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War in the South Pacific | |
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Publisher(s) | Strategic Simulations |
Designer(s) | Gary Grigsby |
Platform(s) | Apple II, Commodore 64, PC-98 |
Release | 1987 |
Genre(s) | Computer wargame |
War in the South Pacific is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is classified as a monster wargame.
War in the South Pacific is a computer wargame that simulates Pacific Theatre conflicts during World War II. [1] It is classified as a monster wargame, [2] and allows sea, land and air combat. The title contains both historical and hypothetical battles. [1]
War in the South Pacific was designed by Gary Grigsby and was published by Strategic Simulations Inc. (SSI). [1] [2] According to Bob Proctor of Computer Gaming World , the title had a troubled development and "was delayed more than a year" because its scope chafed against RAM limitations. "[T]he various game modules are all within a handful of bytes of filling the memory", he wrote, and noted War in the South Pacific shipped with glitches because it was impossible to fix them without more RAM. These problems led SSI reconsider producing monster wargames for 64K machines; Proctor wrote that Grigsby and the rest of the team were "well aware of the game's faults" when it shipped. [2] War in the South Pacific was released in 1987 for the Apple II and Commodore 64. [2] [3]
Publication | Score |
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Computer Play | 6.76/10 [4] |
J. L. Miller of Computer Play called the game "complex and interesting, but recommended only to those with a special interest in the period." [4] Bob Proctor of Computer Gaming World agreed: "I can only recommend WITSP to those who are very serious wargamers, have a particular interest in the Pacific theater, and have lots of time to delve into it", he wrote. [2]
Strategic Simulations, Inc. (SSI) was a video game developer and publisher of over 100 games from its founding in 1979 to its dissolution in 1994. The company focused on computer wargames then later added role-playing video games. SSI published the Panzer General series and the official video game adaptations of Dungeons & Dragons.
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
Panzer Strike is a 1988 tactical wargame that simulates small unit actions during World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations.
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.
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Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre.
Torpedo Fire is a turn-based submarine warfare game written by John Lyon for the Apple II and published by Strategic Simulations in 1981.
Kampfgruppe is a computer wargame designed by Gary Grigsby and published in 1984 by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64. Kampfgruppe is a game of tactical-scale combat on the Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988.
War in Russia is a 1984 computer wargame developed and published by Strategic Simulations for the Apple II and Atari 8-bit computers. It was designed by Gary Grigsby.
Typhoon of Steel is a 1988 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI) for the Apple II, Commodore 64, Amiga, and IBM PC. A follow-up to Grigsby's 1987 game Panzer Strike, it simulates military conflict during World War II.
Guadalcanal Campaign is a 1982 computer wargame developed by Gary Grigsby and published by Strategic Simulations, Inc. (SSI). It was Grigsby's first released game and has been cited as the first monster wargame made for computers.
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Mech Brigade is a computer wargame published by Strategic Simulations in 1985. It was designed by Gary Grigsby, and is a follow-up to his earlier Kampfgruppe.
Second Front: Germany Turns East is a 1990 computer wargame developed and published by Strategic Simulations Inc. (SSI). Designed by Gary Grigsby, it is a spiritual successor to his earlier game War in Russia.
War in the Pacific: The Struggle Against Japan 1941–1945 is a 2004 computer wargame developed by 2 by 3 Games and published by Matrix Games. Designed by Gary Grigsby and Keith Brors, it is the successor to Gary Grigsby's Pacific War (1992) and Uncommon Valor: Campaign for the South Pacific (2002).
Uncommon Valor: Campaign for the South Pacific is a 2002 computer wargame developed by 2 by 3 Games and published by Matrix Games. Designed by Gary Grigsby, it is a successor to Gary Grigsby's Pacific War and a precursor to War in the Pacific.
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Warship is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It covers naval conflict during the Pacific War.
Battle Cruiser is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI). It is the follow-up to Grigsby's earlier Warship.