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Typhoon of Steel | |
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Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Gary Grigsby |
Platform(s) | Apple II, Amiga, Commodore 64, MS-DOS |
Release | |
Genre(s) | Wargame |
Typhoon of Steel is a computer wargame designed by Gary Grigsby and published in 1988 by Strategic Simulations for the Apple II, Commodore 64, Amiga, and IBM PC. A follow-up to Grigsby's 1987 game Panzer Strike , it simulates military conflict during World War II.
In 1989, Typhoon of Steel was followed by Overrun! , which features an updated version of its engine and mechanics. It simulated hypothetical conflicts in Europe and the Middle East during the Cold War.
Typhoon of Steel is a computer wargame that simulates military conflict during World War II, covering combat scenarios in the Asiatic-Pacific Theater and European Theatre. Alongside its pre-made scenarios, it features an editor that allows players to create hypothetical battles. [1] Typhoon of Steel contains a "Banzai" rule to impact games that become imbalanced. [2]
Typhoon of Steel was designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI). [3] A sequel to Grigsby's game Panzer Strike , [4] [1] it reuses that project's game engine and mechanics, [5] updated to focus on different sections of World War II. This design reuse followed a common trend for SSI titles at the time: the game systems of successful titles were often reused in subsequent products. [4] Like its predecessor, Typhoon of Steel debuted in 1988. [6]
M. Evan Brooks reviewed the game for Computer Gaming World , and stated that "for the dedicated gamer, Typhoon of Steel offers an engaging, albeit time-consuming, study of small unit actions during World War II in the South Pacific." [8]
In Computer Play, Russ Ceccola offered Typhoon of Steel a positive review and recommended it to "the serious war gamer". [4] Computer Gaming World nominated Typhoon of Steel for its "Wargame of the Year" award, which ultimately went to Battles of Napoleon . [9]
Reviewing the Amiga version, George Campbell of Strategy Plus dubbed Typhoon of Steel "an excellent game". [10] Zzap! 's reviewer considered the game flawed, but noted that it contained "a lot of worthwhile detail" and "plenty of ambition". [7]
Typhoon of Steel was followed by Overrun! , which reused the game's mechanics and engine, updated to focus on modern warfare scenarios. [5]
In 1996, Computer Gaming World declared Typhoon of Steel the 143rd-best computer game ever released. [2]
Strategic Simulations, Inc. (SSI) was a video game developer and publisher of over 100 games from its founding in 1979 to its dissolution in 1994. The company focused on computer wargames then later added role-playing video games. SSI published the Panzer General series and the official video game adaptations of Dungeons & Dragons.
Steel Panthers is a series of computer wargames, developed and published by several different companies, with various games simulating war battles from 1930 to 2025. The first Steel Panthers game was released in 1995, and the most recent update was released in 2018 and is still updated regularly (yearly).
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
A-10 Tank Killer is a 1989 combat flight simulation video game for DOS developed and published by Dynamix. An Amiga version was released in 1990. The game features an A-10 Thunderbolt II attack aircraft. Following the success of Red Baron, version 1.5 was released in 1991 which included Gulf War missions and improved graphics and sounds. Several mission packs were sold separately. A sequel published by Sierra, Silent Thunder: A-10 Tank Killer II, was released in 1996.
Turn-based tactics (TBT) is a sub-genre of strategy video games. They are turn-based simulations of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games. Turn-based tactical gameplay is characterized by the expectation of players to complete their tasks using only the combat forces provided to them in a generally realistic manner.
Panzer Strike is a 1988 tactical wargame that simulates small unit actions during World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations.
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.
Wargame Construction Set is a video game game creation system published in 1986 by Strategic Simulations. Developed by Roger Damon, it allows the user to construct, edit and play customizable wargame scenarios. It was released for the Amiga, Atari 8-bit computers, Atari ST, Commodore 64, and MS-DOS. Several sequels followed.
Gary Grigsby's Pacific War is a 1992 strategy wargame released by Strategic Simulations, Inc. It covers World War II in the Pacific between the Japanese Empire and the Allies, which include the United States, the British Empire, the Netherlands, Australia, New Zealand, Canada, the Philippines, and China. The main map of the game stretches from north of the Aleutians to southern New Zealand and Australia, and from the eastern coast of India to the West Coast of North America. It includes aircraft carrier operations, amphibious assaults, surface bombardments/engagements, strategic bombing, kamikazes, and the submarine war against naval and merchant shipping.
Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre.
Kampfgruppe is a computer wargame designed by Gary Grigsby and published in 1984 by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64. Kampfgruppe is a game of tactical-scale combat on the Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988.
War in Russia is a 1984 computer wargame developed and published by Strategic Simulations for the Apple II and Atari 8-bit computers. It was designed by Gary Grigsby.
Battle Group is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is a follow-up to Grigsby's earlier Kampfgruppe.
Steel Panthers III: Brigade Command 1939–1999 is a 1997 computer wargame developed and published by Strategic Simulations, Inc. It is the third game in the Steel Panthers series, following Steel Panthers (1995) and Steel Panthers II: Modern Battles (1996). Like its predecessors, it was designed by Gary Grigsby and Keith Brors.
Second Front: Germany Turns East is a 1990 computer wargame developed and published by Strategic Simulations Inc. (SSI). Designed by Gary Grigsby, it is a spiritual successor to his earlier game War in Russia.
Gary Grigsby's War in Russia is a 1993 computer wargame developed and published by Strategic Simulations, Inc. Designed by Gary Grigsby, it is adapted from the 1990 title Second Front: Germany Turns East, itself adapted from Grigsby's 1984 War in Russia.
Carrier Strike: South Pacific 1942-44 is a 1992 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. It is a successor to Grigsby's earlier title Carrier Force.
Warship is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It covers naval conflict during the Pacific War.
Battle Cruiser is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI). It is the follow-up to Grigsby's earlier Warship.
Overrun! is a 1989 computer wargame designed by Gary Grigsby and published by Strategic Simulations.