Super Tetris

Last updated

Super Tetris
Super Tetris cover.jpg
Developer(s) Spectrum HoloByte
Publisher(s) Spectrum HoloByte
Composer(s) Ed Bogas, Paul Mogg
Series Tetris
Platform(s) MS-DOS, [1] Mac OS, [1] Amiga
Release1991
Genre(s) Puzzle
Mode(s) Single-player, multiplayer

Super Tetris is a 1991 puzzle video game published by Spectrum HoloByte.

Contents

Gameplay

Super Tetris is a game in which two players can play with each other in competitive, cooperative or head-to-head modes. [2]

Developed by Sphere, Inc. Added bombs, new special block types, and two-player co-operative and competitive modes. [3] Bombs appear in some blocks, which explode when the row is filled and removed.

Reception

Michael S. Lasky reviewed the game for Computer Gaming World , and stated that "Tetris has made it to number five and is aptly named, because this Tetris is Super indeed." [2]

Frank O'Connor for Computer and Video Games complimented the addition of bombs, but complained that the game was too similar to the original. [8]

Steve White for Amiga Action lamented what while the original Tetris "has already had its best days" but recommended Super Tetris for people who are not yet bored of the concept." [4]

Daniel Whitehead for Amiga Computing considered the game to have an "extremely dubious value for money" and suggested not to bother getting this one for anyone who had Tetris already. [5]

Stuart Campbell for Amiga Power complained about boredom with Tetris and "couldn't be bothered with Super Tetris after the first 20 minutes" and that someone would "just have to be completely Tetris-loopy-nuts to spend £30 on it". [7]

Tony Dillon for CU Amiga complimented the inclusion of the Russian music and the link-up head-to-head option for two players, but concluded that it is an "excellent game, but not really removed enough from the original idea to merit buying". [9]

Gary Whitta for The One was annoyed by some of the sloppiness of the game, but still considered it "the best official version of the game" even though he doubted many people would want to pay the asking price. [10]

Ed Ricketts for Amiga Format called it "Quite Good" rather than Super, and gave a "thumbs up to Spectrum Holobyte for turning what was really an average puzzle game into something with a little more longevity". [6]

Reviews

Related Research Articles

<i>Tetris</i> 1985 video game

Tetris is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. It has been published by several companies for multiple platforms, most prominently during a dispute over the appropriation of the rights in the late 1980s. After a significant period of publication by Nintendo, the rights reverted to Pajitnov in 1996, who co-founded the Tetris Company with Henk Rogers to manage licensing.

<i>Lemmings</i> (video game) 1991 video game

Lemmings is a puzzle–strategy video game originally developed by DMA Design and published by Psygnosis for the Amiga in 1991 and later ported for numerous other platforms. The game was programmed by Russell Kay, Mike Dailly and David Jones, and was inspired by a simple animation that Dailly created while experimenting with Deluxe Paint.

<span class="mw-page-title-main">Spectrum HoloByte</span> American video game developer and publisher

Spectrum HoloByte, Inc. was a video game developer and publisher. The company, founded in 1983, was known for its simulation games, notably the Falcon series of combat flight simulators, and for publishing the first version of Tetris outside the Soviet Union. Spectrum HoloByte published games for various home computers and video game consoles.

<i>Chase H.Q.</i> 1987 video game

Chase H.Q. is a vehicular combat racing game, originally released as an arcade video game by Taito in 1988. It is sometimes seen as a spiritual successor to Taito's earlier Full Throttle. The player assumes the role of a police officer named Tony Gibson, member of the "Chase Special Investigation Department". Along with his partner, Raymond Broady, he must stop fleeing criminals in high-speed pursuits in a black Porsche 928.

<i>Wordtris</i> 1991 video game

Wordtris is a Tetris offshoot designed by Sergei Utkin, Vyacheslav Tsoy and Armen Sarkissian and published by Spectrum HoloByte in 1991 for MS-DOS compatible operating systems. A port to the Game Boy, by Realtime Associates, and Super Nintendo Entertainment System were released in 1992.

<i>Tetris</i> (Atari Games) 1988 video game

Tetris is a puzzle game developed by Atari Games and originally released for arcades in 1988. Based on Alexey Pajitnov's Tetris, Atari Games' version features the same gameplay as the computer editions of the game, as players must stack differently shaped falling blocks to form and eliminate horizontal lines from the playing field. The game features several difficulty levels and two-player simultaneous play.

<i>Kings Quest IV</i> 1988 video game

King's Quest IV: The Perils of Rosella is a graphic adventure game developed and released by Sierra On-Line for the MS-DOS, Amiga, Apple II, Apple IIGS, and Atari ST computers in 1988. The player takes on the role of Princess Rosella, daughter of King Graham of Daventry and the twin sister of Gwydion/Alexander, who must save her father and a good fairy and destroy an evil witch. Critically acclaimed, it was one of the first PC games to support a sound card.

<i>California Games II</i> 1990 video game

California Games II is a sports video game released by Epyx for MS-DOS in 1990. Versions were published for the Amiga, Atari ST, and Super Nintendo Entertainment System in 1992, then the Master System in 1993. This game is a sequel to California Games. An Atari Lynx version was announced and previewed in several magazines but was never released.

<i>Time Bandit</i> 1983 video game

Time Bandit is a maze shoot 'em up written for the TRS-80 Model I by Bill Dunlevy and Harry Lafnear and published by MichTron in 1983. It was ported to the TRS-80 Color Computer and Dragon 32, but enjoyed its greatest popularity several years later as an early release for the Atari ST. It was also released for the pseudo-PC-compatible Sanyo MBC-55x with 8-color display. Amiga and MS-DOS versions were ported by Timothy Purves.

<i>Tetris</i> (Game Boy video game) 1989 video game

Tetris is a puzzle video game developed and published by Nintendo for the Game Boy in 1989. It is a portable version of Alexey Pajitnov's original Tetris and it was bundled with the North American and European releases of the Game Boy itself. It is the first game to have been compatible with the Game Link Cable, a pack-in accessory that allows two Game Boy consoles to link for multiplayer purposes. A remaster, Tetris DX, was released on the Game Boy Color in 1998. A Nintendo 3DS Virtual Console version of Tetris was released in December 2011, lacking multiplayer functionality. The game was released on the Nintendo Switch Online service in February 2023.

<i>Welltris</i> 1989 video game

Welltris is a puzzle video game, developed by Doca and licensed to Bullet-Proof Software. It is an official game in the Tetris series. Adaptations were made by Sphere, Inc., for Spectrum HoloByte, and by Infogrames. It was released for MS-DOS compatible operating systems in 1989. Ports for Macintosh, Amiga, Amstrad CPC, and Atari ST followed 1990, then ZX Spectrum and Commodore 64 1991.

<i>Beach Head</i> (video game) 1983 video game

Beach-Head is a video game developed and published in 1983 by Access Software for the Atari 8-bit family and Commodore 64 home computers in the US. Versions for the ZX Spectrum, BBC Micro, and Acorn Electron were published in Europe by U.S. Gold in 1984, followed by versions for the Amstrad CPC, Commodore 16 and Plus/4 in 1985.

<i>Tetris Classic</i> 1992 video game

Tetris Classic is a 1992 puzzle video game developed and published by Spectrum HoloByte for DOS systems. It is an adaptation of the 1985 Soviet video game Tetris, which was first released in North America in 1988. Spectrum HoloByte subsequently developed a series of annual spin-off titles for Tetris, and intended to take advantage of improvements in computer technology since the original game's release; for Tetris Classic, they showcased the Video Graphics Array (VGA) standard via illustrations depicting scenes from Alexander Pushkin's poem Ruslan and Ludmila, as well as a soundtrack consisting of selections from Mikhail Glinka's opera adaptation of the poem. The game additionally includes competitive and cooperative two-player modes and an option to set a time limit on games. The game received mixed critical commentary; while reviewers appreciated the enhanced presentation and new multiplayer modes, they noted that the gameplay was unchanged from the original version.

<i>Faces...tris III</i> 1990 video game

Faces...tris III is a puzzle video game developed by Spectrum HoloByte in 1990 for the Macintosh, Amiga and MS-DOS.

<i>Falcon</i> (video game) 1987 video game

Falcon is a combat flight simulator video game and the first official entry in the Falcon series of the F-16 jet fighter's simulators by Spectrum HoloByte. Originally developed by Sphere for Macintosh and MS-DOS in 1987 and ported to several platforms between 1988 and 1992, the game earned commercial success and critical acclaim.

<i>BreakThru!</i> 1994 video game

BreakThru! is a tile-matching puzzle video game released for the Windows and MS-DOS in 1994. It was created by Steve Fry for the Japanese company ZOO Corporation and published by Spectrum HoloByte, for the North American market.

<i>Knights of the Crystallion</i> 1990 adventure puzzle video game

Knights of the Crystallion is a 1990 video game for the Amiga developed by Bill Williams and published by U.S. Gold. A fantasy-themed adventure game comprising a mix of sub-games with a puzzle element, the game makes extensive use of the Amiga computer's Hold-And-Modify graphics mode.

<i>Vroom</i> (video game) 1991 video game

Vroom is a 1991 racing video game developed and published by Lankhor and programmed by Daniel Macré. The game was first released in 1991 for the Atari ST and later for the Amiga and MS-DOS.

<i>Rules of Engagement</i> (video game) 1991 video game

Rules of Engagement is a 1991 video game published by Omnitrend Software and released in Amiga and DOS versions.

<i>Wild Wheels</i> 1991 video game

Wild Wheels is a 1991 video game published by Ocean Software.

References

  1. 1 2 Mucha, Peter (December 16, 1992). "New Electronic and Board Games Can Make Great Holiday Gifts". The Salt Lake Tribune . p. 51. Retrieved March 12, 2022 via Newspapers.com.
  2. 1 2 Lasky, Michael S. (May 1992). "Call for Super Tetris: Spectrum HoloByte's Super Sequel". Computer Gaming World. Vol. 1, no. 94. pp. 66–67.
  3. "IGN: Super Tetris". IGN . Archived from the original on June 23, 2002. Retrieved March 29, 2011.
  4. 1 2 "Super Tetris review from Amiga Action 35 (Aug 1992) - Amiga Magazine Rack". amr.abime.net. Retrieved December 15, 2023.
  5. 1 2 "Amiga Computing Magazine Issue 052". September 1992.
  6. 1 2 Image abime.net
  7. 1 2 "Amiga Reviews: Super Tetris". amigareviews.leveluphost.com. Retrieved December 15, 2023.
  8. 1 2 Image us.archive.org
  9. Imageabime.net
  10. Image abime.net
  11. Game review allgame.com [ dead link ]
  12. "Amiga Games (1992-10)(Computec Verlag)(DE)". October 1992.