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Guadalcanal Campaign | |
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Publisher(s) | Strategic Simulations |
Platform(s) | Apple II |
Release | 1982 |
Genre(s) | Computer wargame |
Mode(s) | Single player, Multiplayer |
Guadalcanal Campaign is a 1982 computer wargame developed by Gary Grigsby and published by Strategic Simulations, Inc. (SSI). It was Grigsby's first released game and has been cited as the first monster wargame made for computers.
Guadalcanal Campaign was a commercial and critical success that helped to establish Grigsby in the game industry. Grigsby followed it with Bomb Alley . Continuing to work with SSI, he went on to become a prominent name in the computer wargame field, releasing 23 games with the company by 1996.
Guadalcanal Campaign is a computer wargame that simulates the Solomon Islands campaign of World War II. [1]
Guadalcanal Campaign was the first game released by designer Gary Grigsby. He recalled beginning development in December 1981. [2] In early 1982, while phoning Strategic Simulations' hotline about its game Torpedo Fire , he got into a conversation with company head Joel Billings that led to an offer to publish Guadalcanal Campaign. Grigsby said that he had "nearly completed a crude working version" by the time that he talked to Billings. [3] Grigsby developed the game in his spare time at night while working a day job at the United States Department of Defense, [3] an arrangement he called "incredibly hard". He later said that he had made "a lot of little fragments of games" before Guadalcanal Campaign, but that it was the first full project he had undertaken. [4] Guadalcanal Campaign was released in 1982, [2] after roughly 8 months of work. [5]
Guadalcanal Campaign was a commercial success. According to Craig Ritchie of Retro Gamer , it sold roughly 3,500 copies, which he called "an outstanding figure for such a niche market". [2]
Richard Charles Karr reviewed the game for Computer Gaming World , and stated that "It is this writer's opinion that Guadalcanal Campaign is the best historical simulation (and one of their best games) from SSI to date. The essential aspects of historicity and playability are well-matched, with easy accessibility of gaming information, a well-organized set of rules, and good research combining to provide for a game that will keep you at your computer for days at a time." [1] Rich Sutton of Video Games called it "one of the best simulations available for beginner and expert alike". [6]
Guadalcanal Campaign has been cited by Computer Gaming World, Electronic Games and author Rusel DeMaria as the first monster wargame released for computers. [1] [7] [8] [9] According to Retro Gamer, it "set the standard for a long line of award-winning wargames to come." It helped to establish both Grigsby and SSI in the game industry; Grigsby himself went on to be one of the computer wargame genre's most respected contributors. [2] He continued his relationship with SSI; by 1996, he had worked with the company on 23 games. [10] In 2001, he co-founded the studio 2 by 3 Games with SSI's Joel Billings and Keith Brors, where they continued to work together on wargames such as War in the Pacific and Gary Grigsby's World at War . [11]
Panzer General is a 1994 computer wargame developed and published by Strategic Simulations Inc. (SSI). It simulates conflict during World War II. The designers of Panzer General were heavily influenced by the Japanese wargame series Daisenryaku.
Strategic Simulations, Inc. (SSI) was a video game developer and publisher with over 100 titles to its credit from its founding in 1979 to its dissolution in 1994. The company was especially noted for its numerous wargames, its official computer game adaptations of Dungeons & Dragons, and for the groundbreaking Panzer General series.
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
Computer Bismarck is a computer wargame developed and published by Strategic Simulations, Inc. (SSI) in 1980. The game is based on the last battle of the battleship Bismarck, in which British Armed Forces pursue the German Bismarck in 1941. It is SSI's first game, and features turn-based gameplay and two-dimensional graphics.
North Atlantic '86 is a 1983 computer wargame written by Gary Grigsby and published by Strategic Simulations. The game covers a hypothetical conflict between NATO and the Soviet Union. A Macintosh version was released in 1986.
Bomb Alley is a 1983 computer wargame designed by Gary Grigsby for the Apple II and published by Strategic Simulations in 1983. It covers the Mediterranean Theatre of World War II.
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.
Gary Grigsby's Pacific War is a 1992 strategy wargame released by Strategic Simulations, Inc. It covers World War II in the Pacific between the Japanese Empire and the Allies, which include the United States, the British Empire, the Netherlands, Australia, New Zealand, Canada, the Philippines, and China. The main map of the game stretches from north of the Aleutians to southern New Zealand and Australia, and from the eastern coast of India to the West Coast of North America. It includes aircraft carrier operations, amphibious assaults, surface bombardments/engagements, strategic bombing, kamikazes, and the submarine war against naval and merchant shipping.
Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre.
Torpedo Fire is a turn-based submarine warfare game written by John Lyon for the Apple II and published by Strategic Simulations in 1981.
Kampfgruppe is a computer wargame designed by Gary Grigsby and published in 1984 by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64. Kampfgruppe is a game of tactical-scale combat on the Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988.
War in Russia is a 1984 computer wargame developed and published by Strategic Simulations for the Apple II and Atari 8-bit computers. It was designed by Gary Grigsby.
Mech Brigade is a computer wargame published by Strategic Simulations in 1985. It was designed by Gary Grigsby, and is a follow-up to his earlier Kampfgruppe.
Gary Grigsby's World at War is a 2005 computer wargame developed by 2 by 3 Games and published by Matrix Games.
Second Front: Germany Turns East is a 1990 computer wargame developed and published by Strategic Simulations Inc. (SSI). Designed by Gary Grigsby, it is a spiritual successor to his earlier game War in Russia.
Gary Grigsby's War in Russia is a 1993 computer wargame developed and published by Strategic Simulations, Inc. Designed by Gary Grigsby, it is adapted from the 1990 title Second Front: Germany Turns East, itself adapted from Grigsby's 1984 War in Russia.
War in the Pacific: The Struggle Against Japan 1941–1945 is a 2004 computer wargame developed by 2 by 3 Games and published by Matrix Games. Designed by Gary Grigsby and Keith Brors, it is the successor to Gary Grigsby's Pacific War (1992) and Uncommon Valor: Campaign for the South Pacific (2002).
Uncommon Valor: Campaign for the South Pacific is a 2002 computer wargame developed by 2 by 3 Games and published by Matrix Games. Designed by Gary Grigsby, it is a successor to Gary Grigsby's Pacific War and a precursor to War in the Pacific.
Carrier Strike: South Pacific 1942-44 is a 1992 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. It is a successor to Grigsby's earlier title Carrier Force.
War in the South Pacific is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is classified as a monster wargame.