Need for Speed: No Limits | |
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Developer(s) | Firemonkeys Studios |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Platform(s) | iOS Android |
Release | September 30, 2015 |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Need for Speed: No Limits (stylized as NFS No Limits from 2021 onward) is a 2015 free-to-play racing game for iOS and Android, and a mobile installment in the Need for Speed video game series, developed by Firemonkeys Studios and published by Electronic Arts. [1] It is the twenty-first installment in the franchise, the franchise's second free-to-play title (after Need for Speed: World ), as well as the franchise's first original title made for mobile devices, unlike past mobile games in the series that were adaptations or companions of various Need for Speed games. It was released on September 30, 2015. [2] [3]
Need for Speed: No Limits has a heavy focus on street racing, [1] vehicle customization, and avoiding the police. [2] [4]
The player must race in "Campaign races" (which is considered the game's story mode), "Car Series races" (where only certain cars may participate to win in-game rewards) and "Rival Races", which are ghost-based multiplayer races. As well, the player can participate in time-limited special events, where the player will be loaned a special car for use in the event. If the player is able to complete the event before its time runs out, the loaned car will be permanently added to the player's garage as a completion reward.
Most cars in the game can be customized with wheels, body-kits, widebody kits, paint jobs, and wraps, in addition to performance upgrade. Unique cars acquired from time-limited special events (as well as Ferrari cars), however, can never be visually customized.
On January 23 2023, a new game mode called "Interceptor mode" was added where the player joins the police force to bust other street racers. [5]
Aggregator | Score |
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Metacritic | 67/100 [6] |
Publication | Score |
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Pocket Gamer | [7] |
TouchArcade | [8] |
Need for Speed: No Limits received mixed reviews. Critics praised the game's visuals, controls, and gameplay, but criticized its aggressive free-to-play system and short races. Review aggregator website Metacritic gave the game 67/100 based on 8 reviews. [6]
Harry Slater of Pocket Gamer gave the game a score of 4 out of 5 stars, praising the game's visuals, fast gameplay, and free access, but criticizing the game's short races. [7] Keith Andrew of Trusted Reviews gave the game 3/5, criticising the need to pay a considerable amount of microtransactions if players want to access all cars. [9]
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games. The series generally centers around illegal street racing, and tasks players to complete various types of races while evading the local law enforcement in police pursuits. Need for Speed is one of EA's oldest franchises not published under their EA Sports brand.
Ridge Racer is a racing video game series developed and published for arcade systems, home game consoles, handheld game consoles, personal computers and mobile phones by Bandai Namco Entertainment, formerly Namco. The first game, Ridge Racer (1993), was originally released in arcades for the Namco System 22 hardware, later ported to the PlayStation one year later as a launch title. It was met with several sequels and spin-off games for multiple platforms, the latest being the mobile game Ridge Racer Draw & Drift (2016) and the latest mainline game, developed in-house, was Ridge Racer 7 (2006). Gameplay involves the player racing against computer-controlled opponents to be the first to finish in a race. Drifting is a core aspect of the series and is used to keep speed while turning corners; Ridge Racer pioneered the real-life technique in video games. The series is considered influential to the racing game genre.
Need for Speed: Underground is a 2003 racing video game and the seventh installment in the Need for Speed series following Hot Pursuit 2 (2002). It was developed by EA Black Box and published by Electronic Arts. Three different versions of the game were produced: one for consoles and Microsoft Windows, and another for the Game Boy Advance. An arcade version developed by Global VR and co-published by Konami came out two years later.
Need for Speed: Underground 2 is a 2004 racing video game developed by EA Black Box and published by Electronic Arts. It is the eighth installment in the Need for Speed series and the direct sequel to Need for Speed: Underground. It was developed for Windows, GameCube, PlayStation 2, and Xbox. Game Boy Advance and Nintendo DS versions were developed by Pocketeers, and a PlayStation Portable version, titled Need for Speed: Underground Rivals, was developed by Team Fusion. Another version for mobile phones was also developed by Ideaworks Game Studio. Like its predecessor, it was also commercially successful, selling around 11 million copies worldwide and breaking sales records in the United Kingdom.
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