Streets of Gems is a generic role-playing game adventure published by The Companions in 1983, the fourth in the five-part "Islandia Campaign" series.
Streets of Gems is set in the port of Sontra, where the adventurers are attacked by a press gang before being drawn into several other plots including uncovering the trafficking of people being used as human sacrifices. [1] The adventure is divided into three mini-scenarios, and includes detailed descriptions of non-player characters. [2] In terms of game system, the adventure is generic, and can be adapted for any role-playing system such as Dungeons & Dragons or RuneQuest .
Peter L. Rice and Wm. John Wheeler, through their company The Companions, had previously published three adventures in the "Islandia Campaign": The Curse on Hareth (1982), Plague of Terror (1983), and Brotherhood of the Bolt (1983).
Street of Gems, published in 1983, was the fourth in the Islandia series, a 52-page book with a center-bound color map written by Rice and Wheeler with additional material by Terry Ashbury, Bill Gillman, Paul Theriault, and Gig Weeks, with illustrations by John Carlson, Mary Coman, Hannah Hinchman, Peter L. Rice, and Patrick Rowland. [2]
The fifth and final adventure in the Islandia campaign, Gems for Death , was published in 1983. [3]
In Issue 23 of Imagine , Mike Dean pointed out that because of the adventure's complexity and the necessity of adapting it to a role-playing system, it "will provide your group with many sessions of play, but only if you are prepared to put in the necessary time and work for conversion and full understanding of the plots running through each of them." [1]
Iron Crown Enterprises (ICE) is a publishing company that has produced role playing, board, miniature, and collectible card games since 1980. Many of ICE's better-known products were related to J. R. R. Tolkien's world of Middle-earth, but the Rolemaster rules system, and its science-fiction equivalent, Space Master, have been the foundation of ICE's business.
The Gem and the Staff, by John and Laurie Van De Graaf, is an adventure module for the Dungeons & DragonsExpert Set. Rather than being a typical group adventure, The Gem and the Staff was designed for head-to-head tournament-style play, with players separately playing the same adventure and competing against each other for points earned by accomplishing certain goals. The adventure is only playable with one dungeon master (DM) and one player.
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Powers & Perils (P&P) is a role-playing game written by Richard Snider and published by Avalon Hill in 1983 as a boxed set.
Dungeons & Dragons Immortals Rules, written by Frank Mentzer, is a boxed set for the Dungeons & Dragons (D&D) fantasy role-playing game first published by TSR in 1986 as an expansion to the Basic Set.
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The Curse on Hareth is a generic role-playing game adventure published by The Companions in 1982, the first in the five-part "Islandia Campaign" series.
The Desert Environment was written by J. Andrew Keith and William H. Keith Jr. for Game Designers Workshop's Traveller role-playing game, and published under license by Gamelords in 1984. The book provides Traveller gamemasters with in-depth information about the desert, allowing them to accurately present adventures in the desert wastes of alien worlds. A companion adventure, Duneraiders was written by the same author.
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Gems for Death is a generic role-playing game adventure published by The Companions in 1983, the final installment in the five-part "Islandia Campaign" series.
Places of Mystery I: Chilling Chambers is a supplement published by The Companions in 1983 for fantasy role-playing games.
Places of Mystery II: Alluring Alcoves is a supplement published by The Companions in 1984 for use with fantasy role-playing games.
Places of Mystery III: Sylvan Settings is a supplement published by The Companions in 1985 for use with fantasy role-playing games.
Plague of Terror is a generic role-playing game adventure published by The Companions in 1983, the second in the five-part "Islandia Campaign" series.
Tower of the Dead is the only adventure published by Avalon Hill in 1984 for the fantasy role-playing game Powers & Perils.