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Kampfgruppe | |
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Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Gary Grigsby |
Platform(s) | Amiga, Apple II, Atari 8-bit, Commodore 64, MS-DOS |
Release | Amiga 1988 |
Genre(s) | Computer wargame |
Kampfgruppe is a computer wargame designed by Gary Grigsby and published in 1984 by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64. Kampfgruppe is a game of tactical-scale combat on the Eastern Front. [1] An MS-DOS port was released in 1987 followed by an Amiga version in 1988.
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Kampfgruppe was designed by Gary Grigsby and released in 1985, the same year he launched U.S.A.A.F. - United States Army Air Force and Mech Brigade . [2] He chose to incorporate line of sight in Kampfgruppe, a first for a Strategic Simulations title. [3] Its design has been compared to that of PanzerBlitz ; [4] [5] J. L. Miller of Computer Play dubbed it "the computer version of PanzerBlitz". [4]
Publication | Score |
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Computer Play | 8.28/10 [4] |
Kampfgruppe was a commercial hit. [3] By late 1985, it had sold 8,000 units and was forecast to reach 25,000 sales over its lifetime. It was widely acclaimed by fans of the wargame genre. [6]
Computer Gaming World 's Mark Bausman called Kampfgruppe a "truly superior game" that allowed the player to "exercise his imagination without having to follow a complicated game structure." [7] In Current Notes, M. Evan Brooks called Kampfgruppe an "instant classic" and offered it his "highest recommendation". [5] While criticizing the over-complex rulebook, Antic approved of being able to issue orders to entire combat formations. The magazine stated that "the game is an absolute must for any East Front devotee. I would also recommend it to any serious wargame", concluding that it was "well worth the hefty price". [8]
In 1985, Computer Gaming World's readers voted Kampfgruppe the best game of the year across all categories. The magazine's editors concurred that it was "the finest wargame currently available", and argued that it would "be looked back upon as a true landmark effort in computer wargaming." [6]
Kampfgruppe was among the first inductees into Computer Gaming World's "Hall of Fame" section in 1988, and remained readers' highest-rated strategy title by that time. [9] In 1996, Computer Gaming World declared Kampfgruppe the 101st-best computer game ever released. [1] The magazine's wargame columnist Terry Coleman named it his pick for the eighth-best computer wargame released by late 1996. [10] In his 1989 computer wargame survey, J. L. Miller of Computer Play dubbed Kampfgruppe a "classic". [4]
SSI later released the Kampfgruppe Scenario Disk, which adds five scenarios to the game. [11]
Silent Service is a submarine simulator video game designed by Sid Meier and published by MicroProse for various 8-bit home computers in 1985 and for 16-bit systems like the Amiga in 1987. A Nintendo Entertainment System version developed by Rare was published in 1989 by Konami in Europe and by Konami's Ultra Games subsidiary in North America. Silent Service II was released in 1990. Tommo purchased the rights to this game and published it online through its Retroism brand in 2015.
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
Skyfox is a combat flight simulation game developed by Ray Tobey for the Apple II and published by Electronic Arts in 1984. Ariolasoft published the game in Europe. It was released for the ZX Spectrum, Amstrad CPC, Commodore 64, and Macintosh in 1985, to the Amiga and Atari ST in 1986, and to the PC-88 in 1988.
Panzer Strike is a 1988 tactical wargame that simulates small unit actions during World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations.
Broadsides is a video game that simulates naval combat in the Age of Sail. It was published by Strategic Simulations in 1983 for the Atari 8-bit computers, Apple II, and Commodore 64.
Wargame Construction Set is a video game game creation system published in 1986 by Strategic Simulations. Developed by Roger Damon, it allows the user to construct, edit and play customizable wargame scenarios. It was released for the Amiga, Atari 8-bit computers, Atari ST, Commodore 64, and MS-DOS. Several sequels followed.
The Universal Military Simulator is a computer game developed by Rainbird Software in 1987 for the Macintosh, Tandy 4000, and IBM PC compatibles. In 1988, both Atari ST, Amiga versions were released. The game was created by Ezra Sidran. The PC and Amiga versions were ported by Ed Isenberg. The game spawned two sequels: UMS II: Nations at War and The War College: Universal Military Simulator 3.
Roadwar Europa is a 1987 video game designed by Jeffrey Johnson, developed by George MacDonald, and published by Strategic Simulations. The game was released for Amiga, Apple II, Atari ST, Commodore 64, and DOS. The game is a sequel to the 1986 video game Roadwar 2000, which was also published by Strategic Simulations.
Ogre is a 1986 video game based on the Ogre board wargame. It was released by Origin Systems for the Apple II, Amiga, Atari 8-bit computers, Atari ST, Commodore 64, MS-DOS, and Mac.
Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre.
Gettysburg: The Turning Point is a 1986 computer wargame by Strategic Simulations for the Atari 8-bit computers, Apple II, Commodore 64, Amiga, and IBM PC compatibles. An Atari ST version was announced but not released.
War in Russia is a 1984 computer wargame developed and published by Strategic Simulations for the Apple II and Atari 8-bit computers. It was designed by Gary Grigsby.
Typhoon of Steel is a 1988 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI) for the Apple II, Commodore 64, Amiga, and IBM PC. A follow-up to Grigsby's 1987 game Panzer Strike, it simulates military conflict during World War II.
Carrier Force is a 1983 computer wargame published by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64.
U.S.A.A.F. - United States Army Air Force is a 1985 computer wargame designed by Gary Grigsby published by Strategic Simulations.
Battle Group is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is a follow-up to Grigsby's earlier Kampfgruppe.
Mech Brigade is a computer wargame published by Strategic Simulations in 1985. It was designed by Gary Grigsby, and is a follow-up to his earlier Kampfgruppe.
Objective: Kursk is a 1984 computer wargame designed by Gary Grigsby and released by Strategic Simulations in 1984.
Warship is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It covers naval conflict during the Pacific War.
Battle Cruiser is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI). It is the follow-up to Grigsby's earlier Warship.