Battleground 3: Waterloo

Last updated
Battleground 3: Waterloo
Battleground 3 - Waterloo Coverart.png
Cover art
Developer(s) TalonSoft
Publisher(s) TalonSoft
Series Battleground
Platform(s) Windows
Release
  • NA: May 23, 1996
[1]
Genre(s) Computer wargame
Mode(s) Single-player, multiplayer

Battleground 3: Waterloo is a 1996 computer wargame developed and published by TalonSoft. It is the third entry in the Battleground series.

Contents

Gameplay

The game features the Battle of Waterloo which was the final defeat for Napoleon Bonaparte and his French Empire.

Reception

Terry Coleman of Computer Gaming World reported in August 1996 that "BG: Waterloo had, according to Empire (the distributor for Talonsoft in the US), the highest 'buy-in' at retail chains of any historical wargame they've released this year." [6]

A Next Generation critic said Battleground 3: Waterloo "is as good as PC war games get, featuring everything players could want in a turn-based bloodbath: historical accuracy, pleasing graphics, an easy-to-use interface, and strategic subtleties." He remarked that while the game only covers one battle, it has considerable breadth due to its many options, including the ability to play either a historically accurate campaign or a number of "what if" scenarios. He scored it four out of five stars. [2]

The four Battleground games of 1996—Bulge-Ardennes, Shiloh , Antietam and Waterloo—collectively won Computer Games Strategy Plus 's wargame of the year award for that year. [7] Waterloo was a finalist for Computer Gaming World 's 1996 "Wargame of the Year" award, [8] which ultimately went to Battleground 4: Shiloh. [9] Waterloo was a runner-up for Computer Game Entertainment's 1996 "Best War Game" prize, which ultimately went to Tigers on the Prowl 2 . The magazine's editors called both games "top-notch". [10]

In 1996, Computer Gaming World named Waterloo the 115th best game ever. The editors wrote, "The grand age of warfare comes to life with colorful uniforms, delightful landscapes, and above-average opponent AI in this recent release." [11] The magazine's wargame columnist Terry Coleman named it his pick for the 10th-best computer wargame released by late 1996. [12]

Related Research Articles

<i>Panzer General</i> 1994 video game

Panzer General is a 1994 computer wargame developed and published by Strategic Simulations Inc. (SSI). It simulates conflict during World War II. The designers of Panzer General were heavily influenced by the Japanese wargame series Daisenryaku.

<i>Combat Mission: Beyond Overlord</i> 2000 video game

Combat Mission: Beyond Overlord is a 2000 computer wargame developed and published by Big Time Software. It is a simulation of tactical land battles in World War II.

<i>Achtung Spitfire!</i> 1997 video game

Achtung Spitfire! is a 1997 computer wargame developed by Big Time Software and published by Avalon Hill. It is a turn-based air combat game taking place during the early half of World War II, including fixed-wing aircraft, air battles and operations by Luftwaffe, Royal Air Force and French Air Force in 1939–1943.

<i>Battleground 2: Gettysburg</i> 1995 video game

Battleground 2: Gettysburg is a 1995 turn-based computer wargame developed and published by TalonSoft. It the second game in the Battleground series.

<i>Battleground 4: Shiloh</i> 1996 video game

Battleground 4: Shiloh is a turn-based computer wargame developed by TalonSoft in 1996 and the fourth issue in the Battleground series.

<i>Battleground 5: Antietam</i> 1996 video game

Battleground 5: Antietam is a 1996 computer wargame developed by TalonSoft in 1996, the fifth issue in the popular Battleground series.

<i>Battles of Napoleon</i> 1988 computer wargame

Battles of Napoleon is a computer wargame by Chuck Kroegel and David Landrey. It was published in 1988 by Strategic Simulations for the Apple II, Commodore 64, and MS-DOS compatible operating systems.

<i>Robert E. Lee: Civil War General</i> 1996 video game

Robert E. Lee: Civil War General is a 1996 computer wargame developed by Impressions Games and published by Sierra On-Line. Set during the American Civil War, it tasks the player with leading the Confederate Army of Northern Virginia to victory against the Union Army of the Potomac. Impressions sought to make Civil War General accessible to wargame newcomers by streamlining its gameplay, and the Panzer General series was a reference point for its design and title.

<i>Battleground: Ardennes</i> 1995 video game

Battleground: Ardennes is a 1995 computer wargame developed and published by TalonSoft. It the first game in the Battleground series

<i>Close Combat</i> (video game) 1996 video game

Close Combat is a 1996 real-time computer wargame developed by Atomic Games and published by Microsoft. Set during World War II, it simulates the conflict between the United States' 29th Infantry Division and Germany's 352nd Infantry Division after the Invasion of Normandy. The player controls an artificially intelligent army whose behavior is dictated by psychological models: each soldier makes decisions based on the circumstances of the battlefield and can disobey the player's orders.

<i>Over the Reich</i> 1996 video game

Over the Reich is a 1996 computer wargame for personal computers operating the Microsoft Windows operating system. The game was released in North America and Europe. A prequel, Achtung Spitfire!, was released in 1997.

<i>Wargame Construction Set III: Age of Rifles 1846–1905</i> 1996 computer wargame

Wargame Construction Set III: Age of Rifles 1846–1905 is a turn-based computer wargame for MS-DOS, written by Norm Koger. It was published in 1996 by Strategic Simulations. It is the third game in the Wargame Construction Set series, following Wargame Construction Set (1986) and Wargame Construction Set II: Tanks! (1994).

Battleground is a series of turn-based computer wargames developed and published by TalonSoft for Microsoft Windows between 1995 and 1999. Nine games were released in the series, each based on a different historical battle.

<i>Steel Panthers</i> (video game) 1995 video game

Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre.

<i>The Great Battles of Alexander</i> 1997 video game

The Great Battles of Alexander is a 1997 turn-based computer wargame developed by Erudite Software and published by Interactive Magic. Adapted from the GMT Games physical wargame of the same name, it depicts 10 of Alexander the Great's key conflicts, and simulates the interplay between Ancient Macedonian battle tactics and its rival military doctrines. Gameplay occurs at the tactical level: players direct predetermined armies on discrete battlefields, in a manner that one commentator compared to chess.

<i>The Great Battles of Hannibal</i> 1997 video game

The Great Battles of Hannibal is a 1997 computer wargame developed by Erudite Software and published by Interactive Magic. Based on the board wargame SPQR, it is the sequel to The Great Battles of Alexander and the second game in the Great Battles computer wargame series.

<i>The Great Battles of Caesar</i> 1998 video game

The Great Battles of Caesar is 1998 computer wargame developed by Erudite Software and published by Interactive Magic. Based on the board wargame The Great Battles of Julius Caesar, it is the third and final entry in the Great Battles computer wargame series.

<i>Steel Panthers II: Modern Battles</i> 1996 video game

Steel Panthers II: Modern Battles is a 1996 computer wargame developed and published by Strategic Simulations. It is the sequel to Steel Panthers and the second entry in the Steel Panthers series. The game was designed by Gary Grigsby and Keith Brors.

<i>Operation Crusader</i> (video game) 1994 video game

Operation Crusader is a 1994 computer wargame developed by Atomic Games and published by Avalon Hill.

<i>Wooden Ships and Iron Men</i> (1996 video game) 1996 video game

Wooden Ships and Iron Men is a 1996 computer wargame developed by Stanley Associates and published by Avalon Hill. It is an adaptation of the board wargame Wooden Ships and Iron Men.

References

  1. "Online Gaming Review". Archived from the original on 1998-02-07. Retrieved 2019-06-04.
  2. 1 2 "Battleground Waterloo". Next Generation . No. 22. Imagine Media. October 1996. p. 176.
  3. Trotter, William R. (August 1996). "Battleground: Waterloo". PC Gamer US . Archived from the original on March 11, 2000. Retrieved June 4, 2019.
  4. Udell, Scott (June 13, 1996). "Battleground: Waterloo". Computer Games Strategy Plus . Archived from the original on April 28, 2005. Retrieved June 4, 2019.
  5. Miller, Andrew. "Battleground 3: Waterloo". PC Games . Archived from the original on May 25, 1997. Retrieved June 4, 2019.
  6. Coleman, Terry (August 1996). "No Joystick Required". Computer Gaming World . No. 145. pp. 179, 180.
  7. Staff (March 25, 1997). "Computer Games Strategy Plus announces 1996 Awards". Computer Games Strategy Plus . Archived from the original on June 14, 1997. Retrieved November 2, 2010.
  8. Staff (April 1997). "Best of the Bunch; Finalists Named for CGW Premier Awards". Computer Gaming World . No. 153. pp. 28, 32.
  9. Staff (May 1997). "The Computer Gaming World 1997 Premier Awards". Computer Gaming World . No. 154. pp. 68–70, 72, 74, 76, 78, 80.
  10. Staff (July 1997). "The Computer Game Entertainment Awards 1996". Computer Game Entertainment (1): 54–58.
  11. Staff (November 1996). "150 Best (and 50 Worst) Games of All Time". Computer Gaming World . No. 148. pp. 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98.
  12. Coleman, Terry (November 1996). "Command Decisions". Computer Gaming World . No. 148. pp. 277, 280.