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Objective: Kursk | |
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Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Gary Grigsby |
Platform(s) | Apple II, Atari 8-bit |
Release | 1984 |
Genre(s) | Wargame |
Mode(s) | Single-player, multiplayer |
Objective: Kursk is a 1984 computer wargame designed by Gary Grigsby and released by Strategic Simulations in 1984. [1] [2]
Objective: Kursk is a computer wargame that simulates the Battle of Kursk between German and Soviet forces during World War II. [3] It supports both single-player and two-player modes. [4] The player controls the German side against the Soviets in the single-player mode. [3]
Objective: Kursk was published by Strategic Simulations alongside 50 Mission Crush , which also covers World War II. [1] It was designed by Gary Grigsby, [2] and was among the three computer wargames he released in 1984, alongside War in Russia and Reforger '88 . [5] It was made with the same game engine and mechanics that Grigsby employed in Reforger. [6] Objective: Kursk was released for the Apple II and Atari 8-bit computers. [7]
Reviewing Objective: Kursk for Electronic Games , Neil Shapiro called it "a fine historical simulation". However, he considered it particularly dry, and "lack[ing] in a subjective 'feel' of fluidity, control and understandable challenge that I personally look for when I feel like gaming". [9] In Antic , Dr. John F. Stanoch praised the recreation of the Battle of Kursk, but noted that "the game is long and might become tedious for some players." [3]
In a Page 6 survey of wargames for Atari computers, writer M. Evan Brooks placed Objective: Kursk in the "moribund" category. While he found it "extremely detailed", he argued that the end result was "bland" and hampered by a cumbersome interface. [6] A wargame survey from the French magazine Jeux et Stratégie declared, "More accessible than Reforger '88 or War in Russia , Objective: Kursk is still for real wargamers." [7] Tilt 's 1986 wargame survey was also positive toward the game. [8]
Silent Service is a submarine simulator video game designed by Sid Meier and published in 1985 by MicroProse for the Apple II, Atari 8-bit computers, Commodore 64, and IBM PC compatibles, then ported to other home computers. A Nintendo Entertainment System version developed by Rare was published in 1989 by Konami in Europe and by Konami's Ultra Games subsidiary in North America. Silent Service II was released in 1990. Tommo purchased the rights to this game and published it online through its Retroism brand in 2015.
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
F-15 Strike Eagle is an F-15 Strike Eagle combat flight simulation game released for Atari 8-bit computers in 1984 by MicroProse then ported to other systems. It is the first in the F-15 Strike Eagle series followed by F-15 Strike Eagle II and F-15 Strike Eagle III. An arcade version of the game was released simply as F-15 Strike Eagle in 1991, which uses higher-end hardware than was available in home systems, including the TMS34010 graphics-oriented CPU.
GATO is a real-time submarine simulator published in 1984 by Spectrum HoloByte for MS-DOS. It simulates combat operations aboard the Gato-class submarine USS Growler (SS-215) in the Pacific Theater of World War II. GATO was later ported to the Apple IIe, Atari ST, and Mac. In 1987, Atari Corporation published a version on cartridge for the Atari 8-bit computers, to coincide with the launch of the Atari XEGS.
Knights of the Desert is a 1983 computer wargame developed by Tactical Design Group and published by Strategic Simulations for the Apple II, Atari 8-bit computers, Commodore 64, MS-DOS, and TRS-80. It is based on the 1940-43 North African campaign.
Macadam Bumper is a video pinball simulation construction set developed by ERE Informatique in France. It was first released for 8-bit computers in 1985, the Atari ST in 1986 and MS-DOS in 1987. The Atari ST and MS-DOS versions were released in the US as Pinball Wizard in 1988 by Accolade.
The Universal Military Simulator is a computer game developed by Rainbird Software in 1987 for the Macintosh, Tandy 4000, and IBM PC compatibles. In 1988, both Atari ST, Amiga versions were released. The game was created by Ezra Sidran. The PC and Amiga versions were ported by Ed Isenberg. The game spawned two sequels: UMS II: Nations at War and The War College: Universal Military Simulator 3.
Ogre is a 1986 video game based on the Ogre board wargame. It was released by Origin Systems for the Apple II, Amiga, Atari 8-bit computers, Atari ST, Commodore 64, MS-DOS, and Mac.
Chronicles of Osgorth: The Shattered Alliance is a computer wargame published in 1981 by Strategic Simulations for the Apple II and Atari 8-bit computers. Programmed by John Lyon, it relies on a new game engine, called RapidFire, intended to make faster and easier access to wargames published by the studio. During a turn, the program selects the units each in turn and the player only has to order them to move, attack or cast a spell. The order is then executed immediately before the program selects another unit. The game offers two categories of scenarios. The first is composed of medieval-fantasy confrontation, including a free adaptation of the Battle of Gondor against the Mordor forces in the Lord of the Rings. The second is composed of historical battles of antiquity.
Kampfgruppe is a computer wargame designed by Gary Grigsby and published in 1984 by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64. Kampfgruppe is a game of tactical-scale combat on the Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988.
War in Russia is a 1984 computer wargame developed and published by Strategic Simulations for the Apple II and Atari 8-bit computers. It was designed by Gary Grigsby.
Fortress is a video game published by Strategic Simulations in 1983 for the Atari 8-bit computers and Apple II. It was written by Jim Templeman and Patty Denbrook. A Commodore 64 port followed in 1984.
Carrier Force is a 1983 computer wargame published by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64.
Rails West! is a business simulation game published by Strategic Simulations in 1984.
Reforger '88 is a computer wargame designed by Gary Grigsby and published by Strategic Simulations in 1984. It takes place in a near-future setting and covers a hypothetical conflict between NATO and Warsaw Pact nations.
U.S.A.A.F. - United States Army Air Force is a 1985 computer wargame designed by Gary Grigsby published by Strategic Simulations.
Battle Group is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is a follow-up to Grigsby's earlier Kampfgruppe.
Mech Brigade is a computer wargame published by Strategic Simulations in 1985. It was designed by Gary Grigsby, and is a follow-up to his earlier Kampfgruppe.
Warship is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It covers naval conflict during the Pacific War.
Battle Cruiser is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI). It is the follow-up to Grigsby's earlier Warship.