The Society of Ancients (SoA) is an international, non-profit organization [1] based in the UK that aims to promote interest in Ancient & Medieval history and wargaming, covering the periods from 3000BC to 1500AD.
The Society publishes a bi-monthly journal entitled Slingshot. Membership proceeds are used, among other things, to fund the publication of the magazine and to sponsor wargames competitions which fall within the society's remit. The Society commonly has a presence at large conventions across the UK and overseas.
Founded in 1965 by Tony Bath, the Society started with 20 members. [2] During the next decade it increased in membership by at least 50% every year. [3] Since then its growth has continued - currently it has a worldwide membership of more than 1200. Early members included the actor Deryck Guyler (who served as president of the society [4] ), the academic George Gush, Tony Bath and Phil Barker, co-creator of the many sets of rules published by WRG including the De Bellis Antiquitatis wargames rules.
The society concentrates on historical wargaming - a decision to exclude fantasy was made around ten years after it was founded. [5] Among other events it has organized one-day events where a single historical battle is re-enacted using a number of different rulesets. These battles have included Gaugamela, the Sambre, Cynoscephalae, [6] Kadesh, Zama and Plataea. [1] [7]
The society publishes a bi-monthly journal, "Slingshot". [8] It has been described as the periodical of most interest to ancient Wargamers. [9] Some of the articles are quite technical - ancient military maneuvers, ancient arms and armor and similar, as well as material specifically about wargaming, such as rules and war game reports. [3] It is occasionally referenced in academic publications. [10] [11] Contributing writers include noted historians such as Adrian Goldsworthy [12] and Boris Rankov. [13] Other professional historians who have written for Slingshot include Philip Sabin, Matthew Bennett, Guy Halsall, Paddy Griffith, Nigel Tallis and Steve Badsey. Other contributors have become published authors, either before, or subsequently to their contributions. The magazine has also carried material written by notable games designers (for example, Phil Barker, Richard Bodley Scott, Jervis Johnson, Rick Priestley and Neil Thomas).
Initially, Slingshot was edited by Tony Bath and indeed was produced by him with the help of his wife using a borrowed duplicator. When this fell through, Tony Bath was able to purchase cheaply a spirit duplicator with which it was produced from May 1965. [14] From March 1969 it has been commercially printed. [15]
The current editor of Slingshot is Dave Hollin
The Society has also published a number of wargames with ancient or medieval themes, including:
Almost since the Society's inception, it has been a commonplace for books about ancient and medieval wargaming, and relevant rule sets, to mention the society. Examples of wargaming books include:
Examples of wargaming rule sets which reference the society include:
A wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames re-create specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval, air combat, and cyber as well as many that combine various domains.
Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield. Miniature wargames are played using model soldiers, vehicles, and artillery on a model battlefield, with the primary appeal being recreational rather than functional. Miniature wargames are played on custom-made battlefields, often with modular terrain, and abstract scaling is used to adapt real-world ranges to the limitations of table space. The use of physical models to represent military units is in contrast to other tabletop wargames that use abstract pieces such as counters or blocks, or computer wargames which use virtual models. The primary benefit of using models is immersion, though in certain wargames the size and shape of the models can have practical consequences on how the match plays out. Models' dimensions and positioning are crucial for measuring distances during gameplay. Issues concerning scale and accuracy compromise realism too much for most serious military applications.
De Bellis Antiquitatis or DBA is a fast play set of rules for the hobby of historical miniature wargaming, particularly ancient and medieval wargaming in the period 3000 BC to 1520 AD. Now in 3rd edition. These rules allow entire armies to be represented by fewer than 50 figures. The rules also include diagrams and over 600 army lists. DBA is produced by the Wargames Research Group and was the first game in the DBx series, which now includes De Bellis Multitudinis (DBM), De Bellis Magistrorum Militum, Hordes of the Things, De Bellis Renationis. and for 1700-1920 Horse Foot and Guns (HFG) An online video game titled DBA OnlineArchived 2006-11-11 at the Wayback Machine was also created.
Warhammer is a tabletop miniature wargame with a medieval fantasy theme. The game was created by Bryan Ansell, Richard Halliwell, and Rick Priestley, and first published by the Games Workshop company in 1983.
Warmaster is a ruleset for tabletop wargames written by Rick Priestley, published by Specialist Games, and set in the Warhammer Fantasy setting. It is different from Warhammer Fantasy Battles in both appearance and gameplay. It is intended for 10 –12 mm miniatures. Basic troops are based on stands, of which typically three make a unit. Generals, Heroes and Wizards are mounted individually or with their retinue.
A fantasy wargame is a wargame that involves a fantastical setting, and employs rules for elements such as magic and non-human intelligent creatures.
Warhammer Ancient Battles is a ruleset for miniatures wargames produced by Games Workshop's Warhammer Historical Wargames imprint. It is a rulebook for historical wargames developed from the popular Warhammer Fantasy Battle by Jervis Johnson, Rick Priestley and the Perry brothers. On 24 May 2012, Warhammer Historical closed their website and are now defunct.
Charles Grant was a Scottish game author who helped popularize the hobby of tabletop wargaming. He is best known as the author of The War Game.
Donald F. Featherstone was a British author of more than forty books on wargaming and military history.
Tony Bath (1926–2000) was a British wargamer who favored the ancient period. He was the founder of the Society of Ancients.
De Bellis Multitudinis (DBM) is a ruleset for table-top miniatures wargames for the period 3000 BC to 1485 AD. It is the big battle development of De Bellis Antiquitatis. As its name implies, it is aimed primarily at simulating large battles. The rules allow armies to be chosen from published Army Lists using a points system to select roughly equal armies if required.
Bryan Charles Ansell was a British role-playing and wargame designer. In 1985, he became managing director of Games Workshop, and eventually bought the company from Steve Jackson and Ian Livingstone. Ansell moved Games Workshop from London to Nottingham and refocused the company from role-playing games to Warhammer wargame and miniature products, which became very popular.
Rick Priestley is a British game designer and author mainly known as the creator of Warhammer miniature wargame.
The Wargames Research Group(WRG) is a British publisher of rules and reference material for miniature wargaming. Founded in 1969 they were the premier publisher of tabletop rules during the seventies and eighties, publishing rules for periods ranging from ancient times to modern armoured warfare, and reference books which are still considered standard works for amateur researchers and wargamers. They are best known for their seminal ancient and medieval period rules, and also for De Bellis Antiquitatis and Hordes of the Things fantasy rules.
Phil Barker is one of the major figures in the development of the modern hobby of tabletop wargaming, particularly that of ancient warfare, and is a co-founder of the Wargames Research Group.
Alessio Cavatore is a game designer.
Ravening Hordes: The Official Warhammer Battle Army Lists is a supplement published by Games Workshop in 1987 game for the second edition of the tabletop fantasy miniatures wargame Warhammer.
Richard Fretson Halliwell was a British game designer who worked at Games Workshop (GW) during their seminal period in the 1980s, creating many of the games that would become central to GW's success.