Neversoft

Last updated
Neversoft Entertainment, Inc.
Company type Subsidiary
Industry Video games
FoundedJuly 1994;30 years ago (1994-07)
Founder
DefunctJuly 10, 2014;10 years ago (2014-07-10)
FateMerged with Infinity Ward
Successor Infinity Ward
Headquarters,
US
Key people
Products
Number of employees
120 (2014)
Parent Activision (1999–2014)
Website Archived official website at the Wayback Machine (archived July 20, 2013)

Neversoft Entertainment, Inc. was an American video game developer based in Woodland Hills, California. The studio was founded by Joel Jewett, Mick West and Chris Ward in July 1994 and was acquired by Activision in October 1999. Initially, the studio worked with Playmates Toys, where they worked on the game Skeleton Warriors , which was based on a animated television series of the same name. Throughout 1996, the studio grew, and worked on projects with Crystal Dynamics and Sony Computer Entertainment, but due to internal conflicts, they were cancelled.

Contents

After a meeting with Activision in 1998, the publisher agreed to enter into a deal with the studio to create Apocalypse , which used the game engine created by Neversoft for one of the cancelled Sony projects. During the game's development, Activision asked the studio to work on a prototype for a skateboarding game, and after an impressed reaction from Activision to the prototype, the publisher released the game as Tony Hawk's Pro Skater in 1999 to critical acclaim and acquired Neversoft at the end of that year. Neversoft developed a Spider-Man game for the PlayStation the following year, along with six Tony Hawk's games over the next several years.

In 2004, the company split into two teams to work on two games at once, the upcoming Tony Hawk's and a new intellectual property, the western action-adventure game Gun . After Activision's acquisition of Guitar Hero in 2006, Neversoft continued the franchise, working on Guitar Hero III: Legends of Rock , which was released in 2007 to similar acclaim to previous games in the franchise. With the game's success, Neversoft focused on developing new Guitar Hero games, passing development of new Tony Hawk's to Robomodo. The last game in the franchise by Neversoft was Guitar Hero: Warriors of Rock in 2010, which received mixed reviews and sold poorly. Due to this, Activision reduced Neversoft to a support studio for future Call of Duty games.

Starting in 2011, the studio worked in collaboration with numerous Activision studios on Call of Duty: Modern Warfare 3 and Call of Duty: Ghosts , and following the release of the latter, Neversoft was merged with Infinity Ward on May 3, 2014, and was made defunct on July 10, 2014. The last game the studio worked on was Call of Duty: Advanced Warfare , developed with Sledgehammer Games and released later that year.

History

Neversoft was founded in July 1994 by three employees of Malibu Interactive (previously Acme Interactive), a division of Malibu Comics based in Westlake Village, California. [1] At that time, the primary platforms were the home gaming consoles, the Genesis/Mega Drive and the Super Nintendo Entertainment System. Games for these systems could be developed by small teams, anywhere from two to ten developers. As a result, it was much easier than at present to set up a game development company, and several groups of people had already left Malibu to strike out on their own. Joel Jewett, a native of Montana and a CPA, was at the time head of development at the rapidly shrinking Malibu Interactive. He teamed up with Mick West, a game programmer, who had just completed working on BattleTech: A Game of Armored Combat for the Genesis, and Chris Ward, a video game artist.

In July 1994, Neversoft was formed. They initially found work for Playmates Interactive, a then-division of Playmates Toys who were about to release a line of toys called Skeleton Warriors and wanted a video game to go along with the toys and the cartoon series. Neversoft began work on the game design and moved into offices in Woodland Hills, California. Neversoft worked on the Genesis version for five months. Over that time they hired another artist and a level designer. In December 1994, Playmates cancelled the game. They were not unhappy with the progress, but had decided that they needed to develop the game for the Sega Saturn. 1995 was spent developing Skeleton Warriors for the Sega Saturn. Over the course of 1995, Neversoft grew rapidly by hiring three programmers, five artists, a level designer, a tester and an office administrator. Skeleton Warriors was finished in time for the 1995 holiday season and Neversoft began looking for other work while they ported Skeleton Warriors to the PlayStation in 1996.

Neversoft continued to expand during 1996, expanding to over twenty employees. They worked for six months on a game based on Ghost Rider for Crystal Dynamics, which was cancelled due to financial problems with the publisher. With some excess capacity Neversoft started to develop a game of their own design, initially called Big Guns. The technology developed there was used in their next project, a conversion of the PC game MDK . Towards the end of 1996, Neversoft sold the idea for Big Guns to Sony Computer Entertainment and they began development. 1997 was a tumultuous year for Neversoft. The MDK conversion took far longer than expected, and the Big Guns game (renamed Exodus) went through numerous design changes at the behest of Sony and was cancelled in November 1997. The company shrunk back to just twelve employees. Neversoft spent the next few months shopping around their technology, meeting with numerous companies and looking for work.

In January 1998, just as Neversoft was about to run out of money, they had a meeting with Activision, who were looking for someone to re-develop Apocalypse , a failed internal project. The technology developed for Big Guns turned out to be ideal for the project, Activision was impressed and Neversoft began work on Apocalypse. In May 1998, Apocalypse was going very well, and Activision signed up Neversoft to develop a prototype for a skateboarding game. This proceeded slowly as they could not spare many people from Apocalypse. The initial prototypes resembled the arcade game Top Skater . Apocalypse wrapped up in October 1998 and development began in earnest on Tony Hawk's Pro Skater for the PlayStation and Nintendo 64. By the end of 1998, the game development was in full swing and Neversoft comprised 16 people: six programmers, five artists, three level designers, one producer and Joel, the company's president.

From 1999 to 2007, Neversoft developed nine Tony Hawk's Pro Skater games and increased their employees to over 150.

In 2005, Neversoft developed a Western action-adventure open world game entitled Gun , alongside Beenox and Rebellion Developments.

In 2006, Activision acquired the Guitar Hero series from Harmonix Music Systems, as well as RedOctane, and chose Neversoft as the developer. Neversoft developed several games in the franchise, breaking several records with Guitar Hero III: Legends of Rock . The games following Guitar Hero: Warriors of Rock would be developed by Vicarious Visions, developers of the Wii ports and Guitar Hero: Van Halen . [2] In light of this, 50 employees were laid off on February 11, 2010. [3] In May 2014 it was reported that Neversoft had been merged with Call of Duty creators Infinity Ward to create what was internally referred to as a "super-studio". [4]

Neversoft was officially made defunct on July 10, 2014, 20 years to the day of its founding, with the remaining employees attending a burning of a sculpture of the skewered eyeball from their logo that has been part of their offices before. [5]

Release history

Tony Hawk's Pro Skater (THPS) was released on the PlayStation in August 1999. Development of a sequel began immediately after its release. Spider-Man was also developed for Activision in 2000. Like THPS, the technology for this game was based on the Apocalypse engine, which was in turn based on the Big Guns engine. Neversoft was now developing two major games in parallel, and expanded into two large teams. Activision acquired Neversoft in the summer of 1999 in a stock swap deal. The founders of Neversoft and several key employees signed four-year employment agreements.

Tony Hawk's Pro Skater 2 and Spider-Man were both released in 2000. Neversoft began work on Tony Hawk's Pro Skater 3 specifically for the PlayStation 2. After both teams finished their projects they were merged into one large team. THPS3 was developed using the RenderWare game engine. Tony Hawk's Pro Skater 3 was released in 2001, followed by Tony Hawk's Pro Skater 4 in 2002. In 2003 Neversoft reworked the game with a more story-oriented approach in Tony Hawk's Underground , followed by a sequel in Tony Hawk's Underground 2 in 2004. In 2005 Neversoft again split into two teams to begin work on the internally developed Gun and the seventh version of the Tony Hawk's series Tony Hawk's American Wasteland .

Tony Hawk's Project 8 was developed and released in 2006. This was the first title under Neversoft that was developed as a next-gen title for the Xbox 360 and the PlayStation 3. Tony Hawk's Proving Ground was released in 2007. It is the second title for the PlayStation 3 and third for Xbox 360 in the Tony Hawk's series. It was the last Tony Hawk game to be developed by Neversoft; the franchise moved to Robomodo. [6]

After Activision acquired RedOctane and the Guitar Hero series, Harmonix developed their last Guitar Hero game, Guitar Hero Encore: Rocks the 80s , before they were acquired by MTV. Neversoft became the developer for the Guitar Hero series beginning with Guitar Hero III: Legends of Rock for the Xbox 360 and PlayStation 3 consoles, using their in-house game engine made from scratch instead of Harmonix's engine. Several Guitar Hero series games have been developed by Neversoft since 2007, including Guitar Hero III: Legends of Rock , Guitar Hero: Aerosmith , Guitar Hero World Tour (incorporating drums and vocals alongside guitar), Guitar Hero: Metallica , Guitar Hero 5 , Band Hero and Guitar Hero: Warriors of Rock .

Games developed

YearGamePlatform(s)
1996 Skeleton Warriors Sega Saturn, PlayStation
1997 MDK [lower-alpha 1] PlayStation
1998 Apocalypse
1999 Tony Hawk's Pro Skater
2000 Spider-Man
Tony Hawk's Pro Skater 2
2001 Tony Hawk's Pro Skater 3 PlayStation 2, GameCube, Xbox
2002 Tony Hawk's Pro Skater 4
2003 Tony Hawk's Underground
2004 Tony Hawk's Underground 2
2005 Tony Hawk's American Wasteland PlayStation 2, GameCube, Xbox, Xbox 360
Gun
2006 Tony Hawk's Project 8 PlayStation 3, Xbox 360
2007 Tony Hawk's Proving Ground
Guitar Hero III: Legends of Rock
2008 Guitar Hero: Aerosmith
Guitar Hero World Tour
2009 Guitar Hero: Metallica
Guitar Hero 5
Band Hero
2010 Guitar Hero: Warriors of Rock
2011 Call of Duty: Modern Warfare 3 [lower-alpha 2] Microsoft Windows, PlayStation 3, Xbox 360, Wii
2013 Call of Duty: Future Warfare [lower-alpha 3] Xbox 360
Call of Duty: Ghosts [lower-alpha 4] Microsoft Windows, PlayStation 3, Xbox 360, Wii U, PlayStation 4, Xbox One
2014 Call of Duty: Advanced Warfare [lower-alpha 5] Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One

Notes

  1. Original game developed for PC by Shiny Entertainment; Neversoft developed the PlayStation port.
  2. Developed with Infinity Ward and Sledgehammer Games; [7] Neversoft developed the Chaos Mode for Survival Mode and helped Infinity Ward with the single player campaign; Raven Software developed the multiplayer component, single-player elements, downloadable content, and the game's user interface; Treyarch ported the Wii version and helped Raven Software with its multiplayer mode.
  3. Cancelled Call of Duty game.
  4. Developed with Infinity Ward; Neversoft developed the game's Extinction mode; [8] [9] the Wii U version of the game was developed by Treyarch; Raven Software developed the game's multiplayer mode [10] with support from Certain Affinity. [11]
  5. Developed with Sledgehammer Games; Neversoft provided development support for the game.

Related Research Articles

<span class="mw-page-title-main">Raven Software</span> American video game development company

Raven Software Corporation is an American video game developer based in Middleton, Wisconsin, and part of Activision. Founded in May 1990 by brothers Brian and Steve Raffel, the company is most known for the dark fantasy franchise Heretic/Hexen, the first two Soldier of Fortune games, as well as licensed titles based in the Star Wars: Jedi Knight series and Marvel Comics's X-Men characters, including 2006's Marvel: Ultimate Alliance. Since 2011, Raven has been working on multiple Call of Duty games as both lead and support developer.

<span class="mw-page-title-main">Activision</span> American video game publisher

Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016.

<i>Tony Hawks Pro Skater</i> 1999 video game

Tony Hawk's Pro Skater, released as Tony Hawk's Skateboarding in the UK, Australia, New Zealand, and parts of Europe, is a 1999 skateboarding video game developed by Neversoft and published by Activision. It is the first installment in the Tony Hawk's series. It was released for the PlayStation on September 29, 1999 and was later ported to the Nintendo 64, Game Boy Color, Dreamcast, and N-Gage.

Infinity Ward, Inc. is an American video game developer. They developed the video game Call of Duty, along with seven other installments in the Call of Duty series. Vince Zampella, Grant Collier, and Jason West established Infinity Ward in 2002 after working at 2015, Inc. previously. All of the 22 original team members of Infinity Ward came from the team that had worked on Medal of Honor: Allied Assault while at 2015, Inc. Activision helped fund Infinity Ward in its early days, buying up 30 percent of the company, before eventually fully acquiring them. The studio's first game, World War II shooter Call of Duty, was released on the PC in 2003. The day after the game was released, Activision bought the rest of Infinity Ward, signing employees to long-term contracts. Infinity Ward went on to make Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Infinite Warfare, the Modern Warfare reboot, and its sequel.

<i>Tony Hawks Underground</i> 2003 video game

Tony Hawk's Underground is a 2003 skateboarding video game and the fifth entry in the Tony Hawk's series, following Tony Hawk's Pro Skater 4. It was developed by Neversoft and published by Activision for the GameCube, PlayStation 2, Xbox, and Game Boy Advance. In 2004, it was published for Windows in Australia and New Zealand as a budget release.

<i>Apocalypse</i> (video game) 1998 video game

Apocalypse is a third-person shooter platform video game released for the PlayStation, developed by Neversoft Entertainment and published by Activision in 1998. It features actor Bruce Willis, who provides the main character, Trey Kincaid's likeness and voice.

Tony Hawk's is a skateboarding video game series published by Activision and endorsed by the American professional skateboarder Tony Hawk. From 1999 to 2007, the series was primarily developed for home consoles by Neversoft with generally annual releases. In 2008, Activision transferred the franchise to Robomodo, which released several additions before Activision and Hawk's license expired in 2015, leaving the future of the series uncertain. In 2020, the series returned under Activision with a remake of the original two games in the series developed by Vicarious Visions.

Call of Duty is a military video game series and media franchise published by Activision, starting in 2003. The games were first developed by Infinity Ward, then by Treyarch and Sledgehammer Games. Several spin-off and handheld games were made by other developers. The most recent title, Call of Duty: Modern Warfare III, was released on November 10, 2023. The upcoming title, Call of Duty: Black Ops 6, is scheduled to be released on October 25, 2024.

Guitar Hero is a series of rhythm games first released in 2005, in which players use a guitar-shaped game controller to simulate playing primarily lead, bass, and rhythm guitar across numerous songs. Players match notes that scroll on-screen to colored fret buttons on the controller, strumming the controller in time to the music in order to score points, and keep the virtual audience excited. The games attempt to mimic many features of playing a real guitar, including the use of fast-fingering hammer-ons and pull-offs and the use of the whammy bar to alter the pitch of notes. Most games support single player modes, typically a Career mode to play through all the songs in the game, as well as competitive and cooperative multiplayer modes. With the introduction of Guitar Hero World Tour in 2008, the game includes support for a four-player band including vocals and drums. The series initially used mostly cover versions of songs created by WaveGroup Sound, but most recent titles feature soundtracks that are fully master recordings, and in some cases, special re-recordings, of the songs. Later titles in the series feature support for downloadable content in the form of new songs.

<i>Tony Hawks Pro Skater 5</i> 2015 video game

Tony Hawk's Pro Skater 5 is a 2015 skateboarding video game developed in a collaboration between Robomodo and Disruptive Games, and published by Activision. The tenth main installment in the Tony Hawk's series, the game is the first new title in the main series since 2007's Proving Ground and the first Pro Skater since 2002's Pro Skater 4, as the series had been put on hold following a lack of critical and commercial success with later games.

<span class="mw-page-title-main">Beenox</span> Canadian video game developer

Beenox Inc. is a Canadian video game developer established in 2000 in Quebec City. The studio became a wholly owned subsidiary of Activision on May 25, 2005.

<i>Tony Hawks Proving Ground</i> 2007 video game

Tony Hawk's Proving Ground is a 2007 skateboarding video game developed by Neversoft for the PlayStation 3 and Xbox 360, Vicarious Visions for the Nintendo DS, and by Page 44 Studios for the PlayStation 2 and Wii. Proving Ground is the ninth installment in the Tony Hawk's series, and the last to be developed by Neversoft as the franchise was then transferred to Robomodo, and Neversoft was later shutdown after being merged into Infinity Ward in 2014.

<i>Guitar Hero III: Legends of Rock</i> 2007 video game

Guitar Hero III: Legends of Rock is a 2007 rhythm game developed by Neversoft and published by Activision. It is the third main installment and the fourth overall installment in the Guitar Hero series. It is the first game in the series to be developed by Neversoft after Activision's acquisition of RedOctane and MTV Games' purchase of Harmonix, the previous development studio for the series. The game was released worldwide for the PlayStation 2, PlayStation 3, Xbox 360, and Wii in October 2007. Aspyr published the Microsoft Windows and Mac OS X versions of the game, releasing them later in 2007.

SuperVillain Studios is an American video game development company that develops for the Wii, Nintendo DS, Xbox, Xbox 360, PlayStation 2, PlayStation 3, PlayStation 4, and PlayStation Portable.

<i>Tony Hawk: Ride</i> 2009 video game

Tony Hawk: Ride is a spin-off in the Tony Hawk's series of skateboarding video games. In Europe and North America, the game was released in 2009, for PlayStation 3, Xbox 360 and Wii. In Australia, it was released in 2010.

<span class="mw-page-title-main">Robomodo</span> American video game developer

Robomodo was an American independent video game developer based in Chicago, Illinois. Robomodo was formed in early 2008 by former employees of Midway Games and EA Chicago. They are best known for being the developer of several post-Neversoft games in the Tony Hawk franchise from Tony Hawk: Ride (2009) to Tony Hawk's Pro Skater 5 (2015), most of which were met with varying degrees of negative reception from critics and fans alike. Nearly a year after Tony Hawk's Pro Skater 5 was released, Robomodo went out of business.

<i>Tony Hawks Underground 2: Remix</i> 2005 video game

Tony Hawk's Underground 2: Remix is a skateboarding video game in the Tony Hawk's series. The game, developed by Neversoft and Shaba Games and published by Activision, was released on March 24, 2005, as a launch title for the PlayStation Portable. Primarily a port of its console counterpart, the game featured a different progression, with four exclusive levels, exclusive characters, and new cutscenes. "Create-a-Park" was notably absent in the game, with some graphics and other aspects toned-down from the console version.

Sledgehammer Games, Inc. is an American video game developer company formed in 2009 by Glen Schofield and Michael Condrey. The pair formerly worked at Visceral Games and are responsible for the creation of Dead Space. The company is based in Foster City, California. The studio has developed and co-developed various video games in the Call of Duty series. The company is owned by Activision.

<i>Tony Hawks Pro Skater 1 + 2</i> 2020 video game

Tony Hawk's Pro Skater 1 + 2 is a 2020 skateboarding video game developed by Vicarious Visions and published by Activision. It was released for PlayStation 4, Windows, and Xbox One on September 4, 2020, PlayStation 5 and Xbox Series X/S on March 26, 2021, and Nintendo Switch on June 25 of the same year. It is a remake of the first two games in the Tony Hawk's series: Tony Hawk's Pro Skater (1999) and Tony Hawk's Pro Skater 2 (2000), which were originally developed by Neversoft. It is the first major console game in the series since Tony Hawk's Pro Skater 5 (2015) and is Vicarious Visions' final work as a subsidiary of Activision before it was merged into Blizzard Entertainment on January 22, 2021.

References

  1. "Neversoft Entertainment (Company)". Giant Bomb . Retrieved 8 October 2013.
  2. Layoffs, Loss of ‘Guitar Hero’ at Neversoft. Archived February 16, 2010, at the Wayback Machine
  3. McWhertor, Michael (11 February 2010). "Activision Takes Axe To Guitar Hero's Neversoft, Shuts Down Luxoflux". Kotaku.
  4. Klepek, Patrick (3 May 2014). "Infinity Ward, Neversoft Merging into Single Super Studio". Giant Bomb.
  5. Phillips, Tom (July 10, 2014). "Tony Hawk studio Neversoft bids farewell, burns eyeball effigy". Eurogamer . Retrieved July 11, 2014.
  6. Robomodo.com
  7. Call of Duty: Modern Warfare 3 review (Engadget)
  8. "Call Of Duty Ghosts Extinction Tips And Tricks From Neversoft". YouTube. November 5, 2013. Archived from the original on June 18, 2014. Retrieved November 5, 2013.
  9. "Call Of Duty Ghosts Extinction Tips And Tricks From Neversoft". YouTube. 5 November 2013. Retrieved November 5, 2013.
  10. Conklin, Aaron K. (October 31, 2013). "Raven Software revolutionizes multiplayer gaming with Call of Duty: Ghosts". The Daily Page. Retrieved November 5, 2013.
  11. "Certain Affinity about their development on Call of Duty: Ghosts on their official website". Certain Affinity. Archived from the original on February 14, 2014. Retrieved February 5, 2014.