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Battle Group | |
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Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Gary Grigsby |
Platform(s) | Apple II, Commodore 64 |
Release | 1986 |
Genre(s) | Wargame |
Mode(s) | Single-player, multiplayer |
Battle Group is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is a follow-up to Grigsby's earlier Kampfgruppe .
Battle Group is a computer wargame that simulates the Western Front of World War II at the platoon scale, between 1943 and 1945. It features an editor that allows players to create their own combat scenarios. [1]
Battle Group was designed by Gary Grigsby and published by Strategic Simulations. [2] It is a follow-up to Grigsby's game Kampfgruppe , [3] and reuses that title's game engine and mechanics. [4] Battle Group was released in 1986, the same year Grigsby and SSI launched Warship . [2]
Publication | Score |
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Computer Play | 6.38/10 [3] |
Jay Selover reviewed the game for Computer Gaming World , and stated that "Just as the title of the game is a translation of the earlier title, the game itself is basically a translation. The system, mechanics, and design are straight from Kampfgruppe; and here even the "feel" of the combat is still very World War II-ish." [4] Commodore Microcomputers named Battle Group one of the top computer wargames of 1986. [5]
In his 1989 survey of computer wargames, J. L. Miller of Computer Play offered the game a middling score. [3]
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
Reach for the Stars is a science fiction strategy video game. It is the earliest known commercially published example of the 4X genre. It was written by Roger Keating and Ian Trout of SSG of Australia and published in 1983 for the Commodore 64 and then the Apple II in 1985. Versions for Mac OS, Amiga, Apple IIGS, and DOS were released in 1988.
Panzer Strike is a 1988 tactical wargame that simulates small unit actions during World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations.
Battles of Napoleon is a computer wargame by Chuck Kroegel and David Landrey. It was published in 1988 by Strategic Simulations for the Apple II, Commodore 64, and MS-DOS compatible operating systems.
Knights of the Desert is a 1983 computer wargame developed by Tactical Design Group and published by Strategic Simulations for the Apple II, Atari 8-bit computers, Commodore 64, MS-DOS, and TRS-80. It is based on the 1940-43 North African campaign.
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.
Battlefront is a computer wargame developed and published by Strategic Studies Group for the Apple II and Commodore 64 in 1986. The game is a turn-based strategy set in World War II.
Europe Ablaze is a computer wargame developed and published by Strategic Studies Group for the Commodore 64 and Apple II in 1985. It is based on air warfare of World War II.
Kampfgruppe is a computer wargame designed by Gary Grigsby and published in 1984 by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64. Kampfgruppe is a game of tactical-scale combat on the Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988.
War in Russia is a 1984 computer wargame developed and published by Strategic Simulations for the Apple II and Atari 8-bit computers. It was designed by Gary Grigsby.
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Reforger '88 is a computer wargame designed by Gary Grigsby and published by Strategic Simulations in 1984. It takes place in a near-future setting and covers a hypothetical conflict between NATO and Warsaw Pact nations.
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Objective: Kursk is a 1984 computer wargame designed by Gary Grigsby and released by Strategic Simulations in 1984.
Warship is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It covers naval conflict during the Pacific War.
Battle Cruiser is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI). It is the follow-up to Grigsby's earlier Warship.
War in the South Pacific is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is classified as a monster wargame.
Russia: The Great War in the East 1941–1945 is a 1987 computer wargame developed and published by Strategic Studies Group.
MacArthur's War: Battles for Korea is a 1988 video game published by Strategic Studies Group.