Gary Grigsby

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Gary Grigsby
Occupation(s) computer wargame designer and programmer
Years active1979–present

Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." [1] Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs." [2]

Contents

Career

Gary Grigsby purchased a TRS-80 computer in May 1979 [3] to write wargames, but did not know how to approach the two publishers of computer wargames, Strategic Simulations, Inc. (SSI) and Avalon Hill. In February 1982 he called SSI to complain about a bug in its Torpedo Fire ; during the conversation Joel Billings encouraged Grigsby to submit his designs. That year Guadalcanal Campaign , written in BASIC, became his first game for SSI, [4] and was nominated for "Best Adventure Game for Home Computer" at the 1983 Origins Game Fair. [5] Through 1997 he created for SSI several titles that are considered classics of the wargame genre, including Kampfgruppe , USAAF, War in Russia and the Steel Panthers series. Two games, Battle of Britain and 12 O'clock High, were done for TalonSoft in the late 90s. In 2001 Grigsby started a game development company called 2 By 3 Games with Billings and Keith Brors. [6] Their latest Grigsby-designed title, Gary Grigsby's War in the East 2, was released by Matrix Games in 2021.

Game designs

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<i>12 OClock High: Bombing the Reich</i> 1999 video game

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<i>Kampfgruppe</i> (video game) 1985 video game

Kampfgruppe is a 1985 computer wargame designed by Gary Grigsby and published by Strategic Simulations for the Apple II, Atari 8-bit family, and Commodore 64. Kampfgruppe is a game tactical-scale combat on the Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988.

<i>Guadalcanal Campaign</i> (video game) 1982 video game

Guadalcanal Campaign is a 1982 computer wargame developed by Gary Grigsby and published by Strategic Simulations, Inc. (SSI). It was Grigsby's first released game and has been cited as the first monster wargame made for computers.

<i>U.S.A.A.F. - United States Army Air Force</i> 1985 video game

U.S.A.A.F. - United States Army Air Force is a 1985 computer wargame designed by Gary Grigsby published by Strategic Simulations.

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Battle Group is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is a follow-up to Grigsby's earlier Kampfgruppe.

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<i>Gary Grigsbys War in Russia</i> 1993 video game

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<i>War in the Pacific</i> (video game) 2004 video game

War in the Pacific: The Struggle Against Japan 1941–1945 is a 2004 computer wargame developed by 2 by 3 Games and published by Matrix Games. Designed by Gary Grigsby and Keith Brors, it is the successor to Gary Grigsby's Pacific War (1992) and Uncommon Valor: Campaign for the South Pacific (2002).

<i>Uncommon Valor: Campaign for the South Pacific</i> 2002 video game

Uncommon Valor: Campaign for the South Pacific is a 2002 computer wargame developed by 2 by 3 Games and published by Matrix Games. Designed by Gary Grigsby, it is a successor to Gary Grigsby's Pacific War and a precursor to War in the Pacific.

<i>Battle of Britain</i> (1999 video game) 1999 video game

Battle of Britain is a 1999 computer wargame developed and published by TalonSoft. It was designed by Gary Grigsby and Keith Brors.

<i>Carrier Strike</i> 1992 video game

Carrier Strike: South Pacific 1942-44 is a 1992 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. It is a successor to Grigsby's earlier title Carrier Force.

References

  1. Dunne, Alex (19 June 1997). "Interview with Gary Grigsby, Developer of SSI's Steel Panthers".
  2. Mayer, Robert (January 10, 2001). "Uncommon Valor: Campaign for the South Pacific First Look". Computer Games Magazine . Archived from the original on April 19, 2005.
  3. Parrino, Scott (16 July 2003). "Interview: Joel Billings and Gary Grigsby". wargamer.com.
  4. Grigsby, Gary (November–December 1982). "The History of a Wargame Design". Computer Gaming World. pp. 11–12. Retrieved 31 October 2013.
  5. Jackson, Steve (Jan–Feb 1984). "Origins Story". Softline. p. 44. Retrieved 29 July 2014.
  6. "About Us". 2 By 3 Games. Retrieved 15 November 2014.
  7. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Emrich, Alan (September 1995). "The Pioneering Spirit of a Wargame Guru". Computer Gaming World . No. 134. pp. 201, 202, 204.
  8. 1 2 3 4 5 Brooks, M. Evan (October 1993). "Brooks' Book Of Wargames: 1900-1950, R-Z". Computer Gaming World. pp. 144–148. Retrieved 26 March 2016.