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Panzer Strike | |
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Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Gary Grigsby |
Platform(s) | Apple II, Commodore 64 |
Release |
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Genre(s) | Computer wargame |
Panzer Strike is a 1988 tactical wargame that simulates small unit actions during World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations.
Panzer Strike spawned the follow-up titles Typhoon of Steel and Overrun! , which reuse the game's engine and mechanics. In 1995, Grigsby released Steel Panthers to revisit design concepts from his earlier titles like Panzer Strike.
Panzer Strike is a computer wargame that simulates combat scenarios during World War II, ranging from the Western and Eastern fronts to the North African campaign. It takes place at a small scale: one counter is used to represent one vehicle, and turns represent single minutes. [1] The game included an editor as well as over 250 weapon types; single scenarios can last up to two hours. The game comes on two double-sided diskettes, and includes a campaign editor along with scenarios of three fronts of the war: East, West and North Africa.
Panzer Strike was designed by Gary Grigsby and was released in 1988, the same year he debuted Typhoon of Steel . [2]
Publication | Score |
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Computer Play | 8.38/10 [3] |
In his 1989 computer wargame survey, J. L. Miller of Computer Play offered Panzer Strike a positive score and wrote, "Historically accurate and design-your-own scenarios offer a lesson in World War II tactics." [3] A review in Computer Gaming World compared the game favorably to Avalon Hill's Squad Leader game, noting both as small unit combat games with interesting detail and variety. The scenario editor was described as able to quickly create maps to play. Additionally, carrying over units from scenario to scenario in the Campaign mode was described as the best part of the game. Complaints were directed at the lack of US units and the sometimes unintelligible terrain icons. [4] The magazine would later award it "Strategy Game of the Year" for 1988. [5] A 1993 survey in the magazine of wargames gave the game two stars out of five, criticizing the slow play and lack of a battlefield view. [6]
Gary Grigsby modified and reused Panzer Strike's game engine and mechanics for his later titles Typhoon of Steel (1988) and Overrun! (1989). [7] [2] According to Terry Coleman of Computer Gaming World , Grigsby later conceived his game Steel Panthers as a way to revisit and update earlier wargame designs such as Panzer Strike. [8] In 1992, Grigsby had publicly discussed his plan to make another tactical wargame "similar in scope to Panzer Strike", which dealt with ground-based conflicts in Europe during World War II. He told Electronic Games at the time that he was "waiting on a new graphics system from SSI" before he began. [9]
Panzer General is a 1994 computer wargame developed and published by Strategic Simulations Inc. (SSI). It simulates conflict during World War II. The designers of Panzer General were heavily influenced by the Japanese wargame series Daisenryaku.
Steel Panthers is a series of computer wargames, developed and published by several different companies, with various games simulating war battles from 1930 to 2025. The first Steel Panthers game was released in 1995, and the most recent update was released in 2018 and is still updated regularly (yearly).
PanzerBlitz is a tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set on the Eastern Front of World War II. The game, which was the most popular board wargame of the 1970s, is notable for being the first true board-based tactical-level, commercially available conflict simulation wargame. It also pioneered several concepts that would become industry standards.
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
Turn-based tactics (TBT) is a video game genre of strategy video games. They are turn-based simulations of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games. Turn-based tactical gameplay is characterized by the expectation of players to complete their tasks using only the combat forces provided to them in a generally realistic manner.
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.
Gary Grigsby's Pacific War is a 1992 strategy wargame released by Strategic Simulations, Inc. It covers World War II in the Pacific between the Japanese Empire and the Allies, which include the United States, the British Empire, the Netherlands, Australia, New Zealand, Canada, the Philippines, and China. The main map of the game stretches from north of the Aleutians to southern New Zealand and Australia, and from the eastern coast of India to the West Coast of North America. It includes aircraft carrier operations, amphibious assaults, surface bombardments/engagements, strategic bombing, kamikazes, and the submarine war against naval and merchant shipping.
Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre.
Kampfgruppe is a computer wargame designed by Gary Grigsby and published in 1984 by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64. Kampfgruppe is a game of tactical-scale combat on the Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988.
War in Russia is a 1984 computer wargame developed and published by Strategic Simulations for the Apple II and Atari 8-bit computers. It was designed by Gary Grigsby.
Typhoon of Steel is a 1988 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI) for the Apple II, Commodore 64, Amiga, and IBM PC. A follow-up to Grigsby's 1987 game Panzer Strike, it simulates military conflict during World War II.
Battle Group is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is a follow-up to Grigsby's earlier Kampfgruppe.
Steel Panthers III: Brigade Command 1939–1999 is a 1997 computer wargame developed and published by Strategic Simulations, Inc. It is the third game in the Steel Panthers series, following Steel Panthers (1995) and Steel Panthers II: Modern Battles (1996). Like its predecessors, it was designed by Gary Grigsby and Keith Brors.
Gary Grigsby's War in Russia is a 1993 computer wargame developed and published by Strategic Simulations, Inc. Designed by Gary Grigsby, it is adapted from the 1990 title Second Front: Germany Turns East, itself adapted from Grigsby's 1984 War in Russia.
Battle of Britain is a 1999 computer wargame developed and published by TalonSoft. It was designed by Gary Grigsby and Keith Brors.
Western Front: The Liberation of Europe 1944–1945 is a 1991 computer wargame developed and published by Strategic Simulations, Inc. It was designed by Gary Grigsby.
Warship is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It covers naval conflict during the Pacific War.
Battle Cruiser is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI). It is the follow-up to Grigsby's earlier Warship.
Overrun! is a 1989 computer wargame designed by Gary Grigsby and published by Strategic Simulations.
Panzer '44: Tactical Combat in Western Europe, 1944–45 is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates historical tank combat during World War II.