Silicon Sisters

Last updated
Silicon Sisters
Industry Video games
FoundedJuly 2010;12 years ago (2010-07)
Founders Brenda Bailey Gershkovitch
Kirsten Forbes
Headquarters,
Canada
Website siliconsisters.ca

Silicon Sisters is a video game developer based in Vancouver, British Columbia. The studio creates games aimed at a female audience and is the first Canadian video game studio owned and run solely by women. [1]

Contents

History

The video game market has been expanding exponentially. Much of this market growth is driven by women aged 30-50 flocking to the casual games portals. Content creators are caught playing catch up - how do Gaming Companies create new and engaging games for this hungry new market? What is the next big genre? Romance. Silicon Sisters is creating a new genre for this market - and will be the Harlequin Romance of the video game world as said by Reviewers. Silicon Sisters was founded by Brenda Bailey Gershkovitch and Kirsten Forbes in July 2010. [2] The studio released their first game, School 26, in April 2011. [3] School 26 used the tool of empathy to advance in the game, and was downloaded more than 1,000,000 times in English, French and Japanese in 36 different countries. The game gained recognition from parenting groups and game reviewers for the diversity represented in the game, as well as the positive skills gained by exploring empathy. Its sequel, School 26: Summer of Secrets, followed in the summer of 2012 and saw the exchange of secrets to advance or hinder the forward movement in the game.[ citation needed ]

In 2013, the studio released Everlove: Rose, a choose your own adventure light romance RPG geared towards adult women. [4] [5] The game was well received critically, but was not a commercial success.[ citation needed ]

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References

  1. Braganza, Chantal (March 8, 2011). "Silicon Sisters developing games for women". Toronto Star. Retrieved February 5, 2012.
  2. Watters, Audrey (June 27, 2011). "Silicon Sisters Builds Videogames for Women by Women". PBS. Retrieved February 5, 2012.
  3. Chalk, Andy (August 22, 2011). "Silicon Sisters Say Game Industry Still Doesn't Understand Women". The Escapist. Retrieved February 5, 2012.
  4. Oxford, Nadia (26 August 2013). "Everlove: Rose Review - Gamezebo". Gamezebo. Retrieved 19 September 2018.
  5. "APP REVIEW: Everlove by Silicon Sisters". Book Thingo. 5 August 2014. Retrieved 19 September 2018.