Industry | Video games |
---|---|
Founded | 1984 |
Defunct | 1996 |
Headquarters | Miami, Florida, U.S. |
Key people | Leigh Rothschild, David Turner, Amy Smith-Boylan, James M. Wheeler |
Parent | IntraCorp |
Capstone Software was a subsidiary of IntraCorp, a Miami-based computer and video game company. Founded in 1984, Capstone created first-person games such as Corridor 7: Alien Invasion , Operation Body Count , William Shatner's TekWar [1] and Witchaven , [2] and is also known for releasing games based on movie/TV licenses. Capstone's first-person games used the Wolfenstein 3D engine, and later, the Build engine.
IntraCorp went bankrupt in 1996 and shut down all its operations, including Capstone Software. Capstone's last game, Corridor 8: Galactic Wars , never left the prototype stage and was never released. Capstone became VRTech, providing first-person buildouts of new construction condominiums using the Build engine. It eventually closed down.
The following is a list of games developed and/or published by Capstone Software as well its parent company Intracorp.
Title | Details |
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Original release date: February 1989 [3] | Release years by system: 1989 – MS-DOS, Commodore 64 |
Notes:
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The Big Deal Original release date: 1991 | Release years by system: 1991 – MS-DOS, Amiga |
Notes:
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Bridge Master Original release date: 1992 | Release years by system: 1992 – MS-DOS 1993 – Mac OS |
Notes:
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Original release date: 1993 | Release years by system: 1993 – MS-DOS |
Notes: |
Title | Details |
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Original release date: 1988 | Release years by system: 1988 – MS-DOS, Commodore 64 1989 – Amiga, Atari ST |
Notes:
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Miami Vice Original release date: 1989 | Release years by system: 1989 – MS-DOS, Atari ST |
Notes:
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Original release date: March 4, 1990 | Release years by system: 1990 – MS-DOS 1991 – Amiga |
Notes:
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Lots-O-$lot$ Original release date: 1991 | Release years by system: 1991 – MS-DOS |
Notes:
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Exotic Car Showroom Original release date: 1992 | Release years by system: 1992 – MS-DOS |
Notes:
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Original release date: 1992 | Release years by system: 1992 – MS-DOS 1995 – Mac OS |
Notes:
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Original release date: 1992 [7] | Release years by system: 1992 – MS-DOS, Amiga |
Notes:
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Original release date: 1993 | Release years by system: 1993 – MS-DOS |
Notes:
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Original release date: March 1994 | Release years by system: 1994 – MS-DOS |
Notes:
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Original release date: March 1, 1994 | Release years by system: 1994 – MS-DOS |
Notes:
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Original release date: March 14, 1995 | Release years by system: 1995 – MS-DOS |
Notes:
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Original release date: September 30, 1995 [9] | Release years by system: 1995 – MS-DOS |
Notes:
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Original release date: October 1995 [10] | Release years by system: 1995 – MS-DOS |
Notes:
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Original release date: 1995 | Release years by system: 1995 – MS-DOS |
Notes:
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Original release date: May 6, 1996 | Release years by system: 1996 – MS-DOS |
Notes:
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Title | Details |
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Original release date: 1989 | Release years by system: 1990 – Commodore 64 1990 – MS-DOS 1991 – Amiga |
Notes:
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Original release date: 1991 | Release years by system: 1991 – MS-DOS, Amiga |
Notes:
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Taking of Beverly Hills Original release date: 1991 | Release years by system: 1991 – MS-DOS |
Notes:
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Original release date: 1991 | Release years by system: 1991 – MS-DOS, Amiga |
Notes:
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Monte Carlo Baccarat Original release date: 1991 | Release years by system: 1991 – MS-DOS |
Notes:
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Original release date: 1992 | Release years by system: 1992 – MS-DOS |
Notes:
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Original release date: 1992 | Release years by system: 1992 – MS-DOS |
Notes:
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Original release date: 1992 | Release years by system: 1992 – MS-DOS |
Notes:
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Original release date: August 1992 [11] | Release years by system: 1992 – MS-DOS |
Notes:
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Original release date: 1993 | Release years by system: 1993 – MS-DOS |
Notes:
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Original release date: 1993 | Release years by system: 1993 – MS-DOS |
Notes:
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Original release date: 1993 | Release years by system: 1993 – MS-DOS |
Notes:
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Discoveries of the Deep Original release date: 1993 | Release years by system: 1993 – MS-DOS |
Notes:
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Surf Ninjas Original release date: 1994 | Release years by system: 1994 – MS-DOS, Amiga, Amiga CD32 |
Notes:
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Ultimate Backgammon Original release date: 1994 | Release years by system: 1994 – MS-DOS |
Notes:
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Anyone for Cards? Original release date: 1994 | Release years by system: 1994 – MS-DOS, Windows 3.x, Mac OS |
Notes:
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Original release date: December 20, 1995 [12] | Release years by system: 1995 – MS-DOS |
Notes:
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Title | Cancellation date | Developer(s) | Ref(s). |
---|---|---|---|
Rescue 911 | 1994 | Capstone Software | [13] |
Flintstones vs. The Jetsons Chess | 1994 | Capstone Software | [13] |
Corridor 8: Galactic Wars | 1996 | Capstone Software | |
Fate | 1996 | Capstone Software |
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Corridor 7: Alien Invasion is a first-person shooter video game developed by Capstone Software and published by IntraCorp and GameTek. The game was poorly received, largely due to its use of the outdated Wolfenstein 3D engine. A sequel, Corridor 8: Galactic Wars, was announced but later canceled.
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IntraCorp was a game publisher based in Miami, Florida, founded in 1984. The company faced bankruptcy in 1996, leading to its closure along with their main subsidiary, Capstone Software. IntraCorp was involved in the development and publication of games spanning various genres.
Witchaven is a dark fantasy first-person shooter video game developed by Capstone Software and published by Intracorp Entertainment in 1995. Its sword-and-sorcery themed story tasks the knight Grondoval with a quest to seek out and destroy a lair of witches in their titular fortress, fighting hordes of hostile monsters along the way. Witchaven features action role-playing elements such as leveling, as well as an emphasis on melee combat. Its code was based upon an early version of the nascent Build engine. The game received overall mixed reviews, such as praise for its atmosphere and gory combat, but criticism for some aspects of gameplay. It was followed by a sequel titled Witchaven II: Blood Vengeance in 1996.
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Grandmaster Chess is a 1992 chess video game for DOS and Macintosh developed by IntraCorp and its subsidiary Capstone that was focused on neural network technology and an artificial intelligence (AI) able to learn from mistakes.
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Robinson's Requiem is a 1994 survival simulation video game developed and originally published by Silmarils exclusively in Europe for the Atari ST, Atari Falcon and Amiga. Taking place in the 22nd century where Earth and colonized planets are facing overpopulation, the game sees players assuming the role of Robinson officer Trepliev 1 from the Alien World Exploration department in his attempt to escape imprisonment from the fictional planet of Zarathustra alongside another AWE Robinson named Nina1, while facing several hostile creatures and dangers in order to survive.
Computerized Coloring Books is a collection of three games developed by Capstone Software and published by its parent company IntraCorp for MS-DOS and Amiga. A port for Windows 3.1 was planned but never released. The games are based on Bill Kroyer's film FernGully: The Last Rainforest, Don Bluth's film Rock-a-Doodle, and John Hughes's film Home Alone. The Rock-a-Doodle game was as released with Trolls and An American Tail: The Computer Adventures of Fievel and His Friends on the Capstone CD Game Kids Collection.
Trump Castle is a series of gambling video games published by Capstone Software between 1989 and 1993. The games are named after Trump's Castle hotel-casino in Atlantic City, New Jersey, and were released for Amiga, Atari ST, Commodore 64, Commodore 128, and MS-DOS.
Search for the Titanic is a graphic adventure developed by Codesmiths and IntraCorp and published by its subsidiary Capstone Software in 1989. It was released for MS-DOS compatible operating systems, then ported to the Commodore 64. Versions for the Apple II and Amiga were planned, but never reached development. Accolade, Inc. helped to distribute the game. Much of the gameplay is based on Robert Ballard's expedition to locate the wreck of the RMS Titanic.