Need for Speed: No Limits | |
---|---|
Developer(s) | Firemonkeys Studios |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Platform(s) | iOS Android |
Release | September 30, 2015 |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Need for Speed: No Limits (stylized as NFS No Limits from 2021 onward) is a 2015 free-to-play racing game for iOS and Android, and a mobile installment in the Need for Speed video game series, developed by Firemonkeys Studios and published by Electronic Arts. [1] It is the twenty-first installment in the franchise, the franchise's second free-to-play title (after Need for Speed: World ), as well as the franchise's first original title made for mobile devices, unlike past mobile games in the series that were adaptations or companions of various Need for Speed games. It was released on September 30, 2015. [2] [3]
Need for Speed: No Limits has a heavy focus on street racing, [1] vehicle customization, and avoiding the police. [2] [4]
The player must race in "Campaign races" (which is considered the game's story mode), "Car Series races" (where only certain cars may participate to win in-game rewards) and "Rival Races", which are ghost-based multiplayer races. As well, the player can participate in time-limited special events, where the player will be loaned a special car for use in the event. If the player is able to complete the event before its time runs out, the loaned car will be permanently added to the player's garage as a completion reward.
Most cars in the game can be customized with wheels, body-kits, widebody kits, paint jobs, and wraps, in addition to performance upgrade. Unique cars acquired from time-limited special events (as well as Ferrari cars), however, can never be visually customized.
On January 23 2023, a new game mode called "Interceptor mode" was added where the player joins the police force to bust other street racers. [5]
Aggregator | Score |
---|---|
Metacritic | 67/100 [6] |
Publication | Score |
---|---|
Pocket Gamer | [7] |
TouchArcade | [8] |
Need for Speed: No Limits received mixed reviews. Critics praised the game's visuals, controls, and gameplay, but criticized its aggressive free-to-play system and short races. Review aggregator website Metacritic gave the game 67/100 based on 8 reviews. [6]
Harry Slater of Pocket Gamer gave the game a score of 4 out of 5 stars, praising the game's visuals, fast gameplay, and free access, but criticizing the game's short races. [7] Keith Andrew of Trusted Reviews gave the game 3/5, criticising the need to pay a considerable amount of microtransactions if players want to access all cars. [9]
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games. The series generally centers around illegal street racing, and tasks players to complete various types of races while evading the local law enforcement in police pursuits. Need for Speed is one of EA's oldest franchises not published under their EA Sports brand.
Ridge Racer is a racing video game series developed and published for arcade systems and home game consoles by Bandai Namco Entertainment, formerly Namco. The first game, Ridge Racer (1993), was originally released in arcades for the Namco System 22 hardware, later ported to the PlayStation one year later as a launch title. It was met with several sequels and spin-off games for multiple platforms, the latest being the mobile game Ridge Racer Draw & Drift (2016) with the latest mainline game being Ridge Racer 7 (2006). Gameplay involves the player racing against computer-controlled opponents to be the first to finish in a race. Drifting is a core aspect of the series, and is used to keep speed while turning corners.
Need for Speed: Underground is a 2003 racing video game and the seventh installment in the Need for Speed series. It was developed by EA Black Box and published by Electronic Arts. Three different versions of the game were produced: one for consoles and Microsoft Windows, and another for the Game Boy Advance. An arcade version was additionally developed by Global VR and published by Konami with assistance from Electronic Arts.
Need for Speed: Underground 2 is a 2004 racing video game developed by EA Black Box and published by Electronic Arts. It is the eighth installment in the Need for Speed series and the direct sequel to Need for Speed: Underground. It was developed for Microsoft Windows, GameCube, PlayStation 2, and Xbox. Game Boy Advance and Nintendo DS versions were developed by Pocketeers, and a PlayStation Portable version, titled Need for Speed: Underground Rivals, was developed by Team Fusion. Another version for mobile phones was also developed by Ideaworks Game Studio. Like its predecessor, it was also commercially successful, selling around 11 million copies worldwide and breaking sales records in the United Kingdom.
Ridge Racer 7 is a racing video game developed and published by Namco Bandai Games for the PlayStation 3. The seventh installment in the Ridge Racer series for consoles, it was originally released as a launch title for the PlayStation 3, in a similar fashion to the first Ridge Racer on PS1, Ridge Racer V on PlayStation 2, and Ridge Racer(s) on PlayStation Portable. Ridge Racer 7 is essentially the PlayStation exclusive version of the Xbox 360 exclusive Ridge Racer 6, but with more content. The game has around 40 cars, many of which are from Ridge Racer 6 and Ridge Racer (PSP). There are also 22 courses, available in forward, reverse and mirrored. The game runs at 1080p native resolution and 60 frames per second. It also features Dolby Digital 5.1 surround sound and free online gameplay via the PlayStation Network.
Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series. Developed by EA Black Box, Rovio Mobile and published by Electronic Arts, it was released on October 31, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets. A portable version, Need for Speed: Carbon – Own the City, was released for the PlayStation Portable, Game Boy Advance, Nintendo DS. and Zeebo, While it featured similar gameplay to the console version, the portable versions included new or modified gameplay elements, a different setting and storyline, and a different selection of teammates.
Need for Speed: ProStreet is a 2007 racing video game developed by EA Black Box and published by Electronic Arts. It is the eleventh installment in the Need for Speed series and a follow-up to Need for Speed: Carbon. Unlike its immediate predecessors, which focused on the contemporary illegal street racing scene, ProStreet focuses on legal circuit races that take place on closed tracks. The game blends elements of both sim and arcade racing games, requiring players to customize and tune cars for various race modes. Most races take place in real-world locations such as the Portland International Raceway, Mondello Park, and Autopolis.
Race Driver: Grid is a 2008 racing video game developed and published by Codemasters for Microsoft Windows, PlayStation 3, Xbox 360, Nintendo DS, arcade, Java ME and OS X. It is the first game in the Grid series.
Burnout is a series of racing games developed by Criterion Games. The first two games were published by Acclaim Entertainment, while later instalments were published by Electronic Arts.
Need for Speed: Undercover is a 2008 racing video game, and is the twelfth installment in the Need for Speed series. Developed by EA Black Box and published by Electronic Arts, it was released on November 18, 2008, for the PlayStation 2, PlayStation 3, Xbox 360, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS, and a number of mobile phone platforms. An edition of the game for iOS was later released on April 27, 2009.
Need for Speed: Shift is a 2009 racing video game developed by Slightly Mad Studios and published by Electronic Arts for PlayStation 3, Windows, and Xbox 360. Developed by EA Bright Light, a distinct version of the game was simultaneously released for PlayStation Portable. Two mobile adaptations were developed by IronMonkey Studios for Java-compatible devices and iOS and released in 2009, with the latter version subsequently being made available for several other mobile devices. Need for Speed: Shift is the thirteenth installment in the Need for Speed franchise.
Need for Speed: Nitro is a racing video game and the fourteenth title in the Need for Speed series. It was published by Electronic Arts for the Nintendo Wii and DS platforms. The Wii version was developed by EA Montreal, who have previous experience with Nintendo consoles, while the DS version was developed separately by Firebrand Games' Florida studio.
Asphalt is a series of racing video games mainly developed and published by Gameloft. The series typically focus on fast-paced arcade racing set in various locales throughout the world, tasking players to complete races while evading the local law enforcement. Gameplay includes teaming up with allied racers and gang groups to assist in police pursuits and shootout races against rival groups such as crime families and terrorists.
Forza is a racing video game series for Xbox consoles and Microsoft Windows published by Xbox Game Studios.
Asphalt 6: Adrenaline is a racing video game developed, published by Gameloft and was the sixth major game of Asphalt series. It was released for iOS on December 21, 2010, for Mac OS X on February 17, 2011, for Android on June 15, for Symbian^3 on July 20, for Mobile phones on August 31, for webOS on September 3, for BlackBerry PlayBook on October 12, and for Bada 2.0 on January 10, 2012.
Need for Speed: Most Wanted is a 2005 racing video game, and the ninth installment in the Need for Speed series. Developed and published by Electronic Arts (EA), it is often acclaimed as one of the greatest racing games of all time. It was released in November 2005 for GameCube, PlayStation 2, Windows, Xbox, and Xbox 360 alongside two distinct versions for Nintendo DS and Game Boy Advance. Another version for PlayStation Portable titled Need for Speed: Most Wanted 5-1-0, was released at the same time and featured alternative gameplay.
Table Top Racing is racing video game developed and published by British studio Playrise Digital. The game was originally developed for iOS on January 31, 2013, and later released for Android devices on January 23, 2014. A PlayStation Vita version was released on August 5, 2014.
Asphalt 8: Airborne is a 2013 racing video game developed by Gameloft Barcelona and published by Gameloft. It is the tenth major game of the Asphalt series. It was released on August 22, 2013, for iOS and Android, November 13 for Windows 8 and Windows Phone 8, January 15, 2014 for BlackBerry 10, and April 5, 2015 for Tizen. Its successor, Asphalt Legends Unite, was announced on February 26, 2018. The game has about 470 million players, according to the game description in the App Store.
Motorsport Manager is a racing management-simulation strategy video game developed by British video game developer, Playsport Games. The game was released on iOS in August 2014 and Android in 2015. A desktop version of the game was published by Sega on macOS, Microsoft Windows and Linux operating systems in November 2016.
Asphalt Legends Unite is a 2018 racing game developed by Gameloft Barcelona and published by Gameloft. Released on July 25, 2018, it's the fifteenth major game of Asphalt series. In comparison to previous entries, there are several new and improved features, such as a prestigious car lineup, new control schemes, including the autopilot mode called "TouchDrive", and race modes, and the reimplemented "nitro shockwave" from Asphalt 6: Adrenaline. The graphics have considerably improved compared to its 2013 predecessor, Asphalt 8: Airborne.