Battle of Britain | |
---|---|
Developer(s) | TalonSoft |
Publisher(s) | TalonSoft |
Designer(s) | Gary Grigsby, Keith Brors |
Platform(s) | Windows |
Release | |
Genre(s) | Grand strategy wargame |
Mode(s) | Single-player, multiplayer |
Battle of Britain is a 1999 computer wargame developed and published by TalonSoft. It was designed by Gary Grigsby and Keith Brors. [2]
Set in World War II, Battle of Britain is a computer wargame that simulates the conflict between Germany and the United Kingdom during the Battle of Britain. [2]
Battle of Britain was developed by TalonSoft and was designed by Gary Grigsby and Keith Brors. [3] The pair had previously co-created the Steel Panthers series at Strategic Simulations Inc. (SSI), but had left the company in late 1997 to join TalonSoft, with the stated goal of making a wargame based on the Battle of Britain. [4] It was planned as the pair's first of three games for TalonSoft, [5] and was originally entitled Battle of Britain 1941 and set for a release date of August 1998. [6] According to Alan Dunkin of GameSpot , the game was envisioned as a semi-remake of Grigsby's earlier game U.S.A.A.F. - United States Army Air Force . [2] It was Grigsby's first attempt at an air-combat title since U.S.A.A.F.; the subject matter was relatively rare in computer wargames at the time. [7] Grigsby and Brors developed the game while simultaneously working on a fourth Steel Panthers game at SSI. [8]
The game was Grigsby's first game developed for Microsoft Windows. [9]
Aggregator | Score |
---|---|
GameRankings | 70% [10] |
Publication | Score |
---|---|
CNET Gamecenter | 7/10 [11] |
Computer Games Strategy Plus | [12] |
Computer Gaming World | [13] |
GamePro | [14] |
GameSpot | 7.7/10 [2] |
GameStar | 35% [15] |
Génération 4 | [16] |
Jeuxvideo.com | 12/20 [17] |
PC Gamer (US) | 70% [3] |
PC Games (DE) | 52% [18] |
According to David Chong of Computer Games Strategy Plus , critical reactions toward the game were "lukewarm", [19] as it received above-average reviews according to the review aggregation website GameRankings. [10] Reviewing the game for PC Gamer US , William R. Trotter concluded, "There's a lot to admire in the depth and accuracy of this simulation, but you'd better be a serious student of the World War Two air war. For everyone else, it may just be too much work." [3]
In late 1999, the game received a "follow-up" game from TalonSoft, entitled 12 O'Clock High: Bombing the Reich . It was again designed by Gary Grigsby and Keith Brors. [20] It reused the game engine from Battle of Britain. [19] In 2009, publisher Matrix Games reworked and re-released the game and 12 O'Clock High together as Gary Grigsby's Eagle Day to Bombing the Reich. [21]
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