Tetris 2 | |
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![]() North American NES cover art | |
Developer(s) | Tose |
Publisher(s) | Nintendo |
Producer(s) | Gunpei Yokoi |
Composer(s) | Mitsuhiko Takano Miyuki Uemura |
Series | Tetris |
Platform(s) | Game Boy, Nintendo Entertainment System, Super Nintendo Entertainment System |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Tetris 2, known in Japan as Tetris Flash [a] , is a puzzle video game developed by Tose and published by Nintendo for the Nintendo Entertainment System. It was ported to the Game Boy in 1993 and Super Nintendo Entertainment System in 1994.
As a variation of the Tetris concept, rather than having the objective of filling horizontal lines of blocks that descend from the top of the screen as tetrominos, the player matches the colors of the descending blocks (which include irregular tetromino shapes) to blocks already fixed on the game board, which causes blocks to disappear from the board when three blocks of the same color are matched, in a manner similar to the game Dr. Mario .
Aggregator | Score |
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GameRankings | 85.83% (SNES) [1] 74% (GB) [2] |
Publication | Score |
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Famitsu | 21/40(NES) [3] 23/40(GB) [4] |
Electronic Gaming Monthly | 6.3/10 (NES) [5] 8/10 (SNES) [6] |
Game Players | 52% (NES) [7] |
GamePro | 5/5 (SNES) [8] |
Nintendo Power | 2.95/5 (NES) [9] 3.875/5 (SNES) [10] |
In the United States, it was the top-selling NES and Game Boy game in January 1994, [11] and the top Game Boy game in February. [12] In the United Kingdom, it was the top-selling NES game for eight months in 1994, in March [13] and then from May [14] through summer [15] [16] [17] and autumn [18] [19] to November. [20] It was also the top-selling Game Boy game in August 1994. [17]
Electronic Gaming Monthly gave the SNES version an 8 out of 10, saying that "If you were a fan of the first one, then this one will definitely please." They particularly praised the backgrounds and the two-player mode. [6]
Reviews of the NES version were more mixed. The magazine Game Players , who reviewed the NES released in February 1994, called Tetris 2 "a disappointing attempt for puzzle fans who have patiently waited for this sequel." [7] Famitsu gave it a score of 21 out of 40. [3] Famitsu also gave the Game Boy version a 23 out of 40 score. [4]
Tetris Attack, also known as Panel de Pon in Japan, is a puzzle video game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. A Game Boy version was released a year later. In the game, the player must arrange matching colored blocks in vertical or horizontal rows to clear them. The blocks steadily rise towards the top of the playfield, with new blocks being added at the bottom. Several gameplay modes are present, including a time attack and multiplayer mode.
Wario Land: Super Mario Land 3 is a 1994 platform game developed and published by Nintendo for the Game Boy. It is the first installment of the Wario series and a sequel to 1992's Super Mario Land 2: 6 Golden Coins. The story follows Wario traveling to a distant island to steal and sell a valuable statue to purchase his own castle out of envy of Mario's, which he attempted to take over in the previous game. The player traverses themed zones consisting of levels, each of which scattered with collectible coins which can be used to purchase items that aid the player in progressing through stages.
Tetris Worlds is a version of the video game Tetris. Originally released in 2001 for Microsoft Windows and Game Boy Advance, it was later released for Xbox, GameCube, and PlayStation 2 in 2002. In 2003, an Xbox Live version titled Tetris Worlds Online and a single-disc compilation version were released for the Xbox. The latter was bundled with Xbox systems.
Ardy Lightfoot is a platform game released on the Super Nintendo Entertainment System in 1993 in Japan and 1994 in the west. It was developed by ASCII and published by Titus France in North America and Europe.
1997 saw many sequels and prequels in video games, such as Final Fantasy VII, Castlevania: Symphony of the Night, GoldenEye 007, Star Fox 64, Crash Bandicoot 2: Cortex Strikes Back, Quake II, Mega Man Legends, Riven, Tomb Raider II, Dark Rift, Tekken 3 and Virtua Striker 2, along with new titles such as Oddworld: Abe's Oddysee, Gran Turismo, Diablo, Grand Theft Auto and Fallout.
1994 saw many sequels and prequels in video games, such as Super Metroid, Donkey Kong Country, Final Fantasy VI, Sonic 3 & Knuckles, Super Street Fighter II Turbo and Virtua Fighter 2 and Doom II, along with new titles such as Daytona USA, Ace Driver, Alpine Racer and Tekken.
1993 saw many sequels and prequels in video games, such as Dragon Ball Z: Super Butōden, Mortal Kombat II, Secret of Mana, and Super Street Fighter II, alongside new titles such as Star Fox, FIFA International Soccer, Doom, Gunstar Heroes, Myst, Samurai Shodown, Ridge Racer, NBA Jam, Disney's Aladdin, and Virtua Fighter.
1991 saw many sequels and prequels in video games, such as Street Fighter II, Final Fantasy IV, Super Castlevania IV, Mega Man 4, Super Ghouls 'n Ghosts, and The Legend of Zelda: A Link to the Past, along with new titles such as Sonic the Hedgehog, Battletoads, Lemmings, Sunset Riders, Duke Nukem, Fatal Fury: King of Fighters, and Streets of Rage. The year's highest-grossing video game worldwide was Capcom's arcade fighting game Street Fighter II. The year's best-selling system was the Game Boy for the second year in a row, while the year's best-selling home video game was Sega's Sonic the Hedgehog, which was also the year's top video game rental in the United States.
1990 saw many sequels and prequels in video games, such as Metal Gear 2: Solid Snake, Dr. Mario, Dragon Quest IV, Final Fantasy III, Phantasy Star II, and Super Mario World, along with new titles such as Fire Emblem: Shadow Dragon and the Blade of Light and Magic Sword. The year's highest-grossing arcade video games were Final Fight in Japan and Teenage Mutant Ninja Turtles in the United States. The year's best‑selling system was the Game Boy, while the year's best-selling home video game was Super Mario Bros. 3 for the Nintendo Entertainment System.
1989 saw many sequels and prequels in video games, such as Phantasy Star II, Super Mario Land, Super Monaco GP, along with new titles such as Big Run, Bonk's Adventure, Final Fight, Golden Axe, Strider, Hard Drivin' and Teenage Mutant Ninja Turtles. The year also saw the release of the Sega Genesis and TurboGrafx-16 in North America, and the Game Boy worldwide along with Tetris and Super Mario Land.
1988 saw many sequels and prequels in video games, such as Dragon Quest III, Super Contra, Super Mario Bros. 2, Mega Man 2, Double Dragon II: The Revenge, and Super Mario Bros. 3, along with new titles such as Assault, Altered Beast, Capcom Bowling, Ninja Gaiden, RoboCop, Winning Run and Chase H.Q.
Donkey Kong, also referred to as Donkey Kong '94, is a 1994 puzzle-platform game developed by Nintendo and Pax Softnica and published by Nintendo for the Game Boy. Donkey Kong is loosely based on the 1981 arcade game of the same name and its sequel Donkey Kong Jr.
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Puzzle Bobble 2 is a tile-matching video game by Taito. The first sequel to Puzzle Bobble, it is also known in Europe and North America as Bust-A-Move Again for arcades and Bust-A-Move 2: Arcade Edition for home consoles. Released into the arcades in 1995, home conversions followed for the PlayStation, Sega Saturn, Nintendo 64, and Windows platforms. The game was included in Taito Legends 2, but the US arcade version was included in the US PS2 version instead. Further ports for the Nintendo Switch, PlayStation 4, and Xbox One were released by City Connection alongside Puzzle Bobble 3 in February 2023.
The Lion King is a 1994 platform game based on Disney's 1994 animated film of the same name. The game was developed by Westwood Studios and published by Virgin Interactive Entertainment for the Super NES and Genesis in 1994, and was ported to MS-DOS, Amiga, Game Gear, Master System, and Nintendo Entertainment System. The Amiga, Master System, and NES versions were only released in the PAL region. It is the final licensed NES game worldwide. The game follows Simba's journey from a young cub to the battle with his uncle Scar as an adult.
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Magical Tetris Challenge is a 1998 puzzle video game developed and published by Capcom for arcades. It was ported to the Nintendo 64, Game Boy Color and PlayStation. It is a version of Tetris featuring Disney characters. It is one of the few Nintendo 64 games to be entirely in 2D, in addition to being Capcom's first game for the console. The Japanese arcade cabinet and cover art was done by Kenichi Sudo, while the North American cover art was done by Robert Griggs.
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Puyo Puyo Tetris is a 2014 puzzle video game developed by Sega CS2 and published by Sega. The game is a crossover between the Puyo Puyo series and the Tetris franchise, and features various gameplay modes incorporating both aspects. The game includes human characters modeled and named after the seven Tetrominos, which are different puzzle pieces each made of four blocks.
Aladdin is a 1993 platform game developed and published by Capcom for the Super Nintendo Entertainment System, based on the 1992 animated Disney film of the same name. Disney's Aladdin is a 2D side-scrolling video game in which the player controls Aladdin and his monkey Abu. It was designed by Shinji Mikami.