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U.S.A.A.F. - United States Army Air Force | |
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Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Gary Grigsby |
Platform(s) | Apple II, Atari 8-bit, Commodore 64 |
Release | 1985 |
Genre(s) | Computer wargame |
Mode(s) | Single-player, multiplayer |
U.S.A.A.F. - United States Army Air Force is a 1985 computer wargame designed by Gary Grigsby published by Strategic Simulations.
U.S.A.A.F. won positive reviews but sold poorly. In 1999, it received a spiritual successor under the name Battle of Britain , designed by Grigsby and Keith Brors and published by TalonSoft.
U.S.A.A.F. - United States Army Air Force is a game in which the daylight bombing of World War II by the Americans against Germany is simulated. [1]
U.S.A.A.F. was designed by Gary Grigsby and released in 1985, the same year he launched Kampfgruppe and Mech Brigade . [2]
According to M. Evan Brooks of Computer Gaming World , U.S.A.A.F. sold poorly. He remarked in 1993, "Based upon its commercial success, it would appear that its fans are limited to this reviewer and the designer." [5]
Jay Selover reviewed the game for Computer Gaming World , and stated that "it covers well what it sets out to do. As a study of the collapse of Germany's industrial capacity under the weight of American bombs, it is unsurpassed." [1]
In a 1988 Page 6 survey of wargames for Atari computers, writer M. Evan Brooks called U.S.A.A.F. "highly recommended" and "a fascinating product". [4] In a similar 1989 survey, J. L. Miller of Computer Play called the game "interesting and a real learning tool" and dubbed it a "recommended" title. [3] In his 1993 survey, Brooks continued his praise for U.S.A.A.F. and upgraded it to a five-star score. [5]
In 1995, Computer Gaming World reported that Gary Grigsby had been attempting to pitch "the idea of redoing USAAF for the IBM" to Strategic Simulations, without success. [2] After departing Strategic Simulations for TalonSoft in 1997, [6] Grigsby and his collaborator Keith Brors envisioned a semi-remake of U.S.A.A.F. under the title Battle of Britain . [7] It marked the first time since U.S.A.A.F. that Grigsby had attempted an air-combat title. [8]
Abrams Battle Tank is a video game developed by Dynamix and published by Electronic Arts in 1988 for MS-DOS. Designed by Damon Slye, the game is a 3D vehicle simulation of the M1 Abrams tank. The 1991 Sega Genesis port by Realtime Games Software was renamed to M-1 Abrams Battle Tank.
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.
Imperium is a 4X strategy video game published by Electronic Arts in 1990 for the Amiga, Atari ST, and DOS.
Romance of the Three Kingdoms, known as Sangokushi in Japan, is a 1985 video game published by Koei. It is the first game in the Romance of the Three Kingdoms series. Originally released on the PC-88, it was ported to numerous platforms, including the PC-98, MSX, Nintendo Entertainment System (1988), Amiga, MS-DOS, FM-7, Sharp X1, Sharp X68000, WonderSwan, Windows (2003) and mobile phones.
Star Command is a video game released by Strategic Simulations in 1988.
Great Naval Battles: North Atlantic 1939–43 was the first game in the Great Naval Battles series, published in 1992 for DOS.
Roadwar Europa is a video game designed by Jeffrey Johnson, developed by George MacDonald, and published in 1987 by Strategic Simulations. The game was released for Amiga, Apple II, Atari ST, Commodore 64, and MS-DOS. It is a sequel to the 1986 video game Roadwar 2000 also published by Strategic Simulations.
12 O'Clock High: Bombing the Reich is a 1999 computer wargame developed and published by TalonSoft. Designed by Gary Grigsby and Keith Brors, it is follow-up to Battle of Britain and a spiritual sequel to the 1985 wargame U.S.A.A.F. - United States Army Air Force.
Carriers at War 1941-1945: Fleet Carrier Operations in the Pacific is a 1992 wargame by Strategic Studies Group for MS-DOS and Macintosh. It is a remake of the 1984 Carriers at War. An expansion pack, Carriers at War: Construction Kit, was released in 1993. A sequel, Carriers at War II, was also released in 1993.
Kampfgruppe is a computer wargame designed by Gary Grigsby and published in 1984 by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64. Kampfgruppe is a game of tactical-scale combat on the Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988.
War in Russia is a 1984 computer wargame developed and published by Strategic Simulations for the Apple II and Atari 8-bit computers. It was designed by Gary Grigsby.
Battle Group is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is a follow-up to Grigsby's earlier Kampfgruppe.
Mech Brigade is a computer wargame published by Strategic Simulations in 1985. It was designed by Gary Grigsby, and is a follow-up to his earlier Kampfgruppe.
Objective: Kursk is a 1984 computer wargame designed by Gary Grigsby and released by Strategic Simulations in 1984.
Battle of Britain is a 1999 computer wargame developed and published by TalonSoft. It was designed by Gary Grigsby and Keith Brors.
Carrier Strike: South Pacific 1942-44 is a 1992 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. It is a successor to Grigsby's earlier title Carrier Force.
Warship is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It covers naval conflict during the Pacific War.
Battle Cruiser is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI). It is the follow-up to Grigsby's earlier Warship.
Conflict: Korea – The First Year 1950–51 is a 1992 video game published by Strategic Simulations.