interactive children's storybook video game developed and published by Mindscape for Windows and Macintosh in association with Beatrix Potter publisher Frederick Warne & Co.

References

  1. Scisco, Peter (September 1991). "Reader Rabbit II - Sneak Peak". Compute! . Vol. 13, no. 133. ABC Publishing. pp. 113–114.
  2. Inc, Ziff Davis (1991-12-31). PC Mag. Ziff Davis, Inc.{{cite book}}: |last= has generic name (help)
  3. Inc, Ziff Davis (1991-12-31). PC Mag. Ziff Davis, Inc.{{cite book}}: |last= has generic name (help)
  4. Working Mother. Working Mother Media. 1995-03-01.
  5. Ric Moxley. "Reader Rabbit 2 - Review - allgame". Allgame. Archived from the original on November 16, 2014. Retrieved October 4, 2018.
  6. 1 2 3 The Learning Company Product Catalog 1994
  7. Aycock, Heidi E.H. (November 1991). "Reader Rabbit II - Evaluation". Compute! . Vol. 13, no. 135. ABC Publishing. pp. 90–91.
  8. Elko, Lance (January 1992). "Reviews - Reader Rabbit 2". Game Players PC Entertainment . p. 70.