Spatial contextual awareness

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Spatial contextual awareness consociates contextual information such as an individual's or sensor's location, activity, the time of day, and proximity to other people or objects and devices. [1] It is also defined as the relationship between and synthesis of information garnered from the spatial environment, a cognitive agent, and a cartographic map. The spatial environment is the physical space in which the orientation or wayfinding task is to be conducted; the cognitive agent is the person or entity charged with completing a task; and the map is the representation of the environment which is used as a tool to complete the task. [2]

Contents

An incomplete view of spatial contextual awareness would render it as simply a contributor to or an element of contextual awareness – that which specifies a point location on the earth. This narrow definition omits the individual cognitive and computational functions involved in a complex geographic system. Rather than defining the myriad of potential factors contributing to context, spatial contextual awareness defined in terms of cognitive processes permits a unique, user-centered perspective in which "conceptualizations imbue spatial structures with meaning." [2]

Context awareness, geographic awareness, and ubiquitous cartography or Ubiquitous Geographic Information (UBGI) all contribute to the understanding of spatial contextual awareness. They are also key elements in a map-based, location-based service, or LBS. In cases in which the user interface for the LBS is a map, cartographic design challenges must be addressed in order to effectively communicate the spatial context to the user.

Spatial contextual awareness can describe present context – the environment of the user at the present time and location, or that of a future context – where the user wants to go and what may be of interest to them in the approaching spatial environment. Some location-based services are proactive systems which can anticipate future context. [3] Augmented reality is an application which guides a user through present and into future context by displaying spatial contextual information in their visual system as they traverse through real space. [4]

Numerous examples of LBS user-level software packages (applications), exist which require the ability to leverage spatial contextual awareness. These applications are in demand by the general public and are examples of how maps are being used by individuals to help better understand the world and make daily decisions. [5]

Context awareness

Context awareness originated as a term from ubiquitous computing or as so-called pervasive computing which sought to deal with linking changes in the environment with computer systems, which are otherwise static.

Context is defined in multiple ways, most often with location as the cornerstone. One source defines it as "location and the identity of nearby people and objects." Another describes it as "location, identity, environment and time". [6] Yet some definitions recognize context awareness as being more inclusive than location.

Dey [7] took this broader approach: "context is any information that can be used to characterize the situation of an entity, where entity means a person, place, or object, which is relevant to the interaction between a user and an application, including the user and the applications themselves." The same author defined a system "to be context-aware if it uses context to provide relevant information and/or services to the user, in which the relevancy depends on the user's task". [7]

Figure 1: Contextual Awareness (Diagram after Li 2007) Contextual Awareness Fig 1.png
Figure 1: Contextual Awareness (Diagram after Li 2007)

The concept of relevancy is described in the following definition of context awareness: "the set of environmental states and settings that either determines an application's behavior or in which an application event occurs and is interesting to the user". [1] Different levels of context, in terms of low and high level have also been outlined. Low-level contexts consist of time, location, network bandwidth and orientation. A high-level context consists of the user's current activity and social context. [1]

A three-level model of context awareness (Figure 1) includes the changeable nature of the environment by differentiating between the contributions of static, dynamic, and internal context: [8]

Static content is driven by stored information while dynamic content is provided and updated by sensors.

Context categories for mobile maps have been identified through pilot user tests. The categories in this table were deemed useful for mobile map services: [9]

General context categoriesContext categories for mobile mapsFeatures
  • Computing
  • System
  • Size of a display
  • Type of the display (black-color screen)
  • Input method (touch panels, buttons, etc.)
  • Network connectivity
  • Communication
  • User
  • Purpose of use
  • User
  • Social
  • Cultural
  • User's profile (experience, disabilities, etc.)
  • People nearby
  • Social situation
  • Physical
  • Location
  • Physical surroundings
  • Orientation
  • Lighting
  • Temperature
  • Surrounding landscape
  • Weather conditions
  • Noise levels
  • Time
  • Time
  • Time of day
  • Week
  • Month
  • Season of the year
  • History
  • Navigation history
  • Previous locations
  • Former requirements and points of interest

Geographic awareness

Figure 2: Spatial Contextual (or Geographic) Awareness (Diagram after Li 2007) Spatial Contextual Awareness Fig 2.png
Figure 2: Spatial Contextual (or Geographic) Awareness (Diagram after Li 2007)

Geographic awareness, another term for spatial contextual awareness, clarifies the spatial and geographic aspects of context. Being more than simply present location, it must also include other dimensions and their interdependencies. Figure 2 shows Li's [8] components of context awareness and overlays them on multiple geographic reference systems. To be effective, an LBS application must be able to operate in a heterogeneous space which includes different reference systems. A user of a LBS must be able to seamlessly convert from a Euclidean space (Cartesian Reference Space), to a Linear Reference Space (LRS), to indoor space (to include perhaps the floor, wing, hallway, and room number). [10]

Ubiquitous geographic information (UBGI)/Ubiquitous cartography

Ubiquitous geographic information (UBGI) is geographic information which is provided at any time and any place to users or systems through communication devices. Critical to the understanding of UBGI is that the information provided is based on the context of the user. UBGI is more than data. It includes a set of concepts, practices and standards for spatial and geographic information and processing for applications accessible for use by the general public. [10]

UBGI must also take into account the situation and goals of the user, or cognitive agent. For that purpose, ubiquitous computing concepts employ sensors to collect data on the user's location as well as environmental parameters. [2]

Figure 3: The Evolution of Geographic Information (Diagram after Hong 2008) GI Evolution Fig 3.png
Figure 3: The Evolution of Geographic Information (Diagram after Hong 2008)

Ubiquitous cartography is "the ability for users to create and use maps in any place and at any time to resolve geospatial problems". [11] The users and creators of these maps are more than just highly trained geographers and cartographers, but include the average citizen. In contrast to the accused elitism of the GIS community in the early 80's when many advocated for separate technology because geospatial information was different and unattainable to common users or systems, today's goal of ubiquity is to make the user experience with GIS-enabled devices intuitive and simple to use. [12] These devices and other multimedia cartography tools are playing a major role in the effort to get "maps out" to the general public and end the inexcusable practice of perfecting maps as a visualization form only for expert map users operating highly specialized Geographic Information Systems. [5]

The "ease-of-use" objective of ubiquitous cartography can be seen as the fourth generation in the evolution of geographic information. UBGI was preceded by easily accessible of internet maps and the addition of contextual information of LBS and mobile mapping. Digital geographic information was an essential precursor to accessible and mobile maps and these advancements are all an outgrowth of the first generation of paper maps and the effort to better represent and visualize the world (Fig. 3). [10]

Location-based services (LBS)

A location-based service (LBS) is an information and entertainment service, accessible with mobile devices through the mobile network and utilizing the ability to make use of the geographical position of the mobile device.

LBS services can be used in a variety of contexts, such as health, work, personal life, etc. LBS services include services to identify a location of a person or object, such as discovering the nearest banking cash machine or the whereabouts of a friend or employee. LBS services include parcel tracking and vehicle tracking services. LBS can include mobile commerce when taking the form of coupons or advertising directed at customers based on their current location. They include personalized weather services and even location-based games. They are an example of telecommunication convergence.

Location Based Services have the ability to exploit knowledge about the location of a user or an information device. Whether the output of the device is a simple text message or an interactive graphic map, the user and the user's location are in some way incorporated into the overall system. [11]

Other distinguishing characteristics of LBS include: [6]

LBS can be used to answer user questions which can be placed into four general categories: location, proximity, navigation, and events. Examples include: [13]

Another category is "measurement" to answer the question, how far away is my destination? [9] This is a routine function of personal automobile navigation devices.

New, innovative ideas continue to add to the types of questions in which LBS can answer for a user. For example, computer vision and object based indexing can be used to both identify an object and assist a user in navigating from the location. Spatial contextual awareness plays a key role in this process as it provides an initial geo-reference of the location while simplifying the object recognition process to a manageable degree. [14] This category of LBS use can be called "identification" and answers the question "What is it?"

Cartographic challenges

Applications (user-level software packages) which require the use of spatial contextual awareness in LBS are confronted with a multitude of cartographic challenges and decisions. Some of these challenges are due to the small displays of the typical PDA user interface and method of use. [15] Other problems result from the large volume of potentially relevant contextual data as difficult choices need to be made on the most important content to display. [16]

A sampling of some of these challenges are:

User-level software packages

See also

Related Research Articles

Ubiquitous computing is a concept in software engineering, hardware engineering and computer science where computing is made to appear anytime and everywhere. In contrast to desktop computing, ubiquitous computing can occur using any device, in any location, and in any format. A user interacts with the computer, which can exist in many different forms, including laptop computers, tablets, smart phones and terminals in everyday objects such as a refrigerator or a pair of glasses. The underlying technologies to support ubiquitous computing include Internet, advanced middleware, operating system, mobile code, sensors, microprocessors, new I/O and user interfaces, computer networks, mobile protocols, location and positioning, and new materials.

Location-based service (LBS) is a general term denoting software services which use geographic data and information to provide services or information to users. LBS can be used in a variety of contexts, such as health, indoor object search, entertainment, work, personal life, etc. Commonly used examples of location-based services include navigation software, social networking services, location-based advertising, and tracking systems. LBS can also include mobile commerce when taking the form of coupons or advertising directed at customers based on their current location. LBS also includes personalized weather services and even location-based games.

Context awareness refers, in information and communication technologies, to a capability to take into account the situation of entities, which may be users or devices, but are not limited to those. Location is only the most obvious element of this situation. Narrowly defined for mobile devices, context awareness does thus generalize location awareness. Whereas location may determine how certain processes around a contributing device operate, context may be applied more flexibly with mobile users, especially with users of smart phones. Context awareness originated as a term from ubiquitous computing or as so-called pervasive computing which sought to deal with linking changes in the environment with computer systems, which are otherwise static. The term has also been applied to business theory in relation to contextual application design and business process management issues.

Sentient computing is a form of ubiquitous computing which uses sensors to perceive its environment and react accordingly. A common use of the sensors is to construct a world model which allows location-aware or context-aware applications to be constructed.

<span class="mw-page-title-main">Ambient intelligence</span>

Ambient intelligence (AmI) is a term used in computing to refer to electronic environments that are sensitive and responsive to the presence of people. The term is generally applied to consumer electronics, telecommunications, and computing.

Multimedia cartography is the collection of geographical information in a manner that allows presentation through various display interfaces.

Locative media or location-based media (LBM) is a virtual medium of communication functionally bound to a location. The physical implementation of locative media, however, is not bound to the same location to which the content refers.

<span class="mw-page-title-main">Spatial analysis</span> Formal techniques which study entities using their topological, geometric, or geographic properties

Spatial analysis is any of the formal techniques which studies entities using their topological, geometric, or geographic properties. Spatial analysis includes a variety of techniques using different analytic approaches, especially spatial statistics. It may be applied in fields as diverse as astronomy, with its studies of the placement of galaxies in the cosmos, or to chip fabrication engineering, with its use of "place and route" algorithms to build complex wiring structures. In a more restricted sense, spatial analysis is geospatial analysis, the technique applied to structures at the human scale, most notably in the analysis of geographic data. It may also be applied to genomics, as in transcriptomics data.

Context-aware computing refers to a general class of mobile systems that can sense their physical environment, and adapt their behavior accordingly.

<span class="mw-page-title-main">Web mapping</span> Process of using the maps delivered by geographic information systems (GIS) in World Wide Web

Web mapping or an online mapping is the process of using, creating, and distributing maps on the World Wide Web, usually through the use of Web geographic information systems. A web map or an online map is both served and consumed, thus, web mapping is more than just web cartography, it is a service where consumers may choose what the map will show.

Supranet is a term coined at the turn of the 21st century by information technology analysis firm Gartner to describe the fusion of the physical and the digital (virtual) worlds, a concept that embeds the "Internet of things" as one of its elements.

Virtual graffiti consists of virtual or digital media applied to public locations, landmarks or surfaces. Virtual graffiti applications utilize augmented reality and ubiquitous computing to anchor virtual graffiti to physical landmarks or objects in the real world. The virtual content can then be viewed through digital devices. Virtual graffiti is aimed at delivering messaging and social multimedia content to mobile applications and devices based on the identity, location, and community of the user.

Distributed GIS refers to GI Systems that do not have all of the system components in the same physical location. This could be the processing, the database, the rendering or the user interface. It represents a special case of distributed computing, with examples of distributed systems including Internet GIS, Web GIS, and Mobile GIS. Distribution of resources provides corporate and enterprise-based models for GIS. Distributed GIS permits a shared services model, including data fusion based on Open Geospatial Consortium (OGC) web services. Distributed GIS technology enables modern online mapping systems, Location-based services (LBS), web-based GIS and numerous map-enabled applications. Other applications include transportation, logistics, utilities, farm / agricultural information systems, real-time environmental information systems and the analysis of the movement of people. In terms of data, the concept has been extended to include volunteered geographical information. Distributed processing allows improvements to the performance of spatial analysis through the use of techniques such as parallel processing.

Location awareness refers to devices that can determine their location. Navigational instruments provide location coordinates for vessels and vehicles. Surveying equipment identifies location with respect to a well-known location wireless communications device.

<span class="mw-page-title-main">Geo-fence</span> Virtual perimeter

A geofence is a virtual perimeter for a real-world geographic area. A geofence can be dynamically generated or match a predefined set of boundaries.

Hossein Rahnama is a Canadian computer scientist, specialising in ubiquitous and pervasive computing. His research explores artificial intelligence, mobile human-computer interaction, and the effective design of contextual services. In 2017, Rahnama was included in Caldwell Partners' list of "Canada’s Top 40 Under 40". In 2012, he was recognized by the MIT Technology Review as one of the world’s top innovators under the age of 35 for his research in context-aware computing. The Smithsonian named Rahnama as one of the top six innovators to watch in 2013. Rahnama has 30 publications and 10 patents in ubiquitous computing, serves on the board of Canadian Science Publishing, and was a Council Member of the National Sciences and Engineering Research Council (NSERC). Rahnama is also a visiting scholar at the Human Dynamics group at MIT Media Lab in Cambridge, MA. He has a PhD in Computer Science from Ryerson University. Rahmnama is an associate professor in Toronto Metropolitan University's RTA School of Media and Director of Research & Innovation at the university's Digital Media Zone.

Spatial citizenship describes the ability of individuals and groups to interact and participate in societal spatial decision making through the reflexive production and use of geo-media. Spatial citizens are lay users who are able to use geo-media to question existing perspectives on action in space and to produce, communicate, and negotiate alternative spatial visions.

Spatial cloaking is a privacy mechanism that is used to satisfy specific privacy requirements by blurring users’ exact locations into cloaked regions. This technique is usually integrated into applications in various environments to minimize the disclosure of private information when users request location-based service. Since the database server does not receive the accurate location information, a set including the satisfying solution would be sent back to the user. General privacy requirements include K-anonymity, maximum area, and minimum area.

<span class="mw-page-title-main">Web GIS</span> Technologies employing the World Wide Web to manage spatial data

Web GIS, or Web Geographic Information Systems, are GIS that employ the World Wide Web to facilitate the storage, visualization, analysis, and distribution of spatial information over the Internet. The World Wide Web, or the Web, is an information system that uses the internet to host, share, and distribute documents, images, and other data. Web GIS involves using the World Wide Web to facilitate GIS tasks traditionally done on a desktop computer, as well as enabling the sharing of maps and spatial data. While Web GIS and Internet GIS are sometimes used interchangeably, they are different concepts. Web GIS is a subset of Internet GIS, which is itself a subset of distributed GIS, which itself is a subset of broader Geographic information system. The most common application of Web GIS is Web mapping, so much so that the two terms are often used interchangeably in much the same way as Digital mapping and GIS. However, Web GIS and web mapping are distinct concepts, with web mapping not necessarily requiring a Web GIS.

Michael P. Peterson is an American geographer and cartographer whose research is in the fields of Geographic information systems and computer cartography, particularly as they relate to the Internet and World Wide Web. He has been a professor at the University of Nebraska Omaha since 1982. He was the president of the North American Cartographic Information Society between 1996 and 1997 and editor of the journal Cartographic Perspectives from 1998 to 2001.

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