Overrun!

Last updated
Overrun!
Overrun 1989 video game box.png
Publisher(s) Strategic Simulations
Designer(s) Gary Grigsby
Platform(s) Apple II, Amiga, Commodore 64
Release1989
Genre(s) Computer wargame

Overrun! is a 1989 computer wargame designed by Gary Grigsby and published by Strategic Simulations.

Contents

Gameplay

Overrun! is a computer wargame that simulates historical and hypothetical conflicts from 1973 onward. [1]

Development

Overrun! was designed by Gary Grigsby and released in 1989. [2] It is based on the game engine and mechanics of Grigsby's earlier Typhoon of Steel , itself adapted from his game Panzer Strike . [1] [2] Grigsby revised the system to support modern warfare scenarios; the previous games had been set during World War II. [3]

Reception

In Computer Gaming World , Buddy Knight wrote, "All things taken together, Overrun! gives you your money's worth. I would heartily recommend buying a copy." [3] Erik Olson of Compute!'s Gazette was similarly positive toward the game: he dubbed it "possibly the most complex war game available for the 64" and "an excellent simulation". [4] Zzap! 's Robin Hogg wrote that it "[s]lips up in the possibilities of modern combat but despite this [is] an extensive and very comprehensive wargame." [1]

Related Research Articles

<span class="mw-page-title-main">Gary Grigsby</span>

Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."

<i>Panzer Strike</i> 1988 video game

Panzer Strike is a 1988 tactical wargame that simulates small unit actions during World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations.

<span class="mw-page-title-main">Computer wargame</span> Wargame played on a computer or other digital device

A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.

<i>Carriers at War</i> 1984 video game

Carriers at War 1941-1945: Fleet Carrier Operations in the Pacific is a 1984 computer wargame by Strategic Studies Group for Apple II and Commodore 64. The game was designed by Roger Keating and Ian Trout. A remake, Carriers at War, was released for DOS in 1992. A sequel to the remake, Carriers at War II, was released for DOS and Mac OS in 1993. A second remake was published by Matrix Games in 2007 for Microsoft Windows.

<i>Steel Panthers</i> (video game) 1995 video game

Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre.

<i>War in Russia</i> (computer game) 1984 video game

War in Russia is a 1984 computer wargame developed and published by Strategic Simulations for the Apple II and Atari 8-bit computers. It was designed by Gary Grigsby.

<i>Typhoon of Steel</i> (video game) 1988 video game

Typhoon of Steel is a 1988 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI) for the Apple II, Commodore 64, Amiga, and IBM PC. A follow-up to Grigsby's 1987 game Panzer Strike, it simulates military conflict during World War II.

<i>Guadalcanal Campaign</i> (video game) 1982 video game

Guadalcanal Campaign is a 1982 computer wargame developed by Gary Grigsby and published by Strategic Simulations, Inc. (SSI). It was Grigsby's first released game and has been cited as the first monster wargame made for computers.

<i>Reforger 88</i> 1984 video game

Reforger '88 is a computer wargame designed by Gary Grigsby and published by Strategic Simulations in 1984. It takes place in a near-future setting and covers a hypothetical conflict between NATO and Warsaw Pact nations.

<i>U.S.A.A.F. - United States Army Air Force</i> 1985 video game

U.S.A.A.F. - United States Army Air Force is a 1985 computer wargame designed by Gary Grigsby published by Strategic Simulations.

<i>Nam</i> (1986 video game) 1986 video game

NAM is a computer wargame published in 1986 by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64.

<i>Battle Group</i> (video game) 1986 video game

Battle Group is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is a follow-up to Grigsby's earlier Kampfgruppe.

<i>Mech Brigade</i> 1985 video game

Mech Brigade is a computer wargame published by Strategic Simulations in 1985. It was designed by Gary Grigsby, and is a follow-up to his earlier Kampfgruppe.

<i>Second Front: Germany Turns East</i> 1990 video game

Second Front: Germany Turns East is a 1990 computer wargame developed and published by Strategic Simulations Inc. (SSI). Designed by Gary Grigsby, it is a spiritual successor to his earlier game War in Russia.

<i>War in the Pacific</i> (video game) 2004 video game

War in the Pacific: The Struggle Against Japan 1941–1945 is a 2004 computer wargame developed by 2 by 3 Games and published by Matrix Games. Designed by Gary Grigsby and Keith Brors, it is the successor to Gary Grigsby's Pacific War (1992) and Uncommon Valor: Campaign for the South Pacific (2002).

<i>Carrier Strike</i> 1992 video game

Carrier Strike: South Pacific 1942-44 is a 1992 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. It is a successor to Grigsby's earlier title Carrier Force.

<i>Warship</i> (video game) 1986 video game

Warship is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It covers naval conflict during the Pacific War.

<i>Battle Cruiser</i> (video game) 1987 video game

Battle Cruiser is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI). It is the follow-up to Grigsby's earlier Warship.

<i>War in the South Pacific</i> 1987 video game

War in the South Pacific is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is classified as a monster wargame.

<i>Field of Fire</i> (video game) 1984 video game

Field of Fire is a computer wargame for the Atari 8-bit computers designed by Roger Damon and published by Strategic Simulations in 1984. The game was ported to the Commodore 64, by Brian Fitzgerald, and Apple II. Roger Damon also wrote Operation Whirlwind.

References

  1. 1 2 3 4 Hogg, Robin (July 1989). "Overrun!". Zzap! (51): 61.
  2. 1 2 Emrich, Alan (September 1995). "The Pioneering Spirit of a Wargame Guru". Computer Gaming World . No. 134. pp. 201, 202, 204.
  3. 1 2 Knight, Buddy (July 1989). "Overrun! - Strategic Simulations' Simulation of Modern Warfare". Computer Gaming World . No. 61. pp. 28, 29.
  4. Olson, Erik (October 1989). "Reviews; Overrun!". Compute!'s Gazette . 7 (10): 20.