Cyberpunk 2077

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Cyberpunk 2077
Cyberpunk 2077 box art.jpg
Developer(s) CD Projekt Red [lower-alpha 1]
Publisher(s) CD Projekt
Director(s) Adam Badowski
Producer(s) Richard Borzymowski [2]
Designer(s) Konrad Tomaszkiewicz [3]
Artist(s) Katarzyna Redesiuk [4]
Writer(s) Stanisław Święcicki [5]
Composer(s) Marcin Przybyłowicz
Engine REDengine 4
Platform(s)
Release16 April 2020
Genre(s) Role-playing
Mode(s) Single-player

B R E A T H T A K I N G

Gameplay

Cyberpunk 2077 is played in a first-person perspective as V, [6] [7] a mercenary whose sex, hairstyles, face, body type, body modifications, background (nomad, street kid, or corporate), and clothing are customisable. V's clothing alters how interactions fare with non-player characters (NPCs), with whom they have the potential to form romantic and sexual relationships. Stat categories—Strength, Constitution, Intelligence, Reflex, Tech, and Cool—are malleable depending on the character class that players assume, which are NetRunner (hacking), Techie (machinery), and Solo (combat). The perk tree is branched into melee, blades, handguns, shotguns, rifles, sniper rifles, hacking, two-handed combat, assassination, "cold blood", engineering, and athletics. V must consult a "ripperdoc" to upgrade and purchase cyberware implants, at the cost of eurodollars, more so in black markets for military-grade abilities. [7] [8] [9] [10] [11] Colours signify the rarity of any given equipment, from "uncommon" (green) to "epic" (purple). [12] V can take cover, aim, run on the ground and walls, jump, double jump, and slide. [13] [14] With arm blades, V may climb walls and, like with other close-combat weapons, deal melee strikes. [9] [15] There are three types of ranged weapons—Power (standard), Tech (which penetrate walls and enemies), and Smart (with homing bullets). [16] [17] These can be customised and modified. [17] Ranged weapons are equipped to ricochet bullets in a target's direction and (with a reflex booster) slow them down in bullet time. Four types of damage can be inflicted—Physical, Thermal, EMP, and Chemical (which are identified in enemies by scanning them with a bionic eye). [8] [18] Weapon use increases accuracy and reloading speed, which are manifested in character animations. [19] Gunsmiths repair and upgrade weapons. [9] The game can be completed without taking a life, [20] with nonlethal options for weapons and cyberware. [21]

In video games, first person is any graphical perspective rendered from the viewpoint of the player's character, or a viewpoint from the cockpit or front seat of a vehicle driven by the character. Many genres incorporate first-person perspectives, among them adventure games, driving, sailing, and flight simulators. Most notable is the first-person shooter, in which the graphical perspective is an integral component of the gameplay.

Body modification Deliberate alteration of the human anatomy with the consent of the altered

Body modification is the deliberate altering of the human anatomy or human physical appearance. It is often done for aesthetics, sexual enhancement, rites of passage, religious beliefs, to display group membership or affiliation, in remembrance of lived experience, traditional symbolism such as axis mundi and mythology, to create body art, for shock value, and as self-expression, among other reasons. In its broadest definition it includes plastic surgery, socially acceptable decoration, and religious rites of passage, as well as the modern primitive movement.

Hacker computing term with a variety of meanings

A computer hacker is any skilled computer expert that uses their technical knowledge to overcome a problem. While "hacker" can refer to any skilled computer programmer, the term has become associated in popular culture with a "security hacker", someone who, with their technical knowledge, uses bugs or exploits to break into computer systems.

Contents

The open world metropolis Night City, California consists of six regions—the corporate City Center, immigrant-inhabited Watson, luxurious Westbrook, suburban Heywood, gang-infested Pacifica, and industrial Santo Domingo. Night City's surrounding area, the Badlands, can also be explored. V navigates these locations on foot and in vehicles, which are customisable and subject to either a first or third-person view. Autonomous cars allow V to focus on combat instead of driving while engaging in gunplay. [7] [12] [18] [22] [23] [24] Pedestrians can be run over by vehicles. [17] Radio stations are available to listen to. [25] The full day-night cycle and dynamic weather affect the way NPCs behave. [16] [26] V can buy apartments (in which to fetch weapons, get dressed, use a computer, and bring back NPCs for sexual activity) and garages. [9] [27] The game features non-English-speaking characters; players who do not speak the languages can buy translator implants to better comprehend them. [28] "Braindance", a digital recording device streamed directly into the brain, allows V to experience the emotions and muscle movements of another person. [29] [30] Branching dialogues enable interaction with NPCs and actions in quests. [31] Experience points are obtained from main quests and fuel the stats, while side quests yield "street cred" and unlock skills, vendors, places, and additional quests. [12] [16] [17] [32] Quests are acquired from characters known as Fixers. [17] Throughout the game, V is aided by various companions. [9] Consumables, like soft drinks, are used for healing, and objects can be inspected in V's inventory. [14] Minigames include hacking, boxing, auto racing, [33] martial arts, and shooting ranges. [34] "Game over messages only appear at the point of death; if a quest is failed, the game moves on all the same. [35] Player agency and choice lead to different endings. [30]

In video games, an open world is a virtual world in which the player can explore and approach objectives freely, as opposed to a world with more linear gameplay. While games have used open-world designs since the 1980s, the implementation in Grand Theft Auto III (2001) set a standard that has been used since.

California State of the United States of America

California is a state in the Pacific Region of the United States. With 39.6 million residents across a total area of about 163,696 square miles (423,970 km2), California is the most populous U.S. state and the third-largest by area. The state capital is Sacramento. The Greater Los Angeles Area and the San Francisco Bay Area are the nation's second- and fifth-most populous urban regions, with 18.7 million and 9.7 million residents respectively. Los Angeles is California's most populous city, and the country's second-most populous, after New York City. California also has the nation's most populous county, Los Angeles County, and its largest county by area, San Bernardino County. The City and County of San Francisco is both the country's second-most densely populated major city after New York City and the fifth-most densely populated county, behind only four of the five New York City boroughs.

Dialogue tree

A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games and role-playing video games. When interacting with a non-player character, the player is given a choice of what to say and makes subsequent choices until the conversation ends. Certain video game genres, such as visual novels and dating sims, revolve almost entirely around these character interactions and branching dialogues.

Setting

Night City is an American megacity in the Free State of California, controlled by corporations and unassailed by the laws of both country and state. It sees conflict from rampant gang wars and its ruling entities contending for dominance. The city is contingent on robotics for everyday aspects like waste collection, maintenance, and public transportation. [36] The Internet is managed by corporations and the army. [21] Homelessness abounds but does not preclude cybernetic modification for the poor, giving rise to cosmetic addiction and consequent violence. These threats are dealt with by the armed force known as Psycho Squad. [6] [37] Because of the constant threat of physical harm, all citizens are allowed to own and openly carry firearms in public. [38]

Megacity metropolitan area with a total population in excess of ten million people

A megacity is a very large city metropolitan area, typically with a population of more than 10 million people. Precise definitions vary: the United Nations Department of Economic and Social Affairs in its 2014 "World Urbanization Prospects" report counted urban agglomerations having over 10 million inhabitants. A University of Bonn report held that they are "usually defined as metropolitan areas with a total population of 10 million or more people". Others list cities satisfying criteria of either 5 or 8 million and also have a population density of 2,000 per square kilometre. A megacity can be a single metropolitan area or two or more metropolitan areas that converge due to close proximity. The terms conurbation, metropolis, and metroplex are also applied to the latter.

Development

Cyberpunk 2077 entered pre-production as soon as developer CD Projekt Red had finished The Witcher 3: Wild Hunt – Blood and Wine . [39] Around this time, approximately fifty staff members were involved. [40] They later devoted a team larger than that of The Witcher 3: Wild Hunt , [41] and after it was released, began upgrading their REDengine 3 to complement Cyberpunk 2077. [42] The team learned early on how aspects like stream processing and global illumination would function without utilizing the central processing unit. [43] CD Projekt Red was granted subventions of US$7 million by the Polish government, whose funding application confirmed they were using REDengine 4. [44] In June 2017, early designs were stolen and threatened to be released to the public, but the developer refused to comply with the ransom demand. [45] [46] The development reportedly reached a milestone in late 2017, [47] and in March 2018, a new studio was opened in Wrocław to aid the production. [48] That July, nearly 350 employees were developing it, [49] and by the following month, the story was fully realised and could facilitate a complete playthrough. [2] In October 2018, CD Projekt Red announced the establishment of a long-term partnership with Canadian studio Digital Scapes to craft additional technology for Cyberpunk 2077. [50] In early 2019, the staff exceeded 400, [51] which was around 450 by June 2019. [52] CD Projekt Red then partnered with technology company Nvidia to achieve ray tracing in real time. [53]

<i>The Witcher 3: Wild Hunt – Blood and Wine</i> 2016 video game

The Witcher 3: Wild Hunt – Blood and Wine is the second and final expansion pack for the 2015 video game The Witcher 3: Wild Hunt. Developed by CD Projekt Red, Blood and Wine was released for Microsoft Windows, PlayStation 4, and Xbox One on 31 May 2016. The expansion follows Geralt of Rivia as he travels to Toussaint, a duchy untouched by the war taking place in the base game, as he hopes to track down a mysterious beast terrorizing the region. The expansion received universal acclaim from critics, winning a number of awards.

Stream processing is a computer programming paradigm, equivalent to dataflow programming, event stream processing, and reactive programming, that allows some applications to more easily exploit a limited form of parallel processing. Such applications can use multiple computational units, such as the floating point unit on a graphics processing unit or field-programmable gate arrays (FPGAs), without explicitly managing allocation, synchronization, or communication among those units.

Global illumination Group of rendering algorithms used in 3D computer graphics

Global illumination, or indirect illumination, is a general name for a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light that comes directly from a light source, but also subsequent cases in which light rays from the same source are reflected by other surfaces in the scene, whether reflective or not.

Originally to launch with multiplayer, [54] this was later assigned to research and development, [55] with the single-player since prioritised. [30] [56] The first-person perspective was selected to immerse players more than a third-person view would allow, given the detail the developer devoted to the open world. [16] Cutscenes and gameplay were made to seamlessly blend together, also for the purpose of immersion. [57] Cyberpunk 2077 will feature full nudity, which game director Adam Badowski said encapsulates the theme of transhumanism—"the body is no longer sacrum [sacred]; it's profanum [profane]". [58] The quest designers, who oversee the development of their own ideas, resolved to make the quest system allow players to decide the order in which quests are undertaken. [59] Side quests are often made from unused parts of the main story. [60] Animation and facial animation systems were remade to better generate lip-syncing and muscle movement; motion capture was also improved. Environments are created from prefabricated designs for scalability's sake. [61] Reused models have altered colours and details. [62] Feedback from the E3 2018 demonstration influenced the decision to allow a pacifist playthrough. [63] The game's content was nearly complete in mid-2019, with the rest of development focused largely on polishing. [52]

Transhumanism Philosophical movement

Transhumanism is an international philosophical movement that advocates for the transformation of the human condition by developing and making widely available sophisticated technologies to greatly enhance human intellect and physiology.

E3 2018 Video game trade show in Los Angeles

The Electronic Entertainment Expo 2018 was the 24th Electronic Entertainment Expo, during which hardware manufacturers, software developers, and publishers from the video game industry presented new and upcoming products to the attendees, primarily retailers and members of the video game press. The event, organized by the Entertainment Software Association (ESA), took place at the Los Angeles Convention Center from June 12–14, 2018, with many companies holding press conferences in the days prior. With the industry still in the middle of the eighth generation of video game consoles, no new hardware was introduced, and publishers and developers principally focused on new games to be released in 2018 and beyond. The event drew 69,200 attendees, the largest since 2005.

The game draws inspiration from several cyberpunk works, including the 1982 film Blade Runner , Japanese cyberpunk manga / anime series Ghost in the Shell , and video games System Shock (1994) and Deus Ex (2000). [64] It also features a motorbike from the Akira manga / 1988 anime film. [65] Mike Pondsmith, who created the original 1988 tabletop game Cyberpunk 2020 , started consulting on the project in 2012. [61] [66] Pondsmith's follow-up to Cyberpunk 2020, Cyberpunk Red, influenced the lore of the game. [67] The Witcher 3: Wild Hunt composer Marcin Przybyłowicz was chosen to write the score, [68] accompanied by P.T. Adamczyk and Paul Leonard-Morgan. [69] All songs for in-game radio stations have been specially made. [25] Swedish punk rock band Refused created music for the in-game group Samurai; one song, "Chippin' In", was released in July 2019. [70] In July 2018, actor Keanu Reeves was approached for the role of Johnny Silverhand, [71] who was codenamed "Mr Fusion" to maintain secrecy. [72] He would lend his likeness to, voice, and do motion capture for the character. [73] [74] Reeves' dialogue amount is second only to the main character, [75] having spent fifteen days recording his lines. [76] Sebastian Stępień served as head writer and creative director on the game before leaving for Blizzard Entertainment in early 2019. [77] [78]

<i>Blade Runner</i> 1982 science fiction film directed by Ridley Scott

Blade Runner is a 1982 neo-noir science fiction film directed by Ridley Scott, and written by Hampton Fancher and David Peoples. Starring Harrison Ford, Rutger Hauer and Sean Young, it is loosely based on Philip K. Dick's novel Do Androids Dream of Electric Sheep? (1968). The film is set in a dystopian future Los Angeles of 2019, in which synthetic humans known as replicants are bio-engineered by the powerful Tyrell Corporation to work on off-world colonies. When a fugitive group of Nexus-6 replicants led by Roy Batty (Hauer) escapes back to Earth, burnt-out cop Rick Deckard (Ford) reluctantly agrees to hunt them down.

Ghost in the Shell is a Japanese media franchise originally published as a seinen manga series of the same name written and illustrated by Masamune Shirow. The manga, first serialized in 1989 under the subtitle of The Ghost in the Shell, and later published as its own tankōbon volumes by Kodansha, told the story of the fictional counter-cyberterrorist organization Public Security Section 9, led by protagonist Major Motoko Kusanagi, in the mid-21st century of Japan.

<i>System Shock</i> action-adventure role-playing game developed by Looking Glass Technologies

System Shock is a 1994 first-person action-adventure video game developed by Looking Glass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game is set aboard a space station in a cyberpunk vision of the year 2072. Assuming the role of a nameless hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN.

Release and marketing

Cyberpunk 2077 was announced in May 2012. [40] In January 2013, a teaser trailer was released, [79] reaching 12 million views by June 2018. [80] The game was confirmed for Microsoft Windows the same year, [81] and for PlayStation 4 and Xbox One at E3 2018, [82] where they revealed a second trailer and a media-exclusive, pre-alpha gameplay demonstration, [80] [83] [84] released to the public in August of that year, following its appearance at Gamescom. [85] The game will be distributed in North America by Warner Bros. Interactive Entertainment. [86] Bilkom is publishing it in Turkey. [87] Bandai Namco Entertainment will act as publisher for twenty-four European countries and distributor for Australia and New Zealand. [88] [89] The PC version will be free of digital rights management. [90]

At E3 2019, a third trailer revealed the release date of 16 April 2020. [91] It received more pre-orders than The Witcher 3: Wild Hunt shortly after; [75] one third of PC sales were done through GOG.com, a subsidiary of CD Projekt. [92] A second gameplay demonstration was arranged to be shown first to E3 attendees, and then brought online during PAX West in August. [93] [94] The standard edition provides the base game, while the collector's edition comes with a custom box, steelbook, figurine depicting a male V, hardcover artbook, metal pin set and keychain, A Visitor's Guide to Night City, embroidered patches, world compendium, Night City postcards and map, and stickers; digital items include the soundtrack, art booklet, Cyberpunk 2020 sourcebook, and wallpapers. If pre-ordered, the standard edition will also contain the compendium, postcards, map, and stickers, alongside the digital soundtrack, booklet, sourcebook, and wallpapers. [95] The World of Cyberpunk 2077, a 200-page hardcover book expounding upon the lore, will be published by Dark Horse Books on 21 April 2020. [96]

Reception

The teaser trailer received the People's Choice award for Best Animation at the 2013 FITC Awards, [97] the award for Best Trailer at the 2013 Machinima Inside Gaming Awards, [98] and a nomination for Best Video Game Trailer at the 2013 Golden Trailer Awards. [99] Cyberpunk 2077 won over one hundred awards at E3 2018, [53] including Best Game, Best Xbox One Game, Best PC Game, [100] Best RPG, [101] and People's Choice at IGN , [102] Best Role-Playing Game and Game of the Show at Game Informer , [103] Best of E3 at PC Gamer , [104] and Game of the Show at GamesRadar+ . [105] The second trailer was broadly considered one of the best at the expo, [106] [107] [108] [109] although writer William Gibson, credited with pioneering the cyberpunk subgenre, said "the trailer for Cyberpunk 2077 strikes me as GTA skinned-over with a generic 80s retro-future". [110] That the game is played in a first-person perspective, contrary to The Witcher 3: Wild Hunt's third-person view, was also subject to criticism. [111] [112] At the 2018 Golden Joystick Awards, it won the Most Wanted Game award. [113] Cyberpunk 2077 was the most widely discussed game of E3 2019, [114] where it was presented awards for Best of E3 at GamesRadar+, PC Gamer, Rock, Paper, Shotgun , and Ars Technica , [115] [116] [117] [118] Best Game, People's Choice, Best PS4 Game, Best Xbox One Game, Best PC Game, and Best RPG at IGN, [119] and Special Commendations for Graphics at the Game Critics Awards. [120] The third trailer was lauded with emphasis on the Keanu Reeves reveal. [121] [122]

Notes

  1. CD Projekt Red Warsaw and Kraków develop the main game, while the Wrocław office devoted about 40 people to research and development. [1] Additional work was done by Digital Scapes.

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<i>Cyberpunk 2020</i> role-playing game

Cyberpunk, mainly known by its second edition title Cyberpunk 2020, is a cyberpunk role-playing game written by Mike Pondsmith and published by R. Talsorian Games in 1988. Because of the release in 1990 of the second edition, set in a fictional 2020, the first edition is often now referred to as Cyberpunk 2013, following the year, 2013, in which the game was set when it was first released in 1988. The third edition, published by R. Talsorian Games in 2005, is referred to as Cyberpunk V3.0 and is set further along the same fictional timeline as the former editions, during the 2030s.

<i>Dystopia</i> (video game) total conversion modification for the Valves Source engine.

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Mike Pondsmith game designer

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<i>The Witcher</i> (video game) 2007 video game

The Witcher is an action role-playing game developed by CD Projekt Red and published by Atari, based on the novel series of The Witcher by Polish author Andrzej Sapkowski. The story takes place in a medieval fantasy world and follows Geralt of Rivia, one of a few traveling monster hunters who have supernatural powers, known as Witchers. The game's system of moral choices as part of the storyline was noted for its time-delayed consequences and lack of black-and-white morality.

Japanese cyberpunk refers to cyberpunk fiction produced in Japan. There are two distinct subgenres of Japanese cyberpunk: live-action Japanese cyberpunk films, and cyberpunk manga and anime works.

GOG.com video game platform

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<i>The Witcher 2: Assassins of Kings</i> 2011 video game

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Cyberpunk is a literary subgenre of science fiction.

CD Projekt Polish video game company

CD Projekt S.A. is a Polish video game developer, publisher and distributor based in Warsaw, founded in May 1994 by Marcin Iwiński and Michał Kiciński. Iwiński and Kiciński were video game retailers before they founded the company, which initially acted as a distributor of foreign video games for the domestic market. The department responsible for developing original games, CD Projekt Red, best known for The Witcher series, was formed in 2002. In 2008, CD Projekt launched the digital distribution service GOG.com.

REDengine video game engine developed by CD Projekt RED

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Marcin Przybyłowicz is a Polish composer and sound designer. He is mostly known for his contributions as music director and lead composer for The Witcher 3: Wild Hunt, and as the sound designer for The Vanishing of Ethan Carter. He also composed the score to a Polish historical television drama series Korona królów produced by Telewizja Polska.

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The Witcher Adventure Game is a board game set in the universe of The Witcher. A tabletop version was created by CD Projekt Red and Fantasy Flight Games. A digital video game version was developed by CD Projekt Red and Can Explode Games.

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