The Witcher IV

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The Witcher IV
The Witcher IV logo.png
Developer(s) CD Projekt Red
Publisher(s) CD Projekt
Director(s) Sebastian Kalemba
Writer(s) Philipp Weber
Series The Witcher
Engine Unreal Engine 5
Genre(s) Action role-playing
Mode(s) Single-player

The Witcher IV [a] is an upcoming action role-playing game developed by CD Projekt Red and published by CD Projekt. It is the planned first installment of a new trilogy in The Witcher series and is set after the events of The Witcher 3: Wild Hunt (2015). Unlike the original trilogy, which featured book protagonist Geralt of Rivia as the playable character, The Witcher IV features his adoptive daughter, Ciri, as the protagonist.

Contents

Development

In March 2022, CD Projekt Red (CDPR) announced that they were working on a new game in The Witcher series. [1] By October, the studio revealed that it would serve as the first installment in a new trilogy, internally referred to by the codename Project Polaris. [2] Following the release of Cyberpunk 2077 (2020), CDPR made structural changes to its production process to better define development stages and ensure cohesive designs for future projects, including the new Witcher game. [3] It remained in pre-production from May 2022 until November 2024, when full-scale development began. [4] [5]

The developers aim to ensure that the game does not contradict or "break" the established canon, regardless of the player's choices in The Witcher 3: Wild Hunt (2015). CDPR also recognizes that some players might be unfamiliar with the previous games and seeks to design The Witcher IV as both a fresh entry point for newcomers and a continuation for longtime fans. [3] The studio has long considered the idea of a game where Ciri, who appeared as a supporting, occasionally playable character in Wild Hunt, serves as the main protagonist, describing her as a "very organic, logical choice". [6] [7] Cian Maher, franchise and lore designer at CDPR, explained that "The Witcher as a title refers to both [the protagonist of the original trilogy] Geralt and Ciri and always has", with the latter being "arguably more important to the plot than Geralt himself". Unlike Geralt, a seasoned monster hunter throughout the series, Ciri is depicted in The Witcher IV as an aspiring monster hunter who is "about to form her own codex on her own terms". [3] Ciara Berkeley was cast as Ciri, replacing Jo Wyatt, who voiced the character in Wild Hunt. [8] Doug Cockle will reprise his role as Geralt. [9]

Game director Sebastian Kalemba stated that the developers intend to expand player agency by offering more narrative choices. Drawing on their experience with Cyberpunk 2077, the studio also seeks to enhance gameplay flexibility, including character builds and encounters, and create greater coherence across main story missions, side quests, and open world activities. [3] The game is being developed using Unreal Engine 5, which CDPR adopted after transitioning away from their proprietary REDengine—the technology previously used for The Witcher 2: Assassins of Kings (2011) and Wild Hunt. [1]

The Witcher IV was announced with a cinematic trailer at the Game Awards in December 2024. [10] The trailer was created in collaboration with Platige Image, an animation studio responsible for producing the intro cinematics for the previous Witcher games. [11] It was pre-rendered in-engine on a then-unannounced GeForce RTX 5090 graphics card, rather than showcasing real-time rendered scenes. [12] [13]

Notes

  1. Polish: Wiedźmin IV

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References

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