Snake II

Last updated
Snake II
Developer(s) Nokia
SeriesSnake
Release1998 (Nokia 7110)
Genre(s) Snake
Mode(s) Single-player, Multi-player

Snake II is a mobile game released in 1998 for Nokia 7110. The game is a sequel of the 1998 Snake , for Nokia 6110.

Contents

Gameplay

Snake II gameplay is similar to Snake . The player controls a snake through the numbers of the cellphone. The goal is to collect as many orbs as possible. Every time the snake eats an orb, it increases its length. If the snake collides with itself or with the scenery, the game is over. [1]

Differently from its predecessor, the main level doesn't end if the player collides with the boundaries of the map. Instead, the snake will appear on the other side of the screen. It is also possible to eat more orbs beyond the existing snake length. [2] The game also features five different mazes, [3] better graphics and higher speed. [4] It was possible to play with two players using infrared connection. [5]

Release

Snake II was officially released in 1998 for Nokia 7110. [6] In 2000, the game was re-released for Nokia 3310. [7]

In December 2020, Retro Widget released Snake II for iPhone and iPad home screen and Apple Watch. [3] The game is also available for Android.

Popularity

With the release of Snake II, Nokia reached about 350 million gamers. [8] Nokia 3310 sold about 126 million units with the game installed. [9]

References

  1. Ali, Joe (30 December 2020). "Media Club: Remembering one of the greatest mobile games ever". SB Nation . Archived from the original on 23 March 2025. Retrieved 23 March 2025.
  2. "A Retro Widget update brings the original Snake II game to your Home screen". UMA Technology. 3 February 2025. Archived from the original on 23 March 2025. Retrieved 23 March 2025.
  3. 1 2 Putluck, Michael (9 December 2020). "'Retro Widget' brings original Snake game and more to your iPhone home screen". 9to5Mac. Archived from the original on 23 March 2025. Retrieved 23 March 2025.
  4. "La Historia de Snake: El clásico que nunca muere". Dekazeta (in Spanish). 7 January 2025. Archived from the original on 23 March 2025. Retrieved 23 March 2025.
  5. Wright, Chris (14 March 2016). "A Brief History of Mobile Games: In the beginning, there was Snake". Pocket Gamer . Archived from the original on 25 March 2025. Retrieved 25 March 2025.
  6. James (20 January 2009). "History of Nokia part 2: Snake". Nokia Conversations . Archived from the original on 23 July 2011. Retrieved 23 March 2025.
  7. Silva, Maycon Prado Rocha; Costa, Paula Dornhofer Paro; Prampero, Paulo Sérgio; Figueiredo, Vera Aparecida de (2009). "Elementos de Computação Gráfica utilizados em Jogos Digitais 2D: Tópicos em Engenharia de Computação VI, Introdução aos Jogos Digitais" (PDF). Thesis (in Brazilian Portuguese). State University of Campinas . Retrieved 23 March 2025.
  8. Steiner, Natalie (2018). "Case Study on Pokémon GO - Motivation for Playing Mobile Casual Games. A Media and Convergence Management related Research" (PDF). Master Thesis on Media and Convergence Management. University of Klagenfurt . Retrieved 23 March 2025.
  9. Luis, Eva R. de (16 January 2023). "Qué fue del juego de la serpiente: el juego de Nokia que nos tuvo enganchados al móvil". Ataka Móvil (in Spanish). Archived from the original on 23 March 2025. Retrieved 23 March 2025.