Star Sisterz

Last updated

Star Sisterz
Publishers Wizards of the Coast
Players2 or more
Setup time< 5 minutes
Playing time< 60 minutes

Star Sisterz, also known as Star Sisterz: Collectible Charm Game is an out-of-print collectible card game by Wizards of the Coast based on a young adult book series of the same name. It was released in March 2003 and contained 231 cards and 100 charms (a kind of jewelry). [1] [2] Its focus was on the tween girl market. [1] [3] The game and series are produced by Wizards of the Coast (a subsidiary of Hasbro) and is the company's "first card game that specifically targets girls". [4] Wizards of the Coast has reported that the game's domestic sales have "met expectations". [4]

Contents

Gameplay

The gameplay had a truth or dare element that featured the collectible charms. [2] The game starts with each player getting a bracelet, bracelet charms, and a deck of cards. Each player draws a card and attempts to do what it says. If you do, you get a charm to add to your bracelet. [5]

Reception

Game reception

Kidzworld gave the game a rating of four out of five stars, praising the game's bracelet charms and cards, but stating that you need multiple players to be fun and that "some of the card challenges are really lame". [6]

Book reception

Of the book series, the School Library Journal gave the first book a mixed review, calling the ending "predictable" but stating that Nova Rocks was told with "a lot of humor and teen angst". [7] Kidsreads.com wrote that some elements of the first book were awkward, but that the book's "fun and engaging storyline" and relevant themes that the target audience would "find hard to put down". [8] Kidzworld gave the book three stars, saying that Nova Rocks was a "quick read" with a weak ending but was an overall "fun read". [9]

Of later books in the series, KidzWorld wrote that Carmen Dives In was fun but that the main character was "too cool" and that didn't seem to have any real problems. [10] Kidsreads.com has reviewed many of the other books in the series, with an overall positive consensus. [11] [12] [13]

Related Research Articles

<i>Magic: The Gathering</i> Collectible card game

Magic: The Gathering is a tabletop and digital collectible card game created by Richard Garfield. Released in 1993 by Wizards of the Coast, Magic was the first trading card game and had approximately thirty-five million players as of December 2018, and over twenty billion Magic cards were produced in the period from 2008 to 2016, during which time it grew in popularity.

Wizards of the Coast American game publisher

Wizards of the Coast LLC is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidiary of Hasbro, which acquired the company in 1999. During a February 2021 reorganization at Hasbro, Wizards of the Coast became the lead part of the new "Wizards & Digital" division.

Netrunner is an out-of-print collectible card game (CCG) designed by Richard Garfield, the creator of Magic: The Gathering. It was published by Wizards of the Coast and introduced in April 1996. The game took place in the setting for the Cyberpunk 2020 role-playing game (RPG), but it also drew from the broader cyberpunk genre.

<i>Star Wars Trading Card Game</i>

Star Wars: The Trading Card Game is an out-of-print collectible card game produced by Wizards of the Coast (WotC). The original game was created by game designer Richard Garfield, the creator of the first modern trading card game, Magic: The Gathering. After its initial release in April 2002, the game was 'put on indefinite hold' by WotC in late 2005. The Star Wars Trading Card Game Independent Development Committee was created by a group of fans to continue development of the game. They design new cards that are available as free downloads at their website.

<i>Spellfire</i> Collectible card game

Spellfire: Master the Magic is an out-of-print collectible card game (CCG) created by TSR, Inc. and based on their popular Dungeons & Dragons role playing game. The game appeared first in April 1994, shortly after the introduction of Magic: The Gathering, in the wake of the success enjoyed by trading card games. It was the second CCG to be released, preceding Wizards of the Coast's second CCG Jyhad by two months.

Mirage was the first official block structure in Magic: The Gathering. This new block structure consisted of three expansion sets and would continue for nearly two decades, finally ending with Khans of Tarkir in 2014. The new block structure also set up the precedent that the first set in the block also became the name for the entire block. Mirage block consisted of three sets: Mirage, Visions and Weatherlight.

Harry Potter Trading Card Game Collectible trading card game

The Harry Potter Trading Card Game is an out-of-print collectible card game based in the world of J. K. Rowling's Harry Potter novels. Created by Wizards of the Coast in August 2001, the game was designed to compete with the Yu-Gi-Oh!, Pokémon and Magic: The Gathering card games. Its release was timed to coincide with the theatrical premiere of the first film in the series. The game was praised for the way it immersed children in the Harry Potter universe. At one point the game was the second best selling toy in the United States; however, it is now out of print.

Terese Nielsen is an American freelance fantasy artist and illustrator.

Bratz Kidz are the child equivalent to the popular Bratz doll line. The dolls are six inches (152.4 mm) tall and are proportioned to be shorter than the normal Bratz.

<i>Sim City: The Card Game</i>

Sim City: The Card Game is an out-of-print collectible card game based on the video game SimCity by Maxis. The goal of the game is to build a city from the ground up. Players take turns playing cards representing city blocks and collect profit.

Young Jedi Collectible Card Game was a collectible card game published by Decipher, Inc. and released in May 1999. It was based on the events and characters of the movie The Phantom Menace in the Star Wars universe. Seven expansions were released before the game was discontinued in September 2001.

Collectible card game Game played using specialized playing cards

A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards, introduced with Magic: The Gathering in 1993.

<i>BattleTech Collectible Card Game</i>

The BattleTech Collectible Card Game is an out-of-print collectible card game (CCG) set in the BattleTech universe. The game was developed by Wizards of the Coast (WotC) for FASA and released in 1996.

<i>Magic: The Gathering – Duels of the Planeswalkers 2015</i> 2014 video game adaptation of Magic: The Gathering

Magic 2015 – Duels of the Planeswalkers is a video game based on the collectible card game of the same name, first published by Wizards of the Coast in 1993. The game was released in July 2014 on PC (Steam), Xbox 360, iPad (iTunes), and Android devices. An Xbox One version was released in November 2014. It is the fifth game in the Magic: The Gathering – Duels of the Planeswalkers series. The gameplay follows that of the original card game, however within a more restrained framework. The game, like all the previous installments, is priced $10 on most platforms. On the iPad, the game is free for the first realm but has in-app purchases for the remaining realms, more cards and additional features.

Teeuwynn Woodruff is a writer and game designer who has worked primarily on role-playing games, TV writing and interviewing, and trading card games.

<i>Magic Duels</i> 2015 video game

Magic Duels is a video game based on the popular collectible card game Magic: The Gathering. Magic Duels is a successor to Stainless Games' Magic: The Gathering – Duels of the Planeswalkers and its annual sequels, released from 2009 through 2014. The free-to-play title was released on July 29, 2015, shortly following the physical release of the Magic Origins core set.

Teenage Mutant Ninja Turtles Trading Card Game is an out-of-print collectible card game by Upper Deck and was released in February 2004. It was based on the cartoon series of the same name. The base set called Turtles Unleashed had 55 Common cards and 100 Foil cards, with 10 Super Rare foils and 10 Ultra Rare foils. Two planned expansions were to be released but never materialized: Swift as the Wind in May 2004 and Still as the Forest in September 2004. Future cards were to include Mystic Ninjas and Shredder's Elite Guard.

Magic: The Gathering finance or MtG finance is the financial management and investment as it pertains to the collectibility and playability of the Magic: The Gathering collectible card game. Investments are typically made in single cards whose value are expected to rise over time such as from a shifting metagame or low quantities of cards that may or may not increase in value due to a growing playerbase and their demand. Like the stock market, cards are generally bought at a low price and/or are sold at a higher price during peak demand at a later date. Speculation is common as investors seek to predict which of 20,000+ unique cards will avoid a reprint thereby creating more demand. Speculation also occurs in the selling of card assets when a reprint is expected in an effort to maximize financial gain and minimize loss. Most financing is done through the buying and selling of cards, though some investors have traded their way to cards of higher value, or expected to gain value in the future. Additionally, some speculators have gone as far as manipulating the market by buying up large quantities of a single card in order to artificially inflate a card's price.

References

  1. 1 2 "Star Sisterz pioneers a girls CCG market". KidScreen.com. Retrieved 6 January 2018.
  2. 1 2 "Untitled". Behance.net. Retrieved 6 January 2018.
  3. "Star Sisterz Headed For Mass Merchants". ICV2.com. Retrieved 6 January 2018.
  4. 1 2 Wizards of the Coast's truth-dare card game targets girls Seattle Post-Intelligencer
  5. "Star Sisterz Collectable Charm Bracelet Game Review". KidzWorld.com. Retrieved 6 January 2018.
  6. Star Sisterz Collectable Charm Game Review Kidzworld.com
  7. Grades 5 and Up School Library Journal
  8. Review: NOVA ROCKS! (Star Sisterz, Book 1) Kidsreads.com
  9. Star Sisterz: Nova Rocks! Book Review Kidzworld
  10. Star Sisterz: Carmen Dives In Book Review Kidzworld
  11. NOVA AND THE CHARMED THREE: Star Sisterz, Book 5 Kidsreads.com
  12. YUMI TALKS THE TALK: Star Sisterz, Book 6 Kidsreads.com
  13. BRIGHT LIGHTS FOR BELLA: Star Sisterz, Book 3 Kidsreads.com