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Carrier Strike: South Pacific 1942-44 | |
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Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Gary Grigsby |
Platform(s) | MS-DOS |
Release | 1992 |
Genre(s) | Computer wargame |
Carrier Strike: South Pacific 1942-44 is a 1992 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. [1] [2] It is a successor to Grigsby's earlier title Carrier Force .
Set in World War II, Carrier Strike is a computer wargame that simulates battles in the Pacific Theater between the Allies and Imperial Japan. [3]
Carrier Strike was designed by Gary Grigsby for Strategic Simulations Inc. (SSI). [2] It began development as "an offshoot" of Gary Grigsby's Pacific War , which was in production at the time; the initial version of Carrier Strike was made during a week of free time on that project. Grigsby explained that Carrier Strike was his way of revisiting his early game Carrier Force (1983). He told Electronic Games , "I liked the subject matter and, given the evolution in computer capability and my programming skills, I wanted to refine it." [4]
Carrier Strike was developed with a modified version of the game engine from Grigsby's games Second Front: Germany Turns East and Western Front . [3] [4] He noted that the biggest challenge during production was adapting the games' interface to the new setting, and that the subsequent flight-deck interface originated from "a bull session at SSI". For the game's artificial intelligence (AI), he said that the subject matter made coding relatively simple, and that he had avoided letting the AI "cheat" in ways that many of his previous games had not. [4] The score for Carrier Strike was composed by Donald Griffin of Computer Music Consulting. [2]
Carrier Strike was launched in 1992, prior to Pacific War. [4] [1] Grigsby and SSI followed the game with the Carrier Strike Expansion Disk, which alters Carrier Strike's gameplay mechanics and adds new playable battles. Unlike the original game's retail release, it was launched via mail order. [5]
According to M. Evan Brooks of Computer Gaming World , Carrier Strike had reached sales of 15,000 copies by September 1992. [7] The game was released in competition with Carriers at War by Strategic Studies Group, [4] a game whose highly-anticipated status drew more attention toward Carrier Strike, Computer Gaming World's Alan Emrich argued. [2]
Emrich offered Carrier Strike a positive review, [2] and Computer Gaming World nominated the game, alongside Grigsby's Western Front , for its "Wargame of the Year" prize. [8] William R. Trotter of Game Player's PC Entertainment called it an "engrossing and handsome simulation" that he "recommend[ed] ... most enthusiastically". [3]
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
Panzer Strike is a 1988 tactical wargame that simulates small unit actions during World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations.
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.
Gary Grigsby's Pacific War is a 1992 strategy wargame released by Strategic Simulations, Inc. It covers World War II in the Pacific between the Japanese Empire and the Allies, which include the United States, the British Empire, the Netherlands, Australia, New Zealand, Canada, the Philippines, and China. The main map of the game stretches from north of the Aleutians to southern New Zealand and Australia, and from the eastern coast of India to the West Coast of North America. It includes aircraft carrier operations, amphibious assaults, surface bombardments/engagements, strategic bombing, kamikazes, and the submarine war against naval and merchant shipping.
Carriers at War 1941-1945: Fleet Carrier Operations in the Pacific is a 1984 computer wargame by Strategic Studies Group for Apple II and Commodore 64. The game was designed by Roger Keating and Ian Trout. A remake, Carriers at War, was released for DOS in 1992. A sequel to the remake, Carriers at War II, was released for DOS and Mac OS in 1993. A second remake was published by Matrix Games in 2007 for Microsoft Windows.
Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre.
Kampfgruppe is a computer wargame designed by Gary Grigsby and published in 1984 by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64. Kampfgruppe is a game of tactical-scale combat on the Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988.
War in Russia is a 1984 computer wargame developed and published by Strategic Simulations for the Apple II and Atari 8-bit computers. It was designed by Gary Grigsby.
Typhoon of Steel is a computer wargame designed by Gary Grigsby and published in 1988 by Strategic Simulations for the Apple II, Commodore 64, Amiga, and IBM PC. A follow-up to Grigsby's 1987 game Panzer Strike, it simulates military conflict during World War II.
Carrier Force is a 1983 computer wargame published by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64.
U.S.A.A.F. - United States Army Air Force is a 1985 computer wargame designed by Gary Grigsby published by Strategic Simulations.
Battle Group is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is a follow-up to Grigsby's earlier Kampfgruppe.
Objective: Kursk is a 1984 computer wargame designed by Gary Grigsby and released by Strategic Simulations in 1984.
Second Front: Germany Turns East is a 1990 computer wargame developed and published by Strategic Simulations Inc. (SSI). Designed by Gary Grigsby, it is a spiritual successor to his earlier game War in Russia.
Gary Grigsby's War in Russia is a 1993 computer wargame developed and published by Strategic Simulations, Inc. Designed by Gary Grigsby, it is adapted from the 1990 title Second Front: Germany Turns East, itself adapted from Grigsby's 1984 War in Russia.
Uncommon Valor: Campaign for the South Pacific is a 2002 computer wargame developed by 2 by 3 Games and published by Matrix Games. Designed by Gary Grigsby, it is a successor to Gary Grigsby's Pacific War and a precursor to War in the Pacific.
Western Front: The Liberation of Europe 1944–1945 is a 1991 computer wargame developed and published by Strategic Simulations, Inc. It was designed by Gary Grigsby.
Warship is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It covers naval conflict during the Pacific War.
Battle Cruiser is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI). It is the follow-up to Grigsby's earlier Warship.
War in the South Pacific is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is classified as a monster wargame.