|Tigers on the Prowl 2|
Tigers on the Prowl 2 is computer wargame released in 1996 by HPS Simulations. It is the sequel to Tigers on the Prowl .
Wargames are a subgenre of strategy video games that emphasize strategic or tactical warfare on a map, as well as historical accuracy.
Tigers on the Prowl is a 1994 video game by American studio HPS Simulations for DOS.
Tigers on the Prowl 2 is a World War II tactical wargame.
In Computer Gaming World , Jim Cobb wrote, "The most realistic WWII tactical game on the market gets even better with improved AI and interface." However, he criticized its visuals and audio, and wrote that its high difficulty and limited accessibility make it "very intimidating, even for veteran gamers." 's Rex Whitfield called it "a must-buy" for experienced wargame players, but noted that "novices may find themselves overwhelmed". He praised its interface for being easier to use than its predecessor's.Computer Games Strategy Plus
Computer Gaming World (CGW) was an American computer game magazine published between 1981 and 2006.
Computer Games Magazine was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication Games International. During its history, it was known variously as Strategy Plus and Computer Games Strategy Plus, but changed its name to Computer Games Magazine after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind Computer Gaming World. In 1998 and 2000, it was the United States' third-largest magazine in this field.
The editors of Computer Game Entertainment awarded Tigers on the Prowl 2 their 1996 "Best War Game" prize. A writer for the magazine concluded, "Though sometimes the pace is glacial, and on occasion the game seems more work than play, Tigers 2 is so good at what it does that I can't really see any other choice for the best wargame [of 1996]."
Panzer General is a computer wargame published by Strategic Simulations in 1994 and set in World War II.
M1 Tank Platoon is a tactical simulator of tank warfare developed and published by MicroProse for the Commodore Amiga, Atari ST and MS-DOS in 1989. The game features a mixture of first-person tank warfare and tactical simulation gameplay. It was followed by a sequel, M1 Tank Platoon II, released by MicroProse in 1998 for Windows. M1 Tank Platoon was sold to Interplay Entertainment in 2009.
Steel Panthers is a series of computer wargames, developed and published by several different companies, with various games simulating war battles from 1930 to 2025. The first Steel Panthers game was released in 1995, and the most recent update was released in 2018 and is still updated regularly (yearly).
The Charles S. Roberts Awards was an annual award for excellence in the historical wargaming hobby. It was named in honor of Charles S. Roberts the "Father of Wargaming" who founded Avalon Hill. The award was informally called a "Charlie" and officially called a "Charles S. Roberts Award". The Wargamer magazine called it "very prestigious".
Combat Mission: Beyond Overlord is a 2000 computer wargame developed and published by Big Time Software. It is a simulation of tactical land battles in World War II, and is the first game in the Combat Mission series.
Turn-based tactics (TBT), or tactical turn-based (TTB), is a computer and video game genre of strategy video games that through stop-action simulates the considerations and circumstances of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games.
Achtung Spitfire! is a strategy computer game released by Avalon Hill in 1997. It is a turn-based air combat game taking place during the early half of World War II, including fixed-wing aircraft, air battles and operations by Luftwaffe, Royal Air Force and French Air Force in 1939–1943.
Real-time tactics or RTT is a subgenre of tactical wargames played in real-time simulating the considerations and circumstances of operational warfare and military tactics. It is differentiated from real-time strategy gameplay by the lack of classic resource micromanagement and base or unit building, as well as the greater importance of individual units and a focus on complex battlefield tactics.
Battleground 4: Shiloh is a turn-based computer wargame developed by TalonSoft in 1996, the fourth issue in the Battleground series.
Battleground 3: Waterloo is the third game in the Battleground series. It was developed and published by TalonSoft and released on May 31, 1996.
Close Combat is a 1996 real-time computer wargame developed by Atomic Games and published by Microsoft. Set during World War II, it simulates the conflict between the United States' 29th Infantry Division and Germany's 352nd Infantry Division after the Invasion of Normandy. The player controls an artificially intelligent army whose behavior is dictated by psychological models: each soldier makes decisions based on the circumstances of the battlefield and can disobey the player's orders.
Warlords II is video game released in 1993, and the second release in the Warlords video game series.
Kingmaker is a turn-based strategy computer game by American studio TM Games based on the Kingmaker board game. The game was produced by Avalon Hill in 1994.
Fire-Brigade: The Battle for Kiev - 1943 is a Computer Wargame developed and published by Panther Games in Australia in 1988. The game is set around the historical WWII Eastern Front battle for Kiev in 1943.
Battleground is a series of turn-based computer wargames developed and published by TalonSoft for Microsoft Windows between January 1996 and 1999. Nine games were released in the series, each based on a different historical battle.
The Great Battles of Alexander is a 1997 turn-based computer wargame developed by Erudite Software and published by Interactive Magic. Adapted from the GMT Games physical wargame of the same name, it depicts 10 of Alexander the Great's key conflicts, and simulates the interplay between Ancient Macedonian battle tactics and its rival military doctrines. Gameplay occurs at the tactical level: players direct predetermined armies on discrete battlefields, in a manner that one commentator compared to chess.
The Great Battles of Caesar is video game released in 1998, and is part of The Great Battles video game series.
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