Publishers | |
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Publication | 1964 |
Genres |
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Players | 2-5 |
Playing time | 60 minutes |
Age range | 12+ |
Stocks & Bonds is an economic strategy game published by 3M in 1964. [1] The game is a simulation of the American stock market in which players buy and trade fictitious stocks to become the richest by the end of the game. A video game adaptation titled Computer Stocks & Bonds was released by Avalon Hill in 1982. [2]
Each round, players buy and sell the bonds or shares of ten different corporations and collect earnings from the previous round. At the start of each round, a card is drawn to determine whether the market is "Bull" (increasing) or "Bear" (decreasing). The value of each companies' share-values is determined each round by rolling a pair of dice and looking up the corresponding price fluctuation in either the Bear or Bull price tables. [3] [4] When the price of a stock reaches $150 or higher, the holders of the stock receive a second share for each they hold, the value of which are then halved. [5]
There are ten rounds and the player with the most money at the end is the winner. [5]
Eric Solomon reviewed Stocks & Bonds for Issue 43 of Games & Puzzles magazine, and criticized the game for its unoriginality and low realism. [5] In The Playboy Winner's Guide to Board Games, Jon Freeman heavily compared the game to The Stock Market Game, preferring the fact that all transactions take place on paper but commenting that the rules can occasionally be ambiguous. [4]
Acquire is a board game published by 3M in 1964 that involves multi-player mergers and acquisitions. It was one of the most popular games in the 3M Bookshelf games series published in the 1960s, and the only one still published in the United States.
Starship Troopers is a board wargame by Avalon Hill based on the 1959 novel of the same name by Robert A. Heinlein. It was originally released in 1976 and designed by Randall C. Reed. Twenty years later, Avalon Hill redesigned and re-released a "movie" version in 1997 to coincide with the movie's release.
Richthofen's War, subtitled "The Air War 1916–1918", is a board wargame published by Avalon Hill in 1973 that simulates aerial combat during World War I.
PanzerBlitz is a tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set on the Eastern Front of World War II. The game, which was the most popular board wargame of the 1970s, is notable for being the first true board-based tactical-level, commercially available conflict simulation wargame. It also pioneered several concepts that would become industry standards.
War at Sea is a strategic board wargame depicting the naval war in the Atlantic during World War II, published by Jedko Games in 1975, and subsequently republished by Avalon Hill in 1976 and more recently by L2 Design Group in 2007.
Blitzkrieg is a strategic-level wargame published by Avalon Hill in 1965 that simulates a non-historical attack by one major power against another using the blitzkrieg strategy. It was the first commercial wargame that did not simulate an actual historical battle, and with almost 400 counters, it was a precursor to the "monster" wargames of the 1970s featuring more than a thousand counters.
Kingmaker is a board game published in the UK by PhilMar Ltd. in 1974 that simulates the political struggles to place a king on the throne of England during the Wars of the Roses. The game was popular, and other editions, including a computerized version, were produced by Avalon Hill, TM Games, and Gibsons Games. The game won a Charles S. Roberts Award in 1976.
Jutland is a naval board wargame published by Avalon Hill in 1967 that simulates the Battle of Jutland in the North Sea during World War I. Upon its release, Jutland was commended for its gameplay and mechanics, but criticism surrounded the complex rules and playing time.
1776, subtitled "The Game of the American Revolutionary War", is a board wargame published by Avalon Hill in 1974 that simulates the American Revolutionary War. Its release was timed to coincide with the bicentenary of the Revolution, and for several years was a bestseller for Avalon Hill.
Origins of World War II is a board game published by Avalon Hill in 1971 that combines a wargame with international diplomacy to simulate the diplomatic conditions that led to the outbreak of World War II.
D-Day is a board wargame published by Avalon Hill in 1961 that simulates the six months of the European Campaign of World War II from the Normandy Invasion to the crossing of the Rhine. It was the first wargame to feature the now ubiquitous hex grid map and cardboard counters, and was revised and re-released in 1962, 1965, 1971, 1977 and 1991.
Stalingrad is a strategic-level board wargame published by Avalon Hill in 1963 that simulates the first 24 months of the war between Germany and the Soviet Union during World War II. As one of the first board wargames it was extensively played and discussed during the early years of the wargaming hobby.
Bismarck is a board wargame published by Avalon Hill in 1962 that simulates the hunt for the Bismarck.
Elric: Battle at the End of Time is a board wargame published by Chaosium in 1982, an update of the 1977 game simply titled Elric. It is based on the Elric of Melniboné books by Michael Moorcock. There have been three English language editions, Elric (1977), Elric: Battle at the End of Time (1982), and Elric (1984), published by Avalon Hill.
Computer Stocks & Bonds is a 1982 video game published by The Avalon Hill Game Company. It was released for the Apple II, Atari 8-bit family, VIC-20, Commodore 64, IBM PC, and the CP/M-based Heath/Zenith Z-90 and Z-100. It is an adaptation of the 3M bookshelf game Stocks & Bonds, which was originally released in 1964.
High-Bid is a board game published in 1963 by 3M that simulates the buying and selling of items via auction. The game was acquired in the mid-1970s by Avalon Hill and re-published under two titles: The Collector and Auction.
Blitzkrieg Module System is a series of expansion modules published by Simulations Publications Inc. (SPI) in 1969 that are designed to be used with the Avalon Hill board wargame Blitzkrieg.
Luftwaffe, subtitled "The Game of Aerial Combat Over Germany 1943-45", is a board wargame originally published by Poultron Press in 1969 under a different title, then subsequently sold to Avalon Hill, who republished it in 1971. The game is an operational simulation of the American bombing campaign against Germany during World War II.
The Stock Market Game is an economic strategy game involving negotiation designed by Thomas N. Shaw and published in 1970 by Avalon Hill. Players buy and sell five different stocks and bonds of fluctuating prices within timed rounds to ultimately become the richest player.
Ratrace is a family economic board game designed by Alfons Rubbens and published by Waddingtons in 1967. Described as "the madcap game of social climbing," players attempt to acquire status and cash in order to make their way from Working Class to High Society and become the wealthiest player by the end of the game.