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U.S.A.A.F. - United States Army Air Force | |
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Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Gary Grigsby |
Platform(s) | Apple II, Atari 8-bit, Commodore 64 |
Release | 1985 |
Genre(s) | Computer wargame |
Mode(s) | Single-player, multiplayer |
U.S.A.A.F. - United States Army Air Force is a 1985 computer wargame designed by Gary Grigsby published by Strategic Simulations.
U.S.A.A.F. won positive reviews but sold poorly. In 1999, it received a spiritual successor under the name Battle of Britain , designed by Grigsby and Keith Brors and published by TalonSoft.
U.S.A.A.F. - United States Army Air Force is a game in which the daylight bombing of World War II by the Americans against Germany is simulated. [1]
U.S.A.A.F. was designed by Gary Grigsby and released in 1985, the same year he launched Kampfgruppe and Mech Brigade . [2]
According to M. Evan Brooks of Computer Gaming World , U.S.A.A.F. sold poorly. He remarked in 1993, "Based upon its commercial success, it would appear that its fans are limited to this reviewer and the designer." [5]
Jay Selover reviewed the game for Computer Gaming World , and stated that "it covers well what it sets out to do. As a study of the collapse of Germany's industrial capacity under the weight of American bombs, it is unsurpassed." [1]
In a 1988 Page 6 survey of wargames for Atari computers, writer M. Evan Brooks called U.S.A.A.F. "highly recommended" and "a fascinating product". [4] In a similar 1989 survey, J. L. Miller of Computer Play called the game "interesting and a real learning tool" and dubbed it a "recommended" title. [3] In his 1993 survey, Brooks continued his praise for U.S.A.A.F. and upgraded it to a five-star score. [5]
In 1995, Computer Gaming World reported that Gary Grigsby had been attempting to pitch "the idea of redoing USAAF for the IBM" to Strategic Simulations, without success. [2] After departing Strategic Simulations for TalonSoft in 1997, [6] Grigsby and his collaborator Keith Brors envisioned a semi-remake of U.S.A.A.F. under the title Battle of Britain . [7] It marked the first time since U.S.A.A.F. that Grigsby had attempted an air-combat title. [8]
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
Bomb Alley is a 1983 computer wargame designed by Gary Grigsby and published by Strategic Simulations, Inc. (SSI). Covering the Mediterranean Theatre of World War II, it runs on the Apple II platform. It has the distinction of being the first true land-sea-air computer wargame, where ground troops could advance and retreat across land.
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.
Gary Grigsby's Pacific War is a 1992 strategy wargame released by Strategic Simulations, Inc. It covers World War II in the Pacific between the Japanese Empire and the Allies, which include the United States, the British Empire, the Netherlands, Australia, New Zealand, Canada, the Philippines, and China. The main map of the game stretches from north of the Aleutians to southern New Zealand and Australia, and from the eastern coast of India to the West Coast of North America. It includes aircraft carrier operations, amphibious assaults, surface bombardments/engagements, strategic bombing, kamikazes, and the submarine war against naval and merchant shipping.
12 O'Clock High: Bombing the Reich is a 1999 computer wargame developed and published by TalonSoft. Designed by Gary Grigsby and Keith Brors, it is follow-up to Battle of Britain and a spiritual sequel to the 1985 wargame U.S.A.A.F. - United States Army Air Force.
Kampfgruppe is a 1985 computer wargame designed by Gary Grigsby and published by Strategic Simulations for the Apple II, Atari 8-bit family, and Commodore 64. Kampfgruppe is a game tactical-scale combat on the Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988.
War in Russia is a 1984 computer wargame developed and published by Strategic Simulations for the Apple II and Atari 8-bit family. It was designed by Gary Grigsby.
Typhoon of Steel is a 1988 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI) for the Apple II, Commodore 64, Amiga, and IBM PC. A follow-up to Grigsby's 1987 game Panzer Strike, it simulates military conflict during World War II.
Guadalcanal Campaign is a 1982 computer wargame developed by Gary Grigsby and published by Strategic Simulations, Inc. (SSI). It was Grigsby's first released game and has been cited as the first monster wargame made for computers.
Reforger '88 is a 1984 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It takes place in a near-future setting and covers a hypothetical conflict between NATO and Warsaw Pact nations.
Battle Group is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is a follow-up to Grigsby's earlier Kampfgruppe.
Mech Brigade is a 1985 computer wargame published by Strategic Simulations. It was designed by Gary Grigsby, and is a follow-up to his earlier title Kampfgruppe.
Objective: Kursk is a 1984 computer wargame designed by Gary Grigsby and released by Strategic Simulations, Inc.
Steel Panthers III: Brigade Command 1939–1999 is a 1997 computer wargame developed and published by Strategic Simulations, Inc. It is the third game in the Steel Panthers series, following Steel Panthers (1995) and Steel Panthers II: Modern Battles (1996). Like its predecessors, it was designed by Gary Grigsby and Keith Brors.
Second Front: Germany Turns East is a 1990 computer wargame developed and published by Strategic Simulations Inc. (SSI). Designed by Gary Grigsby, it is a spiritual successor to his earlier game War in Russia.
Gary Grigsby's War in Russia is a 1993 computer wargame developed and published by Strategic Simulations, Inc. Designed by Gary Grigsby, it is adapted from the 1990 title Second Front: Germany Turns East, itself adapted from Grigsby's 1984 War in Russia.
Battle of Britain is a 1999 computer wargame developed and published by TalonSoft. It was designed by Gary Grigsby and Keith Brors.
Carrier Strike: South Pacific 1942-44 is a 1992 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. It is a successor to Grigsby's earlier title Carrier Force.
Warship is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It covers naval conflict during the Pacific War.
Battle Cruiser is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI). It is the follow-up to Grigsby's earlier Warship.